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Evert112
MENDAX 2.0
4
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Posted - 2015.05.20 19:43:00 -
[1] - Quote
Why not let losing matches die out a bit faster, instead of keep throwing in new (solo) players...
A lot less irritation from new and old players, and quicker result and chance for new/better match. . .
o7 |
Leadfoot10
Molon Labe. RUST415
3
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Posted - 2015.05.20 19:57:00 -
[2] - Quote
I think the real answer is to punish those who leave matches rather than figure out a way to fill up or speed up matches that people have chosen to quit leaving their team shorthanded.
IMO, of course. :) |
thor424
Namtar Elite Gallente Federation
232
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Posted - 2015.05.20 20:42:00 -
[3] - Quote
I think it sounds like a good idea on paper, but it would probably lead to even more passive play.
Especially in FW.
Thor's Emporium
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Sir Dukey
G0DS AM0NG MEN New Eden's Heros
2
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Posted - 2015.05.20 20:42:00 -
[4] - Quote
Leadfoot10 wrote:I think the real answer is to punish those who leave matches rather than figure out a way to fill up or speed up matches that people have chosen to quit leaving their team shorthanded.
IMO, of course. :)
Why should I be punished for leaving a match that my team is being stomped n 80% of the team is in the MCC making a TLC reality show.
"Skill for thee but no skill for me" so is the saying of the swarm infantry.
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LOL KILLZ
LulKlz
126
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Posted - 2015.05.20 21:05:00 -
[5] - Quote
When I'm getting stomped by Protos I either go Scouting or wip out the sniper. Come on they can only go so far into the redline for the kill
CEO of LulKlz/ chat channel LulKlz, code 0000 <--- numbers
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Scheneighnay McBob
And the ButtPirates
6
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Posted - 2015.05.20 21:15:00 -
[6] - Quote
Sir Dukey wrote:Leadfoot10 wrote:I think the real answer is to punish those who leave matches rather than figure out a way to fill up or speed up matches that people have chosen to quit leaving their team shorthanded.
IMO, of course. :) Why should I be punished for leaving a match that my team is being stomped n 80% of the team is in the MCC making a TLC reality show. Because you're a panzy who violated your contract.
Some details can be ignored
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Evert112
MENDAX 2.0
4
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Posted - 2015.05.20 21:16:00 -
[7] - Quote
This is the exact discussion that is neccassary. . .
Cuase if scotty fucks **** up, it is logical for solo players to leave. Considering this can be the 6th or 7th match they get trown into, that is a lost cause to begin with...
Because in % the most matches with open spaces are mega OP stomps who people leave from...
So why not let those die out faster, instead of bothering other players with instant failure.. And ALL have better or athleast quicker chances of a good/solid match..?
Ending where the question began(;
o7 |
Operative 1174 Uuali
Y.A.M.A.H
727
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Posted - 2015.05.20 21:23:00 -
[8] - Quote
See:
https://forums.dust514.com/default.aspx?g=posts&m=2779639#post2779639
The CPM candidate we need, not the one we want. The candidate for the rest of us.
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Nachos
Rogue Instincts New Eden's Heros
88
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Posted - 2015.05.21 00:12:00 -
[9] - Quote
i just start sniping....got 9 headshot kills with a SR vs 5 Last Hope #LolPanicMerge corp players.
All of them ran FoTM min assaults like the little bitches they are
xavier zor
xavier zor
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Terry Webber
Molon Labe. RUST415
690
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Posted - 2015.05.21 00:23:00 -
[10] - Quote
What do you guys think about adding a feature that allows a losing side to vote for surrender or retreat once initiated by a squad leader? When the losing side decides to leave the battlefield early, the match will end like usual. This might partially solve this issue. |
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Scheneighnay McBob
And the ButtPirates
6
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Posted - 2015.05.21 00:49:00 -
[11] - Quote
Terry Webber wrote:What do you guys think about adding a feature that allows a losing side to vote for surrender or retreat once initiated by a squad leader? When the losing side decides to leave the battlefield early, the match will end like usual. This might partially solve this issue. Good idea, but not initiated by a squad leader.
Usually, stomps like happen because there IS no squad on the losing team.
Some details can be ignored
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Oswald Rehnquist
1
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Posted - 2015.05.21 00:54:00 -
[12] - Quote
Leadfoot10 wrote:I think the real answer is to punish those who leave matches rather than figure out a way to fill up or speed up matches that people have chosen to quit leaving their team shorthanded.
IMO, of course. :)
I agree with this as well.
Leaving a match before it ends should severely impact your rewards the next match (isk and sp)
Leaving matches wastes the time of everyone on your team, wastes the time of those who get thrown in to replace you for the benefit of one person. It is literally one person giving the finger to everyone else, sort of like drivers who cut you off and slow down all traffic because they goof and the world revolves around them apparently.
Lore wise, what npc corp would want to pay a merc who just straight up abandons their contract. Also as a suvanear to those who get thrown into nearly over matches, there should at least compensate for high drops, at least for the barge if nothing else.
Below 28 dB
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Kallas Hallytyr
Skullbreakers
1
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Posted - 2015.05.21 00:55:00 -
[13] - Quote
Scheneighnay McBob wrote:Sir Dukey wrote:Leadfoot10 wrote:I think the real answer is to punish those who leave matches rather than figure out a way to fill up or speed up matches that people have chosen to quit leaving their team shorthanded.
IMO, of course. :) Why should I be punished for leaving a match that my team is being stomped n 80% of the team is in the MCC making a TLC reality show. Because you're a panzy who violated your contract. Dumb attitude is dumb. We can't see what contract we're accepting, and until we can we shouldn't get punished for leaving a crap one - either that or we simultaneously get vastly increased rewards for actually fighting a losing battle.
Alt of Halla Murr. Sentinel.
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Adipem Nothi
Nos Nothi
9
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Posted - 2015.05.21 01:04:00 -
[14] - Quote
Kallas Hallytyr wrote:Scheneighnay McBob wrote:Sir Dukey wrote:Leadfoot10 wrote:I think the real answer is to punish those who leave matches rather than figure out a way to fill up or speed up matches that people have chosen to quit leaving their team shorthanded.
IMO, of course. :) Why should I be punished for leaving a match that my team is being stomped n 80% of the team is in the MCC making a TLC reality show. Because you're a panzy who violated your contract. Dumb attitude is dumb. We can't see what contract we're accepting, and until we can we shouldn't get punished for leaving a crap one - either that or we simultaneously get vastly increased rewards for actually fighting a losing battle.
I'm with Kallas. You've got a limited number of players logging in and playing each day. Punishing people isn't going to add to that number. I'd suggest we address the cause of the players leaving battle.
Shoot scout with yes.
- Ripley Riley (for CPM2)
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Void Echo
Helix Order Learning Alliance
2
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Posted - 2015.05.21 01:21:00 -
[15] - Quote
Adipem Nothi wrote:Kallas Hallytyr wrote:Scheneighnay McBob wrote:Sir Dukey wrote:
Why should I be punished for leaving a match that my team is being stomped n 80% of the team is in the MCC making a TLC reality show.
Because you're a panzy who violated your contract. Dumb attitude is dumb. We can't see what contract we're accepting, and until we can we shouldn't get punished for leaving a crap one - either that or we simultaneously get vastly increased rewards for actually fighting a losing battle. I'm with Kallas. We've a limited number of players logging in and playing each day. Adding to that number should be among our top priorities; punishing people will accomplish the opposite. Leaving Battle is a responsive behavior. Addressing the behavior with a stick won't fix the problems which are motivating it. It'll only drive players away.
Reasons people leave match in order from the biggest reason to the smallest reason:
1. They go up against proto stompers and are redlined within 3 minutes leaving nothing to do but get killed and lose for no reason.
2. They go extremely negative (honestly who wants to die 15+ times every game unless your in a pc match).
3. They notice in chat channels that their friends are looking for squads to be in but are in battle already, why would you not squad up with your friends to make this game at least enjoyable.
4. They did not want that specific game mode and want to find another one.
5. (With player trading now a thing) they leave battle to conduct transactions.
6. Emergency PC battles.
7. Internet loss/interuption.
8. They get an internal error.
9. They can't spawn in because of a glitch (I have a video posted about this one).
Punishing people for leaving matches for the following reasons (which translates into leaving altogether because unless your god, you can't predict what the reason will be) will cause most of the player base to leave because your basically saying Leadfoot10 wrote: if you don't like getting killed by me 20 times in a row and getting redlined and losing over and over again, then you should lose your stuff.
Closed Beta Vet.
CEO: Helix Order
My Youtube.
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Dementia Maniaclease
33
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Posted - 2015.05.21 01:27:00 -
[16] - Quote
Adipem Nothi wrote:Kallas Hallytyr wrote:Scheneighnay McBob wrote:Sir Dukey wrote:Leadfoot10 wrote:I think the real answer is to punish those who leave matches rather than figure out a way to fill up or speed up matches that people have chosen to quit leaving their team shorthanded.
IMO, of course. :) Why should I be punished for leaving a match that my team is being stomped n 80% of the team is in the MCC making a TLC reality show. Because you're a panzy who violated your contract. Dumb attitude is dumb. We can't see what contract we're accepting, and until we can we shouldn't get punished for leaving a crap one - either that or we simultaneously get vastly increased rewards for actually fighting a losing battle. I'm with Kallas. We've a limited number of players logging in and playing each day. Adding to that number should be among our top priorities; punishing people at this stage would likely accomplish the opposite. Leaving Battle is a responsive behavior; we'd do well to understand and address the problems motivating that behavior.
Agreed, We need to fix the NPE first and foremost! Encourage growth! Or this game will just wither away further and die.. Which sucks cuz I. Am a huge fan of new eden.
Beware the mighty chinchillasaurus rex!
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jordy mack
WarRavens
468
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Posted - 2015.05.21 03:02:00 -
[17] - Quote
everytime the lead switches, the pay out multiplies. would give incentive to losing team to try, and incentive to winning team to LET them try.
maybe start low so a totally one sided stomp gets a 50-100k payout to the winners.
Less QQ more PewPew
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Terry Webber
Molon Labe. RUST415
691
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Posted - 2015.05.21 03:14:00 -
[18] - Quote
Scheneighnay McBob wrote:Terry Webber wrote:What do you guys think about adding a feature that allows a losing side to vote for surrender or retreat once initiated by a squad leader? When the losing side decides to leave the battlefield early, the match will end like usual. This might partially solve this issue. Good idea, but not initiated by a squad leader. Usually, stomps like happen because there IS no squad on the losing team. Good point. Then the game can automatically initiate the vote if a team is losing by a certain amount. All they would have to do is choose whether or not to give up. |
thor424
Namtar Elite Gallente Federation
237
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Posted - 2015.05.21 03:52:00 -
[19] - Quote
I think people that leave battles should be matched up against other players that leave battles. They should also be thrown into battles that are underway.
I think this would eventually put like minded players together.
Thor's Emporium
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jordy mack
WarRavens
468
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Posted - 2015.05.21 04:31:00 -
[20] - Quote
thor424 wrote:I think people that leave battles should be matched up against other players that leave battles. They should also be thrown into battles that are underway.
I think this would eventually put like minded players together.
lol i read it as.. "thrown into battles in thier underwear"
Less QQ more PewPew
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Evert112
MENDAX 2.0
6
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Posted - 2015.05.28 18:59:00 -
[21] - Quote
Hmmm....
Leaving battles now seems to have become a "sport" or norm, in matches playing "solo"... When im in sqaud, its no problem and mostly good...
But G-dang its weird now playing solo... Never a 16 vs 16 anymore. . .
Hoping its just another fase in perfectioning match making. . .
-V- |
Operative 1174 Uuali
Y.A.M.A.H No Context
774
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Posted - 2015.05.28 19:49:00 -
[22] - Quote
My idea in a previous post:
Match Slots. You have three. If you exit a game, your character is still in that match until it ends. Therefore, no new players can enter that match.
The people who stayed get your cut plus a bonus based on how many people dropped. So, staying in the match that others are dropping would be lucrative.
People who drop can only do it three times and then have to wait.
The CPM candidate we need, not the one we want. The candidate for the rest of us.
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Void Echo
Helix Order Learning Alliance
2
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Posted - 2015.05.28 20:37:00 -
[23] - Quote
Operative 1174 Uuali wrote:My idea in a previous post:
Match Slots. You have three. If you exit a game, your character is still in that match until it ends. Therefore, no new players can enter that match.
The people who stayed get your cut plus a bonus based on how many people dropped. So, staying in the match that others are dropping would be lucrative.
People who drop can only do it three times and then have to wait
That would cause many players to delete the game thus shrinking even more.
Closed Beta Vet.
My Youtube.
"Until all are free"
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deezy dabest
2
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Posted - 2015.05.28 20:53:00 -
[24] - Quote
Leaving matches is perfectly fine aside from the guys that just hop in and out of battles to make sure they protect their k/d which is just plain stupidity.
When it comes to matches that are stomped it just comes down to incentive. The payout difference between the guy that got 400 points and went AFK versus the guy that went like 5 / 12 fighting to pick off a couple of stompers in not even really noticeable.
What we need:
1. Remove passive ISK for being in battle totally.
2. Make it so that only 50% of destroyed ISK goes into the team payouts to be divided among everyone based on WP.
3. Make the other 50% of ISK destroyed go directly to the player who destroyed said ISK.
4. Set it so that no one can enter battle once either teams MCC has lost shields.
This would make it so that someone that is stuck in a stomp can go crazy dying over and over in a militia suit picking off protos and make a great profit while the proto stompers get screwed over thanks to not making anything from killing militia suits over and over.
Being on the stompers side and going AFK would also net you almost zero money meaning there is a good chance people would start abandoning those guys when they know they are not going to make any money. |
Tebu Gan
Capital Acquisitions LLC
1
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Posted - 2015.05.28 21:04:00 -
[25] - Quote
Void Echo wrote:Reasons people leave match in order from the biggest reason to the smallest reason: 1. They go up against proto stompers and are redlined within 3 minutes leaving nothing to do but get killed and lose for no reason. 2. They go extremely negative (honestly who wants to die 15+ times every game unless your in a pc match). 3. They notice in chat channels that their friends are looking for squads to be in but are in battle already, why would you not squad up with your friends to make this game at least enjoyable. 4. They did not want that specific game mode and want to find another one. 5. (With player trading now a thing) they leave battle to conduct transactions. 6. Emergency PC battles. 7. Internet loss/interuption. 8. They get an internal error. 9. They can't spawn in because of a glitch (I have a video posted about this one). Punishing people for leaving matches for the following reasons (which translates into leaving altogether because unless your god, you can't predict what the reason will be) will cause most of the player base to leave because your basically saying: Leadfoot10 wrote: if you don't like getting killed by me 20 times in a row and getting redlined and losing over and over again, then you should lose your stuff. Punishing people for leaving matches will result in the following: 1- Player base shrinking because they get stompt 24/7. 2- More redline snipers trying to at least get kills even though they know they won't win. Both of these situations will happen if punishment is implemented and would cause this game to immediately die. I dare anyone who thinks that punishing players is the answer to prove me wrong.
The whole, punish players for leaving has always amazed me. Forcing players to stay in a bad match will result in exactly the same situation we have now. People aren't going to try harder and will just camp it up in the redline as they do now.
I've stuck it out in enough matches at this point that I know when it's a lost cause and winning is no longer an option. You can push all you want and give your best effort, but if your team can't make any headway, YOU aren't going to make any headway.
It comes to a point when you are down to half your MCC with the same results, you either leave and hope for a more even match or stick it out and die over and over or camp up the redline. Thing is, some may enjoy hitting their head against a brick wall, but I prefer to go the other way from it. I don't usually leave, but I'm sure not going to put any effort into a lost cause.
And decreasing the overall game time when a game becomes a stomp has been said by many players I've run with. I don't want to sit there for half an hour waiting to loss. Let the winners have it, quicker, and get me into a fresh one. PLEASE.
Tanks - Balancing Turrets
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Nachos
212
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Posted - 2015.05.28 21:38:00 -
[26] - Quote
Sir Dukey wrote:Leadfoot10 wrote:I think the real answer is to punish those who leave matches rather than figure out a way to fill up or speed up matches that people have chosen to quit leaving their team shorthanded.
IMO, of course. :) Why should I be punished for leaving a match that my team is being stomped n 80% of the team is in the MCC making a TLC reality show.
because you're a scrub who hates competition, wants the easymode of everything.
You're a pussy
xavier zor's alt
knifed musturd, radar, duna
xavier zor
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