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Leovarian L Lavitz
TRAILS AND TRIBULATIONS
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Posted - 2015.09.24 06:12:00 -
[1] - Quote
I was fighting against a myofibril amarr assault running a scr and a core flay lock pistol.
The issue with myofibs is that using them eliminates the users need of gun game while maximizing the targets need of gun game.
He managed to kill me five times, then I swapped to my own myofibbed Galmando and the fight abruptly evened out, now he had to have gun game, his ploy was countered... With the exact same thing.
This was an incredible in air fight across forty meters, he finally managed to win when his squad mate intervened. His suit was set up with at least 30 hp per second Regen, mine only 10.
Get gun game isn't a solution, because running Myo fibril eliminates the need for the user to have gun game, unless the enemy also has myofibs.
The other counter is to always spread out with squad members, as his buddy did above.
Remove the targeting reticle while jumping and vastly increase rbs while mid air.
Youtube: Dust 514 - You should Have Worn Proto
One V One Emperor
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XxBlazikenxX
Ancient Exiles.
2
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Posted - 2015.09.24 06:15:00 -
[2] - Quote
Leovarian L Lavitz wrote:I was fighting against a myofibril amarr assault running a scr and a core flay lock pistol.
The issue with myofibs is that using them eliminates the users need of gun game while maximizing the targets need of gun game.
He managed to kill me five times, then I swapped to my own myofibbed Galmando and the fight abruptly evened out, now he had to have gun game, his ploy was countered... With the exact same thing.
This was an incredible in air fight across forty meters, he finally managed to win when his squad mate intervened. His suit was set up with at least 30 hp per second Regen, mine only 10.
Get gun game isn't a solution, because running Myo fibril eliminates the need for the user to have gun game, unless the enemy also has myofibs.
The other counter is to always spread out with squad members, as his buddy did above.
Remove the targeting reticle while jumping and vastly increase rbs while mid air. The issue with myos is that they are too effective on armor suits, who can keep all their tank and still be super mobile and jumpy. On a shield suit, say a min scout, you sacrifice all your tank for myos and will die to a mlt locus for what? A couple hundred melee damage and a super mario jump boost?
AVERT YOUR EYES!
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golpe 4
Eternal Beings RUST415
70
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Posted - 2015.09.24 06:25:00 -
[3] - Quote
I don't really have a problem with them except you can still jump pretty high even if your out of stamina
im just a scrub here, to u know, do things helpful like ummm commenting,complaining,and giving terrible advice thats it
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Vicious Minotaur
2
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Posted - 2015.09.24 06:34:00 -
[4] - Quote
Leovarian L Lavitz wrote:...
Remove the targeting reticle while jumping and vastly increase rbs while mid air.
Cool.
Now, myo users will still not have to aim much, because reticules are not vital for use of Mass Drivers, Flaylocks, or Plasma Cannons. Anybody with knowledge of their splash damage weapon will not be hindered much. Forum tears will still flow like Niagara Falls.
I have no idea what rbs stands for, so imma ignore it like I ignore the corpses of my children that I ignored.
And with all of that, people will still jump mid combat. They'll spam it like it's a crate of SPAMGôç. Why? Because jumping could be used mid-combat as a method of damage mitigation. People don't like taking damage unless they have a reptumor, after all.
I heard a former CPM tell of a solution to this issue that is very much worth considering, and I've regurgitated it a few times recently because I am bulimic, but my fingers are tired this night.
I am a minotaur.
Beware my poop.
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Leovarian L Lavitz
TRAILS AND TRIBULATIONS
1
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Posted - 2015.09.24 06:35:00 -
[5] - Quote
Myofibs were supposed to be used to get to higher ground, not to be used AS high ground. The proposed fix would bring them back in line with design goals
Youtube: Dust 514 - You should Have Worn Proto
One V One Emperor
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Leovarian L Lavitz
TRAILS AND TRIBULATIONS
1
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Posted - 2015.09.24 06:37:00 -
[6] - Quote
Random bullet spread, it means that mass driver rounds could end up anywhere except where you are shooting.
Youtube: Dust 514 - You should Have Worn Proto
One V One Emperor
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Leovarian L Lavitz
TRAILS AND TRIBULATIONS
1
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Posted - 2015.09.24 06:39:00 -
[7] - Quote
Damage mitigation is fine as long as they can't damage while doing it mid air
Youtube: Dust 514 - You should Have Worn Proto
One V One Emperor
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Vicious Minotaur
2
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Posted - 2015.09.24 06:55:00 -
[8] - Quote
Leovarian L Lavitz wrote:Random bullet spread, it means that mass driver rounds could end up anywhere except where you are shooting.
That makes no sense in-game. Physics need, at the very least, make sense on a cursory level, especially for a game that purports to be somewhat "tactical" in nature. I doubt CCP would even consider it.
Not only that, but would it be possible to implement you suggestions EXCLUSIVELY to myofibril-assisted jumping? Simply jumping normal height and shooting is absolutely not an issue, so your "fix" must apply solely to myo-suits. But, given the code-monkeys that worked on DUST in the past... well, there may be banana peels lying about cluttering up the system that makes such things infeasible.
Anyway, if jumping can be spammed mid-combat even without the ability to deal damage mid air, people will still complain. Jumping as a damage mitigation method is not "fine" (anecdotal evidence incoming):
People are continually crying about how, during combat, they are having a hard time aiming at a myo-user. Tears have been had, and tempers have been flared. Look in any "myo QQ"-thread, and a brunt of the complaints seem stem from having to aim at somebody mid-air.
So, even with your suggestion, People would be able to use a much-complained about damage mitigation method and still be able to murder a fool upon landing.
I foresee crying to continue if your suggestions are to be implemented. (But hey, I'm just a minotaur with one eye.)
I am a minotaur.
Beware my poop.
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