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Sequal's Back
Dead Man's Game
777
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Posted - 2015.08.02 01:07:00 -
[1] - Quote
As an infantry player, large blasters are destroying my suit in 1 second no matter how much HP it has. This seriously has to stop.
One Madrugar Gv.0 is enough to screw up the whole game on certain maps just because it's almost invincible AND whenever you try to take it down with AV, it kills you in a blink of an eye.
I'm sick of this BS.
Now I understand that they may not be OP against other vehicle so reducing their damage according to infantry would make them useless against anything else. So just do one simple thing : if the blaster hits vehicle/installations it'll do 100% damage on it. If it hits infantry, it'll 33% (1/3) of its damage.
There are no way of escaping a large blaster once it has barely touched you. You just get obliterated even by the militia version...
WON'T YOU PLEASE TAKE ME HOME !
-Sequal Rise
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Sequal's Back
Dead Man's Game
779
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Posted - 2015.08.02 01:28:00 -
[2] - Quote
Georgia Xavier wrote:Well if you can survive a tank shell to the face then nerfing the blasters would make sense. I mean come on its a tank, you're not supposed to be able to survive an encounter with it unless you're prepared ISKs shouldn't buy invicibility and super powers.
Plus, it's a game.
WON'T YOU PLEASE TAKE ME HOME !
-Sequal Rise
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Sequal's Back
Dead Man's Game
780
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Posted - 2015.08.02 01:37:00 -
[3] - Quote
Georgia Xavier wrote:Sequal's Back wrote:Georgia Xavier wrote:Well if you can survive a tank shell to the face then nerfing the blasters would make sense. I mean come on its a tank, you're not supposed to be able to survive an encounter with it unless you're prepared ISKs shouldn't buy invicibility and super powers. Plus, it's a game. Just because it's a game doesn't mean it shouldn't make any sense. Why with that logic Why not just give infantry pure immortality because "it's a game" I've never said such things. Don't play the fool please, you perfectly understood what I mean.
Large blasters are definitly overpowered against infantry and they need to have their damage (on infantry) reduced by a lot.
You've not been playing dust as an infantry player for a while if you think I'm exagerating this.
WON'T YOU PLEASE TAKE ME HOME !
-Sequal Rise
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Sequal's Back
Dead Man's Game
782
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Posted - 2015.08.02 01:52:00 -
[4] - Quote
Georgia Xavier wrote:I've been killed by blasters many more times than I can count and sure it's frustrating but man it makes absolutely no sense for a tank to do no damage to infantry reasons because it's an anti infantry weapon mainly. The Rails is the anti tank weapon. I know.. so reduce their base damage. They are just too high. I'm just looking for a way to make them still viable against other tanks / installations while reducing their damage on infantry cause they are way too high. Agreed that they are anti infantry weapon, but for balance's sake they need a damage reduction.
WON'T YOU PLEASE TAKE ME HOME !
-Sequal Rise
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Sequal's Back
Dead Man's Game
785
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Posted - 2015.08.02 10:10:00 -
[5] - Quote
DeadlyAztec11 wrote:I understand where you are coming from. I'm a veteran AV player. I was dedicated AV way before Commandos were ever a reality. I had Prototype Swarm Launchers before most people even knew they existed.
That said, AV is very balanced right now. It's true that Madrugars are very difficult to kill, though there are definitely cost effective ways of killing them. Skill into either Swarm Launchers or the Plasma Cannon, skill into AV grenades, skill into AV grenades and get a militia Minmatar Scout. Sneak up behind that SOB, plant the explosives, throw all three advanced packed AV grenades, shoot him as many times as you can with your AV light weapon and activate the remote explosives when he is out of sight.
If he is more of a hit and run type of player then get a forge gun and AV grenades. Find a good vantage point and given him hell.
I highly recommend going for a high strafe suit with a cardiac regulator and a Complex Myofibril Stimulant if you really want to dance. I don't think we've ever played together Astec, because I'm the one tryhard who'll do anything to put that tank down. I have maxed swams prof 4 with commando mk.0, maxed PLC with fast scout and REs and still these things are completely unefficient against the actual tanks.
I've been doing what you are telling me and it used to work. But now the large blasters are way too powerful to try anything. It's not balanced at all.
1 guy in an expensive tank shouldn't need 3-4 GOOD AV players to kill him. That's what balanced is all about and that's the main problem with Av vs Vehicles. Vehicle players think they should be invincible "because they are in a goddam tank" so they QQed to get a buff. CCP f*cked up again and now madrugars are back to be these unkillable death machines.
@Celestia : I'm not stupidly rushing tanks. I do everything to avoid them and get them at range. But even at 100m these Large blasters will suck the life out of you in 2 shots !
On the teamwork part, how am I suppose to win the match if my 4 man squad (who's 99% of the time the only one playing) goes AV with still little chances to get that tank down? Who's gonna take care of enemy infantry?
WON'T YOU PLEASE TAKE ME HOME !
-Sequal Rise
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Sequal's Back
Dead Man's Game
805
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Posted - 2015.08.04 22:44:00 -
[6] - Quote
Spkr4theDead wrote:Sequal's Back wrote:As an infantry player, large blasters are destroying my suit in 1 second no matter how much HP it has. This seriously has to stop.
One Madrugar Gv.0 is enough to screw up the whole game on certain maps just because it's almost invincible AND whenever you try to take it down with AV, it kills you in a blink of an eye.
I'm sick of this BS.
Now I understand that they may not be OP against other vehicle so reducing their damage according to infantry would make them useless against anything else. So just do one simple thing : if the blaster hits vehicle/installations it'll do 100% damage on it. If it hits infantry, it'll 33% (1/3) of its damage.
There are no way of escaping a large blaster once it has barely touched you. You just get obliterated even by the militia version... Sounds like someone doesn't know what AV is supposed to do. It's not a vehicle problem, it's a "I won't take care of the problem" problem, and a "someone else needs to do it or I'll go on the forums and cry about it." I killed you in and outside your tank so many times and you dare bringing your fa ggot face in my thread to say that. GTFO.
If no one else do it, I use my commando fit and do it. But 1 guy is completely useless vs 1 guy in a tank with them blasters.
Breaking Stuff said something really true: tankers pay so much for their tank that they have to be OP or it's unfair for them. But that's not a good solution for balance! Tanks should be hardly nerfed, and cost the same price than any other suit. So if one guy goes AV he could kill him just as an AI player kills infantry.
Now please Breaking stuff and Adipem, stop fighting :)
Ps: D1ck.. te sbundo.
WON'T YOU PLEASE TAKE ME HOME !
-Sequal Rise
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