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Dead Cavino
Sebiestor Field Sappers Minmatar Republic
28
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Posted - 2015.04.25 06:53:00 -
[1] - Quote
I'm not a new player, but I am pretty new to vehicles in this current meta. Been skilling dropships mostly and have a hard time fing multiple fits for various situations. I' currently focusing aon armor skills, so the Incubus and Grimsnes are what i fly.
So I'm here asking for any advice on fits for both these dropships. i really enjoy flying a grimsnes with a MCRU, but cant seem to tank it reasonably.
And for the Incubus, I cant figure a way to fit multiple turrets on it :/ I really want a incubus with 3 railguns/blasters.
Any help would be appreciated. |
Dead Cavino
Sebiestor Field Sappers Minmatar Republic
28
|
Posted - 2015.04.25 16:39:00 -
[2] - Quote
Well i dont have missles yet, but ive seen some some success with rail turrets. this interesting stuff. I will definately try these fits. I noticed you dont use plates. are plates a bad idea. I've also some talk from a few vehicle enthusiasts that the armor composition skiill is broken somehow. Is this true? ive been trying the hardners lately and really like those.
Thx for the advice. |
Dead Cavino
Sebiestor Field Sappers Minmatar Republic
28
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Posted - 2015.04.26 06:50:00 -
[3] - Quote
ya i dont like the plates. but this is the new fit ive been usin.
http://www.protofits.com/fittings/shared/1032/13043
i couldnt figure out how to fit any more armor reps on there without sacrificing my suppurt mods |
Dead Cavino
Sebiestor Field Sappers Minmatar Republic
30
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Posted - 2015.04.26 16:09:00 -
[4] - Quote
CRO' OLACHAN wrote:What's the high slot above cru?
Enhanced Scanner |
Dead Cavino
Sebiestor Field Sappers Minmatar Republic
35
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Posted - 2015.04.27 16:02:00 -
[5] - Quote
Stefan Stahl wrote:Dead Cavino wrote: i really enjoy flying a grimsnes with a MCRU, but cant seem to tank it reasonably. Does this style of fitting help? The key factor here is two reps, a hardener and the AB. Choose a turret and second high slot (scanner or mCRU) to taste. Makes for 310 effective hp/s reps, which is enough to withstand almost any handheld AV. If you're looking for more passive hp, this would be a suitable starting point. That's 8.8k ehp against railguns (accounting for 3 rep cycles), which requires a damage amped and actively cooled prototype railgun to kill in one volley. Everything else needs to team up on it to score a kill. For that second fit with the plate, do you need armor composition skill leveled up? Cause being slow always gets me blown up. But having almost 5k armor? woah that looks nice |
Dead Cavino
Sebiestor Field Sappers Minmatar Republic
45
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Posted - 2015.04.28 06:21:00 -
[6] - Quote
Stefan Stahl wrote:Those fittings are fairly end-game stuff. I think my pilot character has all relevant vehicle skills maxed for those fittings, except small blaster fitting optimization which is currently at level 4. But the principle "1x hardener + 2x reps + AB" or "1x hardener + 1x 120 mm plate + 1x rep + AB" work across any tier. I find the AB mostly covers my mobility needs. But take care to never come to a full stop and avoid flying towards or away from common AV-spots. Plan your routes so most AV (handheld or HAV) see you moving across their field of vision - that dramatically increases the likelihood of missed shots so you have an easier time getting away. By the way, if you come under fire, activate the hardener first, then the AB. The hardener helps tank the first 3 shots, the AB helps dodging the fourth. If you're new to armor vehicles I think it's fully sufficient to leave armor composition at level 3. That'll get you most of the effect. Fitting better hardeners or reps is generally much more worthwhile than the incremental increase in maneuverability you get from the last two levels of armor composition. Later on, especially if you're looking into piloting an Incubus, you should definitely look into maxing out armor composition. But that's for later I guess. P.S.: Always make sure you take a moment to scan for railtanks once in a while. Even when your gunner is doing something useful, *always* check for railtanks. I only recently started skilling into vehicles. I think im about 5m in. im a long ways from the elite fits. I am beginning to learn to only support objective while my hardener is on. as soon it turns off, i run like a chicken
Those railtanks pop me frequently. I definately have a hard time locating them.
and on a side note, when get hit by anything, i feel like the directional hit detector (red bar) is inacurate. anyone else feel this way? |
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