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Saint Winter
The Warlords Legion No Context
142
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Posted - 2015.09.25 18:06:00 -
[1] - Quote
Hello everyone .
Today I bring ideas grenades , this is perhaps a topic has already been discussed , but I will put my own grenades.
Cryogenic Grenade .
Grenade releasing liquid nitrogen makes slowing the enemy and prevents the regeneration shield for x seconds.
Basic
Damage (Explosion) = 100 PR Radius = 2 m Reduction of Movement = 20% Reduction of Movement Duration = 4 Seconds Shield Regeneration Blocked Duration = 4 Seconds
Advanced
Damage (Explosion) = 200 PR Radius = 3.5 m Reduction of Movement = 30% Reduction of Movement Duration = 4 Seconds Shield Regeneration Blocked Duration = 4 Seconds
Prototype
Damage (Explosion) = 300 PR Radius = 5 m Reduction of Movement = 40% Reduction of Movement Duration = 4 Seconds Shield Regeneration Blocked Duration = 4 Seconds
Note:This grenade causes = damage to Armor and Shield .
Incendiary Grenade .
Grenade that makes a continuous damage at the dropsuit with flames and reducing the resistance of the Dropsuit for x seconds .
Basic
Damage (Explosion) = 100 PR Radius = 3 m Fire Damage = 3 PR seconds Fire Damage Duration = 10 Seconds Dropsuit Resistance Reduced = 10% Dropsuit Resistance Reduced Duration = 3 seconds
Advanced
Damage (Explosion) = 150 PR Radius = 5 m Fire Damage = 6 PR seconds Fire Damage Duration = 10 Seconds Dropsuit Resistance Reduced = 15% Dropsuit Resistance Reduced Duration = 4 seconds
Prototype
Damage (Explosion) = 200 PR Radius = 7 m Fire Damage = 9 PR seconds Fire Damage Duration = 10 Seconds Dropsuit Resistance Reduced = 20% Dropsuit Resistance Reduced Duration = 5 seconds
Note : The fire effect have a 10%+ damage to the Armor, and 10%- to the Shield
There are more grenades but these are what I use as an example, if you want to post some kind of grenade you are interested you can get to be present in the game.
Thanks for reading my idea . |
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
259
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Posted - 2015.09.25 22:23:00 -
[2] - Quote
Saint Winter wrote:Hello everyone .
Today I bring ideas grenades , this is perhaps a topic has already been discussed , but I will put my own grenades.
Cryogenic Grenade .
Grenade releasing liquid nitrogen makes slowing the enemy and prevents the regeneration shield for x seconds.
Basic
Damage (Explosion) = 100 PR Radius = 2 m Reduction of Movement = 20% Reduction of Movement Duration = 4 Seconds Shield Regeneration Blocked Duration = 4 Seconds
Advanced
Damage (Explosion) = 200 PR Radius = 3.5 m Reduction of Movement = 30% Reduction of Movement Duration = 4 Seconds Shield Regeneration Blocked Duration = 4 Seconds
Prototype
Damage (Explosion) = 300 PR Radius = 5 m Reduction of Movement = 40% Reduction of Movement Duration = 4 Seconds Shield Regeneration Blocked Duration = 4 Seconds
Note:This grenade causes = damage to Armor and Shield .
Incendiary Grenade .
Grenade that makes a continuous damage at the dropsuit with flames and reducing the resistance of the Dropsuit for x seconds .
Basic
Damage (Explosion) = 100 PR Radius = 3 m Fire Damage = 3 PR seconds Fire Damage Duration = 10 Seconds Dropsuit Resistance Reduced = 10% Dropsuit Resistance Reduced Duration = 3 seconds
Advanced
Damage (Explosion) = 150 PR Radius = 5 m Fire Damage = 6 PR seconds Fire Damage Duration = 10 Seconds Dropsuit Resistance Reduced = 15% Dropsuit Resistance Reduced Duration = 4 seconds
Prototype
Damage (Explosion) = 200 PR Radius = 7 m Fire Damage = 9 PR seconds Fire Damage Duration = 10 Seconds Dropsuit Resistance Reduced = 20% Dropsuit Resistance Reduced Duration = 5 seconds
Note : The fire effect have a 10%+ damage to the Armor, and 10%- to the Shield
There are more grenades but these are what I use as an example, if you want to post some kind of grenade you are interested you can get to be present in the game.
Thanks for reading my idea . Incediary, makes sense.
Cryogenic grenade? Doesn't make sense, you do realize the possible heat given off of the shield generators may be more over bearing than anything ELSE right? Which would explain why heat has such effectivity against shield's. Cold will always be beneficial to high heat machine's, unless they're made to generate hate in general. With that logic this grenade sounds more like it should help shields than be a deterrent.
IF you want to make a better grenade vs shields, base it off the flux nade, something like, I don't know, Burst Flux Grenade or something along those line's, makes sense.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Arcann
Fraternity of St. Venefice Amarr Empire
89
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Posted - 2015.09.27 13:53:00 -
[3] - Quote
Approve
Destiny is a lie. Fate is the falsest of hopes. I am beyond prophecy. I forge my own path by making difficult choices.
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tffvbhb
Heaven84 Devils Astroya Conglomerate.
36
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Posted - 2015.09.27 15:23:00 -
[4] - Quote
Zan Azikuchi wrote:Saint Winter wrote:Hello everyone .
Today I bring ideas grenades , this is perhaps a topic has already been discussed , but I will put my own grenades.
Cryogenic Grenade .
Grenade releasing liquid nitrogen makes slowing the enemy and prevents the regeneration shield for x seconds.
Basic
Damage (Explosion) = 100 PR Radius = 2 m Reduction of Movement = 20% Reduction of Movement Duration = 4 Seconds Shield Regeneration Blocked Duration = 4 Seconds
Advanced
Damage (Explosion) = 200 PR Radius = 3.5 m Reduction of Movement = 30% Reduction of Movement Duration = 4 Seconds Shield Regeneration Blocked Duration = 4 Seconds
Prototype
Damage (Explosion) = 300 PR Radius = 5 m Reduction of Movement = 40% Reduction of Movement Duration = 4 Seconds Shield Regeneration Blocked Duration = 4 Seconds
Note:This grenade causes = damage to Armor and Shield .
Incendiary Grenade .
Grenade that makes a continuous damage at the dropsuit with flames and reducing the resistance of the Dropsuit for x seconds .
Basic
Damage (Explosion) = 100 PR Radius = 3 m Fire Damage = 3 PR seconds Fire Damage Duration = 10 Seconds Dropsuit Resistance Reduced = 10% Dropsuit Resistance Reduced Duration = 3 seconds
Advanced
Damage (Explosion) = 150 PR Radius = 5 m Fire Damage = 6 PR seconds Fire Damage Duration = 10 Seconds Dropsuit Resistance Reduced = 15% Dropsuit Resistance Reduced Duration = 4 seconds
Prototype
Damage (Explosion) = 200 PR Radius = 7 m Fire Damage = 9 PR seconds Fire Damage Duration = 10 Seconds Dropsuit Resistance Reduced = 20% Dropsuit Resistance Reduced Duration = 5 seconds
Note : The fire effect have a 10%+ damage to the Armor, and 10%- to the Shield
There are more grenades but these are what I use as an example, if you want to post some kind of grenade you are interested you can get to be present in the game.
Thanks for reading my idea . Incediary, makes sense. Cryogenic grenade? Doesn't make sense, you do realize the possible heat given off of the shield generators may be more over bearing than anything ELSE right? Which would explain why heat has such effectivity against shield's. Cold will always be beneficial to high heat machine's, unless they're made to generate hate in general. With that logic this grenade sounds more like it should help shields than be a deterrent. IF you want to make a better grenade vs shields, base it off the flux nade, something like, I don't know, Burst Flux Grenade or something along those line's, makes sense. A BURST FLUX NADE |
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