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Pocket Rocket Girl
Psygod9
355
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Posted - 2015.05.02 23:55:00 -
[1] - Quote
so came against a armor tank fired 12 missiles (adv turret) first 3 took out shields other tank had hardner and the other 9 missiles did about 1/8 damage to aromor 498 per missile 9 missiles fired 1 missed so a total 3984 of damage and only 1/8 of armor damage delt on a 2700 hp tank GG ccp
Moo?
. . .
Le Moo?
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Lupus Wolf
Minmatar Republic
263
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Posted - 2015.05.03 00:43:00 -
[2] - Quote
Pocket Rocket Girl wrote: so came against a armor tank fired 12 missiles (adv turret) first 3 took out shields other tank had hardner and the other 9 missiles did about 1/8 damage to aromor 498 per missile 9 missiles fired 1 missed so a total 3984 of damage and only 1/8 of armor damage delt on a 2700 hp tank GG ccp The current ROF can't compete with the armor repair rate.
"Dogfighting with missiles is like watching two armless kids try to catch a baseball." - Dust Fiend
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KEROSIINI-TERO
The Rainbow Effect
1977
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Posted - 2015.05.03 01:37:00 -
[3] - Quote
It just NEEDS damage mods. Don't use without...
Luckily the current hulls allow for stacked damamods because of increased slot count!
Looking at both sides of the coin.
Even Aurum one.
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
2038
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Posted - 2015.05.03 02:37:00 -
[4] - Quote
Lupus Wolf wrote:Pocket Rocket Girl wrote: so came against a armor tank fired 12 missiles (adv turret) first 3 took out shields other tank had hardner and the other 9 missiles did about 1/8 damage to aromor 498 per missile 9 missiles fired 1 missed so a total 3984 of damage and only 1/8 of armor damage delt on a 2700 hp tank GG ccp The current ROF can't compete with the armor repair rate. I have to be honest , it can't ... not to mention the rate of large rails v.s. overheating even with a complex heat sink , it is kinda crazy when you think about how powerful now Gal HAV's are all but small blasters .
Large blasters are the best large turrets because they seem to be able to cut threw shield hardeners and armor hardened vehicles , even all at the same time .
Doubts are like bothersome flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
2038
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Posted - 2015.05.03 02:38:00 -
[5] - Quote
KEROSIINI-TERO wrote:It just NEEDS damage mods. Don't use without...
Luckily the current hulls allow for stacked damamods because of increased slot count! Yeah that's true , and reload maxed as well .. then you can see a difference and be able to compete .
Doubts are like bothersome flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
2038
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Posted - 2015.05.03 02:41:00 -
[6] - Quote
Have any of you tankers made a post about desired mechanics of the " new racial " turrets ?
I wonder what will be the differences ?
Any word yet ? That's suppose to be the next installment right ? That and Echo's cleanup ?
Doubts are like bothersome flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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Lupus Wolf
Minmatar Republic
263
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Posted - 2015.05.03 03:15:00 -
[7] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Have any of you tankers made a post about desired mechanics of the " new racial " turrets ?
I wonder what will be the differences ?
Any word yet ? That's suppose to be the next installment right ? That and Echo's cleanup ? I don't know why everyone assumes we're getting the other racial vehicles "soon". As far as I know, all Rattati did was post that test pic of the reskinned tanks, but never confirmed anything. I'd assume it'll be a few months until we hear anything concrete.
"Dogfighting with missiles is like watching two armless kids try to catch a baseball." - Dust Fiend
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Pocket Rocket Girl
Psygod9
356
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Posted - 2015.05.03 03:42:00 -
[8] - Quote
KEROSIINI-TERO wrote:It just NEEDS damage mods. Don't use without...
Luckily the current hulls allow for stacked damamods because of increased slot count!
why should i need damage mods when the other turrets do not need them to be efective
Moo?
. . .
Le Moo?
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Pocket Rocket Girl
Psygod9
356
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Posted - 2015.05.03 03:44:00 -
[9] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Lupus Wolf wrote:Pocket Rocket Girl wrote: so came against a armor tank fired 12 missiles (adv turret) first 3 took out shields other tank had hardner and the other 9 missiles did about 1/8 damage to aromor 498 per missile 9 missiles fired 1 missed so a total 3984 of damage and only 1/8 of armor damage delt on a 2700 hp tank GG ccp The current ROF can't compete with the armor repair rate. I have to be honest , it can't ... not to mention the rate of large rails v.s. overheating even with a complex heat sink , it is kinda crazy when you think about how powerful now Gal HAV's are all but small blasters . Large blasters are the best large turrets because they seem to be able to cut threw shield hardeners and armor hardened vehicles , even all at the same time .
my problem with blasters are that they are too effective at everything tanks and AI the fact that blaster can rip through shields and hardners and rails can rip appart armor but missiles can do nothing against either
Moo?
. . .
Le Moo?
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Shinobi MumyoSakanagare ZaShigurui
Onikanabo Brigade Caldari State
2039
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Posted - 2015.05.03 04:27:00 -
[10] - Quote
Lupus Wolf wrote:Shinobi MumyoSakanagare ZaShigurui wrote:Have any of you tankers made a post about desired mechanics of the " new racial " turrets ?
I wonder what will be the differences ?
Any word yet ? That's suppose to be the next installment right ? That and Echo's cleanup ? I don't know why everyone assumes we're getting the other racial vehicles "soon". As far as I know, all Rattati did was post that test pic of the reskinned tanks, but never confirmed anything. I'd assume it'll be a few months until we hear anything concrete. Yeah I understand but were getting the reskins for sure , I'm sure Rattati will make that happen but the mechanics of the turrets are something that interest me because I'm wondering what's gonna set them apart or how will they offset the GAL's dominance ?
What will they do to bring the Cal HAV's up to speed because they can't stay the way they are now , they need a better depleted shield time or something ( like a armor buff ) because a buff to the shield hardeners might just make the Cal ADS op .
It's hard to deal with them now from a AV perspective to me with the hardner / booster fits .
Doubts are like bothersome flies and should be treated as such and crushed . #PubsShouldBeRandomPlayers
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MarasdF Loron
Fatal Absolution Negative-Feedback
1106
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Posted - 2015.05.03 11:18:00 -
[11] - Quote
Pocket Rocket Girl wrote: so came against a armor tank fired 12 missiles (adv turret) first 3 took out shields other tank had hardner and the other 9 missiles did about 1/8 damage to aromor 498 per missile 9 missiles fired 1 missed so a total 3984 of damage and only 1/8 of armor damage delt on a 2700 hp tank GG ccp Dunno how that is possible, my 4150 armor maddy with 2 hardeners activated gets totally rekt in one volley from the front. Even when the shields are still up.
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6299
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Posted - 2015.05.03 15:48:00 -
[12] - Quote
Lupus Wolf wrote:Pocket Rocket Girl wrote: so came against a armor tank fired 12 missiles (adv turret) first 3 took out shields other tank had hardner and the other 9 missiles did about 1/8 damage to aromor 498 per missile 9 missiles fired 1 missed so a total 3984 of damage and only 1/8 of armor damage delt on a 2700 hp tank GG ccp The current ROF can't compete with the armor repair rate. ^This.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3153
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Posted - 2015.05.03 16:01:00 -
[13] - Quote
If Rockets weren't based around nuking **** in one ******* volley, it wouldn't be so bad.
Top lel
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Pocket Rocket Girl
Psygod9
359
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Posted - 2015.05.03 18:16:00 -
[14] - Quote
MarasdF Loron wrote:Pocket Rocket Girl wrote: so came against a armor tank fired 12 missiles (adv turret) first 3 took out shields other tank had hardner and the other 9 missiles did about 1/8 damage to aromor 498 per missile 9 missiles fired 1 missed so a total 3984 of damage and only 1/8 of armor damage delt on a 2700 hp tank GG ccp Dunno how that is possible, my 4150 armor maddy with 2 hardeners activated gets totally rekt in one volley from the front. Even when the shields are still up.
could have been a proto tank that got you with damage mods i noticed that to get real damage done you need damage mods for missile but why? If i can kill other tanks with blasters and rails with out using damage mods why cant missiles do the same?
Moo?
. . .
Le Moo?
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