Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
[Veteran_Darkz azurr]
0
|
Posted - 2012.06.11 22:20:00 -
[1] - Quote
im currently not a eve player , but i know eve ships use a capacitor, that when modules are used it uses capacitor power... now, you could activate your shields wich would use capacitor power allowing you to shield tank/armour tank dmg , enemies could use electronic warfare to drain your capacitor etc. a tank could even have a capacitor recharger or something in a slot..as i dont really know how eve ships work properly , Could some eve players discuss here please how we could use the idea's that eve uses for ships.. into vehicle warfare. as being taken out easy in a tank atm by 1 guy and a swarm launcher/forge gun is not right imo.. a tank should be a team effort to take down, and should be able to hold ground..be a big distraction. thx
i remember seeing an article about this somewhere a while ago, it was a big reason why i was interested in dust.
edit i found the article :) 2nd paragraph from cmdr_wang http://blog.us.playstation.com/2012/03/09/dust-514-new-vehicle-roles-and-characteristics/ |
[Veteran_Nova Knife]
0
|
Posted - 2012.06.11 22:29:00 -
[2] - Quote
The current module activation system for vehicles is a placeholder, they want to get capacitors and electronic warfare into the game, they just didn't have time to get it working nicely. Don't expect to see it next build, but later on in the beta it might make an appearance and the vehicle modules could change to reflect this. |
[Veteran_Sha Kharn Clone]
0
|
Posted - 2012.06.11 22:29:00 -
[3] - Quote
Well I think they made a simple version of it and thats cool down on the Mods. Basicly you cant keep spamming it its abit like it has its own cap.
Edit Nova knife would know best lol where you get all this info ? |
[Veteran_Darkz azurr]
0
|
Posted - 2012.06.11 22:33:00 -
[4] - Quote
Nova Knife wrote:The current module activation system for vehicles is a placeholder, they want to get capacitors and electronic warfare into the game, they just didn't have time to get it working nicely. Don't expect to see it next build, but later on in the beta it might make an appearance and the vehicle modules could change to reflect this.
thats fine, i understand there is lots to do.. i just hope they could get it working for release day :) |
[Veteran_Nova Knife]
0
|
Posted - 2012.06.11 22:34:00 -
[5] - Quote
Sha Kharn Clone wrote:
Edit Nova knife would know best lol where you get all this info ?
If you believe the rumors on IRC, I'm currently sleeping with 1/3 of the devs. |
[Veteran_Darkz azurr]
0
|
Posted - 2012.06.11 22:56:00 -
[6] - Quote
nova are they still going to add cloaking do you know for recon suits ? i heard some talk about that somewhere. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |