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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.07.16 17:19:00 -
[1] - Quote
Apologies to heavies.
This is just a brainstorm.
What would everyone think of modifying your spawn timer slightly depending on what size suit you are wearing?
Light frames: -5% spawn time Med frames: No change Heavy frames: +% spawn time.
Logically it would make sense, as moving more mass through a portal would be more difficult.
Thoughts?
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.07.16 18:21:00 -
[2] - Quote
I've amended the numbers.
No reason to punish anyone
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.07.17 14:30:00 -
[3] - Quote
This would also speed up the action a bit, a typical new player complaint.
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.07.18 04:38:00 -
[4] - Quote
Alena Ventrallis wrote:Technically speaking, the uplink is making a wormhole, so any mass is being transported faster than light. The timer is how long it takes to get a lock on that link to send you to it (I think)
What we do know about wormholes (Eve side) is they have a mass limit. Once a certain amount of mass goes through, they collapse. So what if we added something like that to links? You can spawn more light suits than you can heavy suits on a given link since heavies have more mass.
My philosophy is that you should always make the lore work around better gameplay.
Reducing spawn times for some suits would speed up gameplay (and open the door for more strategic options), which in my mind would help make Dust more fun.
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.07.18 15:33:00 -
[5] - Quote
Pokey Dravon wrote:I'm concerned that this innately implies that Heavy Frames are better suits and thus need a longer spawn time that Light Frames with a shorter spawn time.
I guess my question is, what purpose does this change serve?
This would simply reduce the average spawn in time for some players, speeding up the action.
Yes this is doing a favor for Light frames, but I don't feel it's game.breaking, nor a buff that would even be noticed
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Talos Vagheitan
Ancient Exiles.
2
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Posted - 2015.07.20 00:39:00 -
[6] - Quote
Pokey Dravon wrote:Talos Vagheitan wrote:Pokey Dravon wrote:I'm concerned that this innately implies that Heavy Frames are better suits and thus need a longer spawn time that Light Frames with a shorter spawn time.
I guess my question is, what purpose does this change serve? This would simply reduce the average spawn in time for some players, speeding up the action. Yes this is doing a favor for Light frames, but I don't feel it's game.breaking, nor a buff that would even be noticed I understand, but why do you want to add this change? I dont understand what the intended purpose is.
Not intended as anything too revolutionary.
I got the idea as I was spawning in during a pub match.
Every link near the objective was a 15 second timer, and I thought to myself "Is there anything I can do as the spawner to spawn in any quicker?". The answer was no.
I then thought "Should there be anything a player can do to decrease their spawn time?", and thought about the Lighter frames spawning in quicker idea.
After assessing the pro's and cons I came up with:
PROS:
- Speeds up the action (one of Dust's weaknesses) - Adds depth/strategic options (Do I spawn as a scout to get in that slight bit faster?) - Provides a slight buff to Scouts - Improves gameplay of scouts, helps them as 'infiltrators'. - More fitting if Scouts get in first anyways, so they can 'scout' the area before assaults. - The lore works (Or atleast we can easily BS around it)
CONS:
[...] [...] - Heavies might feel left out?
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