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Sicerly Yaw
Corrosive Synergy No Context
816
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Posted - 2015.08.12 18:13:00 -
[1] - Quote
In two consecutive matches that I participated in today both my teams started out well, we had the clear advantage and it was fairly easy to hold out, but then people started dying and noticing who was on the other team
the first match was against some guys from vadars fist, nothing special other then the usual proto squad, anyway they managed to flip the point and after that my team gave up and everyone started leaving only 4 people remained at the end of the match
the second match started out the same they got to the point first but we took em out and got first hack, we held out but as soon as people started dying and noticing who was on the other team they also started leaving this time it was some other proto squad, I am fairly certain it was actually two squads but it wasn't a sync to my knowledge
both of these matches could've easily been won by my team if they had just stayed and fought, even at the end with only 4 people we still were putting up a fight, I didn't by any means go positive but I at least got a few kills going 1v4+ I was #1 on the EOM screen both times as I was the only one actually trying to have fun and kill some proto noobs in a mlt suit and duel flaylocks
so that's what happened, there wasn't even any reason to give up we had the advantage it was only when they started to give up that the enemy team started winning
I would like to punish people that leave matches just becauce they die a few times or because they see a proto squad on the other team but I know there's too many cowards that wont agree to that, so simple fix, under the other contracts tab make matches that need people to fill them available
these contracts should give a reward for fighting against the odds, these contracts can be called reinforcement contracts and people that leave public contracts more then 5 times in 24 hours should be locked out of pubs making these the only other pub option available to them for the next 24 hours
the reward for accepting these contracts should be on a win only basis, if your team wins you get double the isk simple as that, this gives more incentive to vets to join matches that are stomps to hopefully win and get more isk out of pubs instead of choosing to stomp others making the game better for everyone and giving fair competition to those that choose to run full proto in pubs (this in itself will make rewards better more isk destroyed better EOM screen rewards)
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.08.13 13:56:00 -
[2] - Quote
With this https://forums.dust514.com/default.aspx?g=posts&t=206056
And by improving matchmaking
Real CPM Platform
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Adipem Nothi
Nos Nothi
12
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Posted - 2015.08.13 15:23:00 -
[3] - Quote
My money's on tuning payouts. When taking on against proto opposition means more potential profit (instead of less), mercs will be motivated to do exactly that.
Shoot scout with yes. - Ripley Riley (for CPM2)
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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.08.13 17:04:00 -
[4] - Quote
Suppose the companies we are fighting for agree to match the worth of what you destroy.
For example, let's say my team destroyed 10M worth of enemy assets. The company would match the 10M for a total of 20M in layout, distributed based on WP earnings.
Could use some tweaking, but it motivates me to kill more expensive stuff and simultaneously makes me want to run APEX fits so I don't give my enemies money.
Over thinking, over analyzing separates the body from the mind.
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Sicerly Yaw
Corrosive Synergy No Context
826
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Posted - 2015.08.13 17:33:00 -
[5] - Quote
Alena Ventrallis wrote:Suppose the companies we are fighting for agree to match the worth of what you destroy.
For example, let's say my team destroyed 10M worth of enemy assets. The company would match the 10M for a total of 20M in layout, distributed based on WP earnings.
Could use some tweaking, but it motivates me to kill more expensive stuff and simultaneously makes me want to run APEX fits so I don't give my enemies money.
how does that fix the problem of people leaving matches? the only thing this does is make it more profitable to stomp others and the ones getting stomped hardly get any kills making it difficult for them to make any isk even with this in place so they will keep leaving, not to mention that many players simply leave a match because of the players on the other team either they are scared because they are good players or they are running full proto gear and dont have the confidence or guts to take them head on
I agree with it being a good idea on terms of payouts but that's what PC is for, you get the amount of isk destroyed but equally distributed to all members
what I am proposing is a way for vets (which make up the bulk of stomps) to be able to profit off of helping the underdogs the newer players and to give competition to those that already have the upper hand, it solves lopsided matches and fills empty ongoing ones while freeing up space for other players queuing up and allowing players that want to get into match quickly to do so
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Mejt0
Dead Man's Game
2
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Posted - 2015.08.13 17:41:00 -
[6] - Quote
Give every person who leaves public matches a Coward badge next to their name, that's first. Second, we need a punish system for leaving public battles. We could use : you can't enter new battle if the old one didn't end yet, you get put into bad lobby etc.
Loyal to The State
Official Caldari Commando User
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Sicerly Yaw
Corrosive Synergy No Context
826
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Posted - 2015.08.13 19:17:00 -
[7] - Quote
Mejt0 wrote:Give every person who leaves public matches a Coward badge next to their name, that's first. Second, we need a punish system for leaving public battles. We could use : you can't enter new battle if the old one didn't end yet, you get put into bad lobby etc.
the thing with that is that it doesn't improve the quality of the games, in fact I am farily certain people would simply afk as much as they used to
putting people into a bad lobby would take away people from places where they might be needed
punishment may well be due but not much can be gained by doing so at least not things that directly affect the game, there are also concerns for those that have bad behavior but under fair conditions, if you are lagging so badly that you can hardly play leaving that match would be justified by the fact that you would be useless to your team either way and in fact be a liability for losing clones even if unintentionally
what I seek is to improve the quality of games while giving new players a form of carrying system where in veteran and or skilled players that seek out quick matches or fair competition can queue up quickly and flip the match in the favor of said team helping out players that may not be able to stand a fighting chance alone
players such as myself would get into these matches in hopes of being the hero that saves the match and get rewarded for such actions if the aforementioned is true, and even if it isn't going into a match that has already started would make it so we don't have to worry about queue times and can get into the game modes that we desire while still helping fill matches were people have left hopefully replacing the cowards with capable players willing to fight to win or at lest rack up some kills against the enemy in a form of revenge for "stomping"
lore wise it would make sense if companies hired more mercs with double the reward if they won when things started looking awry, in such terms a company would be willing to pay more to win becoming desperate in hopes of winning offering better rewards to anyone that can make things go in their favor
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TheEnd762
SVER True Blood RUST415
804
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Posted - 2015.08.14 03:11:00 -
[8] - Quote
I support the idea of special contracts for joining matches in progress, likely against pubstompers. I also support the idea of showing the map, friendly and enemy team members and corps, etc BEFOREHAND, so people can choose whether or not to accept the contract. You know, how mercenaries and contracts ACTUALLY WORK.
However, I'm against any kind of "coward badge/lobby/hater penalty/etc". In fact, I like the idea of banning everyone who complains about people quitting matches from the forums. If I want to leave a match to go to the bathroom, or because I don't like playing a certain map, or whatever, that's my right. Try and stop me, and I'll just afk or actively try to screw over my team. |
LOL KILLZ
LOS INADAPTADOS
297
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Posted - 2015.08.14 21:42:00 -
[9] - Quote
The Proto stomping in Pub matches needs to end. Here is a thought. In a port split all Game modes into categories. MLT,ADV,PRO and beyond. And make the matches lock where you can't leave once you enter. Because if you enter a match you selected it and are ok with getting Proto reamed. Since it was consensual and all....... No adjustment of payouts are necessary. No complicated algorithm matchmaker BS.
\0/
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TheEnd762
SVER True Blood RUST415
804
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Posted - 2015.08.14 22:26:00 -
[10] - Quote
LOL KILLZ wrote:The Proto stomping in Pub matches needs to end. Here is a thought. In a port split all Game modes into categories. MLT,ADV,PRO and beyond. And make the matches lock where you can't leave once you enter. Because if you enter a match you selected it and are ok with getting Proto reamed. Since it was consensual and all....... No adjustment of payouts are necessary. No complicated algorithm matchmaker BS.
That would be fine if all proto gear was considered equal. It's definitely not.
Some weapons are useless until you have proto tier with proficiency 5.
Others are OP at basic. |
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XxWarlordxX97
4
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Posted - 2015.08.14 22:29:00 -
[11] - Quote
Remove RE's
https://www.youtube.com/watch?v=Bs3nH8bE1AE
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Sicerly Yaw
Corrosive Synergy No Context
833
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Posted - 2015.08.14 23:25:00 -
[12] - Quote
TheEnd762 wrote:I support the idea of special contracts for joining matches in progress, likely against pubstompers. I also support the idea of showing the map, friendly and enemy team members and corps, etc BEFOREHAND, so people can choose whether or not to accept the contract. You know, how mercenaries and contracts ACTUALLY WORK.
However, I'm against any kind of "coward badge/lobby/hater penalty/etc". In fact, I like the idea of banning everyone who complains about people quitting matches from the forums. If I want to leave a match to go to the bathroom, or because I don't like playing a certain map, or whatever, that's my right. Try and stop me, and I'll just afk or actively try to screw over my team.
this is exactly why I proposed no punishment rather a fix to help out losing teams/lopsided matches
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.08.15 06:35:00 -
[13] - Quote
And by tweaking salvage.
Real CPM Platform
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RKKR
WarRavens
1
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Posted - 2015.08.15 07:22:00 -
[14] - Quote
Quote:two consecutive matches Today I left a match after the infinite consecutive games where my team acts as a ****** and doesn't even bring uplink to a domination game, balablablabalbalbla (you know how they are) and this time I just didn't feel like playing the logi role blablablbala.
Does that make me a coward? or just smart to leave?
There are different situations, so let's not start suggestions (bad or good) based on two consecutive matches (and from your text it seems like you weren't squadded at all, so why don't you squad up with like-minded people to increase the chance of quality matches a little for yourself?)
Quote:I was the only one actually trying to have fun and kill some proto noobs in a mlt suit and duel flay locks Everyone has his owns way of fun, don't force yours one everyone.
PS: Please feel free to use your "You either agree with me or I'm going to call you names"-free card:
Quote:but I know there's too many cowards that wont agree to that
Why did I even bother to respond |
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
616
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Posted - 2015.08.16 03:57:00 -
[15] - Quote
! In fact, the author of this thread, and the last poster in this thread (RKKR) are BOTH making correct comments.
(Backstory observation:) There is a similarity between this phenomenon of players who backpedal and flee the match (whether reasons of battle-shock or just a mercenary interest in only fighting a match that's "easy" for you to win)GǪ and the phenomenon we used to have two years ago, where players would backpedal and flee THE WHOLE GAME permanently because EVERY match was, by default, just too brutal on struggling players and the body count was enormous.
Regardless of my opinions about the 2013 Version of the game, at least choosing to leave the GAME and go elsewhere had some honor to it. Just like those of us who stayed in what was then an ultra-brutal game, and fought against (mostly inevitable) butchering from the red team, showed pluckiness and honor too. ("If it's our time to die, then it's our timeGǪ. but before we give these *&^#@(#s our lives, let's give 'em hell!"). Well, what I'm saying is that, either decision you made, was a decision that earned respect.
But in this "new, softer, matchmade" Dust, many players choose to stay in the game, even though they know they don't REALLY want a challenge, don't REALLY want to have to work hard to salvage a lost fight, and want to tell the butler to get their coat so they can leaver EVERY fight that seems stacked against them..., and that just seems too "dainty" to me.
And I'm a girl---I'm supposed to LIKE "dainty" in my life!
I accept what RKKR is explaining. We're mercenaries for PROFIT, and you don't always want to be in a fight that looks assured to make you lose ISK/gear. Leaving a match due to financial fear is,GǪ fair.
But EVERY match?. Leave EVERY match that you think you'll lose? Turn timid on EVERY match that you see has "Geronimo-Enterprises" on the red team? That just becomes a racket. GǪAnd it means (in a game where teamwork counts a LOT), other players can't count on you when they see YOUR name on our team.
So I think it's also fair for you to be demerited or taxed a fee, if you bow out of more than 2 matches per day. This will protect players who honsetly had to leave the controller for a reason---but will begin to make chronic "leavers" pay a price for regularly ducking out. You pay a cancellation fee for waiting until party starts, to ditch out on everyone, right? And you friends start to remember you as the unreliable participant.
Maybe Loyalty Ranking should drop incrementally, so you'll need to nurse your Ranking.
Maybe the "Show Info" screen on your character should now show a negative number for the number of times you exceeded your "leave the battle" allowance.
Maybe a flat Loyalty Points should reduce by a flat fee in all of the Factions you have standing in, for EVERY match you bow out of, whether it's a pub or FW match you left.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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Sicerly Yaw
Corrosive Synergy No Context
843
|
Posted - 2015.08.16 05:53:00 -
[16] - Quote
RKKR wrote:Quote:two consecutive matches Today I left a match after the infinite consecutive games where my team acts as a ****** and doesn't even bring uplink to a domination game, balablablabalbalbla (you know how they are) and this time I just didn't feel like playing the logi role blablablbala. Does that make me a coward? or just smart to leave? There are different situations, so let's not start suggestions (bad or good) based on two consecutive matches (and from your text it seems like you weren't squadded at all, so why don't you squad up with like-minded people to increase the chance of quality matches a little for yourself?) Quote:I was the only one actually trying to have fun and kill some proto noobs in a mlt suit and duel flay locks Everyone has his owns way of fun, don't force yours one everyone. PS: Please feel free to use your "You either agree with me or I'm going to call you names"-free card: Quote:but I know there's too many cowards that wont agree to that Why did I even bother to respond
I don't think you understood the premise of the post, however as they say if the shoe fits feel free to wear it
I don't understand why you felt the need to respond in this form not giving any useful information other then an excuse as to why you aren't a coward, as if this post was directed at you, I did mention that there are other reasons why people leave in fact I don't agree with punishing people for doing so coward or not even if they deserve it
I am primarily a solo player, I have been for a long time and I prefer to do so, as a solo player I don't have to worry about my squad mates and when I do squad up I usually run proto gear and it becomes one sided very easily in pubs at least, that is in fact also the reason why I tend to run mlt and std gear in pubs as well as using shields and playing solo
the two consecutive matches were only an example of how cowardly people can be they aren't the only ones but in particular those matches were different for the fact that our side was actually winning until people started leaving that is
also I will add that even when I do squad up there are plenty of players that choose to leave squad rather then stay and fight
its this mindset that you have that made me bring up this subject and propose to have an alternative way to field players in matches that need them
if you can only have fun by leaving battles that you don't like while only playing those that you do then you don't understand how this game works, and I will admit it may not be the best way to do things but you ruin the experience for other players by being so selfish, especially when you complain about not having uplinks, if no one else is doing it then you do it simple as that, you may not like that but you can be a beggar and a chooser, you don't have to be a logi to carry links, using that as an excuse is not acceptable simply put you are the same type of player you are complaining about one of the many reasons people leave matches in the first place, you are as much as a problem as they are
I can sympathize with your frustration about players not using common sense and bringing links and using equipment in general and there does seem to be a lack of logis that actually support the team there are certainly plenty of logis walking their heavies but thats usually all they do, however using the excuse of not wanting to be a logi at the moment to cop out of helping your team I cannot understand, even as a scout playing solo i sacrifice whatever equipment I would rather use which is usually a nanohive and RE's for uplinks and needles, even an active scanner if the windowlickers cant seem to find a target to shoot at
I know there are plenty of reasons to leave battle other then being a coward and that's ok but seriously if you aren't willing to help your team out then why are you playing a team oriented game, all you have to do is try if you don't want to lose anything use your free starter gear or cheap fits, I doubt you will but that's the reason I brought this up in the first place so I really don't care if you do or don't, just be mindful before trying to refute what the actual problem is
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Sicerly Yaw
Corrosive Synergy No Context
843
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Posted - 2015.08.16 06:03:00 -
[17] - Quote
CELESTA AUNGM wrote:So I think it's also fair for you to be demerited or taxed a fee, if you bow out of more than 2 matches per day. This will protect players who honsetly had to leave the controller for a reason---but will begin to make chronic "leavers" pay a price for regularly ducking out. You pay a cancellation fee for waiting until party starts, to ditch out on everyone, right? And you friends start to remember you as the unreliable participant. Maybe Loyalty Ranking should drop incrementally, so you'll need to nurse your Ranking. Maybe the "Show Info" screen on your character should now show a negative number for the number of times you exceeded your "leave the battle" allowance. Maybe a flat Loyalty Points should reduce by a flat fee in all of the Factions you have standing in, for EVERY match you bow out of, whether it's a pub or FW match you left.
I like your post and I think you have a good understanding of whats going on, however like I have mentioned there is not much we can gain by punishing people, there has always been a crowd of cowards in dust and there will always be so is the fate of F2P games
punishing said players does little to accomplish anything especially not fixing the problem at hand, even if players were to be punished they would continue to be selfish and possibly AFK as many players used to, in fact punishing these players would possibly make things much worse even worse then just people going AFK all match
my approach to the issue at hand is to field players that usually stomp or at least capable players that can fight against stomps into matches where they can have enough incentive to help losing teams out and make matches more balanced while maintaining balance with players that choose to leave one match to join another, chances are said players will join a team that is stomping only to be faced with another team that's just as capable and be dominated as they had been in previous matches making it harder for them to run away from competition so they have less ways to cop out of helping their team out and forcing them to play rather then just leave every match in hopes of an easy win, however some form of minor punishment could be introduced enough to be a slap on the hand but not so much to make them want to quit playing altogether
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RKKR
WarRavens Imperium Eden
1
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Posted - 2015.08.16 14:33:00 -
[18] - Quote
Quote:I don't think you understood the premise of the post, however as they say if the shoe fits feel free to wear it
Maybe I didn't, but you kind of undermine yourself when you start a post with these words "In two consecutive matches". You could probably gotten more attention by only focussing and expanding on your last paragraph.
Quote:I don't understand why you felt the need to respond in this form not giving any useful information other then an excuse as to why you aren't a coward, as if this post was directed at you
Because I wanted to give a different view that was lacking in your first post but I don't think you understood the premise of my post. I don't need to defend myself because actually I play quite the opposite of the kind of bullshit that you are trying to sell me here above.
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Sicerly Yaw
Corrosive Synergy No Context
846
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Posted - 2015.08.16 18:52:00 -
[19] - Quote
RKKR wrote:Quote:I don't think you understood the premise of the post, however as they say if the shoe fits feel free to wear it Maybe I didn't, but you kind of undermine yourself when you start a post with these words "In two consecutive matches". You could probably gotten more attention by only focussing and expanding on your last paragraph. Quote:I don't understand why you felt the need to respond in this form not giving any useful information other then an excuse as to why you aren't a coward, as if this post was directed at you Because I wanted to give a different view that was lacking in your first post but I don't think you understood the premise of my post. I don't need to defend myself because actually I play quite the opposite of the kind of bullshit that you are trying to sell me here above.
what part of your response gives any useful information that doesn't sound like an argument for defense?
the fact that you have to state that you don't need to defend yourself, after clearly doing just that means you don't understand most of what you are saying
and just remember that Dust is a game play it however you want to play It I don't care, but I am entitled to my opinion and as such I am expressing that which I feel needs to be said
its simple matches used to be able to be filled even after players left but what happened was usually no one that joined in late tried to fight, so that was taken care of but the underlying issues were not, now we face the problem of people such as yourself that leave battle this puts a big strain on the matchmaking and on new players that get left behind to get killed over and over until they learn to stay in the redline, this makes it hard for new players to do anything and it will be harder for them to learn to play without a team
you may not like the statements I made but at lest admit that its the honest truth
as for your comment on me undermining myself, there are more then enough people that agree something should be done, however most seek to punish those like yourself while I seek to fix the underlying issues, and yet here you are targeting me when all I am doing is trying to fix the problem that makes you leave matches in the first place
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RKKR
WarRavens Imperium Eden
1
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Posted - 2015.08.17 06:33:00 -
[20] - Quote
Quote:Dust is a game play it however you want to play
Then what bothers you if other players like to leave?
Just get over it that players give up/leave and stop calling them cowards (as that gets you nowhere) because you have no idea why they do it.
PS: I would be surprised i left more than 1% of the battles I played....oooh SNAP. |
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Sicerly Yaw
Corrosive Synergy No Context
850
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Posted - 2015.08.17 06:39:00 -
[21] - Quote
RKKR wrote:Quote:Dust is a game play it however you want to play Then what bothers you if other players like to leave? Just get over it that players give up/leave and stop calling them cowards (as that gets you nowhere) because you have no idea why they do it. PS: I would be surprised i left more than 1% of the battles I played....oooh SNAP.
I think you need to learn to be a bit more literate, you have no idea what my post is about and your comments make no sense
I guessed you missed the part where I said I dont want to punish players and that I understand there's other reasons player leave , however you stated that you leave battles when you are getting killed multiple times that makes you a coward as for the players that leave a battle because they get scared they are also cowards, and for the players that leave a match due to some unavoidable situation or just because they get disconnected or to pick up a squad mate well they have no reason to be offended as this post doesn't harm them or target them in the least bit
the fact that you had to defend yourself shows that you are a part of the problem even if you cant seem to see that
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RKKR
WarRavens Imperium Eden
1
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Posted - 2015.08.18 06:35:00 -
[22] - Quote
Sicerly Yaw wrote:however you stated that you leave battles when you are getting killed multiple times that makes you a coward as for the players that leave a battle because they get scared they are also cowards
and you tell me I need to be a bit more literate?
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VAHZZ
Vader's-Fist
7
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Posted - 2015.08.18 06:54:00 -
[23] - Quote
I only leave a battle if my girl or my fam walk in. They take priority. And when I hear the bell letting me know my tacos are done.
But seriously, gf and fam take priority over frustration.
Director of Vader's Fist
#TeamPlant
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Sicerly Yaw
Corrosive Synergy No Context
852
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Posted - 2015.08.18 18:02:00 -
[24] - Quote
VAHZZ wrote:I only leave a battle if my girl or my fam walk in. They take priority. And when I hear the bell letting me know my tacos are done.
But seriously, gf and fam take priority over frustration.
as they should and my solution would make it so the team you left behind can still get back up
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Sicerly Yaw
Corrosive Synergy No Context
852
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Posted - 2015.08.18 18:03:00 -
[25] - Quote
RKKR wrote:Sicerly Yaw wrote:however you stated that you leave battles when you are getting killed multiple times that makes you a coward as for the players that leave a battle because they get scared they are also cowards and you tell me I need to be a bit more literate?
well obviously you didn't understand so yes go back to school kid
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TheEnd762
SVER True Blood RUST415
806
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Posted - 2015.08.18 18:28:00 -
[26] - Quote
If you want people to pay attention to your ideas and not argue with you, maybe you shouldn't make assumptions and condescend to call all or most people who leave matches "cowards'. |
Sicerly Yaw
Corrosive Synergy No Context
852
|
Posted - 2015.08.18 18:38:00 -
[27] - Quote
TheEnd762 wrote:If you want people to pay attention to your ideas and not argue with you, maybe you shouldn't make assumptions and condescend to call all or most people who leave matches "cowards'.
see the thing is, not all players that leave match are cowards, however the fact that you are stating that I said such things means that you are the one that needs to be paying attention
its no secret that a lot of players on dust do cower away from fights in fact its not just a thing in dust in many other games people refuse to give it their all such is evident in games like League of Legends where you need all the member's to try most of the time to actually have a chance at winning
avoiding the situation by sugar coating it wont get us far and these minor changes only do so much to bandage the actual problems
if you don't want to be called a coward then don't be one isn't that simple to understand? perhaps you yourself aren't one but its fairly evident that if you are posting in defense then you are likely a culprit as well
just to clarify as you don't seem to understand either I am calling those that leave match, even when there is a chance at winning, just because they don't want to actually have to try to win cowards. not everyone that leaves match but it is still a problem no matter what the reason
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RKKR
warravens Imperium Eden
1
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Posted - 2015.08.18 19:34:00 -
[28] - Quote
This guy is hilarious. |
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