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DJINN Jecture
Templar of the Glowing Blade
415
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Posted - 2015.07.05 06:21:00 -
[1] - Quote
I am so glad you didn't say "Pilot drops squad on asteroid with laser picks whilst shooting the roids with his mining barge".
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DJINN Jecture
Templar of the Glowing Blade
416
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Posted - 2015.07.05 19:33:00 -
[2] - Quote
This is an old idea that needs to be worked on, also port to PC.
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DJINN Jecture
Templar of the Glowing Blade
420
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Posted - 2015.07.07 19:58:00 -
[3] - Quote
Mobius Wyvern wrote:.. DJINN Jecture wrote:This is an old idea that needs to be worked on, also port to PC. I'm fairly certain this concept would work just fine on console, maybe even on the PS3 since we aren't even talking about expanding the player count any. The beauty of this concept is that it could be implemented with the limited assets we have available right now. What we have now doesn't work, adding more complexity and AI to the whole process isn't what I would call a workable situation.
As far as I am aware, the vast majority of Eve players (I came to this game from Eve) are reluctant at best to deal with what is called a "Console Kiddie" or young prepubescent teen who has downloaded the game to play for free from the PSN Store because it is F2P whereas they are paying monthly subscription fees, have ships that they have invested considerable amounts of time/money purchasing and fitting and other assets involved in their gameplay experience that benefit their play and groups they are involved in (thousands of individual player real life dollars in some cases).
This F2P model needs to drop for widespread acceptance from the Eve community and CCP knows this. So the Port to PC argument comes in, where it would remove the PSN Store from the mix and make it a viable product to merge, viable in the community's eyes and viable in CCP's eyes to charge a subscription to play.
I really don't care how many polygons a console can render, hardware updates as the game moves into the future development are straight up issues for any console, needing constant porting as game consoles change to the newer one (PS3 to PS4 for example) and the newest consoles are relatively quick in making it to market. PC on the other hand can get upgrades based on hardware needs rather than needing to be ported again it would be one port to PC and there it would stay ready for the next big update or whatever.
In addition to the benefit of hardware upgrades available being able to put both Eve and Dust on the same game launcher would remove the need to design a different launcher for the client side to access the server, or in other words more programmers available to work on one game rather than two, with a well rounded way to have ground and space combat coming from the merger.
I apologize if this makes some players disappointed that there likely will never be any integration (more than now) with Eve but based on reactions to my posts on the Eve forums it is not going to happen.
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DJINN Jecture
Templar of the Glowing Blade
421
|
Posted - 2015.07.08 08:22:00 -
[4] - Quote
Talos Vagheitan wrote:DJINN Jecture wrote:Mobius Wyvern wrote:.. DJINN Jecture wrote:This is an old idea that needs to be worked on, also port to PC. I'm fairly certain this concept would work just fine on console, maybe even on the PS3 since we aren't even talking about expanding the player count any. The beauty of this concept is that it could be implemented with the limited assets we have available right now. What we have now doesn't work, adding more complexity and AI to the whole process isn't what I would call a workable situation. As far as I am aware, the vast majority of Eve players (I came to this game from Eve) are reluctant at best to deal with what is called a "Console Kiddie" or young prepubescent teen who has downloaded the game to play for free from the PSN Store because it is F2P whereas they are paying monthly subscription fees, have ships that they have invested considerable amounts of time/money purchasing and fitting and other assets involved in their gameplay experience that benefit their play and groups they are involved in (thousands of individual player real life dollars in some cases). This F2P model needs to drop for widespread acceptance from the Eve community and CCP knows this. So the Port to PC argument comes in, where it would remove the PSN Store from the mix and make it a viable product to merge, viable in the community's eyes and viable in CCP's eyes to charge a subscription to play. I really don't care how many polygons a console can render, hardware updates as the game moves into the future development are straight up issues for any console, needing constant porting as game consoles change to the newer one (PS3 to PS4 for example) and the newest consoles are relatively quick in making it to market. PC on the other hand can get upgrades based on hardware needs rather than needing to be ported again it would be one port to PC and there it would stay ready for the next big update or whatever. In addition to the benefit of hardware upgrades available being able to put both Eve and Dust on the same game launcher would remove the need to design a different launcher for the client side to access the server, or in other words more programmers available to work on one game rather than two, with a well rounded way to have ground and space combat coming from the merger. I apologize if this makes some players disappointed that there likely will never be any integration (more than now) with Eve on the PS3/Console of any kind, but based on reactions to my posts on the Eve forums it is not going to happen. I'm afraid none of that is valid. Dust isn't seeking and doesn't need the approval of arrogant EVE players who feel they are too good to play a game on a console because of other players on that console. EVE players are welcome to play Dust, but certainly don't have to. Since then Dust has built it's own community completely separate from EVE and it's going to stay that way. It's not about playing a game on a console, us Eve players actually paid to build the game, spent 2 years Beta testing it and then helped CCP release it to the public, its about the real life money involved in the assets we have in Eve and work to protect daily from other player's destructive tendencies.
Learn to read sir, it makes Dust players look bad when you say cocky things about not need or not want the mirror to your "Dust" community that resides in the same universe it does. As I said before, apologies to any to any teens, it is nothing against the age or in any way related to the fact that you play on a console, but rather the lack of real life cash invested in the game, yes I know you buy bpos but they don't get destroyed, our ships and stations do.
You should be ashamed as a CPM candidate for not thinking about the history of Dust in your response or even considering that you are reacting exactly like many on the Eve forums do when merger is suggested, not want not need who cares. You just finished saying you wanted to strengthen the link between the two for god's sake.
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DJINN Jecture
Templar of the Glowing Blade
421
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Posted - 2015.07.08 09:32:00 -
[5] - Quote
I just realized one flaw in your gameplay design, my Kronos and Vargur both have large turrets on them so I wouldn't be able to provide any orbital support for Dust players...uhm and my Moros and Nagalfar have Extra Large guns so they cannot do that either, oh wait you mean missions in High/Low sec right, so go fit up something to make very small amounts of isk in the time I could make very large amounts of isk...and if its small guns then that means lv 1 or lv 2 missions right, so then I could use my svipul or hecate or maybe even myJaguar for those, although it does kinda seem like a waste of time without a decent sized payout at the end. Heck if I go scan a few systems down in 10 mins I can make 150mil isk to 300mil isk off of deadspace loot from DED sites in my Gila, which uses missiles and drones (sorry no orbitals there either). There really would need to be a really good reward for running these missions.
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DJINN Jecture
Templar of the Glowing Blade
421
|
Posted - 2015.07.08 14:45:00 -
[6] - Quote
Mobius Wyvern wrote: STOP.
That is a bullshit argument and it needs to die and not come back. What a company does with their income is entirely their business, and having paid an EVE subscription does not entitle you to demand they only develop games for the platform you play EVE on.
The community we have now is tiny but very dedicated to a game that they've managed to see the good in beyond all it's flaws. You are automatically denigrating that by pulling that superior tone and then attacking Talos based on the fact that running for CPM means supporting "Veterans" over other players who have just as much right to be represented.
Also keep in mind that I and others who are still here are also "Veterans" and you most certainly do NOT speak for us.
...someone **** in your cornflakes? I ididn't demand anything.You infer an awful lot, and if you are such a vet sub back up to Eve and start pushing something for integration, I'm tired of being one of the only 3-4 posters on the Eve forums for integration. You're absolutely correct, we shouldn't demand from a company to make on one platform or another, and i am not, merely advising players of what has been said in response to the idea talos posted here when i posted it in winter on the Eve forums and I will keep letting players and idiots running for council who think that their bullshit doesn't stink when it does.
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DJINN Jecture
Templar of the Glowing Blade
423
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Posted - 2015.07.08 17:31:00 -
[7] - Quote
benandjerrys wrote:What I see in the forums is a lot of positive suggestions, and trolls trying to get a rise out of people. Humility and maturity go a long way, and flaming a person for an idea without a solid ... Somewhat objective critique is just overlooked while people *grabs popcorn* ^^making a bowl too^^
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
423
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Posted - 2015.07.08 17:34:00 -
[8] - Quote
I agree integration is needed what I am saying though is that the F2P model is what has crippled Dust's ability to interact in a meaningful way. The belief that it needs to be ported is common, I am in no way trying to Hijack a post and say do this or that, but these issues I mentioned earlier are what sems to be stopping the process without any input one way or another from CCP.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
423
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Posted - 2015.07.08 17:40:00 -
[9] - Quote
Mobius Wyvern wrote:Jammeh McJam wrote: I'm confused on whether you actually want integration between the two games (and ultimately the two communities) or that you just want the communities to be separate.
Ik you love your consoles, but in reality noone on EVE will want to rely on console peasants to make them ISK
There are actually quite a few people I've met in EVE that would love just that. Consider for a moment how much gear is bought on a daily basis just by the small number of players we have right now, and how much that gear costs. For an EVE player manufacturing that gear, Dust would be a goldmine, and the issue of scalping would take care of itself same as it does with EVE assets because suppliers constantly undercut each other in order to get sales. That would drive prices down to the point that you could probably buy gear for less than you can get it from the NPC market right now. And that's just talking about marketing, not even mentioning that the current Planetary Conquest bonuses to starbases in EVE drastically reduce manufacturing costs. The only issue is no one wants to do large-scale manufacturing in low-sec due to the ever-present danger. I agree, it would be a new marketplace for us to sell our good on and we have a very strong industrial backbone (Eve) although you are wrong about the manufacturing bonuses from LS Planetary Conquest POSs, the benefits are offset on the backs of Dust players in suits for the reduction in POS fuel and manufacturing time, not at all worth doing when you can do better isk wise manufacturing in say W-Space... still w/e. For the uneducated, ie console players, High Sec is the most dangerous sec of all lol, LS being only the 2nd most dangerous and really quite easy to live in and get around.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
423
|
Posted - 2015.07.08 17:54:00 -
[10] - Quote
Talos Vagheitan wrote:benandjerrys wrote:What I see in the forums is a lot of positive suggestions, and trolls trying to get a rise out of people. Humility and maturity go a long way, and flaming a person for an idea without a solid ... Somewhat objective critique is just overlooked while people *grabs popcorn* Lol. Good eye. It's funny seeing people try to hijack posts: Not realizing there's no such thing as bad publicity ;) Anyway, my closing statement to the trolls: We all want more integration. There are endless ways we can go about that, and you may agree or disagree with the particular idea I have here, that's fine and I appreciate all opinions. Regarding Communities: Dust and EVE are separate communities which I feel should be connected as closely as possible, yet retain independence from each other at the same time. Regarding Port: There are many opinions on where and how Dust should be ported. Many good points on all sides of the argument. However, saying Dust should go to PC because EVE players feel they are too good to play with people who own consoles is not a good point. It's flat out terrible, and hilarious that people would even suggest that in a serious manner. Regarding Original Post: I suggested this as a fun means of cooperation between the two games, and I appreciate all feedback on what you'd like added or subtracted from it. Thanks for all the feedback. Looking forward to more thoughts on this! EDIT: And while you're here, I'd appreciate feedback on this thread as well PC + Strengthening the EVE link Read a little closer and you will find that what you think was said was not, but rather that the lack of any loss on a dust player's part due to said interactions could set players back small fortunes with little to no recourse for going after said culprits if they were Dust players. Again not my argument but rather what was poisted on the EVE forums last time this topic was suggested. If you want I will linky linky. Many Ideas in this thread and much console kiddie bashing, enjoy Talos Vag. I am sure if you read through you will notice that the topic is about a merger but everything in this post here has been suggested.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
424
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Posted - 2015.07.08 18:20:00 -
[11] - Quote
Mobius Wyvern wrote:DJINN Jecture wrote:Mobius Wyvern wrote: STOP.
That is a bullshit argument and it needs to die and not come back. What a company does with their income is entirely their business, and having paid an EVE subscription does not entitle you to demand they only develop games for the platform you play EVE on.
The community we have now is tiny but very dedicated to a game that they've managed to see the good in beyond all it's flaws. You are automatically denigrating that by pulling that superior tone and then attacking Talos based on the fact that running for CPM means supporting "Veterans" over other players who have just as much right to be represented.
Also keep in mind that I and others who are still here are also "Veterans" and you most certainly do NOT speak for us.
...someone **** in your cornflakes? I ididn't demand anything.You infer an awful lot, and if you are such a vet sub back up to Eve and start pushing something for integration, I'm tired of being one of the only 3-4 posters on the Eve forums for integration. You're absolutely correct, we shouldn't demand from a company to make on one platform or another, and i am not, merely advising players of what has been said in response to the idea talos posted here when i posted it in winter on the Eve forums and I will keep letting players and idiots running for council who think that their bullshit doesn't stink when it does. PS. DJINN Jecture speaks for herself. PPS. Talos Vag. wants to speak for us and slanders those who he says he wants to tie himself to (reminds me of a cute redhed) PPPS Mobius steps up right behind and attacks the guy saying it can't happen because X reason right after Talos Vag. says Invald! I don't believe it is so therefore it must not be! PPPPS Grow up and discuss points, character of a player or their general vetishness does little to argue a valid point and makes you look bad. Ah, you hang out on the EVE forums. That explains your viewpoint on this. You realize most of the people there are the kind that whine about how CONCORD can't kill the nasty barge-bumpers before they can even do anything because it interrupts their mining? Your post brought to mind the posts of many others I have seen on these forums that try to claim that people who subscribe to EVE have "earned" the right for Dust to be taken away from the current community and put on PC. (As a response to that one statement you had burried in there, I AM subscribed to EVE, by the way. ) A core issue with integration is always going to be the current design of this game. It is a 32-player lobby-based matchmade shooter, and that doesn't really mesh with New Eden. The further problem was that EVE: Legion was going to have no integration whatsoever which you can see CCP being very open about in their FanFest 2014 videos. This comes from their "new policy" of "developing kick-ass standalone games before considering integration", which to me smells a lot like Hilmar again jumping in and micro-managing too much, which is part of what caused all that crap in 2011. A majority of EVE players I still keep running into aren't even aware that Dust is still online, and quite a few were surprised to see Hilmar mention it at FanFest this year. Despite that, especially while trying to encourage Gallente Militia players to help out with the Dust side, most of the responses have been positive. The FW system in Dust needs some work in order to match what should be required for EVE integration, but the only players I've seen that are mad about it are the Caldari because there weren't many organized groups who would queue for Caldari, resulting in nearly all FW battles being Gallente wins. That in turn makes it damn hard to capture systems in EVE. I'm rambling, but what I'm trying to get across here is that the general attitude toward Dust from the EVE community - as I've seen it - is apathy. The kind of people who are responding to you on the EVE forums about how Dust needs to be moved to PC and then made subscription based because the current players "don't deserve to be part of New Eden" are the kinds of people most of us that play EVE just tune out and don't even listen to, as I'm sure you're aware since you play it as well. These forums are tending to provoke a lot of knee-jerk reactions from me lately when I see certain words used in certain combinations. The fact is that I STILL believe in the concept CCP pitched back in 2009 when they first revealed this game, which is to bring console gamers into New Eden, a group of gamers who would normally not get to experience it. I love the idea of having an experience tailored toward console gamers that could potentially put my EVE assets in danger, because danger is what makes EVE fun. If you go back and look at the responses to the old Dust trailers, in particular the Future Vision one with a likely 3,000,000,000 ISK Moros getting one-shotted from Dust, you'll find that the responses both from the attendees and afterward on the forums had a LOT of positive posts. Indeed. I would say there are alot of whiny bastards on both forums. That said the initial vision of Dust was what has kept me here. Currently I see few players who would view the other side of the coin, are too balled up in their current meta to adapt and change according to what is going to be the new meta until they are forced by CCP and other players to change.
Unfortunately CCP has drifted from their original concept into something more akin to COD than to an Open World game that they said they would move towards after balance is achieved in assets. We know now after 10+ years of Eve being "balanced" that this will never ever happen so the question is what do we want as gamers? We know we want PVE, but in what form and with whom is the question. Personally I would be happy for a while having a Dust only PVE.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
424
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Posted - 2015.07.08 18:26:00 -
[12] - Quote
See there are plenty of options for Eve players to build isk, atm I am Harvesting Gas for T3 production as seen in the pic. If I log in to Dust I have one option only, deploy for battle.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
424
|
Posted - 2015.07.08 18:50:00 -
[13] - Quote
Mobius Wyvern wrote:DJINN Jecture wrote: Indeed. I would say there are alot of whiny bastards on both forums. That said the initial vision of Dust was what has kept me here. Currently I see few players who would view the other side of the coin, are too balled up in their current meta to adapt and change according to what is going to be the new meta until they are forced by CCP and other players to change.
Unfortunately CCP has drifted from their original concept into something more akin to COD than to an Open World game that they said they would move towards after balance is achieved in assets. We know now after 10+ years of Eve being "balanced" that this will never ever happen so the question is what do we want as gamers? We know we want PVE, but in what form and with whom is the question. Personally I would be happy for a while having a Dust only PVE.
Part of the issue we face now is that we STILL have no idea what the rest of CCP Shanghai is doing, other than some number of them having worked on a small VR game for Samsung's Gear VR headset. As far as what the rest of that division has been doing and whether that's related to Dust or Legion or what platform they're working toward is all entirely speculation right now. That kind of uncertainty wears on people, and it's wearing on this community. I have no doubt however that no one in CCP actually wants Dust to be like it is now. This game in it's current state is not representative of the vision they presented, and I'm sure no one understands that better than they do. Part of what drove their Project Legion announcement was what seemed like desperation to try and make the game into what it was supposed to be as quickly as possible, because right now the handling of this game seems like a bit of a black mark on the company. What worries me is that what we do hear from CCP sometimes makes me feel like they discount the importance of the community they built here, or a change of name will sweep away the past and get them all the players they want. I like the sound of the idea in the OP because even with the limited resources CCP Rattati and his small team have right now, such a system could theoretically be possible. Providing any further variety of gameplay available in Dust would go a long way toward trying to make the game feel more like a part of the world it was designed to occupy, and would provide a diversion from the endless grind of Public Contracts to try and earn ISK and SP. Like it or not, CCP won't stop waffling and commit unless they can see a clear path to success, and right now the waters are entirely too muddied for that. I blame the decision to focus on Lobby as the prime mode in the game for "balancing purposes" as decided in CB, other wise the culture wold be similar. For instance: what you got ganked going to X location? Ahahahah always to Y to prevent this etc... its a mode of operation problem. This is the community as I see it in Eve, Dust on the other hand is try again in a different way slightly again and again and again until its problem solved. We see it in the amount of gear players go through in battle too.
I agree the OP sounds fine but as I said before there are only select missions with rewards that are even remotely profitable for and Eve player (Lv 1-2 Missions and Burner Lv 4s which are a different beast altogether) to do in a ship with small guns so the interaction as described sounds like it would be in a very limited window of interaction, and not at all one where we Eve pilots would be able to provide orbital support, not discounting the wave of rats and orbital ammo only able to be used for bombardments it seems like the idea is far from a developed one but rather a campaign push to get elected.
I don't care which one it is but if you want Eve players in on missions with you it would be better to ask them for input on what is current mission meta, as I mentioned earlier in the thread and everyone ignored, heck I even included other interaction with NPCs in other areas that could viably be sites for joint ops but was again ignored.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
424
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Posted - 2015.07.08 19:40:00 -
[14] - Quote
Mobius Wyvern wrote:DJINN Jecture wrote:Mobius Wyvern wrote:DJINN Jecture wrote: Indeed. I would say there are alot of whiny bastards on both forums. That said the initial vision of Dust was what has kept me here. Currently I see few players who would view the other side of the coin, are too balled up in their current meta to adapt and change according to what is going to be the new meta until they are forced by CCP and other players to change.
Unfortunately CCP has drifted from their original concept into something more akin to COD than to an Open World game that they said they would move towards after balance is achieved in assets. We know now after 10+ years of Eve being "balanced" that this will never ever happen so the question is what do we want as gamers? We know we want PVE, but in what form and with whom is the question. Personally I would be happy for a while having a Dust only PVE.
Part of the issue we face now is that we STILL have no idea what the rest of CCP Shanghai is doing, other than some number of them having worked on a small VR game for Samsung's Gear VR headset. As far as what the rest of that division has been doing and whether that's related to Dust or Legion or what platform they're working toward is all entirely speculation right now. That kind of uncertainty wears on people, and it's wearing on this community. I have no doubt however that no one in CCP actually wants Dust to be like it is now. This game in it's current state is not representative of the vision they presented, and I'm sure no one understands that better than they do. Part of what drove their Project Legion announcement was what seemed like desperation to try and make the game into what it was supposed to be as quickly as possible, because right now the handling of this game seems like a bit of a black mark on the company. What worries me is that what we do hear from CCP sometimes makes me feel like they discount the importance of the community they built here, or a change of name will sweep away the past and get them all the players they want. I like the sound of the idea in the OP because even with the limited resources CCP Rattati and his small team have right now, such a system could theoretically be possible. Providing any further variety of gameplay available in Dust would go a long way toward trying to make the game feel more like a part of the world it was designed to occupy, and would provide a diversion from the endless grind of Public Contracts to try and earn ISK and SP. Like it or not, CCP won't stop waffling and commit unless they can see a clear path to success, and right now the waters are entirely too muddied for that. I blame the decision to focus on Lobby as the prime mode in the game for "balancing purposes" as decided in CB, other wise the culture wold be similar. For instance: what you got ganked going to X location? Ahahahah always to Y to prevent this etc... its a mode of operation problem. This is the community as I see it in Eve, Dust on the other hand is try again in a different way slightly again and again and again until its problem solved. We see it in the amount of gear players go through in battle too. I agree the OP sounds fine but as I said before there are only select missions with rewards that are even remotely profitable for and Eve player (Lv 1-2 Missions and Burner Lv 4s which are a different beast altogether) to do in a ship with small guns so the interaction as described sounds like it would be in a very limited window of interaction, and not at all one where we Eve pilots would be able to provide orbital support, not discounting the wave of rats and orbital ammo only able to be used for bombardments it seems like the idea is far from a developed one but rather a campaign push to get elected. I don't care which one it is but if you want Eve players in on missions with you it would be better to ask them for input on what is current mission meta, as I mentioned earlier in the thread and everyone ignored, heck I even included other interaction with NPCs in other areas that could viably be sites for joint ops but was again ignored. Orbital ammo can be used on any fitting with hybrids, lasers, or projectile guns, so why not have these be a variation of Burner missions? Even before those, CCP set up some pirate storyline missions that are designed for fast frigates as they are completed in null-sec where it's more dangerous. There's precedent for missions that use small ships and supply good enough rewards to make them enticing. If you design the missions around a fast pace like those Pirate storyline or Burner missions and have them drop some valuable modules on completion, you'd likely find many EVE players who would go for it. Orbital ammo fits in small turrets
Burner missions are not profitable, and even LV4 are tapering off for profitablility every time a balance pass goes out, as I said before I think first do Dust missions, second merge into something exploration wise that would be more profitable. Exploration waves actually compete vs LV4/5 missions for danger and reward. They would have a better ability to be merged exploration sites or new merged exploration sites than missions IMHO.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
424
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Posted - 2015.07.09 03:40:00 -
[15] - Quote
DED 1-3/10 are easily run in frigs and do yield impressive rewards at times, something similar could be done I am pretty sure.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
424
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Posted - 2015.07.09 14:09:00 -
[16] - Quote
benandjerrys wrote:Eve is happening here?!? Must be cross content finally coming... ATM the only cross content sanctioned by CONCORD is forum trolling.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
425
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Posted - 2015.07.09 18:46:00 -
[17] - Quote
Mobius Wyvern wrote:DJINN Jecture wrote:DED 1-3/10 are easily run in frigs and do yield impressive rewards at times, something similar could be done I am pretty sure. I'm going to take this over to the EVE Forums. What section have you been posting in? I'm going to assume it's not GD because anything that goes in there either slides right off the front page or gets **** on. Features and Ideas is the area I believe, and again it's been a few months since last I posted in there, doesn't matter which section it's in, if the wrong troll sees it there is monkey poop flying.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
425
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Posted - 2015.07.10 03:37:00 -
[18] - Quote
Mobius Wyvern wrote:DJINN Jecture wrote:Mobius Wyvern wrote:DJINN Jecture wrote:DED 1-3/10 are easily run in frigs and do yield impressive rewards at times, something similar could be done I am pretty sure. I'm going to take this over to the EVE Forums. What section have you been posting in? I'm going to assume it's not GD because anything that goes in there either slides right off the front page or gets **** on. Features and Ideas is the area I believe, and again it's been a few months since last I posted in there, doesn't matter which section it's in, if the wrong troll sees it there is monkey poop flying. https://forums.eveonline.com/default.aspx?g=posts&m=5876552#post5876552Alright, Jecture, you're going to have to help me out here if we start getting angry posts. I work tomorrow so I won't be able to shepherd this one all day. Anyone on here that plays EVE and likes this idea, please show your support over on the EVE Forums! I found a post about missions in the Features and Ideas area, figured I'd link this thread and ask if people were interested in cross content missions. OFC helping will mean the Eve forums actually have to be not GANKED at the time otherwise its extremely hard to reply or even look at them.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
425
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Posted - 2015.07.14 15:50:00 -
[19] - Quote
deezy dabest wrote:Good stuff.
Unfortunately with the interest in Dust that I have seen out of Eve players would make anything dependent on Eve a pretty bad bet. Also, considering we can not even get a full dev team for Dust I highly doubt we are going to get resources from Eve devoted this way. Wow, and I see the apathy goes both ways. The reason for this is the continued PS3 support for the game. Its a platform the Eve players in general don't use. PS3 support is great, but the system is dying, I would also bet that the number of Eve players that have invested in PS4s is quite tiny. Don't expect a port to the PS4 anytime soon, it all comes around full circle to needing the PC port.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
425
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Posted - 2015.07.14 15:51:00 -
[20] - Quote
benandjerrys wrote:Fox Gaden wrote:I have both read and written similar suggestions. It suggests a theme where many players are dreaming the same dream.
I would say that if DUST is successful on the new platform, and there is both sufficient hype and financing, then CCP may venture deeper into EVE/DUST interaction on a future expansion, particularly in relation to Exploration. Until then... We need to produce ideas for low involvement for the devs to easily work with to keep the ONE UNIVERSE//ONE WAR concept alive It died on Caldari Prime.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
425
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Posted - 2015.07.14 15:55:00 -
[21] - Quote
Mobius Wyvern wrote: Alright, got one post so far and a shitload of views. I need help keeping this bumped.
It looks to me like marginal support for the idea, the views notwithstanding the comments are very limited to 2 players...
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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DJINN Jecture
Templar of the Glowing Blade
425
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Posted - 2015.07.15 00:00:00 -
[22] - Quote
benandjerrys wrote:DJINN Jecture wrote:benandjerrys wrote:Fox Gaden wrote:I have both read and written similar suggestions. It suggests a theme where many players are dreaming the same dream.
I would say that if DUST is successful on the new platform, and there is both sufficient hype and financing, then CCP may venture deeper into EVE/DUST interaction on a future expansion, particularly in relation to Exploration. Until then... We need to produce ideas for low involvement for the devs to easily work with to keep the ONE UNIVERSE//ONE WAR concept alive It died on Caldari Prime. Who wants it reborn? Still looking for some sort of merger on a PC platform. PVE with less constraints to system architecture even without an Eve merger on the PC seems to me like the best idea. This also has the best chance of success. It leaves console only players out of the loop and out of game but really would breathe new life into the game. Almost any new PC bought from a Big Box retail store is well capable of running multiple Eve clients out of the box without changes to the system so really if you pick a PS4 or a PC for a Port to add playability to the game the cost is the same for an entry level player.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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