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Thread Statistics | Show CCP posts - 0 post(s) |
Lahut K'mar
Ametat Security Amarr Empire
106
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Posted - 2015.09.23 01:43:00 -
[1] - Quote
N+ˇgga, have you read some of the EVE stories? There was one story that was basically just a detailed description of how 3 guys tortured a druggie to death. New Eden isn't G-rated.
On the contrary, I think there should be more gore. Explosives should gib, forge guns should leave huge gaping holes, plasma cannons should gib and carbonize the parts and lazer strikes should completely vapourize the victim. Don't pretend you don't want it.
"If you want a vision of Dust 514, imagine a boot stamping on a human face - forever."
-George Orwell
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Lahut K'mar
Ametat Security Amarr Empire
111
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Posted - 2015.09.24 01:25:00 -
[2] - Quote
Avallo Kantor wrote:Also, speaking as a programmer, I really don't see the purpose in adding additional particle / animation effects for incredibly gory / realistic death effects when they do nothing to modify the game play experience of users in the actual gun play. Especially if it's a feature that could then be disabled, meaning you are designing render intensive effects to only a small portion of the player population. Especially when those resources could better go to getting better performance out of gameplay-important aspects. Yeah, that's true. Still something I would like to see though.
"If you want a vision of Dust 514, imagine a boot stamping on a human face - forever."
-George Orwell
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Lahut K'mar
Ametat Security Amarr Empire
111
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Posted - 2015.09.24 06:01:00 -
[3] - Quote
XxBlazikenxX wrote:Lahut K'mar wrote:Avallo Kantor wrote:Also, speaking as a programmer, I really don't see the purpose in adding additional particle / animation effects for incredibly gory / realistic death effects when they do nothing to modify the game play experience of users in the actual gun play. Especially if it's a feature that could then be disabled, meaning you are designing render intensive effects to only a small portion of the player population. Especially when those resources could better go to getting better performance out of gameplay-important aspects. Yeah, that's true. Still something I would like to see though. He makes a good point. Would you rather have performance or detail? I for one would choose performance. Performance, of course.
"If you want a vision of Dust 514, imagine a boot stamping on a human face - forever."
-George Orwell
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