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Reallusion GrimSleeper
Need Permission to Die LLC
115
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Posted - 2015.07.12 08:39:00 -
[1] - Quote
I keep hearing people say that Serpentis skins are going to be removed from the game. sooooo, is this true? If it IS true, then how are we going to be compensated. I spent tons of money and keys with the sole intention on getting this skin and now you want to take it? wtf?
Give me 2 skill tree reset/refund things and I'll be fine with you taking it, but we need need to be compensated in one way or another if it's getting stripped from us.
click here for a FREE Staff Recruit Assault Rifle BPO + BOOSTER
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Veg Hegirin
DUST University Ivy League
87
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Posted - 2015.07.12 08:46:00 -
[2] - Quote
afaik there is/was a bug that gave people free serpent scout BPOs through the new progression thingie. They'll be removing those |
Maken Tosch
DUST University Ivy League
12
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Posted - 2015.07.12 08:54:00 -
[3] - Quote
Veg Hegirin wrote:afaik there is/was a bug that gave people free serpent scout BPOs through the new progression thingie. They'll be removing those
That is not what I heard. Last time I heard about this, someone said CCP was temporarily locking all APEX serpent scouts from trade until the situation has been rectified. Probably to isolate any suspicious ISK trails from the legitimate ones. I expect serpent scouts to be tradeable again once this is sorted out.
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DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.12 08:55:00 -
[4] - Quote
You are just being paranoid. It's one of side effects of element 115.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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deezy dabest
Evil Syndicate Alliance.
2
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Posted - 2015.07.12 09:11:00 -
[5] - Quote
The serpent situation is an ugly one.
Thanks to our flawed trade system some people are going to get seriously screwed over by this if those suits are removed. Many unsuspecting victims traded suits that they legitimately paid for or decent amounts of ISK. Since we only have gifting and not trade those transactions are not really tracked meaning they can not be reversed.
The only real option here is to change the IDs on those suits that were give out for free and make them never able to be traded. That is of course unless they want to seriously rage some people out.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.07.12 09:22:00 -
[6] - Quote
deezy dabest wrote:The serpent situation is an ugly one.
Thanks to our flawed trade system some people are going to get seriously screwed over by this if those suits are removed. Many unsuspecting victims traded suits that they legitimately paid for or decent amounts of ISK. Since we only have gifting and not trade those transactions are not really tracked meaning they can not be reversed.
The only real option here is to change the IDs on those suits that were give out for free and make them never able to be traded. That is of course unless they want to seriously rage some people out.
Actually, everything is tracked on CCP's end. All items and ISK that change hands are tracked and recorded directly by the Tranquility Live server. Therefore CCP has direct access to who traded what to who. If they have to, they can look as far back as a few months assuming they keep such records for that long.
Eve Online operates under the exact same system and that means every transaction in Dust can be reversed. They have done it before and they have no problem doing it again.
PS: Tranquility is basically Eve Online's Big Brother.
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deezy dabest
Evil Syndicate Alliance.
2
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Posted - 2015.07.12 10:00:00 -
[7] - Quote
Maken Tosch wrote:deezy dabest wrote:The serpent situation is an ugly one.
Thanks to our flawed trade system some people are going to get seriously screwed over by this if those suits are removed. Many unsuspecting victims traded suits that they legitimately paid for or decent amounts of ISK. Since we only have gifting and not trade those transactions are not really tracked meaning they can not be reversed.
The only real option here is to change the IDs on those suits that were give out for free and make them never able to be traded. That is of course unless they want to seriously rage some people out. Actually, everything is tracked on CCP's end. All items and ISK that change hands are tracked and recorded directly by the Tranquility Live server. Therefore CCP has direct access to who traded what to who. If they have to, they can look as far back as a few months assuming they keep such records for that long. Eve Online operates under the exact same system and that means every transaction in Dust can be reversed. They have done it before and they have no problem doing it again. PS: Tranquility is basically Eve Online's Big Brother.
Sure it is tracked but there is no way to say this item was sent in exchange for this item.
In Eve everything item wise is done through contracts which means if there is an exchange in both directions it is tracked as one transaction. Oh and lets not forget that before now on Tranquility there was no mechanic that allows items to be sent between different stations. With that being said none of us can really say what functions of Tranquility apply here.
Basically there is no system in place that players can even trade X item for Y item so tracking that and reversing it so that unsuspecting players do not get boned is impossible.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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General Mosquito
Fatal Absolution Negative-Feedback
69
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Posted - 2015.07.12 13:38:00 -
[8] - Quote
deezy dabest wrote:
Sure it is tracked but there is no way to say this item was sent in exchange for this item.
In Eve everything item wise is done through contracts which means if there is an exchange in both directions it is tracked as one transaction. Oh and lets not forget that before now on Tranquility there was no mechanic that allows items to be sent between different stations. With that being said none of us can really say what functions of Tranquility apply here.
Basically there is no system in place that players can even trade X item for Y item so tracking that and reversing it so that unsuspecting players do not get boned is impossible.
There are plenty of cases where you can make reasonable inferences based on a players actions.
Second, in Eve, not everything is done through contracts or the market. You can trade items in station to another player, you can even jettison items in space for another player to pick up. Both of these types of transactions are recorded as well.
So yes, we can say what types of recording are being done because it is standard practice on tranquility.
Remember when everyone got their double ISK from the second reset after Uprising 1.0? I know a lot of people who tried to launder money to their alts, and had no success. I also know a few others who smartly passed the buck, but it isn't in my interest to explain how that happened.
You can launder some ISK around, but as far as items, they can see all the movement. And I strongly doubt that people are thinking enough about how to hide the ISK trail when trying to cash in on a CCP mistake.
Also, how does an unsuspecting player get boned? Either someone traded the suits for ISK or they didn't, there isn't a middle ground here. No one accidentally sold one to someone.
General Butt Naked - Biomassed
The Attorney General - Biomassed when unbanned
Only 9 more alts to go.
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Joel II X
Bacon with a bottle of Quafe
8
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Posted - 2015.07.12 13:42:00 -
[9] - Quote
APEX Serpent Scouts that were redeemed through the Progression exploit will be removed from assets that had the bugged items.
Nothing is happening with Serpentis SKINs.
Scouts United
Gk.0s & Quafes all day.
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deezy dabest
Evil Syndicate Alliance.
2
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Posted - 2015.07.12 16:15:00 -
[10] - Quote
General Mosquito wrote:deezy dabest wrote:
Sure it is tracked but there is no way to say this item was sent in exchange for this item.
In Eve everything item wise is done through contracts which means if there is an exchange in both directions it is tracked as one transaction. Oh and lets not forget that before now on Tranquility there was no mechanic that allows items to be sent between different stations. With that being said none of us can really say what functions of Tranquility apply here.
Basically there is no system in place that players can even trade X item for Y item so tracking that and reversing it so that unsuspecting players do not get boned is impossible.
There are plenty of cases where you can make reasonable inferences based on a players actions. Also, how does an unsuspecting player get boned? Either someone traded the suits for ISK or they didn't, there isn't a middle ground here. No one accidentally sold one to someone.
So you are saying that CCP is going to go through every single person who has one of these suits and guess what they paid another player for it?
The unsuspecting player getting boned is the one who paid X amount of ISK or traded something for that suit that we are discussing being deleted.
Yes you are correct on the other aspects of Eve and those things being able to be tracked but those are still very different than the situation in Dust. I consider station trades to just be a version of the contract system but I did miss jett cans.
Remove NPC orbitals from FW. -- Fix orbital timers for Eve players assisting in Planetary Conquest.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.07.12 18:34:00 -
[11] - Quote
deezy dabest wrote:General Mosquito wrote:deezy dabest wrote:
Sure it is tracked but there is no way to say this item was sent in exchange for this item.
In Eve everything item wise is done through contracts which means if there is an exchange in both directions it is tracked as one transaction. Oh and lets not forget that before now on Tranquility there was no mechanic that allows items to be sent between different stations. With that being said none of us can really say what functions of Tranquility apply here.
Basically there is no system in place that players can even trade X item for Y item so tracking that and reversing it so that unsuspecting players do not get boned is impossible.
There are plenty of cases where you can make reasonable inferences based on a players actions. Also, how does an unsuspecting player get boned? Either someone traded the suits for ISK or they didn't, there isn't a middle ground here. No one accidentally sold one to someone. So you are saying that CCP is going to go through every single person who has one of these suits and guess what they paid another player for it? The unsuspecting player getting boned is the one who paid X amount of ISK or traded something for that suit that we are discussing being deleted. Yes you are correct on the other aspects of Eve and those things being able to be tracked but those are still very different than the situation in Dust. I consider station trades to just be a version of the contract system but I did miss jett cans.
The fact that CCP is able to track transactions made through jet canning is very telling of their ability to track almost anything in the server. But keep in mind that this is not as a result of wanting to address exploits in the system. That is only secondary to the actual cause of how CCP got this good at tracking.
The primary cause is RMT rings (real money trading) which is illegal in Eve Online and highly policed by CCP's dedicated security team. The Tranquility server is even programmed to detect these kind of illicit activities and red flag them for the security team to look into. CCP had to adapt in order to stay one step ahead of these RMT rings. PLEX made it easier for players to avoid RMT rings since it takes away the incentive to do so, but the team is always on alert. Over the years, they managed to perfect their tracking methods to the point where they can even connect two seemingly-unrelated accounts with an illegal activity and ban them accordingly. Many Bot users and RMT ring leaders have often found all of their accounts heavily banned or permabanned with assets and ISK confiscated even though only one account was doing the illegal activity. This is because CCP somehow found the connection.
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