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          Lightning35 Delta514 
          48TH SPECIAL OPERATIONS FORCE
  549
  
          
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        Posted - 2015.06.04 00:20:00 -
          [1] - Quote 
          
           
          We need a new version of the assault dropship, but one that acts more like a fighter/av aircraft. 
  It's simple. 
  Take ads,  -remove side Turrets and passenger seats - increase speed and maneuverability.  Add a new missile turret that is basically acts like a swarm launcher, locking on to other vehicles, but shoots 1 missile that has a higher alpha damage, slower rof, and 6 missiles. 
  Extra turret slot for blaster turret. 
  Guided small missile launcher-
  800,900,1000 damage per level
  6 missiles ready to fire (per reload, I want to call it a clip but it's not one)
  Rof- a little slower than swarm launcher
 
  How will this help dust?
  Brings new aviation options to dust with the current designs of dropships
  Brings better air to ground av then current turrets that you must hover over vehicle to destroy, leaving you open for swarms and rails to take you out. 
  It also provides a new way to attack other dropships and brings new fun to air to air combat.
 48th Special Operations Force 
Twitter-@48SOF 
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          Golden Day 
          Corrosive Synergy No Context
  2
  
          
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        Posted - 2015.06.04 00:25:00 -
          [2] - Quote 
          
           
          ......NO!
 Im just a glorified blueberry 
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          Lightning35 Delta514 
          48TH SPECIAL OPERATIONS FORCE
  549
  
          
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        Posted - 2015.06.04 00:29:00 -
          [3] - Quote 
          
           
          Golden Day wrote:......NO!  
 
  Why????=ƒÿ¡=ƒÿü=ƒÿ¡=ƒÿ¡=ƒÿ¡=ƒÿ¡ I love aviation. Dust needs more. 
  You know, fly high, shoot down bogeys, dog fights. LIFE=ƒÖî=ƒÅ+
 48th Special Operations Force 
Twitter-@48SOF 
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          Terry Webber 
          Molon Labe. RUST415
  720
  
          
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        Posted - 2015.06.04 00:42:00 -
          [4] - Quote 
          
           
          As long as it has less eHP than the original dropships to compensate for the increased speed, I don't really mind. | 
      
      
      
          
          castba 
          Rogue Instincts Evil Syndicate Alliance.
  927
  
          
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        Posted - 2015.06.04 00:54:00 -
          [5] - Quote 
          
           
          Sounds good except for the lock on missiles.
 "When everything is OP, nothing is" - CCP Ratatti 
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          The Infected One 
          Fatal Absolution Negative-Feedback
  1
  
          
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        Posted - 2015.06.04 01:20:00 -
          [6] - Quote 
          
           
          I fully support this idea, as long as they function more like an actual fighter jet and less like a helicopter (our current ADS)
  Also, make them about half as fast as our current ADS while using an afterburner. This will allow for fast fly by strafing runs on vehicles. Make them slightly more expensive than a full proto ADS with a full set of turrets.
 
  Don't even bother yourself with the fact that the game generally lags and frame rates so much that you wont have time to react to change course or dodge structures that fail to render at the speeds you are moving...
  I swear, I want this to be a thing because it will be fun to kill vehicles with, not because I want to see random blips of something in the air before seeing a huge fireball on the side of a building and "Dust Player (Committed suicide)" in the kill feed. 
 I am here to ask you one question, and one question only: EXPLOSIONS?  
--. . - + ..-. ..- -.-. -.- . -.. 
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          Lightning35 Delta514 
          48TH SPECIAL OPERATIONS FORCE
  550
  
          
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        Posted - 2015.06.04 01:50:00 -
          [7] - Quote 
          
           
          The Infected One wrote:I fully support this idea, as long as they function more like an actual fighter jet and less like a helicopter (our current ADS) Also, make them about half as fast as our current ADS while using an afterburner. This will allow for fast fly by strafing runs on vehicles. Make them slightly more expensive than a full proto ADS with a full set of turrets. Don't even bother yourself with the fact that the game generally lags and frame rates so much that you wont have time to react to change course or dodge structures that fail to render at the speeds you are moving... I swear, I want this to be a thing because it will be fun to kill vehicles with, not because I want to see random blips of something in the air before seeing a huge fireball on the side of a building and "Dust Player (Committed suicide)" in the kill feed.   
 
  Being a fighter, it shad to be the fastest vehicle in dust. It needs a much longer lock on than swarms(to do strafe runs on tanks)
  But have less reticule size (like actual fighters). Enemy vehicle must be in reticule for like 5 sec to fire, or use your your gun which this fighter should give a bonus to blaster range. 
  It should also act like a vtol a little. There are actual fighters (f-35c navy version) that is vtol. Obviously for table of and landing, but it is possible to hover to attack someone with guns though it would be difficult cuz 1 you have low hp, and 2 you have to slow ALL THE WAY DOWN. these things are fats so it wouldn't really be worth trying to hover but it should have the ability.
 48th Special Operations Force 
Twitter-@48SOF 
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          Lightning35 Delta514 
          48TH SPECIAL OPERATIONS FORCE
  552
  
          
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        Posted - 2015.06.04 16:03:00 -
          [8] - Quote 
          
           
          Bump
 48th Special Operations Force 
Twitter-@48SOF 
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          Breakin Stuff 
          Goonfeet Special Planetary Emergency Response Group
  9
  
          
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        Posted - 2015.06.04 17:10:00 -
          [9] - Quote 
          
           
          I'm trying to envision this in my brain, but my mind rejects the mental image.
  I'm taking this to mean it's a good idea.
  Clearly we don't have enough flying brick action
 WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you. 
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