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Thread Statistics | Show CCP posts - 0 post(s) |
HOWDIDHEKILLME
Second-Nature
728
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Posted - 2015.07.22 15:41:00 -
[1] - Quote
Last thing this poor game/server needs is more maps, weapons, skins, and tanks. Make it playable then improve it. |
DUST Fiend
17
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Posted - 2015.07.22 15:43:00 -
[2] - Quote
Which dev team with what resources do you think they'll do that with? |
DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.22 16:55:00 -
[3] - Quote
Lag is caused by a lot of things that CCP cannot control. One is a small player base. Also glitches and bugs are notoriously difficult to find and usually as difficult to fix.
There are not many things CCP can do.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Dewie Cheecham
Enlightened Infantries Special Planetary Emergency Response Group
697
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Posted - 2015.07.22 16:59:00 -
[4] - Quote
HOWDIDHEKILLME wrote:Last thing this poor game/server needs is more maps, weapons, skins, and tanks. Make it playable then improve it.
Actually, from what I can understand, the skins will help reduce lag and load times. Now they can use the same suit models, and "just" apply different skins and PG/CPU levels to them, greatly reducing the number of unique suits the game has to load. |
HOWDIDHEKILLME
Second-Nature
729
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Posted - 2015.07.22 17:00:00 -
[5] - Quote
DUST Fiend wrote:Which dev team with what resources do you think they'll do that with?
Obviously the no team currently interested in it |
DUST Fiend
17
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Posted - 2015.07.22 17:07:00 -
[6] - Quote
DeadlyAztec11 wrote:Lag is caused by a lot of things that CCP cannot control. One is a small player base. Also glitches and bugs are notoriously difficult to find and usually as difficult to fix.
There are not many things CCP can do. Please enlighten me as to how a small player base = lag?
O.o |
HOWDIDHEKILLME
Second-Nature
729
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Posted - 2015.07.22 17:09:00 -
[7] - Quote
DUST Fiend wrote:DeadlyAztec11 wrote:Lag is caused by a lot of things that CCP cannot control. One is a small player base. Also glitches and bugs are notoriously difficult to find and usually as difficult to fix.
There are not many things CCP can do. Please enlighten me as to how a small player base = lag? O.o
^^^^^this
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Stile451
Red Star.
399
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Posted - 2015.07.22 18:17:00 -
[8] - Quote
HOWDIDHEKILLME wrote:DUST Fiend wrote:DeadlyAztec11 wrote:Lag is caused by a lot of things that CCP cannot control. One is a small player base. Also glitches and bugs are notoriously difficult to find and usually as difficult to fix.
There are not many things CCP can do. Please enlighten me as to how a small player base = lag? O.o ^^^^^this I'm guessing players using the wrong server(such as players in Asia using the American servers).
CCP has done something on their end which caused lag to show up since the release of warlords. This is not network lag but a severe drop in fps. |
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