Ghost Kaisar wrote:
If this is your idea of a counter-argument, I'll just leave the conversation right here.
Playing the what-if game is stupid and childish. Especially when something that idiotic would never get past CCP and into the actual game.
In your case however, I'd argue that stealing other peoples thoughts might actually be an improvement in your arguments.
Bottom line is the fact that CCP introduced it, and BALANCED it. I could understand if they said "Hey, this was a bad idea, lets pull it out". But they didn't. They did a pass and put it to where they believed it should be.
And until they say "Hey, this was a bad idea, we're pulling it out" its completely within the others players rights to run their suits as they see fit.
Why are they effective? Jumpy fits take advantage of the fact that a lot of newer/unskilled players have an extreme difficulty in shooting in the Y axis when all they've ever had to worry about is the X axis. The sudden paradigm shift is something they can't deal with.
To anyone with decent FPS experience, they make themselves an easy target. They have no more maneuverability and an easy to predict trajectory. Give them some space so they don't move out of your FOV, melt them and move on. You want to have some real fun? Cook a nade and toss it at their feet when they're about to land. Laugh manically at flying bodies.
Its not unfair, its not unbalanced, and it certainly isn't OP. They're taking advantage of the fact that unskilled opponents are terrible at adapting to new scenarios. If you're as epic as you think you are, remind with your rifle that they're taking a gamble every time they pull that suit out.
I'm going to have to point something out to you about most of the jumpy people I come across.
Most of the jumpy people I come across do not immediately start jumping all over the place the moment I start battling them nor do I see them jumping prior to me engaging them. Because I am not aware that a particular merc has equipped the ability to jump 20 feet into the air I will engage them in CQC just like I do with everyone else.
Only after I start whipping their @$$ and outperforming them with my gungame do I see them rocket into the air and immediately start launching flaylock pistol rounds at me.
Your suggestions for combating jumpy people only applies after you identify that a particular person is in fact a jumpy.
As of right now there is no visible way of telling if a person is a jumpy or not without actually seeing them jump. Also, right now the mercs don't even bend their knees prior to the actual jump; the bending of the knees would be an indication that the person is going to jump which would give a person a margin of time to prepare for what is about to happen.
Right now a merc when engaged in a fight with someone can go from doing a little wiggle wiggle action to immediately launching into the air at a speed faster than they can move in any other direction in this game.
The majority of the people who use myofibs so that they can jump ridiculously high into the air are garbage players who lack skill and have to resort to a ******** tactic that you would think would only be found in FPS games like Halo and COD but never found in a FPS game like Dust514.
When the jumpiness first came about in this game I used to tell people the same thing you are now. I would tell people to adapt and tell them that the arcs that they would take when flying through the air were predictable enough to make shooting them out of the sky an easy task.
Now I understand that this adapt or die mentality when it comes to the jumpiness is absolute ******** because those trashy ******* players never bothered to adapt to the skillsets of the players in this game themselves. Instead of developing better gungame these people would simply run from you, abandon their teammates, steal kills, etc. all to make themselves feel like they actually have skill when the EOM screen pops up.
Now these garbage players will battle you but the moment they realize they are up against someone better than them they resort to jumping 20 feet into the air and spamming explosives everywhere.
I am actually kind of shocked that you are defending such a trashy tactic in this game. Do you even play this game anymore?
Edit: I just had a possible realization about you. I might be confusing you with someone else but are you the jumpy person I used to see squadding with Soniic Howl in Acquisition? You would jump around in a Proto Minmatar Dropsuit taking advantage of newberries; are you that person I am thinking about?