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richiesutie 2
The Rainbow Effect
1017
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Posted - 2015.04.20 16:43:00 -
[1] - Quote
Could it be to do with the sheer number of modules and equipment on suits? leading to the games resources being used to load in these modules and equipment separately , if this were true this problem would be more prevelent in PC battles where the number of modules and equipment could reach over 500. another piece of evidence for this is the fact that lots of people often complain about awful lag against in pubs against nyan san- a corp notorious for their abuse of logi suits? -which have many slots for modules Just a thought obviously could be 100% wrong, but perhaps investagate further. A perfect experiment for this would be a 100% militia pc battle.
compilation of Patch/build notes
Check it out! :)
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DEATH THE KlD
Seven Kin of Purgatory
157
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Posted - 2015.04.20 16:51:00 -
[2] - Quote
Nyain doesn't lag..when I lived in Oregon I had no issues with or against them even in PC...And that's over 5k miles, people like to make excuses, their internet sucks. Easier to blame someone else for you doing bad |
richiesutie 2
The Rainbow Effect
1017
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Posted - 2015.04.20 16:57:00 -
[3] - Quote
DEATH THE KlD wrote:Nyain doesn't lag..when I lived in Oregon I had no issues with or against them even in PC...And that's over 5k miles, people like to make excuses, their internet sucks. Easier to blame someone else for you doing bad Internet connection speed is irrelevant with this idea its actual ps3 resources being used up IE cpu power. and nyan san most definitely reduce performance
compilation of Patch/build notes
Check it out! :)
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Orenji Jiji
460
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Posted - 2015.04.20 17:35:00 -
[4] - Quote
DEATH THE KlD wrote:Nyain doesn't lag..when I lived in Oregon I had no issues with or against them even in PC...And that's over 5k miles, people like to make excuses, their internet sucks. Easier to blame someone else for you doing bad
It's not lag, it's heavy frame drop on the client and hit detection issues on guys from Asia connecting to EU battle server in Netherlands. I've checked and my latency with the battle server is <27ms flat. That's fairly playable. Still having drop and hit detection issues against some individuals. Consistently.
I liked this game.
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DEATH THE KlD
Seven Kin of Purgatory
158
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Posted - 2015.04.20 17:55:00 -
[5] - Quote
Orenji Jiji wrote:DEATH THE KlD wrote:Nyain doesn't lag..when I lived in Oregon I had no issues with or against them even in PC...And that's over 5k miles, people like to make excuses, their internet sucks. Easier to blame someone else for you doing bad It's not lag, it's heavy frame drop on the client and hit detection issues on guys from Asia connecting to EU battle server in Netherlands. I've checked and my latency with the battle server is <27ms flat. That's fairly playable. Still having drop and hit detection issues against some individuals. Consistently. I do as well but never NS idk why since they live so far away unlike some laggers I know..=ƒÿÆ Sometimes I think it's more of the server though |
CommanderBolt
KILL-EM-QUICK Rise Of Legion.
3387
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Posted - 2015.04.20 18:20:00 -
[6] - Quote
DEATH THE KlD wrote:Nyain doesn't lag..when I lived in Oregon I had no issues with or against them even in PC...And that's over 5k miles, people like to make excuses, their internet sucks. Easier to blame someone else for you doing bad
Sure its my internet connection....
I may not have the absolute best net but I have Fiber Optic with over 40+Mb UP and over 18Mb Down. I can play BF3 or BF4 with 64 players sweet, any other game you name it.
Hell I can be in a 1000 man eve fight and only get the usual level of lagging, however 32 players often times in DUST = kaput.
Vitantur Nothus wrote: Why hide a solution under frothy pile of derpa?
SCV Ready!
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DEATH THE KlD
Seven Kin of Purgatory
158
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Posted - 2015.04.20 18:24:00 -
[7] - Quote
CommanderBolt wrote:DEATH THE KlD wrote:Nyain doesn't lag..when I lived in Oregon I had no issues with or against them even in PC...And that's over 5k miles, people like to make excuses, their internet sucks. Easier to blame someone else for you doing bad Sure its my internet connection.... I may not have the absolute best net but I have Fiber Optic with over 40+Mb UP and over 18Mb Down. I can play BF3 or BF4 with 64 players sweet, any other game you name it. Hell I can be in a 1000 man eve fight and only get the usual level of lagging, however 32 players often times in DUST = kaput. I'm saying it's not NS as I lived 5k miles away and never lag vs them yet you have these Spanish corps that cause everyone and their sister to lag out. I personally blame the servers not 1 group and say hey it's there fault. Maybe it's just me idk |
Denchlad 7
Ahrendee Inc. Negative-Feedback
2099
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Posted - 2015.04.20 22:58:00 -
[8] - Quote
Richie? You're not dead?
And I swear they must have dreadful internet in Japan for their level of latency.
"Dench stop hitting your head you Caldari pinball" - m6
Dench's Emporium of Everything! coming soon...
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Sicerly Yaw
Quantum times
92
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Posted - 2015.04.20 23:03:00 -
[9] - Quote
Denchlad 7 wrote:Richie? You're not dead?
And I swear they must have dreadful internet in Japan for their level of latency.
their internet > then anything readily available in most other countries |
One Eyed King
Nos Nothi
9573
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Posted - 2015.04.20 23:45:00 -
[10] - Quote
A lot of it has to do with fittings.
That is one of the reasons IWS put out a feeler for blocks of fittings that you could take into battle, as opposed to all of your fittings on every battle, with the hope that such a system might reduce lag.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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