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The Eristic
Art.of.Death
1
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Posted - 2015.06.13 07:49:00 -
[1] - Quote
That's 133% more than vanilla plus 33% PG (and only 1 CPU less than the Scrambler Rifle), while the Assault increases by only 33% in both CPU and PG. Did somebody accidentally tag on the "1" before the "33"? The advanced Breach only increases 33% over advanced vanilla as well, and the Bolt Pistol, which is the archetypal "breach" pistol, only uses 15/3 at basic. Sidearms in general have inconsistent fitting progression, but the poor Breach sticks out like a sore thumb.
Reality is the original Rorschach.
Verily! So much for all that.
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Aiden Solferrous
IRON SUNS
0
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Posted - 2015.06.14 14:40:00 -
[2] - Quote
I agree +1 |
TheD1CK
Dead Man's Game
2
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Posted - 2015.06.14 14:57:00 -
[3] - Quote
The most accurate part here.. 'the poor breach sticks out like a sore thumb'
Indeed it does, having 12 shots in a clip (with skills) and being as deadly as a Bolt Pistol without charge time.. Even without skills the clip is higher than a BP, damage a little lower.. but dem headshots
So which would you like ???
- A nerf to performance of BrScP, along with decreasing fitting cost? - To keep sacrificing some fitting space for a sidearm that is (opinions vary) the most deadly?
Seeing as they are both OP as hell, it works to compare them.
Bolt - smaller clip, lower RoF, charge time, ugly ass scope, more DMG BrScP - larger clip, higher RoF, no charge time, good iron sight, less DMG.
A spreadsheet warrior can come in with the numbers if they are needed for you. The point is the BrScP has few drawbacks (compared to BP) while almost equaling its effectiveness, with 3x the clipsize and a higher headshot bonus.. So it seems rather than nerf the thing, CCP decided higher fitting cost would work. Fair enough, but unless they want to spice a new flavour, it needs to be one or the other.
note: not 100% certain of headshot bonus differences between sidearms. |
Georgia Xavier
Y.A.M.A.H No Context
713
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Posted - 2015.06.15 00:43:00 -
[4] - Quote
TheD1CK wrote:The most accurate part here.. 'the poor breach sticks out like a sore thumb' Indeed it does, having 12 shots in a clip (with skills) and being as deadly as a Bolt Pistol without charge time.. Even without skills the clip is higher than a BP, damage a little lower.. but dem headshots So which would you like ??? - A nerf to performance of BrScP, along with decreasing fitting cost? - To keep sacrificing some fitting space for a sidearm that is (opinions vary) the most deadly? Seeing as they are both OP as hell, it works to compare them. Bolt - smaller clip, lower RoF, charge time, ugly ass scope, more DMG BrScP - larger clip, higher RoF, no charge time, good iron sight, less DMG. A spreadsheet warrior can come in with the numbers if they are needed for you. The point is the BrScP has few drawbacks (compared to BP) while almost equaling its effectiveness, with 3x the clipsize and a higher headshot bonus.. So it seems rather than nerf the thing, CCP decided higher fitting cost would work. Fair enough, but unless they want to spice a new flavour, it needs to be one or the other. note: not 100% certain of headshot bonus differences between sidearms. The Scrambler pistols in general has seen nothing but nerfs. Nerfing the breach would kill the scrambler pistol lineage seeing as it is the only viable scp out there
Click me
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Apocalyptic Destroyerr
Shining Flame Amarr Empire
353
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Posted - 2015.06.15 01:19:00 -
[5] - Quote
Why the hell would you nerf something that's literally used as much as the magsec ? Don't follow the path of the CCP nerf hammer. |
abdullah muzaffar
Random Gunz Rise Of Legion.
613
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Posted - 2015.06.17 15:21:00 -
[6] - Quote
Another thing, why does the assault variant have a smaller clipsize than the normal variant? It has the worst dmg/clip out of all.
IJR took my soul. RIP 20/3/15 5:14
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TheD1CK
Dead Man's Game
2
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Posted - 2015.06.17 15:44:00 -
[7] - Quote
This post was remarking the BrScP... which is certainly in a good place..
- Assault ScP.. is a joke sadly... they sould consider making it a glock type pistol
- Base ScP.. not too bad, large clip decent DMG.. no complaints |
Sicerly Yaw
Quantum times
299
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Posted - 2015.06.19 17:12:00 -
[8] - Quote
TheD1CK wrote:The most accurate part here.. 'the poor breach sticks out like a sore thumb' Indeed it does, having 12 shots in a clip (with skills) and being as deadly as a Bolt Pistol without charge time.. Even without skills the clip is higher than a BP, damage a little lower.. but dem headshots So which would you like ??? - A nerf to performance of BrScP, along with decreasing fitting cost? - To keep sacrificing some fitting space for a sidearm that is (opinions vary) the most deadly? Seeing as they are both OP as hell, it works to compare them. Bolt - smaller clip, lower RoF, charge time, ugly ass scope, more DMG BrScP - larger clip, higher RoF, no charge time, good iron sight, less DMG. A spreadsheet warrior can come in with the numbers if they are needed for you. The point is the BrScP has few drawbacks (compared to BP) while almost equaling its effectiveness, with 3x the clipsize and a higher headshot bonus.. So it seems rather than nerf the thing, CCP decided higher fitting cost would work. Fair enough, but unless they want to spice a new flavour, it needs to be one or the other. note: not 100% certain of headshot bonus differences between sidearms.
the ScP only has 6 (just checked it says 6 in the description but has 10 in game) shots per clip not 12 and skills don't increase clip size unless you are a min assault using projectile weaponry
also not sure if what you said about the skills giving the clip more ammo but it shouldn't if it does it is a bug |
Vesta Opalus
Ostrakon Agency Gallente Federation
798
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Posted - 2015.06.19 19:54:00 -
[9] - Quote
The Eristic wrote:That's 133% more than vanilla plus 33% PG (and only 1 CPU less than the Scrambler Rifle), while the Assault increases by only 33% in both CPU and PG. Did somebody accidentally tag on the "1" before the "33"? The advanced Breach only increases 33% over advanced vanilla as well, and the Bolt Pistol, which is the archetypal "breach" pistol, only uses 15/3 at basic. Sidearms in general have inconsistent fitting progression, but the poor Breach sticks out like a sore thumb.
The entire scrambler pistol line up needs to be rebalanced in pretty much every way, its pretty sad :( |
Vesta Opalus
Ostrakon Agency Gallente Federation
798
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Posted - 2015.06.19 19:55:00 -
[10] - Quote
Sicerly Yaw wrote:TheD1CK wrote:The most accurate part here.. 'the poor breach sticks out like a sore thumb' Indeed it does, having 12 shots in a clip (with skills) and being as deadly as a Bolt Pistol without charge time.. Even without skills the clip is higher than a BP, damage a little lower.. but dem headshots So which would you like ??? - A nerf to performance of BrScP, along with decreasing fitting cost? - To keep sacrificing some fitting space for a sidearm that is (opinions vary) the most deadly? Seeing as they are both OP as hell, it works to compare them. Bolt - smaller clip, lower RoF, charge time, ugly ass scope, more DMG BrScP - larger clip, higher RoF, no charge time, good iron sight, less DMG. A spreadsheet warrior can come in with the numbers if they are needed for you. The point is the BrScP has few drawbacks (compared to BP) while almost equaling its effectiveness, with 3x the clipsize and a higher headshot bonus.. So it seems rather than nerf the thing, CCP decided higher fitting cost would work. Fair enough, but unless they want to spice a new flavour, it needs to be one or the other. note: not 100% certain of headshot bonus differences between sidearms. the ScP only has 6 (just checked it says 6 in the description but has 10 in game) shots per clip not 12 and skills don't increase clip size unless you are a min assault using projectile weaponry also not sure if what you said about the skills giving the clip more ammo but it shouldn't if it does it is a bug
The scrambler pistol skill itself gives +1 bullet in your clip per skill level I believe, too lazy to verify myself. |
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SHADOWBlood ASSASSIN
The Hundred Acre Hood Rise Of Legion.
180
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Posted - 2015.06.19 22:11:00 -
[11] - Quote
TheD1CK wrote:The most accurate part here.. 'the poor breach sticks out like a sore thumb' Indeed it does, having 12 shots in a clip (with skills) and being as deadly as a Bolt Pistol without charge time.. Even without skills the clip is higher than a BP, damage a little lower.. but dem headshots So which would you like ??? - A nerf to performance of BrScP, along with decreasing fitting cost? - To keep sacrificing some fitting space for a sidearm that is (opinions vary) the most deadly? Seeing as they are both OP as hell, it works to compare them. Bolt - smaller clip, lower RoF, charge time, ugly ass scope, more DMG BrScP - larger clip, higher RoF, no charge time, good iron sight, less DMG. A spreadsheet warrior can come in with the numbers if they are needed for you. The point is the BrScP has few drawbacks (compared to BP) while almost equaling its effectiveness, with 3x the clipsize and a higher headshot bonus.. So it seems rather than nerf the thing, CCP decided higher fitting cost would work. Fair enough, but unless they want to spice a new flavour, it needs to be one or the other. note: not 100% certain of headshot bonus differences between sidearms. You fail to remember that the bolt pistol aims itself
For all of you bitching about shields being bad, you're doing it wrong. HP tank the hell out of your Cal suit. Trust me.
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The Eristic
Art.of.Death
1
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Posted - 2015.06.19 22:46:00 -
[12] - Quote
SHADOWBlood ASSASSIN wrote:You fail to remember that the bolt pistol aims itself
And has +20 meters OPTIMAL range, +79 base damage, better damage profile + proficiency, et cetera. I believe the DPS is higher as well, even with the charge. Bolt is consistently outselling the Breach 3-to-1; perhaps we could talk about adjusting the Breach's stats if fitting were comparable and we saw usage increase, but right now I can't see damage per clip (which really only significantly exceeds the BP's DPC at higher Operation levels - they're pretty similar at base skills) being a legitimate justification for the Breach costing THAT much more CPU. Hell, the Breach SMG (comfortably the most purchased sidearm) has far and away the most damage per clip of any sidearm afaIk and it requires the exact same CPU/PG as the vanilla SMG, which is substantially less than the Breach ScP.
Reality is the original Rorschach.
Verily! So much for all that.
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thor424
Namtar Elite Gallente Federation
426
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Posted - 2015.06.20 04:50:00 -
[13] - Quote
The Eristic wrote:SHADOWBlood ASSASSIN wrote:You fail to remember that the bolt pistol aims itself
And has +20 meters OPTIMAL range, +79 base damage, better damage profile + proficiency, et cetera. I believe the DPS is higher as well, even with the charge. Bolt is consistently outselling the Breach 3-to-1; perhaps we could talk about adjusting the Breach's stats if fitting were comparable and we saw usage increase, but right now I can't see damage per clip (which really only significantly exceeds the BP's DPC at higher Operation levels - they're pretty similar at base skills) being a legitimate justification for the Breach costing THAT much more CPU. Hell, the Breach SMG (comfortably the most purchased sidearm) has far and away the most damage per clip of any sidearm afaIk and it requires the exact same CPU/PG as the vanilla SMG, which is substantially less than the Breach ScP.
This post should be liked at least 1000x |
Sicerly Yaw
Quantum times
309
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Posted - 2015.06.21 03:33:00 -
[14] - Quote
Vesta Opalus wrote:
The scrambler pistol skill itself gives +1 bullet in your clip per skill level I believe, too lazy to verify myself.
yeah thanks I just noticed this thanks but it leaves it at 11 shots 6+5, |
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