Saint Winter
DEPREDADORES LATINOS
178
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Posted - 2015.12.14 04:45:00 -
[1] - Quote
VAHZZ wrote:I remember back in the days of beta when the sniper was good. I remember starting off as a sniper, Atiim was actually the one who took me under his wing and taught me the DUST way. I remember the sniper squads back in the golden days of Snipers United. I remember going up against Sleepy Zan, Crusty Clown, and Gem Cutter. I remember when Symbs still used it. I remember my precious scout suit, i remember my trusty NT-511, i remember it all.
I adamantly defended the sniper namesake from a barrage of insults and attacks: "Redliners are the worst" "Snipers are just redline cowards" "Scrum, the lot of them" "Camping Cowards is all a sniper is" "They don't even help the team" I heard it all, and i have done my best to defend my sniper brethren. Indeed, Redlining is a scummy act, but that is not what a true sniper does.
I have seen my brethren renounce it's ways. Symbs refuses to use it, both Zan and Gem are gone, Crusty wishes it back to it's former glory, but he doesn't use it, i doubt my old friend Atiim uses it, he probably sticks to being an awesome matari commando, even I, who adamantly withstood such vehement attacks, even I who adamantly defended the namesake of my brethen, EVEN I WHO HELD THE CLASS TO SUCH LOFTY HEIGHTS, even I refuse to use the sniper.
When need our lofty perch back. We need our class back. No longer nerfed into oblivion, but returned to it's former grace. Despite despising the snipers of today, envious of their convinction, enraged when i actually get sniped, i want it back.
I wish for my brethren to help me come up with feasible calculations for an actual buff, even perhaps Aeon, since he says he has ideas. I know of degrees, but i need help.
In closing, Stay Gold Snipers. Hello to everyone.
I liked your post, very much, I'm not a fan but I respect that role.
I have some ideas for Sniper, check it:
Sniper Rifle
The weapon with the greatest reach of the whole game, I like it.
Weapon General
Widely criticized because it is not for close combat and maybe I'm wrong but I say that is a weapon to defend and help, although most use it to win WP without dying. (I apologize if I offend but it seems)
Variants
This gun has four variants existing without exception carried isk to 3.
Breach Sniper Rifle
This weapon is the Sniper Rifle Roden. (Their characteristics are, the charger 1 bullet damage is extremely large, and has the best scope with his DPS is the lowest).
This together with the charge , and the normal form tactic 4 variants.
Changes:
Ok now this is one of the weapons I have analyzed more so here I have a teeter between 4 variants.
First the scope
The scope is allowing tactical position to get some distance from the objective either to take care of other snipers, scouts, etc ...
Variants represent her in acronyms, Sniper Rifle (SR), Tactical Sniper Rifle (TSR) Breach Sniper Rifle (BSR), Charge Sniper Rifle (CSR).
Scope: BSR 500 mts, CSR 450 mts , SR 400 mts, TSR 350 mts .
For the third SR for logical reasons
The BSR :has tremendous firepower and therefore go further. The CSR :loading a powerful projectile although not as powerful as the BSR is why this second. The SR :to have a normal fire power is a balance between all the variants I say The TSR :has great speed for SR fire and that would sacrifice much of their reach.
Now I will put the damage values GÇïGÇïof each variant of this weapon and hope you are happy with this.
New Levels
Exp (Experimental), Ofi (Official)
BSR: Bas 350 damage / Adv 400 damage / Pro 450 damage / Exp 500 damage / Ofi 550 damage + DPS 50
CSR: Bas 280 damage / Adv damage 320 / Pro 360 damage / Exp 400 damage / Ofi 440 damage + DPS = Load 3 sec and charger 3 bullets.
CSR: Being 100% charged the weapon do the estimated the damage but if they do at half load 50% damage is reduced by half.
SR : Bas 230 damage / Adv damage 260 / Pro 290 damage / Exp 320 damage / Ofi + 350 damage DPS 100 and 5 round charger
TSR: Bas 220 damage / Adv 240 damage / Pro260 damage / Exp 280 damage / Ofi + 300 damage DPS 200 and a 6 bullets
The SR and TSR have the ability to triple the damage headshot.
If you want to see some other ideas check this post : Dust 514 Improvement (Dropsuit Weapons)
I hope you liked my recommendations, it takes some work, but I think this very idea can help Dust 514 and its players.
Thank you. |
Saint Winter
DEPREDADORES LATINOS
178
|
Posted - 2015.12.14 16:57:00 -
[2] - Quote
bane sieg wrote:Alena Asakura wrote:bane sieg wrote:The top 2 things that kill me are shotguns and snipers, also every time I break out a thales I seem to get 20+ kills. I don't really feel there's a reason for a buff. The reason you get 20+ kills is that it's too easy. If you were forced to snipe at a reasonable distance, say 1.5km, with some sort of believable range-accuracy dropoff it would be nothing of the sort. Any buff for the SR should also include a reworking of the physics and a change to the redline. I think you misunderstood me. Im saying If I can get 20+ kills with it now, it definitely does not need a buff. If anything it needs a range nerf. That is all. Hello to everyone.
As the game need change or for perhaps none , I think a small drawback is that the maps are small, because, like most is to use 1.5 km away, says and I believe that that use is 0.5 km is very close the enemy, but because the game is set to field battles are temporary, and measuring about 350 m to 500 m in diameter.
For that reason is that the Sniper Rifle is a adapted to this style of play, but if something like Planetside or maps were many larger, I think if so it could adapt to the style of play that many say, of course I have much to say but use at least a few times.
It is an opinion and hope you serve something.
Thank you. |