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Cody Sietz
Random Gunz Rise Of Legion.
4
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Posted - 2015.09.02 05:41:00 -
[1] - Quote
i haven't been on in a bit but was just wondering how the overall balance as been as of late.
It's late and random but I'm at a 12 pack now and pretty buzzoed
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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HOWDIDHEKILLME
Dying to Reload
777
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Posted - 2015.09.02 06:02:00 -
[2] - Quote
Not sure but I think Scotty only teams me up with one handed stoners with magoo glasses. |
Leovarian L Lavitz
TRAILS AND TRIBULATIONS No Context
1
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Posted - 2015.09.02 06:22:00 -
[3] - Quote
Pretty decent, beach shotgun could use a buff, infantry weapons are in a great place right now, with a few small items in need of minor tweaking.
Light turrets are great, except for small blasters - terrible against infantry and vehicles.
Fully fit Lavs are better than ever, except not quite logi Lav strong.
Transport dropships fit right cannot be solod, assault dropships spend their time clearing uplinks.
Large turrets are fairly balanced, armor tanks are the current meta. Tanks are mostly used for fighting tanks or farming infantry that aren't on the point and are busy sniffing glue in an open field somewhere
Youtube: Dust 514 - You should Have Worn Proto
One V One Emperor
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Summa Militum
Art.of.Death Smart Deploy
683
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Posted - 2015.09.02 06:51:00 -
[4] - Quote
Cody Sietz wrote:i haven't been on in a bit but was just wondering how the overall balance as been as of late.
It's late and random but I'm at a 12 pack now and pretty buzzoed
The Standard Assault Rifle sucks and Scotty hates you. |
Thor Odinson42
Ancient Exiles.
7
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Posted - 2015.09.02 12:17:00 -
[5] - Quote
It's impossible to tell.
Range weapons to camp or deal with campers.
Seriously, port it.
Hurry
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Dragonmeballs
Better Hide R Die
187
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Posted - 2015.09.02 13:12:00 -
[6] - Quote
Cody Sietz wrote:i haven't been on in a bit but was just wondering how the overall balance as been as of late.
It's late and random but I'm at a 12 pack now and pretty buzzoed Get yourself a Bolt Pistol....stand in the middle of nowhere....spin around in a circle with your eyes closed and pull the trigger.
By the third shot you'll get the familar bong and +60 of a headshot
True Story!
Seriously.....I'm not kidding
Not
Kidding
at
All
Blueberry!....Make yourself useful and shoot the blurry thing running this way with YES!
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Ablerober
Haircuts that kill
346
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Posted - 2015.09.02 15:49:00 -
[7] - Quote
Playing on an alt, I had a really good game last night in Domination.
The objective must have changed hands 7-8 times, the clone count was close throughout the whole match. Not more than one or two clones between us and them.
But this is an exception.
Probably the only game I've enjoyed in the last two weeks.
Stomp or be stomped is the new normal. |
Ripley Riley
Incorruptibles
12
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Posted - 2015.09.02 16:01:00 -
[8] - Quote
Assault rifle is sub-par compared to the rail, combat, and scrambler rifle. Not that it can't get kills, just poor performance compared to the other service rifles.
@Ripley_Riley Ripley.Riley on Skype!
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Foundation Seldon
Sinq Laison Gendarmes Gallente Federation
1
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Posted - 2015.09.02 16:20:00 -
[9] - Quote
Infantry is more or less fine, vehicles are kind of a mess. Armor tanks vastly outperform Shield tanks in anything but redline sniping, LAVs aren't really worth fitting, and theres still a very real identity crisis for the normal Dropship as the mechanics in the game don't really support their existence.
Leovarian L Lavitz wrote: Fully fit Lavs are better than ever, except not quite logi Lav strong.
Said no one who's used the LAVs since Chrom or Uprising 1.0 or just after the major vehicle rebalance. Frankly it'd be hard to argue that they aren't actually the worst they've ever been. In Chrom they had a better slot layout along with a better selection of modules - there was genuine merit to fitting your LAV for different scenarios. Uprising 1.0 their survivability was increased. Post vehicle rebalance they lost LLAVs and lost a hell of a lot of modules that made them fun to fit and play but had a monstrous amounts of base HP.
And now? They have slightly better slots, half the HP they had post rebalance (which can't be recovered even with the extra slots), and still lack any of the fun logistics modules that offered a fundamentally different way of using vehicles on the field. They're garbage right now.
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Leovarian L Lavitz
TRAILS AND TRIBULATIONS No Context
1
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Posted - 2015.09.02 16:37:00 -
[10] - Quote
Foundation Seldon wrote:Infantry is more or less fine, vehicles are kind of a mess. Armor tanks vastly outperform Shield tanks in anything but redline sniping, LAVs aren't really worth fitting, and theres still a very real identity crisis for the normal Dropship as the mechanics in the game don't really support their existence. Leovarian L Lavitz wrote: Fully fit Lavs are better than ever, except not quite logi Lav strong.
Said no one who's used the LAVs since Chrom or Uprising 1.0 or just after the major vehicle rebalance. Frankly it'd be hard to argue that they aren't actually the worst they've ever been. In Chrom they had a better slot layout along with a better selection of modules - there was genuine merit to fitting your LAV for different scenarios. Uprising 1.0 their survivability was increased. Post vehicle rebalance they lost LLAVs and lost a hell of a lot of modules that made them fun to fit and play but had a monstrous amounts of base HP. And now? They have slightly better slots, half the HP they had post rebalance (which can't be recovered even with the extra slots), and still lack any of the fun logistics modules that offered a fundamentally different way of using vehicles on the field. They're garbage right now. I see, so i must be mis-seeing my saga II's 6k ehp? I guess can't lead the blind to water and what-not.
Youtube: Dust 514 - You should Have Worn Proto
One V One Emperor
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Foundation Seldon
Sinq Laison Gendarmes Gallente Federation
1
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Posted - 2015.09.02 17:22:00 -
[11] - Quote
Leovarian L Lavitz wrote:Foundation Seldon wrote:Infantry is more or less fine, vehicles are kind of a mess. Armor tanks vastly outperform Shield tanks in anything but redline sniping, LAVs aren't really worth fitting, and theres still a very real identity crisis for the normal Dropship as the mechanics in the game don't really support their existence. Leovarian L Lavitz wrote: Fully fit Lavs are better than ever, except not quite logi Lav strong.
Said no one who's used the LAVs since Chrom or Uprising 1.0 or just after the major vehicle rebalance. Frankly it'd be hard to argue that they aren't actually the worst they've ever been. In Chrom they had a better slot layout along with a better selection of modules - there was genuine merit to fitting your LAV for different scenarios. Uprising 1.0 their survivability was increased. Post vehicle rebalance they lost LLAVs and lost a hell of a lot of modules that made them fun to fit and play but had a monstrous amounts of base HP. And now? They have slightly better slots, half the HP they had post rebalance (which can't be recovered even with the extra slots), and still lack any of the fun logistics modules that offered a fundamentally different way of using vehicles on the field. They're garbage right now. I see, so i must be mis-seeing my saga II's 6k ehp? I guess can't lead the blind to water and what-not.
aka "I don't have any actual arguments to refute you so I'll just talk about my hypothetical best case scenario Saga II fit that will still get 1 shot the moment you find yourself with your hardeners down."
I've used the Saga II, I've WRECKED with the Saga II, the thing was a monster before the HP nerf. Now though? Objectively worse than they were before, especially with the changes made to the base amount of damage a person has to do to break shield regen. Before they could regen THROUGH a Large Blaster if they had hardener up, they could stick around to deal a decent amount of damage. Now your hypothetical "all hardeners up!" scenario has you just giving you enough time to get out of dodge before you're inevitably destroyed ... of course this is assuming you weren't killed in the first shot by a random large rail instead.
You've brought up nothing thats supported your "LAVs are better than ever" statement. They're objectively not.
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.09.02 17:23:00 -
[12] - Quote
It's fine
Real CPM Platform
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Leovarian L Lavitz
TRAILS AND TRIBULATIONS No Context
1
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Posted - 2015.09.04 07:56:00 -
[13] - Quote
Foundation Seldon wrote:Leovarian L Lavitz wrote:Foundation Seldon wrote:Infantry is more or less fine, vehicles are kind of a mess. Armor tanks vastly outperform Shield tanks in anything but redline sniping, LAVs aren't really worth fitting, and theres still a very real identity crisis for the normal Dropship as the mechanics in the game don't really support their existence. Leovarian L Lavitz wrote: Fully fit Lavs are better than ever, except not quite logi Lav strong.
Said no one who's used the LAVs since Chrom or Uprising 1.0 or just after the major vehicle rebalance. Frankly it'd be hard to argue that they aren't actually the worst they've ever been. In Chrom they had a better slot layout along with a better selection of modules - there was genuine merit to fitting your LAV for different scenarios. Uprising 1.0 their survivability was increased. Post vehicle rebalance they lost LLAVs and lost a hell of a lot of modules that made them fun to fit and play but had a monstrous amounts of base HP. And now? They have slightly better slots, half the HP they had post rebalance (which can't be recovered even with the extra slots), and still lack any of the fun logistics modules that offered a fundamentally different way of using vehicles on the field. They're garbage right now. I see, so i must be mis-seeing my saga II's 6k ehp? I guess can't lead the blind to water and what-not. aka "I don't have any actual arguments to refute you so I'll just talk about my hypothetical best case scenario Saga II fit that will still get 1 shot the moment you find yourself with your hardeners down." I've used the Saga II, I've WRECKED with the Saga II, the thing was a monster before the HP nerf. Now though? Objectively worse than they were before, especially with the changes made to the base amount of damage a person has to do to break shield regen. Before they could regen THROUGH a Large Blaster if they had hardener up, they could stick around to deal a decent amount of damage. Now your hypothetical "all hardeners up!" scenario has you just giving you enough time to get out of dodge before you're inevitably destroyed ... of course this is assuming you weren't killed in the first shot by a random large rail instead. You've brought up nothing thats supported your "LAVs are better than ever" statement. They're objectively not. Large rails require four shots to break my Lavs hardened shields. It takes several av sources to destroy my Lav, coordinating together. I'm sorry if you can't keep a Lav alive, however I can and do almost every match.
Youtube: Dust 514 - You should Have Worn Proto
One V One Emperor
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