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[Veteran_Commsnipes16]
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Posted - 2012.06.10 23:10:00 -
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I feel like I get a ton off kill assists and would like to see them on the scoreboard.
And while we're at it, might as well add in ISK earned, hack points, SP earned. |
[Veteran_Alpha SnakeBlood]
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Posted - 2012.06.10 23:13:00 -
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Id preffer if it implemented it a bit more like kill boards in eve where all people involved in a kill were credited with it it would actualy promote team work in my opinion as even the kill w***es will have a advantage of near team mates at least and "but they will steal my kills" |
[Veteran_Baal Roo]
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Posted - 2012.06.10 23:16:00 -
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Heck, not just kill assists. I want info on total installation hacks, total support points earned, time driving vehicles, time in turrets, etc. A nice cross section of information to show who did what beyond just simple K/D. IThis is my first week playing, but it became abundantly clear to me pretty quickly that this game is far too tactical and objective based to really glean much info in regards to who is actually being useful in-game off of K/D. I've already been in a few games where we got slaughtered in regards to K/D but still pretty handily won the encounter by focusing on communicating and achieving the objectives. |
[Veteran_Ignatius Crumwald]
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Posted - 2012.06.10 23:22:00 -
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I think a Total Damage and Total ISK+/- stat which would include the cost of things you hacked, would trump any raw assist or hack stat.
If this a game of larger consequences then it's going to need some larger stats. |
[Veteran_Killerpoodle1]
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Posted - 2012.06.10 23:32:00 -
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oooh I love socre! (sorry typos amuse me)
on topic. I'd prefer it to show K/D with score from all the ways of earning war points. Like baal roo said except one score.
Only having K/D show up wont help come release when the Cod kids get their hands on this game. |
[Veteran_Jaxx Blake]
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Posted - 2012.06.10 23:48:00 -
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How about we drop the K/D score altogether and show just War Points earned.
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[Veteran_Baal Roo]
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Posted - 2012.06.10 23:49:00 -
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Killerpoodle1 wrote:oooh I love socre! (sorry typos amuse me)
on topic. I'd prefer it to show K/D with score from all the ways of earning war points. Like baal roo said except one score.
Only having K/D show up wont help come release when the Cod kids get their hands on this game.
Exactly, the less emphasis on K/D the better. If possible, I'd like to see K/D jammed 3rd or 4th in line to sort of demonstrate that it's only a single component to being effective. Any way K/D can be de-emphasized should be welcome. FPS players love to brag, and anything to shift the bragging away from KD and towards things like "Man, we totally dominated on controlling those turrets" or "Heck yeah, look at how many more support points we had" is very very welcome.
Jaxx Blake wrote:How about we drop the K/D score altogether and show just War Points earned.
even better, but unlikely |
[Veteran_Clover PsyKoz]
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Posted - 2012.06.11 00:23:00 -
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I agree with all of this. More stats shown. |
[Veteran_Orin Fenris]
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Posted - 2012.06.11 00:44:00 -
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in time, my fellows, in time. Currently I'm sure they are busy just getting the game ready for launch, let alone trying to cram more features in that are not necessarily critical to that goal.
However, CCP have stated that they hope to have killboards available soon, and I can say without a shadow of a doubt that Killmails will be a part of dust "eventually".
The sooner the better though, amirite? :P |
[Veteran_Alerion King]
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Posted - 2012.06.11 01:14:00 -
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I like everything above this!!!!!
The more teamwork is emphasised the better this game will be!!! |
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[Veteran_Gollag Trollum]
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Posted - 2012.06.11 02:04:00 -
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I agree, K/D stats encourage lone wolves and spawn camping, people will try to find ways to grind their K/D ignoring objectives and team play.
People will want to show of their stats, there should be a way to reward the other stats.
I for one, am some times tempted, when I see an enemy in the distance to go after him when I could go after an objective or group up with the team, just because I'm thinking THAT kill will look good in my K/D (and I have a lousy K/D ratio)
But then again, I'm saying this because killing is not my strong suit, better players will mainly want K/D stats to show off their ultra PvP skills, which makes their epeen bigger.
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[Veteran_Commsnipes16]
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Posted - 2012.06.11 02:13:00 -
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The real problem is that the scoreboard is in order of kills right now, emphasizing that kills are the most important. It should be changed so someone with 3 hacks x 50 points will be ahead of someone with 2 kills x 50 points. |
[Veteran_Hazma Dictace]
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Posted - 2012.06.11 02:24:00 -
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Commsnipes16 wrote:I feel like I get a ton off kill assists and would like to see them on the scoreboard.
Yes a place to see full stats and how much they were worth and how we come to earn what we earn in SP's and XP would be awesome. And while you are at it, make our death info [top roght after a kill or being killed] whether we (assault rifle)ed someone or vice versa, let it stay on-screen a bit bigger/longer so we can see it better in order to exact our revenge! |
[Veteran_Ren Vex]
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Posted - 2012.06.11 03:16:00 -
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Putting my voice in for less emphasis on K/D.
Please show points/score either as well as kd or instead of kd. Not showing points is basically a spit to the face of any support role player. |
[Veteran_Ely Enkouyami]
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Posted - 2012.06.11 03:23:00 -
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I like the Battlefield way of handling this problem: Have points be the main stat for leaderboards. Give points for now much damage done to a person regardless of it's a kill or an assists; if person 1 takes down 90% of someone's health and person 2 takes down the remaining 10%, then the first person will get 90 points and an assist and the second person will get 10 points and a kill.
This way is more fair and de-emphasizes KDR. |
[Veteran_Rhadiem]
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Posted - 2012.06.11 04:07:00 -
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Remove K/D altogether.
Post ISK gain/loss, war points, revives, assists, etc.
I really want to see huge losses in isk from those who use pricey setups and die repeatedly in them ;) |
[Veteran_Commsnipes16]
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Posted - 2012.06.11 06:19:00 -
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Jaxx Blake wrote:How about we drop the K/D score altogether and show just War Points earned.
But then the elitist e-peen players will be sad :( We wouldn't want that! /sarcasm |
[Veteran_TheAmazing FlyingPig]
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Posted - 2012.06.11 06:43:00 -
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Rhadiem wrote:Remove K/D altogether.
All of my internets to this.
This isn't about who gets the most kills. You went 71/0? Great. How many objectives did you take? 0? Thanks for nothing, enjoy your ungodly SP. |
[Veteran_Azure Horned Wolf]
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Posted - 2012.06.11 08:36:00 -
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I agree with what a lot of people are saying here. Scoreboard should show: -Total war points -Objectives taken -Revives -Hacks -K / D -Total damage dealt -Assists -Team spawns on one's drop uplink -Team ressuplies from one's nanohive -ISK gained / ISK lost
I am not a good killer, but I recognize that kills do play a big role, so I would not want K/D removed, but other things added (especially the overall WAR POINTS). Showing K / D only discounts the contributions of everyone else whose accomplishments were not about getting kills. |
[Veteran_Gollag Trollum]
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Posted - 2012.06.12 13:10:00 -
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Ely Enkouyami wrote:I like the Battlefield way of handling this problem: Have points be the main stat for leaderboards. Give points for now much damage done to a person regardless of it's a kill or an assists; if person 1 takes down 90% of someone's health and person 2 takes down the remaining 10%, then the first person will get 90 points and an assist and the second person will get 10 points and a kill.
This way is more fair and de-emphasizes KDR.
I think this method is pretty fair and it will remove complains about kill stealing.
And to reward grouping, players could get points for being close to the action, when somebody gets points, nearby players would get some points too, that would work when somebody is hacking and has a teammate defending him, they will both share a bit of their teammate's work.
Sometimes just being there can decide the battle, it's a meta game, sometimes more important than killing, the enemy might not attack the hacker if there's somebody defending. |
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[Veteran_Dewie Cheecham]
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Posted - 2012.06.12 13:22:00 -
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Or just "warpoints awarded".
That is a very important number for performance statistics. |
[Veteran_Sha Kharn Clone]
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Posted - 2012.06.12 16:53:00 -
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Sadpanda with sadface dropship pilot checking. WHY I NO GET POINTS AND STUFF.
But really dropship pilots dont get jack for rewards and they risk so much isk cos well everyone like blowing em out the sky as they should.
As master chief wud say "Wheeer is the lub... teh lub :( " |
[Veteran_Commsnipes16]
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Posted - 2012.06.15 03:08:00 -
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And it will also help players realize where their ISK and SP are coming from if you have the tally on the scoreboard. Right now I'm just taking objectives but only maybe top 3-4 for kills. I have no idea why I get the amount of SP I do. All I know is that getting high kills = high skill points but lots of hacks don't :s
I capture so much stuff and get the objectives but don't get as much as some nub that camps with the swarm launcher -_- |
[Veteran_Xocoyol Zaraoul]
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Posted - 2012.06.15 03:51:00 -
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Jaxx Blake wrote:How about we drop the K/D score altogether and show just War Points earned.
This would be ideal, rank the board by WarPoints.
After all, a guy who killed seven bunnies is not as important to me as the guy who hacked both Defense Relays, a CRU and killed two bunnies.
Also, maybe instead of deaths, also list "ISK Lost." |
[Veteran_Darius Ashran]
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Posted - 2012.06.15 04:04:00 -
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It would be nice to have more score related information about war points for sure.
Knowing how we earn and what we earn for etc .
The Assists would be nice to =D.
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[Veteran_Second Chiral]
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Posted - 2012.06.16 08:20:00 -
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You know, something as simple as how the score table is sorted by default could have a long term effect on how the game goes. If new players to the game judge their success by where they are on that table after the match, then sorting it by War Points (but also showing K/D) might lead to different community norms. Or not ... K/D is part of the universal FPS language ... |
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