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![GENERAL FCF GENERAL FCF](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
GENERAL FCF
Sentinels of New Eden
104
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Posted - 2015.08.23 15:45:00 -
[1] - Quote
Weapon mods: skins, heatsinks/damage mods only go directly on gun but increase guns CPU/PG respectively. This will free up suits high slots allowing better fits aswell as taking the same CPU/PG requirements, while balancing every weapon with a max of two mods on every gun. Either 2 damage mods or 2 heatsinks or 1x & 1x. (Officer weapons allow 3 module customization)
Or you could make it by tier: STD = Zero mods (because it's STD), ADV = 1 mod, Proto = 3 mods Officer = 4 mods. Therefore eliminating inconsistencies between factions. Let me know what you think! |
![Hector Carson Hector Carson](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Hector Carson
Till Death Rains The Empire of New Eden
221
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Posted - 2015.08.23 17:49:00 -
[2] - Quote
Are we talking about a tank here or actual dropsuits cause I am very confused what this post is about
Logistics ak.0
Commando ak.0
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![Megaman Trigger Megaman Trigger](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Megaman Trigger
OSG Planetary Operations
482
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Posted - 2015.08.23 18:05:00 -
[3] - Quote
Hector Carson wrote:Are we talking about a tank here or actual dropsuits cause I am very confused what this post is about
I assume he means both dropsuit weapons and vehicle turrets., though he isn't very clear.
Purifier. First Class.
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![GENERAL FCF GENERAL FCF](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
GENERAL FCF
Sentinels of New Eden
104
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Posted - 2015.08.23 21:07:00 -
[4] - Quote
Megaman Trigger wrote:Hector Carson wrote:Are we talking about a tank here or actual dropsuits cause I am very confused what this post is about I assume he means both dropsuit weapons and vehicle turrets., though he isn't very clear.
Sorry I thought logical deductional reasoning would conclude light and heavy infantry weaponry given there is no such thing as officer vehicle weaponry in dust yet. If you have any please let me know! I'll buy em ;P |
![Megaman Trigger Megaman Trigger](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Megaman Trigger
OSG Planetary Operations
485
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Posted - 2015.08.23 22:09:00 -
[5] - Quote
GENERAL FCF wrote:Megaman Trigger wrote:Hector Carson wrote:Are we talking about a tank here or actual dropsuits cause I am very confused what this post is about I assume he means both dropsuit weapons and vehicle turrets., though he isn't very clear. Sorry I thought logical deductional reasoning would conclude light and heavy infantry weaponry given there is no such thing as officer vehicle weaponry in dust yet. If you have any please let me know! I'll buy em ;P
However, you also mentioned heatsinks, where are a module only available to vehicles.
Purifier. First Class.
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![GENERAL FCF GENERAL FCF](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
GENERAL FCF
Sentinels of New Eden
106
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Posted - 2015.08.24 03:56:00 -
[6] - Quote
Megaman Trigger wrote:GENERAL FCF wrote:Megaman Trigger wrote:Hector Carson wrote:Are we talking about a tank here or actual dropsuits cause I am very confused what this post is about I assume he means both dropsuit weapons and vehicle turrets., though he isn't very clear. Sorry I thought logical deductional reasoning would conclude light and heavy infantry weaponry given there is no such thing as officer vehicle weaponry in dust yet. If you have any please let me know! I'll buy em ;P However, you also mentioned heatsinks, where are a module only available to vehicles. Precisely! Hence the "sorry" because I did not clarify enough while including a proposal for a new infantry mod. |
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