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Thread Statistics | Show CCP posts - 0 post(s) |
[Veteran_Ascythian]
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Posted - 2012.06.10 18:24:00 -
[1] - Quote
I don't think being able to destroy turrets that you own is currently possible. While infantry/vehicles may be susceptible to FF the tuurets don't seem to be. This means that conducting a kind of scorched earth policy is difficult. So say you capture the defenders missile launcher but you cannot destroy it to stop them from recapturing.
Personally I think you should be capable of demolishing your own turrets. |
[Veteran_xAckie]
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Posted - 2012.06.11 08:44:00 -
[2] - Quote
I like this idea. Perhaps with the ability to repair destroyed turrets if you have the correct skills/ character etc?
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[Veteran_Orin Fenris]
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Posted - 2012.06.11 09:33:00 -
[3] - Quote
I like how people think this, and friendly fire are good ideas, yet I still have idiot blue-dots pouring magazine after magazine into me, even though friendly fire is off. You'd think if the other person is just standing there taking your rounds in the face, they are friendly, so even with the bug where you can't see friendlies... you're just being stupid.
now let the same stupid people also blow up the turret i'm in? Griefing in EVE is lame, but at least there is concord to protect you there (At least in high-sec)
in DUST griefing could run rampant, and that isn't something I want to see. |
[Veteran_xAckie]
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Posted - 2012.06.11 09:37:00 -
[4] - Quote
what do you mean by griefing?
Yep, I like friendly fire. It makes the game more interesting and stops people from spraying and praying into a group by holding down R1. They have to aim and shoot.
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[Veteran_Heinikikin]
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Posted - 2012.06.11 11:55:00 -
[5] - Quote
+1. It would be a good thing sometimes while defending to destroy your own CRU. But take away getting sp/wp for it. |
[Veteran_Sha Kharn Clone]
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Posted - 2012.06.11 12:27:00 -
[6] - Quote
Simples just add a countdown timer some flashing red lights and make them have to hack/manully overide their own turrets etc.
perhaps even takes a skill and -1 of your demolitions to do so.
Also its kinda important to have a feature like this so spys/sleepers having somthign more to do than just relay intel on voice coms. |
[Veteran_SuperMido]
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Posted - 2012.06.11 13:10:00 -
[7] - Quote
The whole friendly fire thing is off now unfortunately. But once its turned on, I'm pretty sure not only team killing will be possible (which I'm excited for, maybe the heavies stop using Forge Guns against infantry when they start blowing up friendlies in the way), also team vehicle, turrets, anything basically will be destroyed by friendlies if they choose to. |
[Veteran_Kincate]
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Posted - 2012.06.11 13:31:00 -
[8] - Quote
When hit detection and the labeling system get fixed I will +1 friendly fire |
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