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Megalo Xres
Sinq Laison Gendarmes Gallente Federation
0
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Posted - 2015.06.22 03:21:00 -
[1] - Quote
Getting back into this game after giving up months ago. Want to build a sniper but I have no idea on where to start. Any advice would be appreciated |
SHADOWBlood ASSASSIN
The Hundred Acre Hood Rise Of Legion.
204
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Posted - 2015.06.22 03:23:00 -
[2] - Quote
Well, run a Calmando.
And damage mods are your friends.
And don't snipe from 50 meters.
Dual Tanking on Cal suits isn't a sin. Try it out and stop saying shields are gimped.
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Joel II X
Bacon with a bottle of Quafe
7
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Posted - 2015.06.22 03:25:00 -
[3] - Quote
Caldari commando Sniper of choice (except Roden) Secondary light weapon of choice
Damage mods
Regulator?
Scouts United
Gk.0s & Quafes all day.
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Megalo Xres
Sinq Laison Gendarmes Gallente Federation
0
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Posted - 2015.06.22 03:37:00 -
[4] - Quote
Cal commando. Friend told me about them. Can scouts have a sniper fit? |
Operative 1174 Uuali
True Companion Planetary Requisitions
835
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Posted - 2015.06.22 03:44:00 -
[5] - Quote
Megalo Xres wrote:Cal commando. Friend told me about them. Can scouts have a sniper fit?
Lol, the scout suit was the sniper fit originally and is the only one I deem a proper sniper suit without getting scrubby amd just pulling out the easy fit.
The CPM candidate we need, not the one we want. Let's support the whole community.
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Megalo Xres
Sinq Laison Gendarmes Gallente Federation
0
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Posted - 2015.06.22 03:54:00 -
[6] - Quote
Which scout suit would be the best at the sniper role? |
Kodho
Nos Nothi
177
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Posted - 2015.06.22 03:59:00 -
[7] - Quote
Calmando is great for camping. If you want to move around get a gal scout. One green jar, three reds. Two damage mods. 200 meter scanner, nano hive and sidearm of choice. One piece of advice with that suit...keep moving.
Long Live the Scout!
Kodho
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Scheneighnay McBob
Tribal Liberation Force Paramilitary
7
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Posted - 2015.06.22 04:22:00 -
[8] - Quote
Depends: there are 2 ways to efficiently use a sniper. Are you bent on staying in one area and defending a specific point, or would you rather move around in reaction to the changing battlefield?
Not caring about KD
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VAHZZ
Liquid.Hound
3
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Posted - 2015.06.22 04:35:00 -
[9] - Quote
The Gallente Scout was always the only scout to properly use the Sniper back in beta, the Matari stuck to knives and hacks. I mean, you could use the Caldari scout now, I believe the rail bonus applies to it, but I am not sure.
But Gallente Scout was always the number one because of the dampening it could do.
Scout gk.0
Highs Damage Mods
Lows 2 complex Damps, I say two and not one is because the Snipers role is to stay hidden, completely, and scope out the area and relay info to the squad(if you ever run a squad) and two can keep you completely invisible from those pesky scanners. Anymore than that is overkill. The last two slots can be filler.
Any Sniper of Choice besides Roden Any sidearm of choice (could even do the Bolt Pistol..ugh)
Nanohives and Uplink
Or you could go Caldari Scout, I am pretty sure the scout gets the rail bonus aswell.
Highs would be two damage mods and two shield extenders perhaps, or 3 shield extenders.
Lows would just be 2 damps
the weapons and equipment wouldn't change, except Bolt Pistol on a CalScout is a huge help.
I do not approve of Commandos and Assaults using the Sniper Rifle. They should stick to the front line. They do not damp as well as any scout does, unless your name is Kaizuka Sniper...
GÖ¢ Soon, we shall meet again, in a galaxy far, far away. GÖ¢
Scouts United
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Keeriam Miray
Nos Nothi
511
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Posted - 2015.06.22 04:53:00 -
[10] - Quote
Ishukone Sniper
Complex Dampener so you won't be easy scanned. Compact Nanohives fast replenish rate, low visibility & low cluster amount so you can easy & fast get rid of them.
AV nades for extra WP when DS & LAV came to scan you, use with caution you'll immediately give up your location.
Knifes for those who came to search you, but you find them first or you found someone when roaming around (counter-sniping). Fast, silent & easy kill if you can reach them, otherwise use sniper rifle for range kills.
Ishukone, Experimental or Thale for large maps (over 250m range) & depending on how lucky you feel & what can afford. Kaalakiota for small maps (less than 250m range) or inside objectives.
o7
"Call no man happy til he is dead. Happy, happy, happy, happy, happy..."
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Megalo Xres
Sinq Laison Gendarmes Gallente Federation
0
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Posted - 2015.06.22 04:59:00 -
[11] - Quote
Scheneighnay McBob wrote:Depends: there are 2 ways to efficiently use a sniper. Are you bent on staying in one area and defending a specific point, or would you rather move around in reaction to the changing battlefield? Hard to choose in this game. Camping seems easier but I don't feel like my efforts help the team. Being on the move seems the best option |
Megalo Xres
Sinq Laison Gendarmes Gallente Federation
0
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Posted - 2015.06.22 05:05:00 -
[12] - Quote
these tips. Thanks guys |
Sicerly Yaw
Quantum times
321
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Posted - 2015.06.22 07:14:00 -
[13] - Quote
adv Cal assault
two complex precision enhancers two enhanced shield extenders two enhanced shield regulators kaalakiota tactical sniper rifle N7-A magsec smg k-2 nanohive M1 locus nade
thats my fitting it lacks in some departments but its meant to be long range engagement with the precision to be able to catch any sneaky scouts that may try to hunt you down
and it has enough survive ability to be able to still be used in the front line, as far as counter sniping goes either you take them out first or they get enough time to line up that head shot and your dead, you have enough hp to be able to take a direct body shot from even the strongest of snipers but not enough to survive most head shots if any at all
what I like about this fitting is that it allows me to take out multiple targets fairly quickly without having to line up head shots, the only time I need to line them up is against heavies or commandos any other suit is usually lacking in hp and can be taken down by 2 shots and since you have twice the fire rate of the regular SR you can get those two shots in pretty quickly if they don't react fast enough which they usually don't
I have other fittings scouts and heavies and of course CalMando but the Assault is my favorite as you get bonus reload to side arms so if you wish you can slap on a Bolt Pistol instead of a Magsec but I highly recommend the Magsec, if you wanna get fancy try using the assault SR as a shotgun it works surprisingly well |
Sicerly Yaw
Quantum times
321
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Posted - 2015.06.22 07:21:00 -
[14] - Quote
VAHZZ wrote:The Gallente Scout was always the only scout to properly use the Sniper back in beta, the Matari stuck to knives and hacks. I mean, you could use the Caldari scout now, I believe the rail bonus applies to it, but I am not sure.
But Gallente Scout was always the number one because of the dampening it could do.
Scout gk.0
Highs Damage Mods
Lows 2 complex Damps, I say two and not one is because the Snipers role is to stay hidden, completely, and scope out the area and relay info to the squad(if you ever run a squad) and two can keep you completely invisible from those pesky scanners. Anymore than that is overkill. The last two slots can be filler.
Any Sniper of Choice besides Roden Any sidearm of choice (could even do the Bolt Pistol..ugh)
Nanohives and Uplink
Or you could go Caldari Scout, I am pretty sure the scout gets the rail bonus aswell.
Highs would be two damage mods and two shield extenders perhaps, or 3 shield extenders.
Lows would just be 2 damps
the weapons and equipment wouldn't change, except Bolt Pistol on a CalScout is a huge help.
I do not approve of Commandos and Assaults using the Sniper Rifle. They should stick to the front line. They do not damp as well as any scout does, unless your name is Kaizuka Sniper...
sorry bud but the only suits that get any bonuses to Rail weaponry is the Cal assault and Cal commando, any commando gets bonus reload to light weaponry so they get a pseudo buff to the Sniper rifle but it works best on the Cal commando and Cal assault as they are the ones that have multiple advantages to using rail weaponry and they are made to be long range engagement suits |
se7ensaints
T.H.I.R.D R.O.C.K
29
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Posted - 2015.06.22 09:52:00 -
[15] - Quote
Megalo Xres wrote:Getting back into this game after giving up months ago. Want to build a sniper but I have no idea on where to start. Any advice would be appreciated
i run caldari pro commando
2 complex damage mods 1 complex shield extender ishukone or kalkiota sniper rifle wiykromi speacialist swarms (easy on the cpu And PG but extra cost) or a rail(damage is good) weapon if i don't have a vantage point K17d triage nano hive helps rep armour
complex shield regulator or complex reactive depends the distance from the targets u are
@CCP Rattati
You better fix this game or Bendnova and be sliced and diced
ILL SLIDE TACKLE YOUR MUM
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Mejt0
Dead Man's Game
1
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Posted - 2015.06.22 10:47:00 -
[16] - Quote
If you play domination then camp in calmando like every scrub in this game.
If you want to help during skirmish, use scout and protect outside points (when possible).
And.. don't eqiup swarms with a sniper. Shooting at a DS only gives away your position. DS itself will survive without any issues. Guy will jump out in front of you during second flight.
Ps. As for fit.. dmg mods, regs and kincats. Nothing more.
Loyal to The State
Member of : State Protectorate
Belongs to : Patriots power bloc
Civire Bloodline
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Radiant Pancake3
Destinys Immortals Rise Of Legion.
179
|
Posted - 2015.06.22 11:07:00 -
[17] - Quote
Megalo Xres wrote:Getting back into this game after giving up months ago. Want to build a sniper but I have no idea on where to start. Any advice would be appreciated
Don't get found. IMO the best snipers are the ones who move after every 2 or 3 kills. I did it once in a scout suit with a EXP Sniper. Only time I died was because I was going to a Supply Depot and got sniped but my friend Terra Rysing quickly reved me. :3 Either way don't get found. Use cover. If you need to use a DS to get to a sniper location make sure that big d1ck doesn't get found or you're already screwed unless you have AV up where ever you are 90% if they see a sniper use a DS to get on a tower they will bring dropship after dropship after dropship until you die. That or counter sniper. (I sniped someone with a thales and he/she/it had a thales him and his ally brought approx 10 DS I was in a Gal manndo so I had an AR has my secondary and my other friend was on the tower beside me using a thales.
I am the Clown of Ass or am I the Ass of Clown... o.O
Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ Minmatar Loyalist Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ
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Z Vatican
Hentai Federation
38
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Posted - 2015.06.22 11:29:00 -
[18] - Quote
Usually when I found snipers I'd always get my lucky Gorgon and fly into the redline and go to the spot most potential snipers always hide and and ram them to the floor till they are dead... But only if they're using an officer sniper :D
CEO of Hentai Fedeartion /
Caldari is Life-
State Peacekeeper-
Enemies of the Gallente
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Radiant Pancake3
Destinys Immortals Rise Of Legion.
180
|
Posted - 2015.06.22 12:54:00 -
[19] - Quote
Z Vatican wrote:Usually when I found snipers I'd always get my lucky Gorgon and fly into the redline and go to the spot most potential snipers always hide and and ram them to the floor till they are dead... But only if they're using an officer sniper :D
Wut if i'm using your head as target practice?
I am the Clown of Ass or am I the Ass of Clown... o.O
Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ Minmatar Loyalist Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ
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Adipem Nothi
Nos Nothi
10
|
Posted - 2015.06.22 14:55:00 -
[20] - Quote
Megalo Xres wrote:Cal commando. Friend told me about them. Can scouts have a sniper fit? I'm no pro at sniping, but I've good luck sniping with the CalScout. Here's my current loadout:
HS: Cmp Dmg Amps (x3), Cmp Precision LS: Cmp KinCat, Cmp Damp PW: KalTac SW: Bolt GR: Flux EQ: Adv Cloak, Compact Hive
Before all the Scout nerfs, I'd run a similar fit with knives and range extenders in lows. You had a good chance of spotting the mercs who'd come poking around the hills looking for an "easy" kill. Cloak up and sneak around behind 'em. Surprise!
Shoot scout with yes. - Ripley Riley (for CPM2)
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VAHZZ
Liquid.Hound
3
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Posted - 2015.06.22 15:15:00 -
[21] - Quote
Sicerly Yaw wrote:VAHZZ wrote:The Gallente Scout was always the only scout to properly use the Sniper back in beta, the Matari stuck to knives and hacks. I mean, you could use the Caldari scout now, I believe the rail bonus applies to it, but I am not sure.
But Gallente Scout was always the number one because of the dampening it could do.
Scout gk.0
Highs Damage Mods
Lows 2 complex Damps, I say two and not one is because the Snipers role is to stay hidden, completely, and scope out the area and relay info to the squad(if you ever run a squad) and two can keep you completely invisible from those pesky scanners. Anymore than that is overkill. The last two slots can be filler.
Any Sniper of Choice besides Roden Any sidearm of choice (could even do the Bolt Pistol..ugh)
Nanohives and Uplink
Or you could go Caldari Scout, I am pretty sure the scout gets the rail bonus aswell.
Highs would be two damage mods and two shield extenders perhaps, or 3 shield extenders.
Lows would just be 2 damps
the weapons and equipment wouldn't change, except Bolt Pistol on a CalScout is a huge help.
I do not approve of Commandos and Assaults using the Sniper Rifle. They should stick to the front line. They do not damp as well as any scout does, unless your name is Kaizuka Sniper... sorry bud but the only suits that get any bonuses to Rail weaponry is the Cal assault and Cal commando, any commando gets bonus reload to light weaponry so they get a pseudo buff to the Sniper rifle but it works best on the Cal commando and Cal assault as they are the ones that have multiple advantages to using rail weaponry and they are made to be long range engagement suits
My point still stands, it doesn't matter if they get the bonus.
GÖ¢ Soon, we shall meet again, in a galaxy far, far away. GÖ¢
Scouts United
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maybe deadcatz
Horizons' Edge No Context
207
|
Posted - 2015.06.22 15:29:00 -
[22] - Quote
VAHZZ wrote:Sicerly Yaw wrote:VAHZZ wrote:The Gallente Scout was always the only scout to properly use the Sniper back in beta, the Matari stuck to knives and hacks. I mean, you could use the Caldari scout now, I believe the rail bonus applies to it, but I am not sure.
But Gallente Scout was always the number one because of the dampening it could do.
Scout gk.0
Highs Damage Mods
Lows 2 complex Damps, I say two and not one is because the Snipers role is to stay hidden, completely, and scope out the area and relay info to the squad(if you ever run a squad) and two can keep you completely invisible from those pesky scanners. Anymore than that is overkill. The last two slots can be filler.
Any Sniper of Choice besides Roden Any sidearm of choice (could even do the Bolt Pistol..ugh)
Nanohives and Uplink
Or you could go Caldari Scout, I am pretty sure the scout gets the rail bonus aswell.
Highs would be two damage mods and two shield extenders perhaps, or 3 shield extenders.
Lows would just be 2 damps
the weapons and equipment wouldn't change, except Bolt Pistol on a CalScout is a huge help.
I do not approve of Commandos and Assaults using the Sniper Rifle. They should stick to the front line. They do not damp as well as any scout does, unless your name is Kaizuka Sniper... sorry bud but the only suits that get any bonuses to Rail weaponry is the Cal assault and Cal commando, any commando gets bonus reload to light weaponry so they get a pseudo buff to the Sniper rifle but it works best on the Cal commando and Cal assault as they are the ones that have multiple advantages to using rail weaponry and they are made to be long range engagement suits My point still stands, it doesn't matter if they get the bonus.
death to the squatters!
Ewar? What's that? Some kind of new crutch? Learn how to use your eyes and ears you maggots. Batteskirts for the win!!
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Scheneighnay McBob
Tribal Liberation Force Paramilitary
7
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Posted - 2015.06.22 15:54:00 -
[23] - Quote
Megalo Xres wrote:Scheneighnay McBob wrote:Depends: there are 2 ways to efficiently use a sniper. Are you bent on staying in one area and defending a specific point, or would you rather move around in reaction to the changing battlefield? Hard to choose in this game. Camping seems easier but I don't feel like my efforts help the team. Being on the move seems the best option Scout sniper then.
Amarr scout might actually be a good choice here, due to the high stamina. Throw a cardiac reg and as many ferroscales as you can into the lows, damage mods in the highs, carry hives and uplinks. Simple.
I would beware gal scouts for now, because CCP plans to make all gal suits more gallente: buffing sprint speed to that of or exceeding minmatar, but nerfing stamina.
Not caring about KD
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Adipem Nothi
Nos Nothi
10
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Posted - 2015.06.22 15:58:00 -
[24] - Quote
Scheneighnay McBob wrote: I would beware gal scouts for now, because CCP plans to make all gal suits more gallente: buffing sprint speed to that of or exceeding minmatar, but nerfing stamina.
Source?
Shoot scout with yes. - Ripley Riley (for CPM2)
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Moochie Cricket
The Templis Dragonaurs Evil Syndicate Alliance.
1
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Posted - 2015.06.22 16:08:00 -
[25] - Quote
Calmando
Tac Sniper Rifle Rail Rifle
3 damage mods in the highs 1 profile damp in the low
Nanohive for your equipment
Caldari Tribute Montage
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
683
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Posted - 2015.06.22 17:11:00 -
[26] - Quote
Use what you want tho using a calmando gives you damage bonus for rail weapons. I personally use a pro amarr assault with 3 complex mods.
CEO of 48th Special Operations Force
Twitter-@48SOF
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Kail Mako
Capital Acquisitions LLC
22
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Posted - 2015.06.22 17:20:00 -
[27] - Quote
Am I the only one who uses a logi to snipe? It gives serious flexibility. Personally, I stack damage mods, but stacking myofibril stimulants is also an option. Anything less than 3 proto stims is useless though. Carry hives and AV grenades. If I need ammo I can lay down hives then sit there throwing AV 'nades until it uses up the hives so I won't give away my position. Though not necessary it's a good idea to dampen, if for no other reason than avoiding vehicle scans.
Who needs gun game when you have kinetic catalyzers?
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Victor889
WarRavens
267
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Posted - 2015.06.22 18:08:00 -
[28] - Quote
Megalo Xres wrote:Getting back into this game after giving up months ago. Want to build a sniper but I have no idea on where to start. Any advice would be appreciated
Pro tip: get an assault fit, an assault rifle and get in the game
F@&k snipers |
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
107
|
Posted - 2015.06.22 19:37:00 -
[29] - Quote
Megalo Xres wrote:Getting back into this game after giving up months ago. Want to build a sniper but I have no idea on where to start. Any advice would be appreciated
Assault CK.0
5: damage mod's (3 krins, 2 complex)
3: profile dampeners (complex dampeners)
Ishukone Sniper Rifle
Kalaakiota Magsec SMG
core locus grenade
Nanohive's (highest you can get preferably X3 quantums)
Technically you should be getting the same damage as a calmando, (since the krin's shouldn't have any stacking penalties, need confirmation on this from a DEV) with that being said using the profile dampener's let's you hide from scanner's and other sniper's as well, as they have to actually be near pin-point (because of the dampeners) the kalaakiota (thnks from the krins) get's a small damage boost letting you do some damage, but only if you ambush your target first, or open up with a core locus (depending on frame, the pooch could be screwing you regardless).
Overall Evaluation: Close to near damage as calmando while being able to hide from your enemies (more important to hide than to tank in most case's as you will and can be counter sniped by ishukone's and charge SR's quite easily, even with 500/S and 312/A you can be headshot killed by both; Assault CK.0 has a reload speed applied to it currently, allowing 25% faster reload speed (coupled by the natural reload skill, that'll be 40% increased reload speed).
Sniping tip's and general knowledge: When it come's to sniping, you only need damage for headshot's, high HP heavies will take 2 shot's to kill if it's a crit hit (head shot), amarr on the otherhand with 800 EHP can be 1 shot crit'd, and this is by Ishukone's alone. Charge sniper rifle's will always 1 shot kill high EHP heavies regardless if they are armor or shield, however this shot MUST be a crit, otherwise the weapon is ineffective (unless targeting low EHP/damaged stragglers). Never use tactical's unless your on extreme close range map's or in certain domination and skirmish matches where you can effectively attack enemies alongside your allies (with your allies in front of you clearly), also with the tactical, don't bother headshotting your opponent's you'll only do 110% damage, not worth using on opponent's unless their incompetently still if their moving about (at distance) just keep firing (doesn't matter if they hit, so long as in objective based game's, if their aware of you being in the vicinity and clearly able to hit them, that'll help your allies do the job you need to do).
Situational effectiveness: Each sniper rifle is situational at best, the standart model sniper rifle being the best at counter sniping, the charge being the best at taking down guardian's (sentinels and other high HP target's), and the tactical is best used for suppression's. Take this into account in order the range's are from standart to tactical, 450,400,350, the suit's best used for the tactical, shouldn't matter too much, as you're just going to keep firing regardless if they hit or not, charge doesn't need damage mod's clearly with a crit shot damage of 300%+, only the ishukone really need's damage mod's.
#inb4-a-wall-of-text!
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Radiant Pancake3
Destinys Immortals Rise Of Legion.
184
|
Posted - 2015.06.22 19:49:00 -
[30] - Quote
Kail Mako wrote:Am I the only one who uses a logi to snipe? It gives serious flexibility. Personally, I stack damage mods, but stacking myofibril stimulants is also an option. Anything less than 3 proto stims is useless though. Carry hives and AV grenades. If I need ammo I can lay down hives then sit there throwing AV 'nades until it uses up the hives so I won't give away my position. Though not necessary it's a good idea to dampen, if for no other reason than avoiding vehicle scans.
Yeah a logi a big yellow thing. No one will see that.
I am the Clown of Ass or am I the Ass of Clown... o.O
Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ Minmatar Loyalist Gû¼Gû¼+¦GòÉGòÉGòÉn¦ñ
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DAAAA BEAST
Corrosive Synergy No Context
2
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Posted - 2015.06.22 21:31:00 -
[31] - Quote
I'm coming for you.
CEO of Corrosive Synergy
Jack of all trades,master of the PLC.
The tribe is calling me back, can't resist it !
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VAHZZ
Liquid.Hound
3
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Posted - 2015.06.22 22:00:00 -
[32] - Quote
Any sniper i see donning the assault or commando, i shall strike down with great vengeance and furious anger.
And you will know my name when I lay my vengeance upon you....
GÖ¢ Soon, we shall meet again, in a galaxy far, far away. GÖ¢
Scouts United
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
108
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Posted - 2015.06.22 22:04:00 -
[33] - Quote
VAHZZ wrote:Any sniper i see donning the assault or commando, i shall strike down with great vengeance and furious anger.
And you will know my name when I lay my vengeance upon you....
Okay, okay, admiral chow, how about you save your nuke's for later.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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PLAYSTTION
Corrosive Synergy No Context
1
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Posted - 2015.06.22 22:06:00 -
[34] - Quote
A sniper rifle.
Speedy suit.
Ammo.
A mouse.
Galassault Galogi Galsent Galmando Galscout
Open Beta Vet - 46.5 mil sp
Director of Corrosive Synergy
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VAHZZ
Liquid.Hound
3
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Posted - 2015.06.22 22:09:00 -
[35] - Quote
Zan Azikuchi wrote:VAHZZ wrote:Any sniper i see donning the assault or commando, i shall strike down with great vengeance and furious anger.
And you will know my name when I lay my vengeance upon you.... Okay, okay, admiral chow, how about you save your nuke's for later.
Don't make me spank you
GÖ¢ Soon, we shall meet again, in a galaxy far, far away. GÖ¢
Scouts United
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
109
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Posted - 2015.06.22 22:43:00 -
[36] - Quote
VAHZZ wrote:Zan Azikuchi wrote:VAHZZ wrote:Any sniper i see donning the assault or commando, i shall strike down with great vengeance and furious anger.
And you will know my name when I lay my vengeance upon you.... Okay, okay, admiral chow, how about you save your nuke's for later. Don't make me spank you
Not even gonna have to try to make this awkward and dirty.... So instead I'll get Herbert the Pervert to do it
"Herbert the Pervert: Mmm... Don't forget the tylenol!"
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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VAHZZ
Liquid.Hound
3
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Posted - 2015.06.22 23:31:00 -
[37] - Quote
Zan Azikuchi wrote:VAHZZ wrote:Zan Azikuchi wrote:VAHZZ wrote:Any sniper i see donning the assault or commando, i shall strike down with great vengeance and furious anger.
And you will know my name when I lay my vengeance upon you.... Okay, okay, admiral chow, how about you save your nuke's for later. Don't make me spank you Not even gonna have to try to make this awkward and dirty.... So instead I'll get Herbert the Pervert to do it "Herbert the Pervert: Mmm... Don't forget the tylenol!"
I swear i will spank dat ass, bend you over my knee while singing Shake it Off by Tay-Tay
GÖ¢ Soon, we shall meet again, in a galaxy far, far away. GÖ¢
Scouts United
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.22 23:41:00 -
[38] - Quote
Caldari commando gets a 25% reload speed buff and when triple-stacked with damage mods, does about 38% more damage with snipers *before* warbarge bonus is factored. It is literally the best suit in the game for sniping with the intent to deal damage.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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