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No-one-ganks like-Gaston
Corrosive Synergy RUST415
370
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Posted - 2015.11.21 13:32:00 -
[1] - Quote
That is an unfortunately well known graphical glitch. A lot of the walls in that city socket are able to be phased through because they're not 'solid'. A merc can walk through it, but it can't be shot through, from either direction. Thankfully there's only enough room for one or two people at each section, but it's still annoying as ****.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
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No-one-ganks like-Gaston
Corrosive Synergy RUST415
373
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Posted - 2015.11.21 14:53:00 -
[2] - Quote
golpe 4 wrote:Lol he's doing that glitch I know how to do that 1 thought everyone knew like the glitch re on null cannon objectives Sometimes I feel bad for abusing that glitch, but I know it's nearly the only way to plop an RE down without it being spotted immediately. Flux grenades, guys. Either carry them yourself or have a squadmate bring some.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
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No-one-ganks like-Gaston
Corrosive Synergy RUST415
374
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Posted - 2015.11.21 15:41:00 -
[3] - Quote
Thumb Green wrote:We've got two guys openly admitting to using glitches, one of which admits to teaching everyone he knows how to do it and then one guy defending a glitcher by mocking the person that reported him. Gee, I bet CCP is going to drop the ban hammer like it's motherfcking Mjolnir. bane sieg wrote:Don't hate the playa, hate the game literally. Fck that noise with a barbed rod. Nobody is forcing players to abuse glitches, it's a choice they made willingly; so they deserve all the hate they get. The difference between the wall glitch and the RE Null Cannon glitch, though, is that the wall glitch makes you nearly invincible and the RE Null Cannon glitch is perfectly counterable, and Fluxing an objective should be common practice, regardless. The RE Null Cannon glitch is still technically 'fair' because the only difference between where it ends up and where it should have ended up is visibility. It still explodes in the same location, it can still be popped with a grenade. Even using that glitch to hide your REs, if someone gets caught by an RE while hacking an objective it's still their fault for not doing an RE check. That RE would have killed them if it were in any other location. The point of a trap is that you can't always see it.
RE checks really, seriously, should be common practice.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
|
No-one-ganks like-Gaston
Corrosive Synergy RUST415
374
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Posted - 2015.11.21 16:29:00 -
[4] - Quote
Thumb Green wrote:No man, there's no fcking difference. This is a black & white issue, you're either in the wrong or you're in the right. And anyone that uses and/or defends the use of glitches is in the wrong and should be banned.
But hey let's entertain you're bullsht for a minute. Regular locus grenades can't get them at all because their damage doesn't clip through anything and fluxes have to be thrown a certain way into some objectives. I fluxed this one my buddy scanned five times from different spots before I got it. It's not as simple as just flux the objective because that doesn't always work the 1st, 2nd, 3rd or how many every tries it takes to finally get the damn things. So again, it's no fcking different because in the end you're abusing a glitch to gain and advantage. If you say so, guy. Personally I think you're just being sore. I've never, ever had trouble getting rid of an RE on an objective. This is including REs that are glitched on the Null Cannon. I don't have a scanner to pick them up with, either. Throw in a flux and wait. Did you get a +5? If yes, the objective is now safe. Go hack. If no, there is probably no RE there and the objective is probably safe. Go hack. If you die to an RE they either had the RE placed above your head where you couldn't see and the flux couldn't reach, or you somehow managed to miss it.
Flux grenades are vital to RE checks. They have a much wider range and bypass obstructions. Even without the Null Cannon glitch if you throw in a regular locus grenade you aren't guaranteed to hit an RE because it has such a smaller radius. The only time a locus will pop an RE is if it's directly on the console near waist level and entirely unobstructed by literally anything. You said yourself that a locus can't hit an RE through the floor but a flux can, but a locus is still going to be obstructed by even the metal panels surrounding the Null Cannon. I have even had the objective console itself block a locus grenade from destroying an RE in plain sight. There is literally nothing but downsides to using a locus grenade to do an RE check. There is literally nothing but upsides to using a flux grenade to do an RE check. Use flux to counter REs.
Also no, the issue is not black and white. No issue ever was, is, or will be, straight black and white. You're comparing nigh invincibility to a thrown flux and a two second wait time and saying they're both equally bad.
In the end, yes, sure, I agree with you. Using the glitch is an unfair advantage. But it's an advantage that is still very easily counterable and very well known. In no way is it on the same level as the wall glitch. You don't have an excuse to be caught off-guard by this unless you're new.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
|
No-one-ganks like-Gaston
Corrosive Synergy RUST415
375
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Posted - 2015.11.21 17:22:00 -
[5] - Quote
Okay. I don't really have anything else for you. I make use of a mildly advantageous glitch and you don't like it. I'm not going to try to change your mind about whether or not using the glitch is 'good' or 'bad', because it is poor behavior, I'm just saying it's nowhere near as bad as you're making it out to be.
You can think what you want of me over this one little thing, but please take into consideration that at no point during our chat did I talk down to you, insult you, or ignore any point you brought up. I'm a reputable trader, I'm a nice guy, I like to make jokes, and I occasionally make REs fall through the floor.
o7
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
|
No-one-ganks like-Gaston
Corrosive Synergy RUST415
376
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Posted - 2015.11.21 17:50:00 -
[6] - Quote
Tesfa Alem wrote:No-one-ganks like-Gaston wrote:golpe 4 wrote:Lol he's doing that glitch I know how to do that 1 thought everyone knew like the glitch re on null cannon objectives Sometimes I feel bad for abusing that glitch, but I know it's nearly the only way to plop an RE down without it being spotted immediately. Flux grenades, guys. Either carry them yourself or have a squadmate bring some. That is cheating. No equipment should be undetectable to the naked eye. A normal RE if detected early can be shot, or set off with a normal grenade. A glitched one stops any commando from hacking, and if you dont have a flux grenade equipped you have to leave the objective you killed your way to get to or snuck your way into, because the enemy (in this case you) cheated and glitched it where you can't. becaue LOL, exploit to win at all costs. And if your gltiching RE you are certainly going to be among those who glitch drop uplinks into null cannons, walls, and towers as well so dropships cant clear areas where the enemy is tower camping, and warbarge strikes wont clear them either. instead of "flux grenades guys", I reply stop cheating you filthy scrub. Nope, the RE thing is literally the only glitch I knowingly use. I happened upon it accidentally in my newb days trying to place an RE next to the console when it just went pbbt and bounced off and through the floor. When I found out it could still kill things, it was just stupidly convenient and actually a hassle to not do, because when you're running in to drop an RE and GTFO, that inner wall nearest the objective is the first place you'd think to go to drop it. On the floor is too easy to see, turning to place it on the outer wall panels is too time consuming if you're trying to be quick, and who the hell places it directly on the objective console? When you're trying to protect the objective, what other places are there to set an RE?
I dunno, maybe I feel this way because I figured it out early on and I've never really been duped by it, but it really doesn't seem like that big of an issue to me, especially compared to other exploits.
If it really is that big of an issue to people I'll try to stop using it, but old habits and all that.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
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