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postapo wastelander
Corrosive Synergy
1
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Posted - 2015.11.23 15:11:00 -
[1] - Quote
OP tanks (harderes combo ridiculous, their fixing uder shield is faster than my charge on forge gun - or what about some module for faster charge rate)
Broken Flaylock (make projectile explode nearby enemy, if you do not know how to fix it, im sick of shooting legs)
and most critical thingy
Please restart servers or something, LAG is critical (i have less on US primetime and im in EU)
"Dear Santa i want jackknife pick."
One Scavenging Survivalist
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Professor Mehaffey
Fire and Gold Academy
17
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Posted - 2015.11.23 16:30:00 -
[2] - Quote
The thing with tanks is that they are supposed to require teamwork to take down. An AVer should not be able to just 1v1 a tank and expect to win. However I do believe that hardeners require somewhat of a downgrade, not so much a nerf but more of a "balance"
Changing NPE, one blueberry at a time. Join Fire and Gold Academy today!
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Grease Spillett
OSG Planetary Operations
1
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Posted - 2015.11.23 17:02:00 -
[3] - Quote
I don't mean to cry about anything But Duna and killer mind with some other amateur tankers were unstoppable with an entire team of infantry in AV fighting against them and the infantry. It was laughable. Kubo's plcs aldins forges and beacons were flying everywhere with no ability to push back.
Somebody call for an exterminator?
https://www.youtube.com/watch?v=bx0bJCvSFeA
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Professor Mehaffey
Fire and Gold Academy
19
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Posted - 2015.11.23 18:01:00 -
[4] - Quote
Grease Spillett wrote:I don't mean to cry about anything But Duna and killer mind with some other amateur tankers were unstoppable with an entire team of infantry in AV fighting against them and the infantry. It was laughable. Kubo's plcs aldins forges and beacons were flying everywhere with no ability to push back. Were there any tanks on your side? Sometimes it takes a tank to take down a tank.
Changing NPE, one blueberry at a time. Join Fire and Gold Academy today!
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raex001
Dead Man's Game
80
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Posted - 2015.11.23 18:43:00 -
[5] - Quote
postapo wastelander wrote:OP tanks (harderes combo ridiculous, their fixing uder shield is faster than my charge on forge gun - or what about some module for faster charge rate, or slow tanks down a little)
Broken Flaylock (make projectile explode nearby enemy, if you do not know how to fix it, im sick of shooting legs)
and most critical thingy
Please restart servers or something, LAG is critical (i have less on US primetime and im in EU) Stop to cry noobbb..... the tanks now are good and they aren't OP .... The next time try to fight a tank with your team and don't try alone or try to use another tank because, sometime you needed the tank if you wanna take down the enemy tank.... The map play an important role!!
I'm come back 2.0 .....
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postapo wastelander
Corrosive Synergy
1
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Posted - 2015.11.23 20:20:00 -
[6] - Quote
Professor Mehaffey wrote:The thing with tanks is that they are supposed to require teamwork to take down. An AVer should not be able to just 1v1 a tank and expect to win. However I do believe that hardeners require somewhat of a downgrade, not so much a nerf but more of a "balance"
Balance here is nerf of something around them. Honestly i do not mind if tanks are tanks, but i mind if hunting of tank derail completely basic objective in game. And that is what we have here right now. Thanks to tanks what we have here hunting and taking objects are derailed to trying push back tanks. And i mean even with proto weaponary.
"Dear Santa i want jackknife pick."
One Scavenging Survivalist
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postapo wastelander
Corrosive Synergy
1
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Posted - 2015.11.23 20:24:00 -
[7] - Quote
Professor Mehaffey wrote:Grease Spillett wrote:I don't mean to cry about anything But Duna and killer mind with some other amateur tankers were unstoppable with an entire team of infantry in AV fighting against them and the infantry. It was laughable. Kubo's plcs aldins forges and beacons were flying everywhere with no ability to push back. Were there any tanks on your side? Sometimes it takes a tank to take down a tank.
Nope there is not reasson to push people to use tanks if they have AA weaponary. That the issue, weaponary against tanks are underpowered. Tanks are basicaly right now alpha.
They have hardener combo what can cover time for tanks fix in no time. Second thing charge on forge and lock range on swarm are basicaly lot slower than tanks speed.
Im not for some major nerf hammer, i just want to se balance between anti-armor weaponary and vehicles. I do not have issues with DSs or LAVs, but tanks are ridiculously strong right now.
"Dear Santa i want jackknife pick."
One Scavenging Survivalist
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duster 35000
627
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Posted - 2015.11.23 20:24:00 -
[8] - Quote
postapo wastelander wrote:OP tanks i stopped reading right there
We'll bang ok?
Shitposting at level 5 proficiency 5
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raex001
Dead Man's Game
80
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Posted - 2015.11.23 20:37:00 -
[9] - Quote
postapo wastelander wrote:Professor Mehaffey wrote:Grease Spillett wrote:I don't mean to cry about anything But Duna and killer mind with some other amateur tankers were unstoppable with an entire team of infantry in AV fighting against them and the infantry. It was laughable. Kubo's plcs aldins forges and beacons were flying everywhere with no ability to push back. Were there any tanks on your side? Sometimes it takes a tank to take down a tank. Nope there is not reasson to push people to use tanks if they have AA weaponary. That the issue, weaponary against tanks are underpowered. Tanks are basicaly right now alpha. They have hardener combo what can cover time for tanks fix in no time. Second thing charge on forge and lock range on swarm are basicaly lot slower than tanks speed. Im not for some major nerf hammer, i just want to se balance between anti-armor weaponary and vehicles. I do not have issues with DSs or LAVs, but tanks are ridiculously strong right now. You are ridiculous.... Tanks OP??? ahahahahahah
I'm come back 2.0 .....
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