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maybe deadcatz
Horizons' Edge No Context
95
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Posted - 2015.06.12 05:01:00 -
[1] - Quote
Its simple. The rule of thumb is that standard can deal with all suits even the tryhard officer ones. Advanced and proto shotgun when you don't have confidence in your aiming or its a heavy getting reps. Just dance and rack the lever.
Ewar? What's that? Some kind of fancy new way of being lazy? Learn how to use your eyes and ears you maggots.
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Diablo Gamekeeper
Escrow Removal and Acquisition No Context
432
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Posted - 2015.06.12 05:05:00 -
[2] - Quote
If only hit detection worked for them, they would be OP
TUNNEL SNAKES RULE
I have DESTROYED CCP Rattati
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VAHZZ
Corrosive Synergy No Context
2
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Posted - 2015.06.12 05:07:00 -
[3] - Quote
I use standard and federation and they work perfectly fine, i use federation more, but yea, proto and adv is overkill.
Edit: no context, zone, no context, zone, they knoooow better, they knoooow better.
"The humanoid cyclone stampede" - Russel Mendoza
All scouts, join the Scouts United chat.
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LUGMOS
Corrosive Synergy No Context
4
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Posted - 2015.06.12 05:17:00 -
[4] - Quote
CRG because **** you
~me in my AmScout FlankBuster
Sniper Rifles are for Nitrogenous Dioxide Borons
I am the Anti-FoTM
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maybe deadcatz
Horizons' Edge No Context
96
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Posted - 2015.06.12 05:21:00 -
[5] - Quote
LUGMOS wrote:CRG because **** you
~me in my AmScout FlankBuster
Lolololol I only use standard or duvolle specialist. Standard because its op anyway you look,duvolle because it blends nicely with my rash murkon skin
Ewar? What's that? Some kind of fancy new way of being lazy? Learn how to use your eyes and ears you maggots.
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Eruditus 920
Nemo Malus Felix
1
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Posted - 2015.06.12 05:33:00 -
[6] - Quote
maybe deadcatz wrote:Its simple. The rule of thumb is that standard can deal with all suits even the tryhard officer ones. Advanced and proto shotgun when you don't have confidence in your aiming or its a heavy getting reps. Just dance and rack the lever.
Aim is not a factor in whether you should run std or proto. Not sure where you are going with that.
I can tell you from a lot of experience that when dealing with a Sentinel, a proto SG is the difference between needing 3 shots to drop it or 4.
First shot in back, second as Sentinel is aware and begins to spin, third while you are face to face and he is firing.
With a std SG you often need a fourth, which means death.
"Stay gold, Ponyboy..."
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maybe deadcatz
Horizons' Edge No Context
96
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Posted - 2015.06.12 05:36:00 -
[7] - Quote
Eruditus 920 wrote:maybe deadcatz wrote:Its simple. The rule of thumb is that standard can deal with all suits even the tryhard officer ones. Advanced and proto shotgun when you don't have confidence in your aiming or its a heavy getting reps. Just dance and rack the lever. Aim is not a factor in whether you should run std or proto. Not sure where you are going with that. I can tell you from a lot of experience that when dealing with a Sentinel, a proto SG is the difference between needing 3 shots to drop it or 4. First shot in back, second as Sentinel is aware and begins to spin, third while you are face to face and he is firing. With a std SG you often need a fourth, which means death. You arent DANCING ENOUGH! I've racked whole clips into heavies with rep tools up their asses by min logis who just farm wp. It's funny watching his aim assist or his proto hmg suddenly just not work right. Then its a dead heavy and the logi gets no mercy either.
Ewar? What's that? Some kind of fancy new way of being lazy? Learn how to use your eyes and ears you maggots.
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nelo kazuma
Ecce Initio RLC. RUST415
248
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Posted - 2015.06.12 06:24:00 -
[8] - Quote
Shotguns in general need adjusting started skilling into cal sct a lil while ago n its ridiculous how easy this weapon makes it. With one clip on the basic shotgun can wipe out 2-3 people if your noticed that is one time wiped out 7 people before I was noticed only had to reload 2 bullets. I think it needs about half its clip n breach slow fire rate but more dmg so good for single targets not meant for groups. This would also pave way for a assault varient better range fast fire rate but less dmg
FOR THE STATE ^(-_-) Cal Loyalist For Life
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Dovallis Martan JenusKoll
Osmon Surveillance Caldari State
1
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Posted - 2015.06.12 06:48:00 -
[9] - Quote
Diablo Gamekeeper wrote:If only hit detection worked for them, they would be OP
Never seen hit detection fail on a shotgun as of late.
http://youtu.be/dtXupQg77SU
Dust to Dust
Remember the dream you had before the day you were born.
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Genral69 death
Random Gunz Rise Of Legion.
336
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Posted - 2015.06.12 08:28:00 -
[10] - Quote
Diablo Gamekeeper wrote:If only hit detection worked for them, they would be OP Tell that to the freaking min assaults with shotguns
General limited: warming failure to pay, may lead to death,massive amount of pain or even lose of family. Since 1995
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Mejt0
Dead Man's Game
1
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Posted - 2015.06.12 12:32:00 -
[11] - Quote
It has a bit more dps than other guns. Element of surprise is the only advantage of SG.
Loyal to The State
Member of : State Protectorate
Belongs to : Patriots power bloc
Civire Bloodline
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maybe deadcatz
Horizons' Edge No Context
99
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Posted - 2015.06.12 17:21:00 -
[12] - Quote
Mejt0 wrote:It has a bit more dps than other guns. Element of surprise is the only advantage of SG.
Surprise plasma to the but is how i roll amigo. Thr breach shotgun gets some love from me too
Ewar? What's that? Some kind of fancy new way of being lazy? Learn how to use your eyes and ears you maggots.
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Riptalis
Escrow Removal and Acquisition No Context
297
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Posted - 2015.06.12 17:38:00 -
[13] - Quote
I still think the rof needs to be slowed down a bit, I hate em', especially when some scrubs in PC spam min assault shotgun fits!
Python pilot, Logistics mk.0, Assault mk.0, Sentinel mk.0, Scout mk.0
Minmatar Loyalist
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Sgt Kirk
Fatal Absolution Negative-Feedback
11
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Posted - 2015.06.12 17:41:00 -
[14] - Quote
Dovallis Martan JenusKoll wrote:Diablo Gamekeeper wrote:If only hit detection worked for them, they would be OP Never seen hit detection fail on a shotgun as of late. Caldari and Gallente weapons seem to suffer the most from hit detection issues...
Minus the Bolt Pistol of course who still hits even when you try to miss.
TUNNEL SNAKES RULE!
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Joel II X
Bacon with a bottle of Quafe
7
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Posted - 2015.06.12 18:43:00 -
[15] - Quote
Frankly, I don't notice any difference between tiers when it comes to shotguns. I just put the proto one on my proto suit to call it a real proto suit. |
Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
626
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Posted - 2015.06.12 18:45:00 -
[16] - Quote
Have you heard of the plasma cannon? No need to keep shooting. 1 shot is enough. Try it sometime.
48th Special Operations Force
Twitter-@48SOF
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sir RAVEN WING
3
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Posted - 2015.06.12 19:03:00 -
[17] - Quote
Sgt Kirk wrote:Dovallis Martan JenusKoll wrote:Diablo Gamekeeper wrote:If only hit detection worked for them, they would be OP Never seen hit detection fail on a shotgun as of late. Caldari and Gallente weapons seem to suffer the most from hit detection issues... Minus the Bolt Pistol of course who still hits even when you try to miss. Kirk, now that is complete bullshit.
Hipfiring I miss 3 out of 4 shots on a still target.
Aiming I miss around 1 -2 if the target is doing the wiggle wiggle.
So stop your bullshit crying about it.
Huh? Yeah, just got tired of that **** from you.
Raven for CPM2
Shield buff, focus on balancing of weapons, and vehicles.
New Content if possible + PS4 port.
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LOL KILLZ
LulKlz
185
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Posted - 2015.06.12 19:13:00 -
[18] - Quote
in the event your heavy that you're repping is getting hunted by a scout, I like to carry a ADV or Proto Mass Driver on my Logi. And use the side arm slot for more far away targets. But I'm more concentrated on keeping my Heavy alive so the MD takes priority. Just my opinion though
CEO of LulKlz/ chat channel LulKlz, code 0000 <--- numbers
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maybe deadcatz
Horizons' Edge No Context
99
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Posted - 2015.06.12 19:50:00 -
[19] - Quote
[quote=Riptalis]I still think the rof needs to be slowed down a bit, I hate em', especially when some scrubs in PC spam min assault shotgun fits![/quote The rate of fire is fine. Its shotgun min assaults that are the problem. The min assault is the root of the problem
Ewar? What's that? Some kind of fancy new way of being lazy? Learn how to use your eyes and ears you maggots.
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Aeon Amadi
Negative-Feedback. Negative-Feedback
10
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Posted - 2015.06.12 20:36:00 -
[20] - Quote
IMO, Shotgun is a little too good in some cases. I kind of wish there was more of a gap between STD/ADV/Proto as it feels a little cheap getting one/two-shotted by a militia or standard Shotgun. Per shot damage is high among all of them (480 at standard, 509 at proto, if memory recalls) which sort of curtails progression a little bit. The difference between a Standard Shotgun and a Prototype Shotgun is a 6% difference, whereas most other weapons are a bit higher (AR sits at a 10% difference from STD to Proto, Sniper Rifle is about a 9% difference, and the Nova Knives are a whopping 67% difference). That and 28 damage worth of difference only really matters in fringe cases, but another shot - even glancing - would be enough to put the target down anyway.
I totally understand if you get the drop on someone but it is slightly unfair for the person to not even have time to react or shoot back in a face-to-face fight, even at the standard level. Starting out, if you miss, it should be punishing. That's the nature of high risk/high reward and I think the lower tiers are a little too forgiving.
Design a Skin Challenge POLL (Vote Now!)
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VAHZZ
Corrosive Synergy No Context
2
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Posted - 2015.06.12 21:51:00 -
[21] - Quote
Aeon Amadi wrote:IMO, Shotgun is a little too good in some cases. I kind of wish there was more of a gap between STD/ADV/Proto as it feels a little cheap getting one/two-shotted by a militia or standard Shotgun. Per shot damage is high among all of them (480 at standard, 509 at proto, if memory recalls) which sort of curtails progression a little bit. The difference between a Standard Shotgun and a Prototype Shotgun is a 6% difference, whereas most other weapons are a bit higher (AR sits at a 10% difference from STD to Proto, Sniper Rifle is about a 9% difference, and the Nova Knives are a whopping 67% difference). That and 28 damage worth of difference only really matters in fringe cases, but another shot - even glancing - would be enough to put the target down anyway.
I totally understand if you get the drop on someone but it is slightly unfair for the person to not even have time to react or shoot back in a face-to-face fight, even at the standard level. Starting out, if you miss, it should be punishing. That's the nature of high risk/high reward and I think the lower tiers are a little too forgiving.
Did i kill you with a militia shottie yesterday? Cause i was purely running the MLT and rekking
"The humanoid cyclone stampede" - Russel Mendoza
All scouts, join the Scouts United chat.
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Scheneighnay McBob
Tribal Liberation Force Paramilitary
7
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Posted - 2015.06.12 22:37:00 -
[22] - Quote
I think tier progression should be changed: less of a damage, increase, but more range per tier.
Rule 34.6.1: every parody will have a crossover
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maybe deadcatz
Horizons' Edge No Context
102
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Posted - 2015.06.12 23:20:00 -
[23] - Quote
VAHZZ wrote:Aeon Amadi wrote:IMO, Shotgun is a little too good in some cases. I kind of wish there was more of a gap between STD/ADV/Proto as it feels a little cheap getting one/two-shotted by a militia or standard Shotgun. Per shot damage is high among all of them (480 at standard, 509 at proto, if memory recalls) which sort of curtails progression a little bit. The difference between a Standard Shotgun and a Prototype Shotgun is a 6% difference, whereas most other weapons are a bit higher (AR sits at a 10% difference from STD to Proto, Sniper Rifle is about a 9% difference, and the Nova Knives are a whopping 67% difference). That and 28 damage worth of difference only really matters in fringe cases, but another shot - even glancing - would be enough to put the target down anyway.
I totally understand if you get the drop on someone but it is slightly unfair for the person to not even have time to react or shoot back in a face-to-face fight, even at the standard level. Starting out, if you miss, it should be punishing. That's the nature of high risk/high reward and I think the lower tiers are a little too forgiving. Did i kill you with a militia shottie yesterday? Cause i was purely running the MLT and rekking
Standard only. People have plenty of armour. Dif you think we face only mlt suits? Its nothing but ak.0 and mk.0 assaults all with at least enough arnour that they have more then enough time to shoot me with their op weapons. Too bad theyre to busy spamming core locus to care
Ewar? What's that? Some kind of fancy new way of being lazy? Learn how to use your eyes and ears you maggots.
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demonkiller 12
TERRA R1SING New Eden's Heros
752
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Posted - 2015.06.14 03:06:00 -
[24] - Quote
30% of the time the damage from a shotgun actually registers, assuming this is because it was poorly made and because im playing from australia on 200 and 350ping servers |
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