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Summa Militum
Art.of.Death
552
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Posted - 2015.07.28 08:30:00 -
[1] - Quote
Overtime I have read certain things on the forums and have heard people say certain things in squad chat and chat channels that have given me the impression that a lot of people in this game do not like solo players. It seems there is a stigma tied to blueberries and that most people assume they are completely useless.
I am curious about how true this view is amongst the playerbase, to what extent, and why.
What are your thoughts on solo players? How beneficial do you think solo players are to a match? |
DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.28 08:34:00 -
[2] - Quote
Solo players make up the majority of Dust Players by an extreme margin and are integral to keeping the game populated.
Also, nor all solo players are useless. Many, such as myself, are veterans who prefer the challenge of having no squad.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
25
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Posted - 2015.07.28 08:40:00 -
[3] - Quote
There's no problem with solo players as long as they're actually trying to play the match.
If half your team is composed of assorted solo randoms who appear to be asleep in the redline, that is a problem. Unfortunately this is depressingly common.
CPM2 candidate
Gallente Guide
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Thor Odinson42
Negative-Feedback
6
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Posted - 2015.07.28 08:41:00 -
[4] - Quote
DeadlyAztec11 wrote:Solo players make up the majority of Dust Players by an extreme margin and are integral to keeping the game populated.
Also, nor all solo players are useless. Many, such as myself, are veterans who prefer the challenge of having no squad.
It's now more of a challenge to be in a squad with the MM. It guarantees that you get 12 window lickers on your team. |
Summa Militum
Art.of.Death
552
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Posted - 2015.07.28 08:48:00 -
[5] - Quote
Thor Odinson42 wrote:DeadlyAztec11 wrote:Solo players make up the majority of Dust Players by an extreme margin and are integral to keeping the game populated.
Also, nor all solo players are useless. Many, such as myself, are veterans who prefer the challenge of having no squad. It's now more of a challenge to be in a squad with the MM. It guarantees that you get 12 window lickers on your team.
I don't know what a 'window licker' is but it seems you might match my observation. |
DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.28 08:49:00 -
[6] - Quote
Summa Militum wrote:Thor Odinson42 wrote:DeadlyAztec11 wrote:Solo players make up the majority of Dust Players by an extreme margin and are integral to keeping the game populated.
Also, nor all solo players are useless. Many, such as myself, are veterans who prefer the challenge of having no squad. It's now more of a challenge to be in a squad with the MM. It guarantees that you get 12 window lickers on your team. I don't know what a 'window licker' is but it seems you might match my observation. Ha! Got'hiiiim!
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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PARKOUR PRACTIONER
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
3
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Posted - 2015.07.28 08:51:00 -
[7] - Quote
Depends on the experience of the soloist. Rather have 15 other people that are solo but know what there doing/have experience, then a que-sync of 15 other players that suck, sit & complain about every little thing, just generally bad vibes & sloppy teamwork.
I solo about, 97% of the time. Love it, plus not good with others. Its a challenge that has you rely completely on yourself, not being carried but anyone, have your own rules & objectives. That's why i like the scout so freakin much. Its a soloist dream, but can coordinate with others if need be.
Thing is, you might be the only soloist on your team that knows what your doing. In return, players that are new, dont know about uplinks or AV or know what a moving cloaker looks like, counters to things etc. So you may find yourself with the most WPs, going positive, trying to be everywhere at once, its a lot on a solo player.
But if you can handle that you can handle anything. I'm personally playing MFW solo. (sidenote: 8man squads are perfect for FW, i dont see a need for teamdeploy, soloist want to play FW too)
PSN Sil4ntChaozz
Minja Knifer Ganja Shotgunner CalAssault Sniper Minmando & Galmando hopeful Imperial Marksman
PARKOUR
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Thor Odinson42
Negative-Feedback
6
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Posted - 2015.07.28 08:58:00 -
[8] - Quote
Summa Militum wrote:Thor Odinson42 wrote:DeadlyAztec11 wrote:Solo players make up the majority of Dust Players by an extreme margin and are integral to keeping the game populated.
Also, nor all solo players are useless. Many, such as myself, are veterans who prefer the challenge of having no squad. It's now more of a challenge to be in a squad with the MM. It guarantees that you get 12 window lickers on your team. I don't know what a 'window licker' is but it seems you might match my observation.
Window licker would be the dude that's never left the turret in the ground spawn while your team is getting redlined. Or sniping, but the enemy team is still camping every rooftop on the map. |
Tesfa Alem
Death by Disassociation
1
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Posted - 2015.07.28 09:02:00 -
[9] - Quote
i dont mind solo players in game and honestly no one can tell which blueberry is solo or not. Plenty of mixed corp squads. I was running with mostly savage bullet yesterday, look like a solo player on paper, when i was running in a squad in reality.
The only thing that grinds my gears is when solo players come on here and complain about teamwork iz OP.
Teamwork should not be forced on anybody, for sure. But you have to recognize that its a team based game. Every thing has an advantage as a tem, be it madrugars > marduks, or incubus + gunners being more effective than just an incubus.
Redline for Thee, but no Redline for Me.
"I sometimes wonder why I share stuff "- CCP Rattati
vote Tesfa for CPM2
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xavier zor
1
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Posted - 2015.07.28 09:04:00 -
[10] - Quote
Shield tanking almost as hard as solo victories |
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CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3
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Posted - 2015.07.28 09:07:00 -
[11] - Quote
I just wish as a solo player there was some basic way to communicate with the rest of the team except for trying to rally all 16 on to comms. Many of us don't always utilise comms, but that's not to say that we cant have a bit of organisation.
Even simple "Go here" - "Enemy tank / infantry spotted over there" commands would be lovely.
"Madness how we turned our common-ground into a battle-ground.." - Essa
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Larkson Crazy Eye
WarRavens RUST415
130
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Posted - 2015.07.28 09:51:00 -
[12] - Quote
Eh some times team work is over rated. People take lone wolfs for granted a lot of the time and now that full team deploys are possible in PC and very easy to qsync with 8 man squads in FW people forget about them. They wonder why the little things they ignore are no longer done. Stuff like hacking the home point, pushing the outer points, switching to AV to take out that tank or drop ship etc.
They are used to playing with solo players that do all that stuff, switching fits on a dime, or every death lol. Instead you get a 'team' that sits on the points, does what ever their squad leader says and generally lack flexibility. I've been in a lot of teams with great players but you put them together and you tend to loose. Especially if a big hard case is the 'leader'. The kind who tells every one else to shut up and do what their told. Threatens to kick people if they don't follow orders, blames people for not doing what he says if they happen to lose etc.
Most the time I actually do worse on a team. Then again I mostly run as a logi. If your on a team they expect you to be their personal logi and follow them around even they don't need any reps, ammo, etc. If they die while your reping a blue berry you get yelled at lol for abandoning your post.
Which seems to be the general feeling towards blue berries. Give them nothing, don't risk your life to pick them up or heal them but complain if they fail to pick you up.
That said unless I'm trying to grind out bonus SP for the week in one big setting I try to run with a squad just for the conversation. I don't think it particularly helps my team win any more than not, but it helps keep things fun in dull matches and long que times between battles. |
Jack Boost
Zarena Family
906
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Posted - 2015.07.28 10:11:00 -
[13] - Quote
Communication is good, but more important thing is awareness of battlefield. If team/squad commander can utilize it - this team will rock ground. But most casses commander is 'blocked' by communications/ order giving at very small area.
As solo player I must be focus far more.
There is example from yesterday random domination with piramid. Seams be normal as always. You join match, reds squads got havoc and you seams 'loose' again. But... 0 min: Start game - I remove- turrets. Blue are fast .. but not fast to get point. They have hard fight for CRU a top. Almost equal fight 5 min: I try remove CRU from equation. Last shot .. blue take CRU. Now problem starts as blue spawn at top .. reds slaugter them. 10 min: Red 80 clones, blues 60 and droping. 1/3 armor left on MCC. Red taking vehicles to happy clebrating easy win... They lost 2 tanks (blue take one) and 'angry' incubus. I end removing CRU at top. Confusion and little quiet battlefield at red side. In meawhile blue take and secure point. 15 min to the end: Blue succesfuly deffend point... and win 1:0 in clones.
There was something magic. Without verbal communication you and I (we) help each other and without any words we know what to do and all have own part in this match there.
Final score half blue team 1k+ WP (most of average players) Red team: first plce slayer with 38 klis 3k + wp 2-3 about 1 to 2k wp. rest under 600 (Seams one squad of protostompers, rest average)
Now tell me, where was more 'teamwork'? They loos because of 'turn of dice'? Or just they feel win from the start and this lead to fail?
Not much time left...
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Moe Lester III
Positive-Feedback.
98
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Posted - 2015.07.28 10:18:00 -
[14] - Quote
I usually play by myself. Most of my friends stopped playing long ago. You dont have to be in a squad to be effective. You can move around with your teammates and help each other out without being in a squad. A well placed OB can be the difference between a win and a lose though. Team work really makes this game better
Redrum rectum
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I-Shayz-I
I----------I
6
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Posted - 2015.07.28 10:22:00 -
[15] - Quote
I've been in this corp for over a year and a half now.
All you need to do is have a good assortment of chat channels and you can play with anyone without being "judged" just because of the corp you are in.
That was the main reason for going solo. I'd rather squad up with newer players and help them earn a win than just protostomp with a group to win easily.
7162 wp with a Repair Tool!
--
Vote for Cross!
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BLOOD Ruler
Kameira Lodge Amarr Empire
2
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Posted - 2015.07.28 10:25:00 -
[16] - Quote
Lone wolves who actually do their job and help the team to victory are vital. if everyone was a team player, the very minute the team is gone they are alone.
In conclusion, if they were to relied entirely on our team too much we would be worthless solo.
My tactics make me an okay Lone wolf, I rank myself 7-8/10
No Escaping Reason, No Denying Purpose
For We Know Without Purpose We World Not Exist
The Purpose Of Life Is To End
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TheD1CK
Dead Man's Game
2
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Posted - 2015.07.28 11:06:00 -
[17] - Quote
It depends on the players and what they choose to do in a match, for both solo or squad play
You may have a solo player performing a role for the teams sake, or also for their own and you do not know until your dead, and none of your team will co-ordinate a push on the objective, so 15mins of redline begins.. so it depends on the gamer
Squads, again you may have a chill squad, derping about and pushing objectives, or you may get a bunch of tryhards holding hands with their groupies zerging anything that moves, this imo is the worst example of squad play in Dust514..
but dat K/D yo
As a squad leader mostly, I enjoy playing solo for having no ties to the team and saving my own skin 'why die for blueberries?' don't get me wrong I'll push the point and for the team but if they are not doing it - gtfo. While in a squad, you tend to clear things for your team, make the objective pushes and control the map which takes more effort than doing your own thing.
It's hard to call, as it depends on the players attitude or alcohol consumption in any battle
I do think Dust would be better with MORE squad play, why do you think the stomping tryhards get away with it?
Trainwreck forum posting prof.5
Sorry I am too busy to come to the phone right now, I am actually playing the game.
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hold that
Capital Acquisitions LLC
830
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Posted - 2015.07.28 11:06:00 -
[18] - Quote
eryone should have scanners so solo players suck |
xavier zor
1
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Posted - 2015.07.28 11:12:00 -
[19] - Quote
hold that wrote:eryone should have scanners so solo players suck
scanners are for players who need crutches |
LT SHANKS
You In The Nutz
6
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Posted - 2015.07.28 11:12:00 -
[20] - Quote
I'm a solo player, I don't squad or have any chat channels, and I'm pretty darn awful at this game despite the amount of time I've played and the amount of SP I've accumulated. Hell yeah! |
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hold that
Capital Acquisitions LLC
830
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Posted - 2015.07.28 11:19:00 -
[21] - Quote
xavier zor wrote:hold that wrote:eryone should have scanners so solo players suck scanners are for players who need crutches
yeah but the game demands it |
Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
1
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Posted - 2015.07.28 11:23:00 -
[22] - Quote
3 types of solo players.
Me-type- we actually do stuff. We kill the most, get those hack, push the enemy away, keep killing. We usually get top 5 on scoreboards after a battle.
Next there's the useless solo players. If they see people like the one above doing lots of work, let's say the objective is free to hack, THEY WONT FREAKIN HACK IT they will try To "support you" when you are good alone, hence why you are Playing solo
The third are stupid and useless snipers they try to redline and just play to get kills and stuff. They do t care much about anything.
CEO of 48SOF
Twitter-@48SOF
Scout/Assault GK.0
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LOL KILLZ
LOS INADAPTADOS
273
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Posted - 2015.07.28 12:11:00 -
[23] - Quote
xavier zor wrote:hold that wrote:eryone should have scanners so solo players suck scanners are for players who need crutches Put a scanner on a Nove Knifer and you will fall in love
\0/
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CrotchGrab 360
1
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Posted - 2015.07.28 12:31:00 -
[24] - Quote
nothing wrong with solo players, the problem is people in groups officer stomping the living daylights out of MLT people in the redline.
solo players, if they do well, can be commended if their team didn't put them on their back however there is NO ACHIEVEMENT in running around with your proto buddies scanning everyone and repping each other.
Play how you want, whatever, but anyone who complains about solo players is just complaining about that one person who keeps killing them who they can't justify because they don't have a well-known corp tag attached to them.
Some people are only good in a group, and worthless without scans and reps and backup. The reason they dislike solo players is because they know full well they couldn't perform as good as that person outside of a group.
Being in a group being security but also laziness, the solo players who are decent are the true warriors of DUST. |
Sicerly Yaw
Corrosive Synergy No Context
718
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Posted - 2015.07.28 12:40:00 -
[25] - Quote
xavier zor wrote:Shield tanking almost as hard as solo victories
I do both, neither are really that hard, challenging compared to armor maybe but not hard
click here if you are making a new account and want some free BPO's
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Adipem Nothi
Nos Nothi
12
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Posted - 2015.07.28 13:51:00 -
[26] - Quote
Summa Militum wrote: What are your thoughts on solo players?
Each and every player online is good for Dust.
Shoot scout with yes. - Ripley Riley (for CPM2)
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Mobius Kaethis
Molon Labe. RUST415
2
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Posted - 2015.07.28 14:11:00 -
[27] - Quote
I think the difference we need to define here is he one between players who don't squad up and those who treat the game as a solo experience and see no need to interact with their team mates. Not squadding is totally fine but treating a match like a solo-sit-and-spin experience where you make no attempt to work with or support your team mates results in a poorer gameplay experience for the rest of the community. This later play style has been as detrimental to the dust experience as photo/officer stomping new players.
Now with more evil.
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Bradric Banewolf
D3ATH CARD RUST415
1
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Posted - 2015.07.28 14:20:00 -
[28] - Quote
Thor Odinson42 wrote:Summa Militum wrote:Thor Odinson42 wrote:DeadlyAztec11 wrote:Solo players make up the majority of Dust Players by an extreme margin and are integral to keeping the game populated.
Also, nor all solo players are useless. Many, such as myself, are veterans who prefer the challenge of having no squad. It's now more of a challenge to be in a squad with the MM. It guarantees that you get 12 window lickers on your team. I don't know what a 'window licker' is but it seems you might match my observation. Window licker would be the dude that's never left the turret in the ground spawn while your team is getting redlined. Or sniping, but the enemy team is still camping every rooftop on the map.
I hate that guy! The sniper! What the **** is he shooting at if not the guys on the roof? I'll see repeated enemy sniper kills, but the 5 snipers on my team have failed to counter?! It's faster for me to get a scout and hunt them down smh?!
Window lickers explains the large majority of players. No one cares if you're not in squad, or even on comms. I'm in squad all the time, and alot of times I don't speak at all! I can still hear when my squad needs help. I still play WITH the team! The problem so many have with solo players is the uselessness.
Fill a role for crying out loud! All to often I see blues run by a guy on their team getting ambushed by 3 enemy. They just keep going like it didn't happen?!
Most solo players also often play solo roles. Forge gun from the redline, sniper from the redline, rail tank from the redline, etc. All from the ******* redline! They are never link spam for the team, scan logi, marduk with blaster pushing the zerg back, scout rush for hacks, commando with support by fire, ads missiles, etc. They seem to always be some redline camping tool whose probably doing more harm than good.
How do you snipe solo? Where's your down range feedback coming from? How do you know what targets are most critical to take out? You might not see the mass driver from your redline angle that's on the roof terrorizing the point! Alot of solo snipers don't move around to get the essential targets. Whatever they can't hit from the redline is your problem, and they don't care.
I never see solo players bring the much needed heavy to the fight! Everyone talks bad about ktb, but when ktb played solo atleast he pushed ftw!
"Anybody order chaos?"
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Alcina Nektaria
KILL-EM-QUICK Rise Of Legion.
68
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Posted - 2015.07.28 14:47:00 -
[29] - Quote
SOME solo players are fine. However I find when there are too many solo players (especially those who don't know good tactics and who don't check their maps). This ends up causing a lot of disarray. I have seen times where solo players will stay by the majority (in skirmish situations) instead of going and trying to take other objectives.
At the same time, I have seen solo players smart enough to actually go attack objectives and because they didn't have anyone watching their back they got slaughtered.
There have also been times where when there are too many people on an objective, I will myself go elsewhere or have my squad follow me elsewhere and then the entire grouping I was trying to leave in the first place follows, leaving no one to guard the point we just took.
This happens more often than not, I'm afraid.
KEQ Diplomat
Gallente Loyalist ... Come at me bro.
A grenade to the head will most certainly get you dead.
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Alcina Nektaria
KILL-EM-QUICK Rise Of Legion.
68
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Posted - 2015.07.28 14:53:00 -
[30] - Quote
xavier zor wrote:hold that wrote:eryone should have scanners so solo players suck scanners are for players who need crutches
Having a scanner isn't a crutch, it's a tactical approach that lets you know where your enemy is so that you can plan ahead. Passive scans + active scans are supreme
KEQ Diplomat
Gallente Loyalist ... Come at me bro.
A grenade to the head will most certainly get you dead.
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