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![Joel II X Joel II X](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Joel II X
Bacon with a bottle of Quafe
7
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Posted - 2015.05.21 18:26:00 -
[1] - Quote
Right now, only leaders are allowed to do anything squad related. Why can't all members of a squad have "grunt calls". Instead of issuing orders, they can't point out enemies, ask for cover, etc.
Srsly, guis. |
![Sergeant Sazu Sergeant Sazu](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sergeant Sazu
Mantodea MC
510
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Posted - 2015.05.21 19:07:00 -
[2] - Quote
Step 1: Remove shared passive scans.
Step 2: Add the ability to mark/spot enemies.
[57.5m SP - Next skill: MD Prof. 3]
"I bet Sazu is great in an argument, since he makes so many points." -CeeJ Mantis
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![Joel II X Joel II X](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Joel II X
Bacon with a bottle of Quafe
7
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Posted - 2015.05.21 19:12:00 -
[3] - Quote
Sergeant Sazu wrote:Step 1: Remove shared passive scans.
Step 2: Add the ability to mark/spot enemies. That'd be grand! |
![Thokk Nightshade Thokk Nightshade](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Thokk Nightshade
Montana Militia
846
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Posted - 2015.05.21 19:21:00 -
[4] - Quote
I'm Down. Between this and shared Warbarge points it adds some real incentive to squad up (Besides squads being OP)
Thokk Kill. Thokk Crush. Thokk Smash.
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![Cyzad4 Cyzad4](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cyzad4
Blackfish Corp.
781
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Posted - 2015.05.21 21:40:00 -
[5] - Quote
Makes sense, means people w/o mics can still be fully functional squad members.
*files idea under "why the **** don't we have this already?"*
Look on my works, ye mighty, and despair.
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![Flint Beastgood III Flint Beastgood III](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Flint Beastgood III
GunFall Mobilization
1
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Posted - 2015.05.24 11:44:00 -
[6] - Quote
Sergeant Sazu wrote:Step 1: Remove shared passive scans.
Step 2: Add the ability to mark/spot enemies.
Bingo!
@ OP: yeah, call-outs were great in SOCOM for players without mics!
BPO Trade Stall
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![VikingKong iBUN VikingKong iBUN](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
VikingKong iBUN
0uter.Heaven
389
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Posted - 2015.05.26 03:39:00 -
[7] - Quote
It would be super useful if I had some way to ask for ammo rather than punching logis repeatedly until they understand.
I would like a Gallente SMG.
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![Joel II X Joel II X](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Joel II X
Bacon with a bottle of Quafe
7
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Posted - 2015.05.26 04:28:00 -
[8] - Quote
VikingKong iBUN wrote:It would be super useful if I had some way to ask for ammo rather than punching logis repeatedly until they understand. Different idea, but in other games, when players needed health, ammo, whatever, the corresponding class would see a symbol on their radars and above the characters' heads signifying what they actually needed. |
![Bright Cloud Bright Cloud](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.05.26 04:59:00 -
[9] - Quote
Sergeant Sazu wrote:Step 1: Remove shared passive scans.
Step 2: Add the ability to mark/spot enemies. Erm no.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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