Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Pagl1u M
WarRavens
2
|
Posted - 2015.11.16 14:05:00 -
[1] - Quote
The problem: When a team is way stronger than the other and the match become a redline camp. No one likes it. Everyone just wait in boredom till the end of the match.
The solution: There might be a lot of fixes to the problem (improve matchmaking?), mine doesnt require too much effort from devs.
If the letter (in domination) or all the letters (skirmish) have been of the same team for 3 (this is just an idea, It could be less or more) minutes, without any hack from the enemies the match ends. Simple.
There should be a countdown on screen that starts when you got all the letters, if it reaches 0....end of match screen.
Assault since open beta.
|
maybe deadcatz
Serris Inc
1
|
Posted - 2015.11.16 14:10:00 -
[2] - Quote
I'd rather that the letter just go back to neutral and the enemy team go back and hack it again.
Ha!You can't kill me! I'm already dead!
|
Baal Omniscient
Qualified Scrub
2
|
Posted - 2015.11.16 14:10:00 -
[3] - Quote
I've got a mercy rule thread going in feedback if your interested, trying to get Dev attention to see what's doable and what's acceptable.
añ¼añ+añ¦-añ¬añ+añƒañ¦-añÿañ¿añ+añ+añ¦-añªañ+añùañ¿aÑìaññ
"Baal comes...and destruction follows him like a storm."
añ¿añ+añ¦añ¿aÑìaññañ¦añ+añ¿aÑìañºañòañ+añ¦añ+aññ-añªañ+añùañ¿aÑìaññ-añ¦añ¦añÖaÑìañù
|
dustU
Mikramurka Shock Troop Minmatar Republic
0
|
Posted - 2015.11.16 14:22:00 -
[4] - Quote
Pagl1u M wrote:The problem: When a team is way stronger than the other and the match become a redline camp. No one likes it. Everyone just wait in boredom till the end of the match.
The solution: There might be a lot of fixes to the problem (improve matchmaking?), mine doesnt require too much effort from devs.
If the letter (in domination) or all the letters (skirmish) have been of the same team for 3 (this is just an idea, It could be less or more) minutes, without any hack from the enemies the match ends. Simple.
There should be a countdown on screen that starts when you got all the letters, if it reaches 0....end of match screen.
Lol, stop wearing officer gear n pubs and fight on even ground vs ransoms. Bring out officer gear only where ur facing opponents with equal amount of isk. And, to all isk impaired mercs leave battle. Don't stroke infinite isk players ego. |
dustU
Mikramurka Shock Troop Minmatar Republic
0
|
Posted - 2015.11.16 14:28:00 -
[5] - Quote
dustU wrote:Pagl1u M wrote:The problem: When a team is way stronger than the other and the match become a redline camp. No one likes it. Everyone just wait in boredom till the end of the match.
The solution: There might be a lot of fixes to the problem (improve matchmaking?), mine doesnt require too much effort from devs.
If the letter (in domination) or all the letters (skirmish) have been of the same team for 3 (this is just an idea, It could be less or more) minutes, without any hack from the enemies the match ends. Simple.
There should be a countdown on screen that starts when you got all the letters, if it reaches 0....end of match screen. Lol, stop wearing officer gear n pubs and fight on even ground vs ransoms. Bring out officer gear only where ur facing opponents with equal amount of isk. And, to all isk impaired mercs leave battle. Don't stroke infinite isk players ego.
I played against u this morning, but left two minutes into match. Lmfao I bet was fun
|
Pagl1u M
WarRavens
2
|
Posted - 2015.11.16 19:49:00 -
[6] - Quote
dustU wrote:dustU wrote:Pagl1u M wrote:The problem: When a team is way stronger than the other and the match become a redline camp. No one likes it. Everyone just wait in boredom till the end of the match.
The solution: There might be a lot of fixes to the problem (improve matchmaking?), mine doesnt require too much effort from devs.
If the letter (in domination) or all the letters (skirmish) have been of the same team for 3 (this is just an idea, It could be less or more) minutes, without any hack from the enemies the match ends. Simple.
There should be a countdown on screen that starts when you got all the letters, if it reaches 0....end of match screen. Lol, stop wearing officer gear n pubs and fight on even ground vs ransoms. Bring out officer gear only where ur facing opponents with equal amount of isk. And, to all isk impaired mercs leave battle. Don't stroke infinite isk players ego. I played against u this morning, but left two minutes into match. Lmfao I bet was fun Wereyou in the match I went 53/6 or in the one I went 26/0? (Without officer cause I never use it)
But...what does this have to do with the topic?
Assault since open beta.
|
Thor Odinson42
Ancient Exiles. Bleeding Sun Conglomerate
7
|
Posted - 2015.11.16 21:07:00 -
[7] - Quote
As long as the losing team doesn't get anything for not getting out of the redline it would be fine.
Otherwise you might sit through 10 matches and never fire a shot. |
One Eyed King
Nos Nothi
13
|
Posted - 2015.11.16 21:16:00 -
[8] - Quote
Thor Odinson42 wrote:As long as the losing team doesn't get anything for not getting out of the redline it would be fine.
Otherwise you might sit through 10 matches and never fire a shot. If you penalize a team for being redlined, you will only see more redline matches, as anyone seeing a possible redline match will leave even faster, and those that stuck around will now have zero reason to.
Punishing people for being unlucky and being victims to matchmaking and low player numbers is only a way to hasten the end of the entire game, and not at all productive.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
|
Alena Asakura
Caldari Logistics Reserve
106
|
Posted - 2015.11.17 11:53:00 -
[9] - Quote
Pagl1u M wrote:The problem: When a team is way stronger than the other and the match become a redline camp. No one likes it. Everyone just wait in boredom till the end of the match.
The solution: There might be a lot of fixes to the problem (improve matchmaking?), mine doesnt require too much effort from devs.
If the letter (in domination) or all the letters (skirmish) have been of the same team for 3 (this is just an idea, It could be less or more) minutes, without any hack from the enemies the match ends. Simple.
There should be a countdown on screen that starts when you got all the letters, if it reaches 0....end of match screen. I've got a solution that works without changing the game!
If it's been 3 minutes, leave the match. That's what I do. No fun at all for either side. |
dustU
Mikramurka Shock Troop Minmatar Republic
19
|
Posted - 2015.11.17 14:08:00 -
[10] - Quote
Alena Asakura wrote:Pagl1u M wrote:The problem: When a team is way stronger than the other and the match become a redline camp. No one likes it. Everyone just wait in boredom till the end of the match.
The solution: There might be a lot of fixes to the problem (improve matchmaking?), mine doesnt require too much effort from devs.
If the letter (in domination) or all the letters (skirmish) have been of the same team for 3 (this is just an idea, It could be less or more) minutes, without any hack from the enemies the match ends. Simple.
There should be a countdown on screen that starts when you got all the letters, if it reaches 0....end of match screen. I've got a solution that works without changing the game! If it's been 3 minutes, leave the match. That's what I do. No fun at all for either side.
Ur a freakn genius
|
|
Worthless Target
Extra Padding
77
|
Posted - 2015.11.17 17:48:00 -
[11] - Quote
Nothing needs to get changed. Everything is working as intended. You either stomp, or you get stomped. That's just how Dust works.
Embrace the stomp
|
CLONE117
True Pros Forever
928
|
Posted - 2015.11.17 21:25:00 -
[12] - Quote
i have a better idea.. let me pilot the mcc so i can crash into your mcc and kill both teams at the same time..
great potential is always there..
it just has yet to be realized
|
Terry Webber
Mannar Focused Warfare Gallente Federation
905
|
Posted - 2015.11.17 22:17:00 -
[13] - Quote
Consider taking a look at one of my threads in the link below. It might be a good solution for redlining.
[Idea] Opposing MCCs Protecting Their Respective Side of the Redline
Inertial Booster Module
Vehicle Installation
|
Summa Militum
Abstract Requiem
1
|
Posted - 2015.11.17 22:49:00 -
[14] - Quote
I have a solution to being redlined.
GET THE **** OUT OF THE REDLINE!
Every match I join where I see my team is redlined I immediately spawn in with a GalScout fitted for Ninja Hacking (I have an APEX and Proto setup for this). I activate my cloak and I run straight out of the redline to go hack installations/objectives and to strategically place uplinks so that my team can actually spawn in at different areas of the map (the Viziam Guaged Drop Uplink allows for 3 to be active at once).
What I do to easily break out of the redline is something anybody can do and it is not a strategy that takes all that much thought to figure out.
Keep in mind that I do not play Domination so you idiots who keep queuing for that trash are bringing your redline sorrows upon yourself. |
Alena Asakura
Caldari Logistics Reserve
116
|
Posted - 2015.11.18 22:47:00 -
[15] - Quote
Worthless Target wrote:Nothing needs to get changed. Everything is working as intended. You either stomp, or you get stomped. That's just how Dust works. Yes, I agree. That is the way Dust works. I don't think it should and it doesn't have to but it's certainly the way it does work. |
Alena Asakura
Caldari Logistics Reserve
116
|
Posted - 2015.11.18 22:50:00 -
[16] - Quote
Summa Militum wrote:I have a solution to being redlined.
GET THE **** OUT OF THE REDLINE!
Every match I join where I see my team is redlined I immediately spawn in with a GalScout fitted for Ninja Hacking (I have an APEX and Proto setup for this). I activate my cloak and I run straight out of the redline to go hack installations/objectives and to strategically place uplinks so that my team can actually spawn in at different areas of the map (the Viziam Guaged Drop Uplink allows for 3 to be active at once).
What I do to easily break out of the redline is something anybody can do and it is not a strategy that takes all that much thought to figure out.
Keep in mind that I do not play Domination so you idiots who keep queuing for that trash are bringing your redline sorrows upon yourself. Yep, I do this. I have a CalScout that can generally get out of the redline. I don't understand why people stay redlined unless they simply don't think to change suits or don't have a scout suit. Of course I run scout most of the time so it's pretty matter of fact for me...
Unfortunately, Domination is one of the modes of FW, so I can't avoid it. But generally, I find myself in Skirm matches. |
ID G4f
CASSETTE 514
95
|
Posted - 2015.11.19 01:54:00 -
[17] - Quote
Alena Asakura wrote:Summa Militum wrote:I have a solution to being redlined.
GET THE **** OUT OF THE REDLINE!
Every match I join where I see my team is redlined I immediately spawn in with a GalScout fitted for Ninja Hacking (I have an APEX and Proto setup for this). I activate my cloak and I run straight out of the redline to go hack installations/objectives and to strategically place uplinks so that my team can actually spawn in at different areas of the map (the Viziam Guaged Drop Uplink allows for 3 to be active at once).
What I do to easily break out of the redline is something anybody can do and it is not a strategy that takes all that much thought to figure out.
Keep in mind that I do not play Domination so you idiots who keep queuing for that trash are bringing your redline sorrows upon yourself. Yep, I do this. I have a CalScout that can generally get out of the redline. I don't understand why people stay redlined unless they simply don't think to change suits or don't have a scout suit. Of course I run scout most of the time so it's pretty matter of fact for me... Unfortunately, Domination is one of the modes of FW, so I can't avoid it. But generally, I find myself in Skirm matches.
Domination is a pub not fw & can be unselected.
95mil sp and counting
ID's Escrow - trade safe
Bernie sanders for president! Finally a president of the people
|
|
|
|
Pages: 1 :: [one page] |