Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Shady Assassin
Prima Gallicus
18
|
Posted - 2015.11.06 15:40:00 -
[1] - Quote
Feel free to add to the list.
*Ion Pistol. (It's just god awful guys... honestly, It has a range of a Shotgun.)
*Scrambler Pistol (Assault & Normal) Breach is alright.
*Breach Flaylock. (fun to use, If the splash range wasn't that low) And Increase Flaylock total ammo capacity to about 30 for STD, 35 for ADV, 40 for PRO.
*Re-Buff ROF on Ghalag Bolt Pistol to old stats.
*DMG increase on Breach Forge Guns please ._. or time reduction to 4.0 without Operation.
*Burst HMG DMG buff by maybe 1 or 2 HP more.
*Breach Mass Driver. (same issue as the Breach Flaylock)
*Swarm Launcher range buff.
*Assault Combat Rifle DMG buff
*Normal RR charge up reduction
*Burst Assault Rifle feels weird, DMG doesn't register at times... look into it maybe?
*Reduce heat build-up on ScRs. or add a stronger heat build-up buff to Amarr Assault. (7.5% or 10% per level)
*Buff Plasma Cannon by 1) adding a 2nd round into the clip, 3rd round into the clip for Officer or 2) Decrease reload time.
I think that's nearly everything.. Think I missed something or don't agree with it? Comment.
"Stop using a turbo controller on your Assault HMG & "Toxin" SMG Shady!" -Jacob Firebolt from GAM
|
TooMany Names AlreadyTaken
Going for the gold
1
|
Posted - 2015.11.06 15:46:00 -
[2] - Quote
Oouuugh... too much, I disagree with.
No.Gäó
|
sizwe sizzle
T.H.I.R.D R.O.C.K Damage LLC
5
|
Posted - 2015.11.06 15:50:00 -
[3] - Quote
Burst hmg a way to op i think they need a nerf rather than a Normal rr is just fine with that spool time the only thing that needs a buff is the arr its aim is everywhere The burst ars bursts are way to fast need to be looked at Both scrs need a heat build up reduction the carthum now over heats even with ammar assault5
I got a cloud empire and I'm a king like everyone else
|
maybe deadcatz
Serris Inc
1
|
Posted - 2015.11.06 18:15:00 -
[4] - Quote
The assault and standard scrambler pistols are perfectly fine. Breach is an unneeded weapon and needs removal. Every time I hear about scrambler pistols all I hear is breach is better than other three. It is not. Just use a bolt pistol,the stats on the bolt pistol are better.
The other pistols got a amazing buff that made them even deadlier than they already were. If you played with them first instead of the breach you would realize that the breach version is actually bad. The damage is very low considering how quick all the other pistols are at dealing.
Its amazing how often good weapons are overlooked because of the stats of one of its versions.
Long story short the breach is a scrubs panic weapon. Like the breach SMG,bolt pistol,flaylock(when it worked) Those three are cancer in skill based fights. Its the dust equivalent of a panic knife in call of duty.
The ion pistols need a massive so sink to be truly effective.
Breach needs a clip buff
Burst hmg is fine,sheild killing outside of its pitifully low range is the problem.
Breach forge is perfectly fine in the hands of a aSKILLED forger
Breach mass driver is now a av weapon with last hav Nerf/buff
Swarm launcher is no skill and was recently nerfed,pay attention to hotfix notes.
Assault combat rifle was overperforming and received a range buff,get closer to deal damage.
Rail rifle charge time is fine,its a long range heavy damage dealer,learn how to not use the assault rail rifle to judge the regular one.
Scramblers are so broken,just learn how to land headshots and you'll be better off.
Oh for real? How does inserting another round into the plasma cannon do anything? Its like having a RPG that magically shoots and extra round,leave It alone. Dust is already breaking several logic laws.
What we need is the certain suits balanced out so weapons synergize properly. Not uneeded buffs and nerfs.
Ha!You can't kill me! I'm already dead!
|
Jonny D Buelle
The Warlords Legion
2
|
Posted - 2015.11.06 18:25:00 -
[5] - Quote
sizwe sizzle wrote:Burst hmg a way to op i think they need a nerf rather than a Normal rr is just fine with that spool time the only thing that needs a buff is the arr its aim is everywhere The burst ars bursts are way to fast need to be looked at Both scrs need a heat build up reduction the carthum now over heats even with ammar assault5
Obviously you have a never used the Burst HMG. Yes the DPS is high, but after 3 consecutive bursts, you are forced into an overheat cycle which leaves us Sentinels unable to run, switch weapons, use grenades or do anything for 10 seconds other than walk around like an idiot.
If anything, they need to look at reducing the heat build up for the Burst HMG. And while we are at it, tweak the regular HMG (my baby) as I am seeing the AHMG more than any other variant.
The Burst AR is fine, don't mess with my BAR!
Director of T-W-L
Keeper of the List
Lord of Scrubs
|
Vesta Opalus
PROJECT OF KILLERS. RUST415
1
|
Posted - 2015.11.06 20:14:00 -
[6] - Quote
Shady Assassin wrote:Feel free to add to the list. *Burst HMG DMG buff by maybe 1 or 2 HP more.
*Assault Combat Rifle DMG buff
*Reduce heat build-up on ScRs. or add a stronger heat build-up buff to Amarr Assault. (7.5% or 10% per level)
*Buff Plasma Cannon by 1) adding a 2nd round into the clip, 3rd round into the clip for Officer or 2) Decrease reload time.
I think that's nearly everything.. Think I missed something or don't agree with it? Comment.
I agree with everything you said except the ones listed above.
Burst HMG is already pretty brutal as is, you just have to [spoilers]aim[/spoilers].
ACR is fine and is one of the better balanced weapons out there, leave it alone
SCRs can go **** themselves until CCP decides to fix the balance issues with the weapon (WHICH IS ENTIRELY BASED ON THE AMARR BONUS BEING WAY TOO GOOD, BUFFING IT IS NOT GOING TO HELP, IN FACT IT WILL MAKE BALANCING THE WEAPON EVEN MORE DIFFICULT)
Plasma cannon is ... not exactly fine, but the buff you give it here is gamebreaking for alot of fits, namely EVERY scout and most non-tanked assaults that arent myofibril based. |
Aeon Amadi
13
|
Posted - 2015.11.06 20:20:00 -
[7] - Quote
Hit or miss on a few of these.
The one's I'm interested in giving another look: - Ion Pistol (thing is awful) - HMG (AHMG is just better at everything) - Laser Rifle (maybe a little too niche)
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
|
Lightning35 Delta514
The Warlords Legion
2
|
Posted - 2015.11.06 21:13:00 -
[8] - Quote
The ion pistol is definetly NOT AWEFUL, it's GREAT AND I WRECK WITH IT, but for the sake of having a more op side arm, I'm all in to have it buffed. Seriously though, it's one of the best weapon. Super good damage and a nice charge shot.
CEO of T-W-L
YouTube- Lightning35 Delta514
Twitter- @LD3514
|
Ahkhomi Cypher
Opus Arcana
1
|
Posted - 2015.11.06 22:10:00 -
[9] - Quote
Aeon Amadi wrote: - HMG (AHMG is just better at everything)
I agree that the AHMG is better but I think the HMG has more consistent damage output and handles multiple targets better. If anything the AHMG needs a slight nerf. HMG is fine. AHMG is overperforming.
Tyrant King, Opus Arcana
|
Dreis ShadowWeaver
Abstract Requiem
8
|
Posted - 2015.11.06 22:22:00 -
[10] - Quote
Ahkhomi Cypher wrote:Aeon Amadi wrote: - HMG (AHMG is just better at everything)
I agree that the AHMG is better but I think the HMG has more consistent damage output and handles multiple targets better. If anything the AHMG needs a slight nerf. HMG is fine. AHMG is overperforming. HMG is UP in my opinion. I have no problem 1v1'ing a HMG Sentinel in one of my Assaults in CQC, and I ran a HMG Sentinel for a bit a little while ago and it felt like the HMG had the DPS and range of an Assault Rifle.
Creator of the Nova Knifers United channel
Dreis' Minja Blog
CEO of Abstract Requiem
|
|
Shady Assassin
Prima Gallicus
19
|
Posted - 2015.11.07 01:17:00 -
[11] - Quote
I mentioned the Breach FG for a simple reason guys, the charge with Op. 5 is 4.5 seconds... which is 2x more? the time of the Assault version... the Assault at PRO does 1500? and the Breach only 2100... I honestly think buffing it to about 2600 wouldn't hurt... I'm one of the few players that enjoys the Breach FG over the Assault.. and the normal Kaalakiota isn't my thing... It's a weaker Assault FG with longer charge..
For the Breach Flaylock and Mass Driver, honestly, for AV... I use Proximity Mines, Breach FG, Swarms, or AV grenades with Plasma Cannon mix on a Assault. I think these weapons should be slightly buffed in splash range to be viable vs Infantry. It always brought a smile on my face when someone gets killed by them. They are currently the worst weapons (Unless you hunt HAVs 24/7) which I have my other AV weapons and my own PRO HAVs to deal with hostile armor.
Adding a 2nd shot to the Plasma Cannon, for the people who use this weapon, hell, I love you <3 You make my day. But for the people who never used it/never plan to use it.. You have no idea how hard it used to be to hit someone... all they have to do is stack 1 Jump Mod and you'll never hit them... because they see the huge, bright orange-ish ball of death heading towards them... The reload is what kills you... imagine reloading your RR after 5-10 shots.. yea, not fun..
Burst HMG, I'm open to suggestions.... DMG buff, Heat reduction.. all awesome comments..
See you on the Battlefield! Don't kill my Logi ._. It's innocent!
"Stop using a turbo controller on your Assault HMG & "Toxin" SMG Shady!" -Jacob Firebolt from GAM
|
D4GG3R
Opus Arcana
2
|
Posted - 2015.11.07 01:20:00 -
[12] - Quote
I hate all of you
"Dagger is like a mage, damage him enough and he runs."
-Nega Matix
I watch anime for the boobs
|
Jonny D Buelle
The Warlords Legion
2
|
Posted - 2015.11.07 01:23:00 -
[13] - Quote
D4GG3R wrote:I hate all of you
Love you too, babe.
Director of T-W-L
Keeper of the List
Lord of Scrubs
|
Booby Tuesdays
Bad Mother Thukkers
2
|
Posted - 2015.11.07 02:06:00 -
[14] - Quote
maybe deadcatz wrote: Breach mass driver is now a av weapon with last hav Nerf/buff
Hahahahahahahahahaha, hahahaha, hahahahahahaha, hahahahahahahahaha!!! Stop, ahahaha, please, hahahahaha!!!
maybe deadcatz (laughter) Booby Tuesdays
Half Assed Forum Warrior - Half Decent Commando - Damn Good Logi - Matari Freedom Fighter lvl 8
|
postapo wastelander
Corrosive Synergy
1
|
Posted - 2015.11.07 02:11:00 -
[15] - Quote
Shady Assassin wrote:Feel free to add to the list.
*Ion Pistol. (It's just god awful guys... honestly, It has a range of a Shotgun.)
*Scrambler Pistol (Assault & Normal) Breach is alright.
*Breach Flaylock. (fun to use, If the splash range wasn't that low) And Increase Flaylock total ammo capacity to about 30 for STD, 35 for ADV, 40 for PRO.
*Re-Buff ROF on Ghalag Bolt Pistol to old stats.
*DMG increase on Breach Forge Guns please ._. or time reduction to 4.0 without Operation.
*Burst HMG DMG buff by maybe 1 or 2 HP more.
*Breach Mass Driver. (same issue as the Breach Flaylock)
*Swarm Launcher range buff.
*Assault Combat Rifle DMG buff
*Normal RR charge up reduction
*Burst Assault Rifle feels weird, DMG doesn't register at times... look into it maybe?
*Reduce heat build-up on ScRs. or add a stronger heat build-up buff to Amarr Assault. (7.5% or 10% per level)
*Buff Plasma Cannon by 1) adding a 2nd round into the clip, 3rd round into the clip for Officer or 2) Decrease reload time.
I think that's nearly everything.. Think I missed something or don't agree with it? Comment.
Flaylock need fix and other weapons are fine. BTW buff for AR and charge reduction for RR and heat reduction for ScR and PC clip and MG you know what? (psst you must be crazy) XD
"Completion by direct action"
Forge syndicalist of Corrosive Synergy
|
IR Scifi
OSG Planetary Operations
248
|
Posted - 2015.11.07 06:12:00 -
[16] - Quote
Lightning35 Delta514 wrote:The ion pistol is definetly NOT AWEFUL, it's GREAT AND I WRECK WITH IT, but for the sake of having a more op side arm, I'm all in to have it buffed. Seriously though, it's one of the best weapon. Super good damage and a nice charge shot.
The plasma cannon and burst assault rifles are also fine but for the sake of me having better stuff (in skilled all Gallente) in in for the buffs!
Ion pistol is pretty damn nice provided you're in its range. That'd be my only complaint about it really, its range is always just a bit less than you need. It'd probably end with having people cry for nerfing if the range was buffed though. |
sizwe sizzle
T.H.I.R.D R.O.C.K Damage LLC
6
|
Posted - 2015.11.07 08:56:00 -
[17] - Quote
Jonny D Buelle wrote:sizwe sizzle wrote:Burst hmg a way to op i think they need a nerf rather than a Normal rr is just fine with that spool time the only thing that needs a buff is the arr its aim is everywhere The burst ars bursts are way to fast need to be looked at Both scrs need a heat build up reduction the carthum now over heats even with ammar assault5
Obviously you have a never used the Burst HMG. Yes the DPS is high, but after 3 consecutive bursts, you are forced into an overheat cycle which leaves us Sentinels unable to run, switch weapons, use grenades or do anything for 10 seconds other than walk around like an idiot. If anything, they need to look at reducing the heat build up for the Burst HMG. And while we are at it, tweak the regular HMG (my baby) as I am seeing the AHMG more than any other variant. The Burst AR is fine, don't mess with my BAR! The burst hmg ttk is very fast that's the problem but it can't kill multiple people at the same time
I got a cloud empire and I'm a king like everyone else
|
Shamarskii Simon
The Hundred Acre Hood
497
|
Posted - 2015.11.07 11:43:00 -
[18] - Quote
Aeon Amadi wrote:Hit or miss on a few of these. ... - Laser Rifle (maybe a little too niche)
And keep it too niche, too. It's beautiful right now... A noble weapon. Crazy in the hands of experienced (i use militia LR most of the time.) but difficult for first timers.
Pros: -only weapon with mid-long range efficiency (60-105m) -exponential damage curve aids the low base damage of the weapon (amazing power after 30 rounds.) -Skillful weapon. Only dedication will make you a good user. These users are a small group.
Cons: -ads sensitivity is very high compared to other weapons. -Difficult to use. Far from a tourist weapon. -Forces fit building... (sidearm is fit specifically for up to 60m)
Forever ADS. Best role.
|
Mortishai Belmont
G.L.O.R.Y
1
|
Posted - 2015.11.07 11:52:00 -
[19] - Quote
I'd agree to most of it except:
Swarms, if you get more range they need to do less damage or move slower towards the target. They already require no skill to use. Also maintaining lock-on would be an epic addition, then I'm okay with range buff.
ACR, RR, and PLC are just fine the way they are in my opinion.
Also, you ever hit a tank in the soft spot with a breach forge? Huge damage dude >_>
The C.E.O. of G.L.O.R.Y,
(~..)~ Now on Youtube ~(..~)
|
PARKOUR PRACTIONER
L0RDS 0F LEGI0N Damage LLC
4
|
Posted - 2015.11.07 12:04:00 -
[20] - Quote
Mortishai Belmont wrote:I'd agree to most of it except:
Swarms, if you get more range they need to do less damage or move slower towards the target. They already require no skill to use. Also maintaining lock-on would be an epic addition, then I'm okay with range buff.
ACR, RR, and PLC are just fine the way they are in my opinion.
Also, you ever hit a tank in the soft spot with a breach forge? Huge damage dude >_>
Haven't done it myself but i saw a ADV Maddy roll by, prepped my REs, before i could place ONE, sentinel fluxed it, hit it right in the soft spot with breach forge causing that thing to pop. Don't remember his name but i hung around him the rest of the match just to see him one/two-shot tanks. It was awesome.
What am i waiting for? Something to be easy even though i know better. I should stop waiting huh?
PS4 & PC>PS3
|
|
YUUKI TERUMI
ZEN KILL Society
152
|
Posted - 2015.11.07 12:08:00 -
[21] - Quote
Shady Assassin wrote:Feel free to add to the list.
*Ion Pistol. (It's just god awful guys... honestly, It has a range of a Shotgun.)
*Scrambler Pistol (Assault & Normal) Breach is alright.
*Breach Flaylock. (fun to use, If the splash range wasn't that low) And Increase Flaylock total ammo capacity to about 30 for STD, 35 for ADV, 40 for PRO.
*Re-Buff ROF on Ghalag Bolt Pistol to old stats.
*DMG increase on Breach Forge Guns please ._. or time reduction to 4.0 without Operation.
*Burst HMG DMG buff by maybe 1 or 2 HP more.
*Breach Mass Driver. (same issue as the Breach Flaylock)
*Swarm Launcher range buff.
*Assault Combat Rifle DMG buff
*Normal RR charge up reduction
*Burst Assault Rifle feels weird, DMG doesn't register at times... look into it maybe?
*Reduce heat build-up on ScRs. or add a stronger heat build-up buff to Amarr Assault. (7.5% or 10% per level)
*Buff Plasma Cannon by 1) adding a 2nd round into the clip, 3rd round into the clip for Officer or 2) Decrease reload time.
I think that's nearly everything.. Think I missed something or don't agree with it? Comment.
scrambler rifle charge shot buff. and of course, strafe speed. I know im obsessed.
Gal assault rof buff \0/
|
Megaman Trigger
OSG Planetary Operations
920
|
Posted - 2015.11.07 12:11:00 -
[22] - Quote
Shady Assassin wrote:
*DMG increase on Breach Forge Guns please ._. or time reduction to 4.0 without Operation.
Damage feels fine IMO. Charge time of 4 seconds, base, would render the vanilla Forge completely obsolete (rather than mostly obsolete) Better to go with 5 seconds and remove immobilisation on it.
Purifier. First Class.
|
Shady Assassin
Prima Gallicus
19
|
Posted - 2015.11.15 17:27:00 -
[23] - Quote
bump
"Stop using a turbo controller on your Assault HMG & "Toxin" SMG Shady!" -Jacob Firebolt from GAM
|
CLONE117
True Pros Forever
927
|
Posted - 2015.11.15 18:18:00 -
[24] - Quote
Aeon Amadi wrote:Hit or miss on a few of these.
The one's I'm interested in giving another look: - Ion Pistol (thing is awful) - HMG (AHMG is just better at everything) - Laser Rifle (maybe a little too niche)
the only area ive had better luck with the regular hmg is probably versus those damn shield tanked speedy fits.. hell
they seem to ignore 99% of the lead i throw at them. the stupid part is they end up being in my circle the whole time and they somehow hardly get hit. its kinda angering me..
and yet those speedy scouts havnt really been an issue for me..
it seems to be mostly ckos.
assault hmg is just a dream come true for me.. its like a large blaster turret has finally been placed into the hands of my galente heavy dropsuit.
great potential is always there..
it just has yet to be realized
|
Summa Militum
Abstract Requiem
1
|
Posted - 2015.11.15 18:29:00 -
[25] - Quote
Of the weapons listed I use the Ion Pistol, Burst Assault Rifle, and Plasma Cannon so I will comment on those.
Ion Pistol - The Ion Pistol definitely needs a buff of some sort. To me I find the gun to be unreliable a lot of the times and almost useless on anything but my GalAssault. Plus a buff will help offset the pissed off feeling that accompanies your Ion Pistol locking up on you in the middle of an engagement.
Burst Assault Rifle - The only change I would like to the Burst Assault Rifle is an option to remove the scope from the gun. I think it would be cool if we could, while in the middle of battle, press a button to initiate an animation of our merc removing the scope from the gun; press the button again and it will initiate an animation of our merc reattaching the scope.
Plasma Cannon - I would like it if the Officer Plasma Cannon received 3 rounds with only the Prototype Plasma Cannon receiving 2 rounds. I think if you gave Standard and Advanced Plasma Cannons 2 rounds in a clip it would make it OP when combating tanks. It might also end up being too OP when combating dropships but I am not exactly sure how good people are at shooting a dropship with a Plasma Cannon so this might be an non-issue. |
CarlitoX Jojooojo
491
|
Posted - 2015.11.16 00:49:00 -
[26] - Quote
Shady Assassin wrote:
*Scrambler Pistol (Assault & Normal) Breach is alright.
*DMG increase on Breach Forge Guns please ._. or time reduction to 4.0 without Operation.
*Burst HMG DMG buff by maybe 1 or 2 HP more.
*Swarm Launcher range buff. < ewwww
*Burst Assault Rifle feels weird, DMG doesn't register at times... look into it maybe?
*Reduce heat build-up on ScRs. or add a stronger heat build-up buff to Amarr Assault. (7.5% or 10% per level)
*Buff Plasma Cannon by 1) adding a 2nd round into the clip, 3rd round into the clip for Officer or 2) Decrease reload time.
^this will be cool
C3Po's alt
|
CarlitoX Jojooojo
491
|
Posted - 2015.11.16 00:52:00 -
[27] - Quote
YUUKI TERUMI wrote: and of course, strafe speed. I know im obsessed. yes you are
C3Po's alt
|
Shady Assassin
Prima Gallicus
19
|
Posted - 2015.11.16 22:07:00 -
[28] - Quote
bump
"Stop using a turbo controller on your Assault HMG & "Toxin" SMG Shady!" -Jacob Firebolt from GAM
|
ROMULUS H3X
research lab
855
|
Posted - 2015.11.16 22:15:00 -
[29] - Quote
Plasma cannon is perfect how it is, no extra round in clip needed, reload speed is great once fully skilled. I do great with its current state.
FORGE/FLAYLOCK/FISTS
PLASMA/PISTOL/PUNCH
ALL OF YOU PUNKS GET HUMILIATED AFTER LUNCH!
|
Shady Assassin
Prima Gallicus
19
|
Posted - 2015.11.21 21:36:00 -
[30] - Quote
bump
One day, I'll exterminate the weak and unworthy.
Meow.
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |