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HOLY PERFECTION
LUNAR PR0PHECY
147
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Posted - 2015.10.16 14:04:00 -
[1] - Quote
LATELY 7/10 MATCHES IVE BEEN STOMPING, 2/10 MATCHES IVE BEEN GETTING STOMPED, AND 1/10 MATCHES ILL HAVE A BALANCED GAME. from what I understand matchmaker goes off of the META level of your suits. Why does It go off of that, it doesn't tell how good you are. A logi has a higher meta than a scout, it doesn't mean the LOGI better. I think the matchmaker should put people based on :
TOTAL TIME IN GAME
TOTAL SP GAINED ACTIVELY
POST YOUR OPINIONS BELOW, AND JOIN MY CORPORATION LOL
If I charge, follow me. If I retreat, kill me. If I die, revenge me.
I'm really hard headed
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Ripley Riley
Incorruptibles
12
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Posted - 2015.10.16 14:16:00 -
[2] - Quote
HOLY PERFECTION wrote:TOTAL TIME IN GAME
TOTAL SP GAINED ACTIVELY IIRC, matchmaking is based on WP/sec in match, KDR, and W/L. The problem isn't the matchmaker, it's with the player population. It doesn't matter how good your matchmaker is if you don't have a pool of player large enough, with enough diversity in skill levels, for it to generate balanced matches.
"I get to fist tanks in butt" - Jadek Menaheim
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
3
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Posted - 2015.10.16 14:20:00 -
[3] - Quote
^ What Ripley said - Rattati instituted an ELO-like mu rating for each player and a multiplier to account for the strength of squads. We technically have matchmaker software and teambuilder software putting together our match rosters.
Also the ability for players to leave matches and the frequency with which we do so make the efforts of the matchmaker meaningless.
PSN: RationalSpark
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Shaun Iwairo
Simple Minded People Pty. Ltd.
119
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Posted - 2015.10.16 14:38:00 -
[4] - Quote
From how I've heard it described by the Devs, the MU for each player should be fairly accurate. I think it all falls down when the matchmaker tries to do its thing from such a limited number of players.
Something is killing new player retention.
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Koch Rosenzweig
S.K.I.L.L OF G.O.D
818
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Posted - 2015.10.16 14:40:00 -
[5] - Quote
There are not enough people to play, so they need to fill the teams with newbies
Skill Of God 4Life - Director, Diplomat & FC. My best score in PC
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Ripley Riley
Incorruptibles
12
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Posted - 2015.10.16 14:48:00 -
[6] - Quote
Vrain Matari wrote:^Also the ability for players to leave matches and the frequency with which we do so make the efforts of the matchmaker meaningless. Forgot to mention this part... leaving matches is a problem. Also, once a match has started I am not certain how the matchmaker behaves.
For example... I have been in a skirmish match that started 13v15. Fine, right? Roughly 3 minutes in the match 2 of our team leaves: 11v15. Then, for some reason I still cannot fathom, a new person joins the match... ON THE OTHER TEAM. That's right! The matchmaker gave the team that was already 4 players up another teammate. Needless to say we lost that match.
So perhaps the matchmaker works during match creation, but it cannot consider mu scores mid-match?
"I get to fist tanks in butt" - Jadek Menaheim
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Thor Odinson42
Ancient Exiles. Bleeding Sun Conglomerate
7
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Posted - 2015.10.16 15:46:00 -
[7] - Quote
I wish I got 1/10 decent matches.
"Lonewolfing is hard because everyone is lonewolfing."
-Captain Obvious
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Mortishai Belmont
G.L.O.R.Y
1
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Posted - 2015.10.16 15:57:00 -
[8] - Quote
Match making, working as intended! :DDD
The C.E.O. of G.L.O.R.Y,
(~..)~ Now on Youtube ~(..~)
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