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jade windgates hellsing
0
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Posted - 2015.06.08 04:17:00 -
[1] - Quote
Wassup dust. New here though a veteran in game. Couldnt log in to main so made an alternate account to share some feedback on what I believe Dust514 needs to become a better game.
On general gameplay, I believe an autobalancing system is needed because no matter how balanced everything is an outnumbered team will never be able to fight decently against another much larger team. The way I believe this should work is if both teams arent equal in numbers of players a ramdom player or players will be forced to join the oposing team at a certain time interval. As for the idea behind it I think its time the 4 empire faction pirates to have a hand in stealing mercinary contracts and selling them to the oposing faction. I also believe that. A metalevel total number of both teams should be displayed to see generally what kind of gear both teams are running to alert newer players and veterans alike of protostompers forcing either the players getting better gear or leaving so the autobalancing system will steal from the bigger team either way it balances itself out over time.
I believe the caldari heavys are underpowered for being a heavy, its total shield hp cant reach a 1000 and it cant recieve logi support. Its highslots with dmg mods doesnt help as much as outlasting enemy fire like the other heavys. I believe its time to trully make this an independent heavy by making its shield recharge not stop upon being shot at untill full shields for all caldari heavies including commando but excluding the rest of the shield based suits.
Ive used ScRs and I believe the weapon is a bit OP. It needs a slight nerf but not below the original stats. Even a basic ScR is stronger than the proto assault hmg though it overheats fast.
Missile launchers from vehicles arent a real threat to armor vehicles with large reps and a hardener but if it were to be buffed itd be too overpowered against infantry what it could use is an increase of dmg effiecientcy against armor vehicle hp. The same thing that was done with plasma cannons against shield base vehicles on a much minor scale.
Railguns on incubuses could use a buff against infantry. Not dmg wise but rather accuracywise to do this I believe a small circle needs to be placed on all currently viewed infantry also dependent on infantry damps and incubus inate scans. This small circle should allow the rails to shoot it and if hit it hits the infantry making it easier to kill infantry and swarms or other AV as a railcubus.
Blasters can kill clones on ADSs at a short distance but thats just the thing the closer they are to the ground the easier they are to kill with AVs thus it could use a little help not on ADS because that would make it overpowered but rather on the gun. I believe it could use a range buff or it being able to destroy swarms should they aim towards it.
Swarms are balanced against ADSs one on one but tag teaming swarms means certain death for the unskilled pilot. I believe the ADSs need info on current altitude off the ground at all times and current distance from ADS to aiming sights. This way ADS pilots will be more careful with their ADSs but can be careless at times for swarms to get them.
Tanks are OP but so are the price tags on tanks I believe they are balanced.
DSs if well fit can withstand heavy fire but can be destroyed and thus they are balanced in my opinion except in warpoint gains. Certainly a warpoint system was added towards them but an DS realisticly are not filled to the brim with clones to get points from them. I believe they deserve 50% of the gains they get from clones in transport assist.
Sad I still find people complaining about snipers due to them being cowardly, snipers could use a nerf and buff, by nerf I mean not being able to shoot at own redline and buff by returning its original range before range nerf and increasing warpoint gains because a sniper cant really do anything else other than killing and observing the battlefield.
Too many players Ive played with are raging in and out of the game partly due to not being able to accept their deaths in the manner they died. To deal with this maybe a killcam will help like that in call of duty excluding killcams of sniper kills because that will ruin the point of sniping which is to kill while remaining undetected.
These are all my ideas and if I missed something of the game its because Ive no right to give feedback on something Ive not been doing all the time Just yet. You dont have to like all my opinions I only want the good ideas to be considered by CCP because I really do like this game but its starting to become to frustrating for some people I know.
Note CCP if the skin module has been profitable to you guys maybe youll like the following ideas. Skin module for vehicles. If youre considering the gameplay idea perhaps youd like to allow some players to change sides for an aurum payment while at same time recieving team change immunity. Buyable BPO militia vehicles might also raise your profits to allow further game improvement :)
This's my alternate account. Because I cant log in to main. :3
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Yokal Bob
Dead Man's Game
925
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Posted - 2015.06.08 08:21:00 -
[2] - Quote
this game needs those ******* jumps modules removing
Vote Dust for PS4
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deezy dabest
2
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Posted - 2015.06.08 08:31:00 -
[3] - Quote
Incredible wall of text.
Points for nice formatting but I am only posting so I can check back later and see if anyone gave a TLDR. |
ZED Regent
Acid Tech. 303
42
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Posted - 2015.06.08 08:50:00 -
[4] - Quote
TL;DR.... @work....
A baseline for today? How about an acidbassline!
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Ceadda Sai
Chatelain Rapid Response Gallente Federation
110
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Posted - 2015.06.08 11:26:00 -
[5] - Quote
I liked your idea about changing the reticle on the rails for dropships. Having a circle (same as the tactical snipers) rather than a point would make it easier, along with a adjustment to hit detection.
"I love the smell of Warbarge Laser Strikes in the morning... Smells like, Victory!"
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.06.08 11:35:00 -
[6] - Quote
As a fan of cal heavies (I run them more or less nonstop)
I have to say it wouldn't take much to push them OP.
While I think that the only delay should be the depleted, the calsent is currently the most viable caldari suit right now. Quite frankly the lower HP valuse doesn't torch you in 1v1 vs amsents. Just scrambler rifles and LR.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.06.08 14:05:00 -
[7] - Quote
Unfortunately, you lost me at autobalance.
That is the single most hated feature of quick-match enabled servers in Battlefield for a reason. You and your friends join a server, join the same squad, and then as soon as the other team is down by enough tickets a bunch of people ***** out and suddenly half your friends are on the other team.
This is NOT a way to get people to want to play the game.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
579
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Posted - 2015.06.08 15:39:00 -
[8] - Quote
I wish incubus had a range bonus so it could actually make use of blasters.
48th Special Operations Force
Twitter-@48SOF
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jade windgates hellsing
1
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Posted - 2015.06.08 20:15:00 -
[9] - Quote
Mobius Wyvern wrote:Unfortunately, you lost me at autobalance.
That is the single most hated feature of quick-match enabled servers in Battlefield for a reason. You and your friends join a server, join the same squad, and then as soon as the other team is down by enough tickets a bunch of people ***** out and suddenly half your friends are on the other team.
This is NOT a way to get people to want to play the game.
Then how do you propose to balance things out with an uneven team if leaving a match is inevitable? How do you suppose youll be able to fight with a team much smaller than the oposing 1? How do you suppose you can even have a fight playing hide and seek with your oposing smaller team? Please do tell
This's my alternate account. Because I cant log in to main. :3
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