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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Dergle
Ahrendee Mercenaries
99
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Posted - 2015.06.19 23:56:00 -
[1] - Quote
I love the Gallente research facility, it's an awesome layout, but the lag has become increasingly worse. Show your support here and let's let CCP know that we want this map fixed!
Ignore your instincts at your peril.
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castba
Rogue Instincts Evil Syndicate Alliance.
951
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Posted - 2015.06.19 23:59:00 -
[2] - Quote
Nope
"When everything is OP, nothing is" - CCP Ratatti
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Kain Spero
Negative-Feedback
5
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Posted - 2015.06.20 00:02:00 -
[3] - Quote
It needs to be removed in the meantime while CCP figures out what the heck is wrong with it.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
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maybe deadcatz
Horizons' Edge No Context
194
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Posted - 2015.06.20 00:26:00 -
[4] - Quote
Kain Spero wrote:It needs to be removed in the meantime while CCP figures out what the heck is wrong with it. Whats wrong with it is the huge amount of uplinks and explosive spam that goes with that map. I just leave if its that map
Ewar? What's that? Some kind of new crutch? Learn how to use your eyes and ears you maggots. Batteskirts for the win!!
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Grease Spillett
The Rainbow Effect Negative-Feedback
861
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Posted - 2015.06.20 00:48:00 -
[5] - Quote
Yes the facility must be removed.
Next time you see me, bring more friends.
http://www.youtube.com/watch?v=gBM5hM5LdDw
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Eruditus 920
Nemo Malus Felix
2
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Posted - 2015.06.20 01:02:00 -
[6] - Quote
No, tamales are clearly the superior choice.
I'm getting banned again, aren't I?
"Stay gold, Ponyboy..."
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Sennina Sovereign
ROGUE RELICS
106
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Posted - 2015.06.20 01:09:00 -
[7] - Quote
You guys obviously haven't play during the morning in pacific time. No lag whatsoever for any map, which makes this map rather enjoyable. |
LUGMOS
Corrosive Synergy No Context
4
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Posted - 2015.06.20 01:19:00 -
[8] - Quote
That's why you guys left that Gal FW
Sniper Rifles are for Nitrogenous Dioxide Borons
I am the Anti-FoTM
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Interstellar Marine
Ishukone Nova Knives
34
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Posted - 2015.06.21 10:13:00 -
[9] - Quote
I have chosen also like many mercs to boycott this map and return when its fixed.
Check out nelo kazuma's post, sign, voice your concern, bump for exposure.
If nobody stands for the lag problem on the facility, hopefully it will be fixed to the best of ccp's abilities.
https://forums.dust514.com/default.aspx?g=posts&t=205173
¬!¬!
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Eldest Dragon
Lone--Wolves
525
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Posted - 2015.06.21 10:48:00 -
[10] - Quote
Im with dergle fix it, and until its fixed, plz remove it from the game. |
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Juno Tristan
Obscure Reference
685
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Posted - 2015.06.21 10:54:00 -
[11] - Quote
yeah, it kept coming up in FW today and it's not fun to play a slideshow
ADS Ramming Revenge!
Plasma Cannon Rampage
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danthrax martin
Destinys Immortals Rise Of Legion.
392
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Posted - 2015.06.21 12:47:00 -
[12] - Quote
Is this the low ping list?
Suicidal A/V Moron
Suicidal Logi
"All I wanted was a Pepsi!"
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Patrick57
10
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Posted - 2015.06.21 14:17:00 -
[13] - Quote
maybe deadcatz wrote:Kain Spero wrote:It needs to be removed in the meantime while CCP figures out what the heck is wrong with it. Whats wrong with it is the huge amount of uplinks and explosive spam that goes with that map. I just leave if its that map I get lag on it whether there's equipment spam or not |
Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.06.21 14:55:00 -
[14] - Quote
They could remake the map by doing the same thing to it like with the rather new map. Ya know the map which is blurry from the distance and renders as soon you get inside of it. Do that for the Gal. research facility and it might solve the frame rate issue. Cause ive noticed the issues only begin when you move in and out of the damn complex.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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postapo wastelander
Corrosive Synergy No Context
1
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Posted - 2015.06.21 15:01:00 -
[15] - Quote
Bright Cloud wrote:They could remake the map by doing the same thing to it like with the rather new map. Ya know the map which is blurry from the distance and renders as soon you get inside of it. Do that for the Gal. research facility and it might solve the frame rate issue. Cause ive noticed the issues only begin when you move in and out of the damn complex.
First of all, i want to say i will not boycot anything, because it is no strategy to solve things at all. But back to message. I agree with bluring and most importantly im for better optimization of engine.
"Caller of the Monolith"
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