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[Veteran_Pyrian Belmonte]
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Posted - 2012.06.07 18:16:00 -
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Okay, this really is a massive, mega, major Flaw with the entire game's core system.. this is my personal feeling but i think it's pretty true to a degree
The premise of Dust 514 is that you are an immortal Mercenary, Death has no meaning. you are using weapons that are massively overpowered because you know that when you die you'll just respawn as a new clone.
....however, in reality, the game doesn't work like that, due to the fact that there is a punishment for dying. you loose all your gear/
Now, i dont want to just see another Battlefield, because the best thing about this game is that you are in control of your own resources (even if it does make the game scarily unbalanced), but something really does need to be done about this problem.
Uhm, sorry if I seem rather bashful with that, but it's an issue that will really turn off your userbase, aka: PS3 Shooter fans. The game does seem like it would work better on a PC.
However... i would put a few suggestions in order to make it better to keep resources. (please dont take this as me telling you what to do, this is just my feedback)
Ability to loot the battlefield For starters, the skill-tree system that Dust already has would mean most of the balancing for this has been sorted. If you die, you dropp your weapons and suit, however, if you can get back to it (or someone else... but that idea seems not so good, could lead to ninjas) then you can keep the weapons and suit you had
it's not a perfect idea due to the fact that people would try to go after their equipment rather than fighting the enemies.
an Undersuit So that if you do end up loosing all your gear, you can still play and have fun with the least useful gear. say... no bonus' and a really weak weapon, or even just a knife.
OR
a Cosmetic suit that you can walk around in while in the Merc quarters and on the Station, but also if you run out of armour, you end up on the battlefield with the resources you have left, such as weapon and Undersuit
bad thing about that one is that unless it is obvious to everyone that having nothing is a bad thing, both to you as you are playing and others around you, people might just think "heck, why bother spending ISKs?"
Clarity I've been reading around a bit and i think people have posted about this. It should be clear about some of the repercussions of getting things, so that people know that they need a skill book (which if you haven't played EVE, the icon is totally meaningless) and which one, and also that if you run out of suits/weapons you will be helpless
I think that the next build of the game is meant to increase Clarity from what i saw of the demo in the GameTrailiers video, but if you make it clear that you need to say alive or be punished, then it does go against the premise of the entire game..
Is something to think about anyway.
These have been my own personal feelings and feedback and thank you if you read them |
[Veteran_Jin J'Rayle]
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Posted - 2012.06.07 18:24:00 -
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Pyrian Belmonte wrote: a Standard suit So that if you do end up loosing all your gear, you can still play and have fun with the least useful gear. say... no bonus' and a really weak weapon, or even just a knife
I'm a little confused by this suggestion. The game already has Standard suits. They are the three "Militia" fittings you started out with.
Any Dropsuit and gear that are "Militia" will never run out of stock. The idea is to have these pure "Militia" fittings so that if you run out of stock of your other fittings you still have one to play with. As soon as you fit a mod that's non-militia then you run the risk of that fitting becoming "invalid".
You need to be creating new fittings for using non-militia gear even if you plan on using a militia dropsuit. Just keep your pure militia fittings around.
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[Veteran_Pyrian Belmonte]
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Posted - 2012.06.07 18:32:00 -
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Jin J'Rayle wrote:[quote=Pyrian Belmonte]
I'm a little confused by this suggestion. The game already has Standard suits. They are the three "Militia" fittings you started out with.
Any Dropsuit and gear that are "Militia" will never run out of stock. The idea is to have these pure "Militia" fittings so that if you run out of stock of your other fittings you still have one to play with. As soon as you fit a mod that's non-militia then you run the risk of that fitting becoming "invalid".
You need to be creating new fittings for using non-militia gear even if you plan on using a militia dropsuit. Just keep your pure militia fittings around.
-does a quick check-
..... ah, but it is actually a better suit than things behind it.... actually i thought it was a Beta special thing. what i meant was, if you dont have a suit, then you should be allowed to spawn without weapons/dropsuits.
and i think it needs this because, for example, i ran out of things for my suits (I had a weapon as a sidearm for all of them) and I couldn't join the battle so it kicked me before i could finish removing the item and then i got no money and lost all my items from the battle |
[Veteran_TheAmazing FlyingPig]
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Posted - 2012.06.07 18:37:00 -
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Sooo... Spawning with partial fittings?
Like, if this suit is invalid, spawn anyways with everything it still has? |
[Veteran_Pyrian Belmonte]
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Posted - 2012.06.07 18:37:00 -
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Also on that note, it could also be used in the same way as the Pilot is in EVE.
You walk around in your Merc Quarters in just an undersuit, and use Armour when on the battlefield, BUT if you run out of suits, you end up running around like a fool in the undersuit |
[Veteran_Pyrian Belmonte]
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Posted - 2012.06.07 18:38:00 -
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TheAmazing FlyingPig wrote:Sooo... Spawning with partial fittings?
Like, if this suit is invalid, spawn anyways with everything it still has?
Yeah, exactly |
[Veteran_Jerec Suron]
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Posted - 2012.06.07 18:43:00 -
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Pyrian Belmonte wrote:TheAmazing FlyingPig wrote:Sooo... Spawning with partial fittings?
Like, if this suit is invalid, spawn anyways with everything it still has? Yeah, exactly
You know you can just restock in battle? a lot faster than trying to fix an invalid suit... |
[Veteran_Pyrian Belmonte]
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Posted - 2012.06.07 18:52:00 -
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Jerec Suron wrote:Pyrian Belmonte wrote:TheAmazing FlyingPig wrote:Sooo... Spawning with partial fittings?
Like, if this suit is invalid, spawn anyways with everything it still has? Yeah, exactly You know you can just restock in battle? a lot faster than trying to fix an invalid suit...
When you have no money, it's very hard
However... that would be a good option for an instant restock button |
[Veteran_Roll Sizzle Beef]
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Posted - 2012.06.07 19:01:00 -
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Pyrian Belmonte wrote: When you have no money, it's very hard
Then keep a pure Militia suit setup if you are very poor. You have one round of misfortune. learn from it. In the future there may likely be a friendly Militia suit setup provided on the fly (like the original three) if all current suits become invalid again. You can delete the setups again later, but they should always pop up by default when all other options become voided. |
[Veteran_Sintel Jenner]
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Posted - 2012.06.07 19:02:00 -
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Roll Sizzle Beef wrote:Pyrian Belmonte wrote: When you have no money, it's very hard
Then keep a pure Militia suit setup if you are very poor. You have one round of misfortune. learn from it. In the future there may likely be a friendly Militia suit setup provided on the fly (like the original three) if all current suits become invalid again. You can delete the setups again later, but they should always pop up by default when all other options become voided. Actually, that's a good idea. A little safety net when you make bad choices. Kinda how if you get completely hosed in EVE they give you a newbie ship again so you're not just wandering around in a pod. |
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[Veteran_Pyrian Belmonte]
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Posted - 2012.06.07 21:40:00 -
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well that was my point of a Standard suit to make sure you'd stil be able to play no matter what |
[Veteran_Sintel Jenner]
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Posted - 2012.06.07 22:14:00 -
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Pyrian Belmonte wrote:well that was my point of a Standard suit to make sure you'd stil be able to play no matter what Yeah, but you get 3 when you start. Your point is redundant and invalid. His point was to auto give those to people who screw up and remove them like you did. That's a separate issue. |
[Veteran_Pyrian Belmonte]
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Posted - 2012.06.07 22:26:00 -
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Hardly redundant and invalid.... speak rationally. Both are similar solutions to the same problem.
but my main point was that the game is conflicted from gameplay and game design.
For example, both gametypes are set up so that the players are meant to play recklessly.
But the resources mean that if you want to keep playing, you'll want to play safely (and dont say "well you have to learn" we're talking about PS3 players who the majority will have never played EVE before. the game needs to be clear and less brutal during the first 30 minutes) |
[Veteran_Hazma Dictace]
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Posted - 2012.06.07 22:53:00 -
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Sounds like some one did what i did, deleted that noobsuit and regretted it :) |
[Veteran_Asno Masamang]
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Posted - 2012.06.07 22:55:00 -
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Greetings,
Hazma Dictace wrote:Sounds like some one did what i did, deleted that noobsuit and regretted it :) You do realize that if you re-select the militia suit as a new fit, it re-populates it with all of the basic gear right? And you can do this while in combat or before you re-spawn after you die... Or even while waiting for the game to begin....
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[Veteran_Pyrian Belmonte]
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Posted - 2012.06.07 22:55:00 -
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Hazma Dictace wrote:Sounds like some one did what i did, deleted that noobsuit and regretted it :)
didn't delete, customised and found after a few deaths i was barred from playing with no reason why |
[Veteran_Pyrian Belmonte]
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Posted - 2012.06.07 22:57:00 -
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Asno Masamang wrote:Greetings, Hazma Dictace wrote:Sounds like some one did what i did, deleted that noobsuit and regretted it :) You do realize that if you re-select the militia suit as a new fit, it re-populates it with all of the basic gear right? And you can do this while in combat or before you re-spawn after you die... Or even while waiting for the game to begin....
But there's nothing that tells you any of that.... not to mention it's hidden in many menus which leads to getting kicked from the match for being AFK.
like i said, it needs more Clarity for this point |
[Veteran_Hazma Dictace]
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Posted - 2012.06.07 23:11:00 -
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Pyrian Belmonte wrote:Asno Masamang wrote:Greetings, Hazma Dictace wrote:Sounds like some one did what i did, deleted that noobsuit and regretted it :) You do realize that if you re-select the militia suit as a new fit, it re-populates it with all of the basic gear right? And you can do this while in combat or before you re-spawn after you die... Or even while waiting for the game to begin.... But there's nothing that tells you any of that.... not to mention it's hidden in many menus which leads to getting kicked from the match for being AFK. like i said, it needs more Clarity for this point
My point is, now you know. And yes I found out the hard way and felt like an idiot and moved on. It's a Beta, get some.
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[Veteran_Ghural]
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Posted - 2012.06.07 23:58:00 -
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Maybe if you die you should be able to run and loot your corpse when you respawn. |
[Veteran_J'Jor Da'Wg]
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Posted - 2012.06.08 00:05:00 -
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Roll Sizzle Beef wrote:Pyrian Belmonte wrote: When you have no money, it's very hard
Then keep a pure Militia suit setup if you are very poor. You have one round of misfortune. learn from it. In the future there may likely be a friendly Militia suit setup provided on the fly (like the original three) if all current suits become invalid again. You can delete the setups again later, but they should always pop up by default when all other options become voided.
Don't buy what you can't afford.
I have around 300,000 ISK. I am not really rich. So I stick with Standard dropsuits and gear. I get some kills, but I am cost effective if I die. |
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