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Cody Sietz
Random Gunz Rise Of Legion.
4
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Posted - 2015.05.27 14:28:00 -
[1] - Quote
most everything people complain about?
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Jadek Menaheim
Xer Cloud Consortium
6
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Posted - 2015.05.27 14:35:00 -
[2] - Quote
-»\_(pâä)_/-»
Wouldn't mind a subtle buff to my use of Plasma Cannons because everyone else is nerfed.
Dust 514 Market Trello. The essential resource for trading in Dust.
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Cody Sietz
Random Gunz Rise Of Legion.
4
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Posted - 2015.05.27 14:39:00 -
[3] - Quote
Jadek Menaheim wrote:-»\_(pâä)_/-»
Wouldn't mind a subtle buff to my use of Plasma Cannons because everyone else is nerfed. This guy gets it!
No more ScR hate because the weapon wouldn't be spamable.
No more AR hate because what it lacks in overall usefulness it will make up for in its spray and pray-ness.
And other stuff I'm too hung over to think of right now.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Regis Blackbird
DUST University Ivy League
928
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Posted - 2015.05.27 14:43:00 -
[4] - Quote
Personally I don't care if it says or goes. AA ON/OFF don't seem to make a big difference for me.
(Probably would give me a small buff if it was removed, as I understand some players learned to use it to their advantage) |
Makuta Miserix
Nos Nothi
572
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Posted - 2015.05.27 14:43:00 -
[5] - Quote
I'm pretty sure removing aim assist will not magically solve the complaints people have with 'x' weapon.
Proud supporter of Scouts.
- Makuta Miserix the Assault/Logi part time Scout.
Private Beta Veteran Dust 514/Starhawk
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.05.27 14:44:00 -
[6] - Quote
There isn't bullet magnetism, I'm pretty sure that's lag. The bullet went in a straight line on the other guy's screen, and it's curving on your screen to catch up to you because of lag.
AA is fine. It's very weak compared to other FPS games and we have KB/M players competing with controllers. It's fine. If you remove AA, we're going to see even more hyper strafing bullsh*t than we already have.
Best PvE idea ever!
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Talos Vagheitan
Ancient Exiles.
1
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Posted - 2015.05.27 14:51:00 -
[7] - Quote
Everyone has equal AA so it's already perfectly balanced.
Here's a radical AA idea I had thought from back in the days when everyone was whining about TTK:
Turn down AA slightly on prototype weapons, 10% or so. This way you would have to be a literally more skilled player to get full use from your proto weapon.
!--CCP, let's push for the license of Dust on both current Gen consoles--!
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Cody Sietz
Random Gunz Rise Of Legion.
4
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Posted - 2015.05.27 14:57:00 -
[8] - Quote
Vell0cet wrote:There isn't bullet magnetism, I'm pretty sure that's lag. The bullet went in a straight line on the other guy's screen, and it's curving on your screen to catch up to you because of lag.
AA is fine. It's very weak compared to other FPS games and we have KB/M players competing with controllers. It's fine. If you remove AA, we're going to see even more hyper strafing bullsh*t than we already have. There is, it was introduced with AA.
AA is not fine, and we currently have hyper strafing with nothing being done about it. Removing AA would be a buff to some weapons, a nerf to others and a bit of both for others.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Random Gunz Rise Of Legion.
4
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Posted - 2015.05.27 14:59:00 -
[9] - Quote
Talos Vagheitan wrote:Everyone has equal AA so it's already perfectly balanced.
Here's a radical AA idea I had thought from back in the days when everyone was whining about TTK:
Turn down AA slightly on prototype weapons, 10% or so. This way you would have to be a literally more skilled player to get full use from your proto weapon.
But all weapons don't benefit equally from AA.
As for turning down AA on proto, I do like the idea but I doubt it would stick. The forum would explode with rage.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.05.27 15:06:00 -
[10] - Quote
Cody Sietz wrote:Vell0cet wrote:There isn't bullet magnetism, I'm pretty sure that's lag. The bullet went in a straight line on the other guy's screen, and it's curving on your screen to catch up to you because of lag.
AA is fine. It's very weak compared to other FPS games and we have KB/M players competing with controllers. It's fine. If you remove AA, we're going to see even more hyper strafing bullsh*t than we already have. There is, it was introduced with AA. AA is not fine, and we currently have hyper strafing with nothing being done about it. Removing AA would be a buff to some weapons, a nerf to others and a bit of both for others. Have you ever seen your own bullets curve? I never have.
Removing AA would make the strafing problem even worse.
Best PvE idea ever!
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Cody Sietz
Random Gunz Rise Of Legion.
4
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Posted - 2015.05.27 15:09:00 -
[11] - Quote
Vell0cet wrote:Cody Sietz wrote:Vell0cet wrote:There isn't bullet magnetism, I'm pretty sure that's lag. The bullet went in a straight line on the other guy's screen, and it's curving on your screen to catch up to you because of lag.
AA is fine. It's very weak compared to other FPS games and we have KB/M players competing with controllers. It's fine. If you remove AA, we're going to see even more hyper strafing bullsh*t than we already have. There is, it was introduced with AA. AA is not fine, and we currently have hyper strafing with nothing being done about it. Removing AA would be a buff to some weapons, a nerf to others and a bit of both for others. Have you ever seen your own bullets curve? I never have. Removing AA would make the strafing problem even worse. Yes, I've hit people who I had no business hitting. The easiest weapon to see it in is the bolt pistol.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Francois Sanchez
Prima Gallicus
467
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Posted - 2015.05.27 15:36:00 -
[12] - Quote
Nerfing strafe speed would balance much more things than nerfing AA. Nerfing strafe speed would : - Eliminate assault scouts - Partially balance assaults vs commandos - Balance some rifles that have different sensitivity to strafing - Make assaults once more fear HMG sentinels at close range - Tone down Min Ass
- AND STOP THAT STUPID MECHANIC THAT PHYSICALLY DOESN'T MAKE SENSE AND ALLOWS SKILLESS SCRUBS TO SURVIVE
However some things would still not be balanced (ScR, armour tanks and a few crappy weapons) |
Cody Sietz
Random Gunz Rise Of Legion.
4
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Posted - 2015.05.27 15:38:00 -
[13] - Quote
Francois Sanchez wrote:Nerfing strafe speed would balance much more things than nerfing AA. Nerfing strafe speed would : - Eliminate assault scouts - Partially balance assaults vs commandos - Balance some rifles that have different sensitivity to strafing - Make assaults once more fear HMG sentinels at close range - Tone down Min Ass
- AND STOP THAT STUPID MECHANIC THAT PHYSICALLY DOESN'T MAKE SENSE AND ALLOWS SKILLESS SCRUBS TO SURVIVE
However some things would still not be balanced (ScR, armour tanks and a few crappy weapons) I'd be in favor of both honestly, but if you got rid of strafe and left in aim assist+bullet magnatisim then you get a farrrrr worst situation.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Vell0cet
OSG Planetary Operations Covert Intervention
3
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Posted - 2015.05.27 15:48:00 -
[14] - Quote
Cody Sietz wrote:Vell0cet wrote:Cody Sietz wrote:Vell0cet wrote:There isn't bullet magnetism, I'm pretty sure that's lag. The bullet went in a straight line on the other guy's screen, and it's curving on your screen to catch up to you because of lag.
AA is fine. It's very weak compared to other FPS games and we have KB/M players competing with controllers. It's fine. If you remove AA, we're going to see even more hyper strafing bullsh*t than we already have. There is, it was introduced with AA. AA is not fine, and we currently have hyper strafing with nothing being done about it. Removing AA would be a buff to some weapons, a nerf to others and a bit of both for others. Have you ever seen your own bullets curve? I never have. Removing AA would make the strafing problem even worse. Yes, I've hit people who I had no business hitting. The easiest weapon to see it in is the bolt pistol. Edit: https://m.youtube.com/watch?v=V9Wq1A3u1uk I'm not seeing bullets curve there. I'm seeing bullets hit a hitbox that appears larger than the model.
Best PvE idea ever!
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Cody Sietz
Random Gunz Rise Of Legion.
4
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Posted - 2015.05.27 15:54:00 -
[15] - Quote
Vell0cet wrote:Cody Sietz wrote:Vell0cet wrote:Cody Sietz wrote:Vell0cet wrote:There isn't bullet magnetism, I'm pretty sure that's lag. The bullet went in a straight line on the other guy's screen, and it's curving on your screen to catch up to you because of lag.
AA is fine. It's very weak compared to other FPS games and we have KB/M players competing with controllers. It's fine. If you remove AA, we're going to see even more hyper strafing bullsh*t than we already have. There is, it was introduced with AA. AA is not fine, and we currently have hyper strafing with nothing being done about it. Removing AA would be a buff to some weapons, a nerf to others and a bit of both for others. Have you ever seen your own bullets curve? I never have. Removing AA would make the strafing problem even worse. Yes, I've hit people who I had no business hitting. The easiest weapon to see it in is the bolt pistol. Edit: https://m.youtube.com/watch?v=V9Wq1A3u1uk I'm not seeing bullets curve there. I'm seeing bullets hit a hitbox that appears larger than the model. It has already been stated that the hit boxes are fine.
https://m.youtube.com/watch?v=sFqlnXZU6bw
Test it with a mass driver, if it hits, then you're right.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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BAD FURRY
Oh No You Didn't
894
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Posted - 2015.05.27 16:08:00 -
[16] - Quote
Cody Sietz wrote:most everything people complain about?
YES !
with this we cant add more tanks !
Yes i am a Undead Hell Wolf ... nice to meat you!
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Cody Sietz
Random Gunz Rise Of Legion.
4
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Posted - 2015.05.27 18:16:00 -
[17] - Quote
BAD FURRY wrote:Cody Sietz wrote:most everything people complain about? YES ! with this we cant add more tanks ! I have no idea what that tank is but I want it in.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Scheneighnay McBob
Tribal Liberation Force Paramilitary
7
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Posted - 2015.05.27 18:50:00 -
[18] - Quote
Definitely
Aloha snackbar
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LOL KILLZ
LulKlz
152
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Posted - 2015.05.27 19:02:00 -
[19] - Quote
Francois Sanchez wrote:Nerfing strafe speed would balance much more things than nerfing AA. Nerfing strafe speed would : - Eliminate assault scouts - Partially balance assaults vs commandos - Balance some rifles that have different sensitivity to strafing - Make assaults once more fear HMG sentinels at close range - Tone down Min Ass
- AND STOP THAT STUPID MECHANIC THAT PHYSICALLY DOESN'T MAKE SENSE AND ALLOWS SKILLESS SCRUBS TO SURVIVE
However some things would still not be balanced (ScR, armour tanks and a few crappy weapons) THIS IS THE MOST PRESSING NEED FOR THE NEXT FIX
CEO of LulKlz/ chat channel LulKlz, code 0000 <--- numbers
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MrShooter01
Ustio Mercenary Squadron
1
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Posted - 2015.05.27 19:02:00 -
[20] - Quote
The bolt pistol crosshair is not a representation of accuracy dispersion due to movement or recoil
it is showing the patented kaalakiota auto-lock headshot cone
BAD FURRY wrote:Cody Sietz wrote:most everything people complain about? YES ! with this we cant add more tanks !
that is the most minmatar tank I have ever seen |
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