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DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.06.06 18:14:00 -
[31] - Quote
Void Echo wrote:Shadowed Cola wrote:Void Echo wrote:Then stop complaining that people keep leaving matches when you don't want to fix the issue. what non-sense are you spewing now? couldn't come up with a better argument so now you're putting words in my mouth? People leave my matches cause they get stomped that hard, you'd know, stop leaving 'em yourself. IL stop leaving when ccp stops matching me with a full team of the same Corp or alliance while giving me the retards. You do realize that there's not enough people to match you with other people, right?
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Shadowed Cola
Tal-Romon Legion Amarr Empire
102
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Posted - 2015.06.06 18:19:00 -
[32] - Quote
DeadlyAztec11 wrote:Void Echo wrote:Shadowed Cola wrote:Void Echo wrote:Then stop complaining that people keep leaving matches when you don't want to fix the issue. what non-sense are you spewing now? couldn't come up with a better argument so now you're putting words in my mouth? People leave my matches cause they get stomped that hard, you'd know, stop leaving 'em yourself. IL stop leaving when ccp stops matching me with a full team of the same Corp or alliance while giving me the retards. You do realize that there's not enough people to match you with other people, right? he's just giving horrible excuses to why he's not good enough to carry or hold his own in a bad situation.
i'd happily go 5/20, it's not like i use anything but Templar gear in friggin' pubs anyways, but i won't be going 5/20, likely even if my team gets stomped i'll be walking away with 3k+ WP farming with logi links and nanos. Or hoping into a heavy and farming a point for kills. Or, you know, join a sqaud and hold an area. 6 people vs unorginzed 16 can do A LOT when keeping each other safe.
you choose to suck and blame the system, it's pretty idiotic of you, lol. |
Shadowed Cola
Tal-Romon Legion Amarr Empire
102
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Posted - 2015.06.06 18:28:00 -
[33] - Quote
Clone D wrote:Shadowed Cola wrote:I just tire of this topic.
It should be measured by WP and nothing but, everything else is calculated and measured by it, and it's already present on the score board letting you know who honestly contributed the most.
And it can be padded too, just like ISK and KDR can be. Why this topic even needs to be brought up is because of butt hurts hating there own KDR.
So i troll now, because that's all the topic is worth. However WP is weighted by an arbitrary value system. Who can truly look back on the match and say, "The merc with the most WP is the most valuable player," undoubtedly? I see battle-changing events going around me all the time, where the unsung hero would have been rewarded no WP, and more significantly, lost ISK because of a strategic action. Case in point: a single merc holding off a squad of incoming infantry long enough for the rest of the friendlies to secure an objective and improve its defensibility. Perhaps the merc didn't kill a single one of them, but was able to use cover properly to hold them back for an additional 30 seconds before being put down like a rabid dog. Not only may he have been heroic and shown great skill in managing an encounter with multiple targets, but he helped the team and received zero acknowledgement and lost ISK. You're giving reasons why that player is going to be fielded in PC and making the biggest iSK - not the reasons he should be rewarded extra WP's for standing at an objective.
i think you'r'e just looking at things wrongly, or you're just playing in the wrong game modes for what you want. |
clown babee
All Up In Your Butt
14
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Posted - 2015.06.07 01:30:00 -
[34] - Quote
Clone D wrote:Shadowed Cola wrote:I just tire of this topic.
It should be measured by WP and nothing but, everything else is calculated and measured by it, and it's already present on the score board letting you know who honestly contributed the most.
And it can be padded too, just like ISK and KDR can be. Why this topic even needs to be brought up is because of butt hurts hating there own KDR.
So i troll now, because that's all the topic is worth. However WP is weighted by an arbitrary value system. Who can truly look back on the match and say, "The merc with the most WP is the most valuable player," undoubtedly? I see battle-changing events going around me all the time, where the unsung hero would have been rewarded no WP, and more significantly, lost ISK because of a strategic action. Case in point: a single merc holding off a squad of incoming infantry long enough for the rest of the friendlies to secure an objective and improve its defensibility. Perhaps the merc didn't kill a single one of them, but was able to use cover properly to hold them back for an additional 30 seconds before being put down like a rabid dog. Not only may he have been heroic and shown great skill in managing an encounter with multiple targets, but he helped the team and received zero acknowledgement and lost ISK.
This is truly the best thing I have ever heard or read. There's no way to measure this but I wish we could. As a Logi I have had fantastic games that resulted in 3-4k wp. that's great for me. but what about my team? they do the work right. my best bro gets 12-15 kills and that only nets 600 wp so i rep him and get 4k? i don't want to hurt my style but i think its a converstation worth having |
Operative 1174 Uuali
True Companion Planetary Requisitions
799
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Posted - 2015.06.07 02:01:00 -
[35] - Quote
Void Echo wrote:Mejt0 wrote:Nobody cares about kdr. Tell that to the noobs who barely join but leave when they get loss after loss and death after death with nothing positive. I say remove K/D altogether.
I get loss after loss and death after death and I leave due to boredom and predictability. Beer and a break is better.
I do agree with getting rid of kdr though. It won't stop drops.
I suggest my CPM platform idea:
Match slots. You fill two or three total and any slot is locked into that match until it ends. Then you get to join a new match with that slot.
The CPM candidate we need, not the one we want. The candidate for the rest of us.
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Genral69 death
Random Gunz Rise Of Legion.
328
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Posted - 2015.06.07 02:11:00 -
[36] - Quote
Void Echo wrote:It's a useless stat, remove it from leader boards and game screen menus.
Maybe then people will stop leaving battles when they go 2-35 and it reflects on their records. Since they know that the amount of deaths they get is unimportant when they no longer see it is what will give them a reason to continue fighting regardless of how much protopussies are on the other team.
And replace it with ISK ratio.
ISK consumed/ISK destroyed. So let me get this straight. Because you think people leave a battle because they die alot (which may or may not be the case ) There are plenty of reasons such as: They disconnected They had to get off Fatal error They had enough for 1 day Or maybe even they did it by accident. YES ACCIDENT and it is possible. I've done it a couple of time . Where there's a situation that you have to commit suicide but press leave battle . I'm getting off track here My point being that you don't like your KD ratio so you would rather get rid of the idea altogether . I'm quiet proud of my KD as it shows that I'm taking several people down with me. Also what would be the point in a isk show and tell. If you can count, you can tell if you made profit in that match or not
General limited: warming failure to pay, may lead to death,massive amount of pain or even lose of family. Since 1995
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Genral69 death
Random Gunz Rise Of Legion.
328
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Posted - 2015.06.07 02:17:00 -
[37] - Quote
clown babee wrote:Clone D wrote:Shadowed Cola wrote:I just tire of this topic.
It should be measured by WP and nothing but, everything else is calculated and measured by it, and it's already present on the score board letting you know who honestly contributed the most.
And it can be padded too, just like ISK and KDR can be. Why this topic even needs to be brought up is because of butt hurts hating there own KDR.
So i troll now, because that's all the topic is worth. However WP is weighted by an arbitrary value system. Who can truly look back on the match and say, "The merc with the most WP is the most valuable player," undoubtedly? I see battle-changing events going around me all the time, where the unsung hero would have been rewarded no WP, and more significantly, lost ISK because of a strategic action. Case in point: a single merc holding off a squad of incoming infantry long enough for the rest of the friendlies to secure an objective and improve its defensibility. Perhaps the merc didn't kill a single one of them, but was able to use cover properly to hold them back for an additional 30 seconds before being put down like a rabid dog. Not only may he have been heroic and shown great skill in managing an encounter with multiple targets, but he helped the team and received zero acknowledgement and lost ISK. This is truly the best thing I have ever heard or read. There's no way to measure this but I wish we could. As a Logi I have had fantastic games that resulted in 3-4k wp. that's great for me. but what about my team? they do the work right. my best bro gets 12-15 kills and that only nets 600 wp so i rep him and get 4k? i don't want to hurt my style but i think its a converstation worth having As a assault myself I would rather you get the majority of the warpoints, for keeping me and the team alive. Yes you most likely will get the most points being a logi but you also have the lowest hp and it takes you a good couple of seconds yo switch from rep tool to you weapon. So therefore I would rather you get more points being the skiny guy keeping the team going
General limited: warming failure to pay, may lead to death,massive amount of pain or even lose of family. Since 1995
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2
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Posted - 2015.06.07 02:52:00 -
[38] - Quote
It's a shooter, it kinda needs to have kdr.
The number means nothing with out context, though - i'd love to see a graph with kdr plotted against opponent mu, broken down into the same time groups we have now.
PSN: RationalSpark
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Nachos
322
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Posted - 2015.06.07 02:57:00 -
[39] - Quote
Void Echo wrote:It's a useless stat, remove it from leader boards and game screen menus.
Maybe then people will stop leaving battles when they go 2-35 and it reflects on their records. Since they know that the amount of deaths they get is unimportant when they no longer see it is what will give them a reason to continue fighting regardless of how much protopussies are on the other team.
And replace it with ISK ratio.
ISK consumed/ISK destroyed.
Scrub gets destroyed in a pub...doesn't want anyone to know how much he sucks
KD/R is practically the last thing high-end players have to work on in the game-improving it
zor's alt
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Sequal's Back
Dead Man's Game
605
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Posted - 2015.06.07 06:30:00 -
[40] - Quote
So many losers here.. Thinking KDR doesn't matter is absolute stupidity.
WON'T YOU PLEASE TAKE ME HOME !
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Void Echo
Helix Order
2
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Posted - 2015.06.07 15:13:00 -
[41] - Quote
Sequal's Back wrote:So many losers here.. Thinking KDR doesn't matter is absolute stupidity.
It's easy for proto players to say that when they have 6.0 k/d, but it doesn't work that way with new players.
Getting continuous deaths and no kills would cause anyone to quit a match
Closed Beta Vet.
Founder of Helix Order.
For the Federation, For Freedom, Till all are Free.
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Nightfury Wyrnspire
Seituoda Taskforce Command
24
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Posted - 2015.06.07 15:18:00 -
[42] - Quote
Void Echo wrote:Mejt0 wrote:Nobody cares about kdr. Tell that to the noobs who barely join but leave when they get loss after loss and death after death with nothing positive. I say remove K/D altogether.
And this addresses those noobs getting destroyed... How? |
Yokal Bob
Dead Man's Game
922
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Posted - 2015.06.07 15:33:00 -
[43] - Quote
TBH as much as i hate kdr padders, the stat is needed, just the same as the isk one, as well as all other stats.
gimme stats
Vote Dust for PS4
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Francois Sanchez
Prima Gallicus
484
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Posted - 2015.06.07 16:12:00 -
[44] - Quote
This thread is stupid, removing K/D won't change anything. A guy with an horrible K/D will still die as often and have as boring games, showing the or not have no impact on that. Personally I don't care about my K/D I just want to have fun fights but at the end of the game I like to know what I did to the enemy and how many times I got killed. |
The KTM DuKe
Dead Man's Game
314
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Posted - 2015.06.07 16:21:00 -
[45] - Quote
Viktor Hadah Jr wrote:Void Echo wrote:It's a useless stat, remove it from leader boards and game screen menus.
Maybe then people will stop leaving battles when they go 2-35 and it reflects on their records. Since they know that the amount of deaths they get is unimportant when they no longer see it is what will give them a reason to continue fighting regardless of how much protopussies are on the other team.
And replace it with ISK ratio.
ISK consumed/ISK destroyed. I liked the idea of ISK ratio till i read this... You understand that it would not fix anytihng. it will just replace KDR padders with ISK ratio padders. so people would just be leaving as soon as they start losing isk not as soon as they start dying... your saying people will stop leaving because it affects their record and then your idea is to just replace it with a different stat which still affect their records... It s completely different, kdr for some is stomp randoms with proto, with the other stat if you kill a proto in a starter fit you get an higher stat that if you kill a miltia in proto. I still think Kdr is useless for pubs, in PC is not the most important thing, but i cant say it doesnt matter
H0riz0n Unlimit alt - Nexus Balusa Horizon -> RND -> I.H. -> DMG!
Loyal till the end.
Gallente omni-merc
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