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[Veteran_Duster Boskonovitch]
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Posted - 2012.06.14 22:23:00 -
[1] - Quote
Make it happen !
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[Veteran_gangsta nachos]
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Posted - 2012.06.14 22:49:00 -
[2] - Quote
no |
[Veteran_Njall Hilmar]
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Posted - 2012.06.14 23:02:00 -
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Bad Idea, the only real incentive to buy anything with aurum at the moment I feel is the skill booster and quite frankly I feel it's okay because CCP needs to have something that people will most likely buy that serves the player in a way which increases his advancement in the game. |
[Veteran_Danfen Stark]
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Posted - 2012.06.14 23:08:00 -
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Wait until the player market is up Personally, I view the skill boosters eventually becomes Dusts 'PLEX' |
[Veteran_Mavado V Noriega]
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Posted - 2012.06.14 23:10:00 -
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Danfen Stark wrote:Wait until the player market is up Personally, I view the skill boosters eventually becomes Dusts 'PLEX'
^^ this. dont need to buy it for ISK when ppl will sell for ISK once the player market is up |
[Veteran_Duster Boskonovitch]
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Posted - 2012.06.14 23:14:00 -
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Mavado V Noriega wrote:Danfen Stark wrote:Wait until the player market is up Personally, I view the skill boosters eventually becomes Dusts 'PLEX' ^^ this. dont need to buy it for ISK when ppl will sell for ISK once the player market is up how does that work? |
[Veteran_Danfen Stark]
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Posted - 2012.06.14 23:16:00 -
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Duster Boskonovitch wrote:Mavado V Noriega wrote:Danfen Stark wrote:Wait until the player market is up Personally, I view the skill boosters eventually becomes Dusts 'PLEX' ^^ this. dont need to buy it for ISK when ppl will sell for ISK once the player market is up how does that work?
Essentially...
you have player A and player B
Player A wants a skill booster, but can't afford Aurum Player B wants more ISK, and can afford a lot of Aurum Player B buys aurum, and buys skill booster(s) Player B then proceeds to put the skill booster(s) on the player market Player A buys the skill booster off Player B for ISK
Player A gets their skill booster, Player B gets their isk, CCP gets their money. Everyone wins |
[Veteran_Sha Kharn Clone]
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Posted - 2012.06.14 23:18:00 -
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Im gona buy some aurum for vanity items just to support dust cos gota say its been epic fun so far. Dont much mind about all the other aurum stuff really. |
[Veteran_TheAmazing FlyingPig]
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Posted - 2012.06.14 23:18:00 -
[9] - Quote
To be honest, I don't mind the fact that the SP booster is Aurum only. CCP's gotta make money, right?
It doesn't give you a significant advantage over other people either. Yes, you can train skills faster. It doesn't make you a better shot, more likeable, sexy, or any real on-the-field advantages. |
[Veteran_Absolute Idiom]
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Posted - 2012.06.14 23:19:00 -
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Duster Boskonovitch wrote:Mavado V Noriega wrote:Danfen Stark wrote:Wait until the player market is up Personally, I view the skill boosters eventually becomes Dusts 'PLEX' ^^ this. dont need to buy it for ISK when ppl will sell for ISK once the player market is up how does that work?
Person A buy them with AURUM then puts the items on the secondary market (not yet active) for isk. Person B them buys them using isk.
Person B acquires item for isk yet CCP still have sold the item for AURUM and are getting an income.
Person A sells items for isk because they need isk to buy normal market items that require isk. |
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[Veteran_Duster Boskonovitch]
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Posted - 2012.06.14 23:20:00 -
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Danfen Stark wrote:Duster Boskonovitch wrote:Mavado V Noriega wrote:Danfen Stark wrote:Wait until the player market is up Personally, I view the skill boosters eventually becomes Dusts 'PLEX' ^^ this. dont need to buy it for ISK when ppl will sell for ISK once the player market is up how does that work? Essentially... you have player A and player B Player A wants a skill booster, but can't afford Aurum Player B wants more ISK, and can afford a lot of Aurum Player B buys aurum, and buys skill booster(s) Player B then proceeds to put the skill booster(s) on the player market Player A buys the skill booster off Player B for ISK Player A gets their skill booster, Player B gets their isk, CCP gets their money. Everyone wins oh i see but very weak chances for someone that spends aurum on equip and boosters to sell them
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[Veteran_Duster Boskonovitch]
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Posted - 2012.06.14 23:22:00 -
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TheAmazing FlyingPig wrote:To be honest, I don't mind the fact that the SP booster is Aurum only. CCP's gotta make money, right?
It doesn't give you a significant advantage over other people either. Yes, you can train skills faster. It doesn't make you a better shot, more likeable, sexy, or any real on-the-field advantages. and if you are already good and you use boosters too? dont assume everybody that buys AUR is weak
honestly boosters should be for everyone with ISK too
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[Veteran_Danfen Stark]
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Posted - 2012.06.14 23:29:00 -
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Duster Boskonovitch wrote:Danfen Stark wrote:Duster Boskonovitch wrote:Mavado V Noriega wrote:Danfen Stark wrote:Wait until the player market is up Personally, I view the skill boosters eventually becomes Dusts 'PLEX' ^^ this. dont need to buy it for ISK when ppl will sell for ISK once the player market is up how does that work? Essentially... you have player A and player B Player A wants a skill booster, but can't afford Aurum Player B wants more ISK, and can afford a lot of Aurum Player B buys aurum, and buys skill booster(s) Player B then proceeds to put the skill booster(s) on the player market Player A buys the skill booster off Player B for ISK Player A gets their skill booster, Player B gets their isk, CCP gets their money. Everyone wins oh i see but very weak chances for someone that spends aurum on equip and boosters to sell them
You'd be suprised...EVE has already proven the system works Each trade hub usually has a nice stockpile of PLEXs which other people are selling (PLEX is simply gametime. Rather than subscribing, a player can buy a plex (30 days of gametime) off another player, for that players asking price).
There'll always be people with more money then sense, and always people who want to earn an ingame 'advanatge' which is only available via in game currency. This method is simple CCPs way of countering RMT, by providing a 'legal' way of 'buying ISK', while they still make their profits. |
[Veteran_Absolute Idiom]
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Posted - 2012.06.14 23:34:00 -
[14] - Quote
Duster Boskonovitch wrote:Danfen Stark wrote:Duster Boskonovitch wrote:Mavado V Noriega wrote:Danfen Stark wrote:Wait until the player market is up Personally, I view the skill boosters eventually becomes Dusts 'PLEX' ^^ this. dont need to buy it for ISK when ppl will sell for ISK once the player market is up how does that work? Essentially... you have player A and player B Player A wants a skill booster, but can't afford Aurum Player B wants more ISK, and can afford a lot of Aurum Player B buys aurum, and buys skill booster(s) Player B then proceeds to put the skill booster(s) on the player market Player A buys the skill booster off Player B for ISK Player A gets their skill booster, Player B gets their isk, CCP gets their money. Everyone wins oh i see but very weak chances for someone that spends aurum on equip and boosters to sell them
There are plenty of items that are on the Primary market that can only be bought with isk, not AURUM. |
[Veteran_Duster Boskonovitch]
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Posted - 2012.06.15 00:08:00 -
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you dont win AURUM from fights , so u have the ISK but you have to use RL to get that booster
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[Veteran_Duster Boskonovitch]
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Posted - 2012.06.15 00:10:00 -
[16] - Quote
gangsta nachos wrote:no develop or get
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[Veteran_Shadowz42]
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Posted - 2012.06.15 01:42:00 -
[17] - Quote
Assuming all items can be sold on the market (items that players buy with Aurum) then there's no problem. But if CCP doesn't not allow them to be sold for ISK they are going back on their word of it not being a Pay-to-Win game. They have been very firm about that, so I don't think we have anything to worry about. Just have to wait until they launch the player-market |
[Veteran_Boss Dirge]
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Posted - 2012.06.15 04:45:00 -
[18] - Quote
I have heard CCP say more than once that this is not a pay to win game. Which I find strange because a massive increase in skill points that can only be received by paying for it poses an advantage over people who don't want to buy it with real world money.
I could field a far better drop suit and weapon right now if I had 50% more skill points, but I ain't gonna pay for that in a beta and I sure won't once Dust drops. |
[Veteran_Dante Malikk]
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Posted - 2012.06.15 05:05:00 -
[19] - Quote
I completely agree that every weapon/item/vehicle in the game should be available through ISK and AUM (i think thats it??) However knowing free to play games, boosters as there called in dust are there only for micro-transactions. |
[Veteran_Darius Ashran]
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Posted - 2012.06.15 05:11:00 -
[20] - Quote
Shadowz42 wrote:Assuming all items can be sold on the market (items that players buy with Aurum) then there's no problem. But if CCP doesn't not allow them to be sold for ISK they are going back on their word of it not being a Pay-to-Win game. They have been very firm about that, so I don't think we have anything to worry about. Just have to wait until they launch the player-market
Even should that turn out to be the case it is not pay to win it does not give the player who purchases it a in match advantage to a but a grinding progression advantage.
FYI not the same thing as pay to win its pay to bypass grind. Its a model used in a number of games in the last 2 years that have gone free to play with great success i might add and thus why likely ccp has adopted the model.
As others have said however it is very possible we will see this become the Plex of Dust. |
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[Veteran_Duster Boskonovitch]
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Posted - 2012.06.15 18:46:00 -
[21] - Quote
Darius Ashran wrote:Shadowz42 wrote:Assuming all items can be sold on the market (items that players buy with Aurum) then there's no problem. But if CCP doesn't not allow them to be sold for ISK they are going back on their word of it not being a Pay-to-Win game. They have been very firm about that, so I don't think we have anything to worry about. Just have to wait until they launch the player-market Even should that turn out to be the case it is not pay to win it does not give the player who purchases it a in match advantage to a but a grinding progression advantage. FYI not the same thing as pay to win its pay to bypass grind. Its a model used in a number of games in the last 2 years that have gone free to play with great success i might add and thus why likely ccp has adopted the model. As others have said however it is very possible we will see this become the Plex of Dust. thats why its bad if you cant buy boosters with ISK too
how could you people defend this kind of stuff?
we have been lied to , AURUM was supposed to be for "COSMETICS" how quick that changed into pay for advantage that gets you a bigger % of winning.
There is no way out of this unless skill booster will be able to purchase with ISK too.
Free to play but at the bottom of the barrel and target practice for wallet warriors , i see no future for Dust if things dont change. |
[Veteran_Cong Zilla]
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Posted - 2012.06.15 18:52:00 -
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Duster Boskonovitch wrote:Darius Ashran wrote:Shadowz42 wrote:Assuming all items can be sold on the market (items that players buy with Aurum) then there's no problem. But if CCP doesn't not allow them to be sold for ISK they are going back on their word of it not being a Pay-to-Win game. They have been very firm about that, so I don't think we have anything to worry about. Just have to wait until they launch the player-market Even should that turn out to be the case it is not pay to win it does not give the player who purchases it a in match advantage to a but a grinding progression advantage. FYI not the same thing as pay to win its pay to bypass grind. Its a model used in a number of games in the last 2 years that have gone free to play with great success i might add and thus why likely ccp has adopted the model. As others have said however it is very possible we will see this become the Plex of Dust. thats why its bad if you cant buy boosters with ISK too how could you people defend this kind of stuff? we have been lied to , AURUM was supposed to be for "COSMETICS" how quick that changed into pay for advantage that gets you a bigger % of winning. There is no way out of this unless skill booster will be able to purchase with ISK too. Free to play but at the bottom of the barrel and target practice for wallet warriors , i see no future for Dust if things dont change.
There are plenty of people on WoT with premium accounts with gold tanks who get slaughtered every match. I see no issue with how Dust is set up. If anything Dust players should be able to buy PLEX with ISK and sell those for AUR.
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