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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
46
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Posted - 2015.06.02 20:36:00 -
[1] - Quote
So before we go into it I would like to make a few clarification's in regard's to already existing weapon's, in this I mean the name's of what weapon's should technically be given their name and primary function do not worry I won't go in-depth, just point out the obviousness to those who may be oblivious or may want to state their right in some un-forseeable way; ION PISTOL - ION RIFLE, BOLT PISTOL - BOLT RIFLE, PLASMA CANNON - PLASMA RIFLE; Okay let's begin.
The Plasma Rifle is a ANTI Material energy sniper rifle that fire's similar but weaker round's than the plasma cannon, but has more capacity than the plasma cannon, and has a greater muzzle velocity and lower bullet arcing see below.
Plasma Rifle
Damage:630 (from basic to officer the Plasma Rifle should have half the damage of the PLC so as to differentiate itself from already existing sniper rifles)
Muzzle Velocity (is the bullet's speed when its fired from the barrel): 710-or greater (710 should be lowest with 880 being highest, Muzzle velocity mean's you have to lead your shots)
Range:450 (for fairness and multiple other reasons)
Arcing:should possess a very low bullet arcing at 200-250 meters should fire straight and true albeit at 250 meters you'd have to aim slightly above the targets head to obtain a headshot, at 300+ meters you'd have to aim well above a targets head to targets head (the main target recticle that is)
Blast Radius:2 meters (for leniency for missing shots should be 200-315 dmg per radial damage) (the Plasma Rifle skill should increase the blast radius by 5% per level:25%(Max), so it'll be 2.5 meters, it'll be fun for the snipers that way, and if need be sharpshooter will decrease the weapon's scope sway)
Damage vs Vehicles: 100% it's anti material weapon thats based off of the Plasma Cannon, should be expected and given multiple set backs would be fair and be a good defense weapon for snipers vs dropships and/or be more useful to the team
Recoil: 0.30 seconds (by this I mean that the user will have to wait .30 seconds to fire the next round more accurately, should the next round be fired during this time, the bullet may end up shooting higher than normal well above any intended target)
Capacity: 5 (i'll be posting on the current sniper rifle later, it'll help give both weapons a niche')
Headshot multiplier: 250% (because it's an anti material energy sniper rifle and already has high alpha damage and given the gun's impressive set backs would be fair to them)
Scope:take the zoom of the ishukone or base sniper rifle, and the circle dot of the tactical sniper rifle, add lines so that player's will know how to or where to place the scope, the circle is 200meters, in between the circle and the line is 50 meters while being at the line under the circle will be 300meters, in between the first line and the next is 350, and so on and so forth until it reaches 450 meters
Particular uses: very good against infantry/vehicles if the target hits, should be capable of blapping a LAV in 2 shots which is intended for its use, as well as be good against dropships giving our teammates hell, but best of all, be good against head glitching enemies, a coherrent problem this game has and since the gun arc's at long range and its muzzle velocity should be perfect for counter sniping unaware enemies.
Give me some feedback on it, remember it's an anti material energy rifle based on the plasma cannon, not some weak replacement for anything. And in regard's to where the current sniper rifles will be i'll be making a features and idea's post on that as well, so as to improve it's effectiveness without giving them immense power so to speak.
G.R.A.V.E - Dead men tell no tale...
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Terry Webber
Molon Labe. RUST415
717
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Posted - 2015.06.02 21:28:00 -
[2] - Quote
Personally, this should only be an anti-infantry weapon. |
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
47
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Posted - 2015.06.02 22:58:00 -
[3] - Quote
Terry Webber wrote:Personally, this should only be an anti-infantry weapon.
It's to make each sniper rifle different, and give each one a life of it's own.
G.R.A.V.E - Dead men tell no tale...
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Georgia Xavier
Y.A.M.A.H No Context
607
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Posted - 2015.06.02 23:16:00 -
[4] - Quote
The assault rifle is the plasma rifle by the way
Click me
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
47
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Posted - 2015.06.02 23:24:00 -
[5] - Quote
Georgia Xavier wrote:The assault rifle is the plasma rifle by the way
Except that the Ion Pistol is called such, which only stand's to reason that anything related to Plasma would be hard hitting and low capacity, and anything related to Ion would be fast and have high capacity. I mean similarly it would be the same as the Rail Rifle and the Bolt Pistol, if the Rail Rifle is named as such, then why isn't the Bolt Pistol named "Rail Pistol", logical naming is acknowledging the name's of various weapons in it's category (in which case the Ion Pistol would be called "Assault Pistol"). Anyway other than that please try to form constructive criticism.
G.R.A.V.E - Dead men tell no tale...
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Sgt Kirk
Fatal Absolution Negative-Feedback
11
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Posted - 2015.06.03 00:22:00 -
[6] - Quote
Electron Rifle Ion Rifle Neutron Rifle Plasma Rifle
Songs of Seraphim, Never Forget
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Apocalyptic Destroyerr
Shining Flame Amarr Empire
241
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Posted - 2015.06.03 01:32:00 -
[7] - Quote
Assault Rifle = Plasma Rifle. I see you missed the memo |
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
47
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Posted - 2015.06.03 04:21:00 -
[8] - Quote
Name can be changed to whatever CCP Games want, get back on topic.
G.R.A.V.E - Dead men tell no tale...
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Georgia Xavier
Y.A.M.A.H No Context
616
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Posted - 2015.06.03 09:44:00 -
[9] - Quote
Well if anything, heavies need new weapons the most after that is amarr, only 3 weapons in total.
Click me
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.06.03 10:20:00 -
[10] - Quote
Sgt Kirk wrote:Electron Rifle Ion Rifle Neutron Rifle Plasma Rifle
All of those are 'assault' rifles, just different gradients of them. (not correcting you, just providing more supporting info)
https://wiki.eveonline.com/en/wiki/Hybrid_turret https://wiki.eveonline.com/en/wiki/Item_Database:Ammunition_&_Charges:Hybrid_Charges
"Consists of two components: A shell of titanium and a core of [MATERIAL] atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired."
Materials are (in order from shortest to longest range/highest damage to lowest damage): Antimatter, Plutonium, Uranium, Thorium, Lead, Iridium, Tungsten, Iron.
Blasters convert the hybrid ammo charge to plasma, then fire it in a magnetically contained field. Railguns just hyper-accelerate the hybrid ammo charge through lorentz forces for incredible kinetic damage.
So blasters/plasma rifles if they weren't named as they are now would be:
Electron (basic) Ion (advanced) Neutron (proto).
Rails if they weren't named as they are now would be increments of size (eve frigate sizes are 75mm, 125mm, 150mm, cruisers are dual 150mm, 200mm, 250mm, battleships are dual 250mm, 350mm, 425mm, capitals are dual 1000mm)
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
644
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Posted - 2015.06.03 13:40:00 -
[11] - Quote
I don't see this working as blaster tech as blaster tech is always short range. Though, it could easily be minmatar tech.
We want cake and tea.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
47
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Posted - 2015.06.03 14:00:00 -
[12] - Quote
Georgia Xavier wrote:Well if anything, heavies need new weapons the most after that is amarr, only 3 weapons in total.
It's a sniper rifle, with bullet velocity... and arcing like a plasma cannon...
As for the rest of you guys, you have completely and deliberately derailed this post, if you have nothing truly constructive, no opinion or feedback on the ACTUAL weapon itself, then do not post here, the name only functions as a means to genuinely express its primary function based of the PLC, once more the name doesn't matter, it is whatever CCP Games wants it to be.
If you do wish to discuss this (the Eve related materials), take it to a "General Discussion" thread, am I clear?
And heavies will get there heavy weapon's, it's TBA.
Also the plasma profile weapons don't HAVE to be all CQC based, skies the limit.
G.R.A.V.E - Dead men tell no tale...
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