Private Part's
sticky green's
33
|
Posted - 2015.07.23 12:36:00 -
[1] - Quote
First of all I would like to welcome you to Dust and the wonderful world of Domination.
Spawn campaign I do agree it's a deplorable tactic the lowest of the low, but it even has it's merits if trying to win the game by depleting the enemies clone reserves. Now that I said that I'll give you some advice on how to avoid getting repeatedly spawn camped. 1. If you spawn in the middle of a red circle jerk don't spawn there "It's a trap".
2. Actuall take a few moments before spawning onto the map, watch what happens when a blue spawns there if they wink out you probably want to reconsider.
3. Watch the kill feeds if your teams dropping like flies then the mcc, red line are your friends for safe deployment well most of the time their are a few exceptions where the mcc is your only option for safety but that's extremely rare.
4. Don't spawn directly on the front line unless your team's face stomping the opposition.
5. Use out of the way links most blues only use these if it's the only way to escape a redline slaughter so red's will destroy them pretty consistently.
6. The red line normally has 3 different areas where you can spawn in use the farthest from the Red line if you're desperate.
7. When red lined do not head to where all the blues are gathered again this is a trap they have been herded there for the slaughter don't be another one of the sheep.
Now some tactics when playing with an incompetent team. 1. Use them as bait (use your imagination)
2. Flanking/positioning is your friend you can rack up a fair amount of kills on the enemie before a group of them will tear themselves away from all the free kills to deal with you.
3. Place uplinks in strategic areas help get your team back on the field and split up the enemy.
4. Dampener's, cloaks, indirect routes will increase survivability use them.
5. Hacking, when you hack it's announced to everyone in game what object is being hacked use this to draw the enemy away from your team or setting up a new front from which your team can fight (that requires a cru or multiple uplinks).
When your team is mentally challenged, ignorant about what's going on in the game at the time and allowing themselves to be victimized or its a 6 v 16 situation then it's no longer about winning the objective. The game has changed now your goals should be to garner as many wp as possible, come out of the match with positive isk, cost the enemy more isk than the match was worth. Losing proto suits can get costly and you can force them to gear down and try to f up there kdr I know it's just a vanity stat but it'll make the twats rage.
|