Wishtafas Ragnarsson
Y.A.M.A.H
205
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Posted - 2015.11.02 20:25:00 -
[1] - Quote
Hello Dust community. I am a 1.5 year vet who has been the CEO of the same corporation for my entire career. I have run with the same group of friends the entire time, and this is me finally breaking my silence on CCP's efforts as a development team and the direction they are taking this game. I have observed the CCP development team and their changes to this game from afar for awhile now, and this is a review of their performance using logic and common sense. I have little knowledge of the technical aspects of game development, but I'm also not an idiot. I will be presenting problems with this game and solutions to these problems. I am not a butthurt tryhard or attention ***** looking to be petted, so if you comment something calling me anything related to this, you're an ignorant childish little kid. I am exercising my freedom of speech. Keep the "get good scrub" comments in your immature little brains. We're all adults even though most of you don't act like it.
CCP claims to be for the community. In some ways, they do a good job at this, but for the most part they have a very narrow view on what qualifies as a community as a whole. When CCP listens to the "community", what they are really listening to are the 5% of whiners that get on the forums to complain about something that doesn't need to be messed with. Most of the time they're butthurts that got killed one too many times in their last battle by someone with a good gun game, and felt the need to raise hell on the forums because it's the weapons fault. "IT'S TOO OP! FIX IT NOW CCP!" That seems to happen a lot in today's society. Blame the guns not the operator. Hmm. As we've seen for two years, the CCP development team continuously give in to these whiners simply to shut them up. But it's never good enough is it? There will always be something else for the whiners to complain about. And as previously stated, CCP still continues to give in to this. Another problem with the continuous "nerffixes" as I've heard them called, is that it is an absolutely huge slap in the face to the vets (like myself) who have poured THOUSANDS of hours into grinding the SP needed to spec into these things that CCP later nerf down the road. And has it helped CCP? Not really. I remember the days back in this game's prime when I could take a Scout G1 and an advanced shottie and go 21-1. This made me feel so great and made me want to continue to play the game because I wanted to continue to feel that same satisfaction. As I play this game now, I never feel like my efforts are rewarded. Why do we have to spec into prototype things (that gives us an almost unnoticable competitive edge to begin with) when we know that CCP will just nerf them down the road. A couple months ago I spent money to buy the aurum needed to do a respec because I needed a change to keep things fresh and interesting. I went the Amarr Assault route and specced into everything Amarr including my once favorite weapon in the game, Scrambler Rifles. After a month of feeling like I was actually getting rewarded for my money and effort, CCP nerfed the Scrambler Rifles, and I simply stopped playing the game. Not because I was a crybaby, but because I did not want to give my time to a development company that failed to recognize my effort enough to let me play like a vet and use proto gear that was actually better than advanced. Has it helped the game any? No. It hasn't. Tanks have been nerfed, LAV's, turrets, you name it. And it HAS NOT made the game any better.
CCP is all about "balance", yet this is one of the most unbalanced games you will ever play. CCP still has yet to realize that continuously nerfing things that whiners complain about have yet to make the game any better. It also discourages new players who feel like they can not gain an edge when the spec into better gear. I've been there. The solution is NOT to keep nerfing things, but rather buff them instead. Like a few of you on here, I recently played the Star Wars Battlefront Beta. What I noticed about Battlefront is that everything was OP. And EA said that that's how they wanted to game to be because it allows anyone to turn the tide of battle in an instant. Even in my very first Battlefront battle I felt OP even with the basic weapons. It gave me a sense of satisfaction and accomplishment that made me want to keep playing it. Unlike Dust, even why I repeatedly died, I still felt like I could become OP in a moments notice. However, one problem I found with Battlefront was the Walker Assault mode. The Imperial forces were absurdly better than the Rebels. As an Imperial I had access to walkers, TIE fighters, AT-AT's, Darth Vader and other things that the Rebels didn't. The only thing the Rebels had were snowspeeders and Luke Skywalker. It got me to thinking about how that relates to Dust. Rather than nerf the Imperial forces, buff the Rebels. Make the weapons more powerful and make the the Imperial vehicles easier to kill. Diversify the Rebel's options to make the matches more competitive. Believe me when I say that in the 4 days the Star Wars Batlefront Beta was live, the Imperials won every single battle. The same thing needs to happen in Dust. Using my example of Scrambler Rifles, rather than nerf them, CCP SHOULD'VE buffed the other weapons and made them more appealing to spec into. Buff the suits armor, shields, and PG/CPU output to counteract the weapon buffs. THAT is balance. That is what CCP should be doing. I enjoyed the days when I was a noob and everything still felt effective. It made me want to play more. Now, as CCP makes continues to make my SP grinding useless, I feel the urge to walk away. But why don't I just quit Dust? I don't quit Dust because for the past few months I have been hanging on to the little sliver of hope that CCP will change the way the develop this game and things will start to improve. But they haven't. -
Wishtafas Ragnarsson
CEO of Y.A.M.A.H
CEO of Y.A.M.A.H
Operator - Puff the Magic Dragon, Uncle Gazpacho
Hicken and Unicorns
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Wishtafas Ragnarsson
Y.A.M.A.H
209
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Posted - 2015.11.02 20:39:00 -
[2] - Quote
Another issue is the player trading. Why CCP did not give us this most basic feature when the game was first released is beyond me. We were all so excited when we finally got it, but were all once again let down to see that we can't even trade the things WE WANTED TO TRADE IN THE FIRST PLACE. If CCP were as community oriented as they claim to be they would see that what the REAL Dust community wants are corp battles, more maps, more gamemodes, a pilot dropsuit finally, and more interaction with the downtime room.
This really is a good game. The lore is great, the fitting diversity is there, and so is the gameplay besides so many fatal errors and lag. It's just simply developed poorly. Instead of making the game better, they simply deploy nerffixes to shut the whiners up. I know of way too many mercs who have quit this game because the things they've worked so hard to spec into are now almost completely ineffective.
Hey Blaze and Pancake o7
CEO of Y.A.M.A.H
Operator - Puff the Magic Dragon, Uncle Gazpacho
Hicken and Unicorns
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