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pheonex 007
Immortal Guides Learning Alliance
8
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Posted - 2015.04.15 10:44:00 -
[1] - Quote
does it have an hp and can it survive a bullet ? most times my cal scout dies when it see a bullet coming form any weapon |
VALCORE72
Vengeance Unbound RUST415
281
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Posted - 2015.04.15 10:51:00 -
[2] - Quote
broken hit box. why you see asians with scramblers running alot of them .
asian haters united lol .
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
261
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Posted - 2015.04.15 10:52:00 -
[3] - Quote
If it's a charges scrambler or ion, forget it. If it's Gallente or amarr weaponry. Your also dead very quick. LIKE VERY QUICK!!!!!
You can take a few more bullets from rails and combat rifles but you'll still die fairly quick.
48th Special Operations Force.
Twitter- @48SOF
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cammando 007
Immortal Guides Learning Alliance
11
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Posted - 2015.04.15 10:53:00 -
[4] - Quote
nah they are just digital papers ready to get burnt by any weapon |
GeorgeN76
Senshi Slayers
27
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Posted - 2015.04.15 11:02:00 -
[5] - Quote
The proto ones in factional that always kill me have a good amount of hp
Scouts and Swarms
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Francois Sanchez
Prima Gallicus
378
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Posted - 2015.04.15 11:09:00 -
[6] - Quote
They're not more squishy than the other scouts, I would even say they have more HP in general as they tend to fit at least 3 extenders and sometimes add a reactive or ferroscale plate |
GeorgeN76
Senshi Slayers
27
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Posted - 2015.04.15 11:12:00 -
[7] - Quote
Unless they're jumpers, they are paper thin
Scouts and Swarms
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Adipem Nothi
Nos Nothi
8754
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Posted - 2015.04.15 12:10:00 -
[8] - Quote
GeorgeN76 wrote:Unless they're jumpers, they are paper thin The opposite is more likely true: If they're jumpers, they are likely paper thin.
Shoot scout with yes.
- Ripley Riley
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Mejt0
Dead Man's Game RUST415
1268
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Posted - 2015.04.15 12:49:00 -
[9] - Quote
Fitted caldari scout has from 400 to 530hp. That's more than enough to slay people with SG. If you're dying too much, there's something wrong with your playstyle.
Ps. Broken hitbox myth has been solved long ago.
Caldari Loyalist
thecreaturehub fan
Mejt0 Sale List
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Georgia Xavier
Y.A.M.A.H
291
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Posted - 2015.04.15 12:52:00 -
[10] - Quote
I have an alt with a cal scout. she doesn't die as often as I thought. Just dont dive into battle as often. You're a scout not an assault
Dust 514: Unlimited Scrub Works
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Adipem Nothi
Nos Nothi
8755
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Posted - 2015.04.15 12:58:00 -
[11] - Quote
Mejt0 wrote:Ps. Broken hitbox myth has been solved long ago. That depends heavily upon your definition of "solved": https://trello.com/c/lcgQYuql/160-cal-scout-hit-detection-issues
Shoot scout with yes.
- Ripley Riley
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Mejt0
Dead Man's Game RUST415
1268
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Posted - 2015.04.15 13:02:00 -
[12] - Quote
Can't open it on this phone. I'll look into it later. As for now i just want to add that any suit wielded by laggers gonna have so called 'hibox' issue.
Caldari Loyalist
thecreaturehub fan
Mejt0 Sale List
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Adipem Nothi
Nos Nothi
8756
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Posted - 2015.04.15 13:41:00 -
[13] - Quote
Mejt0 wrote:Can't open it on this phone. I'll look into it later. As for now i just want to add that any suit wielded by laggers gonna have so called 'hibox' issue. No need to read up; it's simply something on Rattati's list of things to investigate. You could be right, though I suspect that Caldari Scout and Minmatar Assault are more susceptible to these lag-related HD problems than other frames. Folks being unable to replicate the problems on command doesn't prove that problems don't exist. But to be fair, it's pretty tough to prove that something doesn't exist :-)
Shoot scout with yes.
- Ripley Riley
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Scheneighnay McBob
Cult of Gasai
6039
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Posted - 2015.04.15 18:46:00 -
[14] - Quote
VALCORE72 wrote:broken hit box. why you see asians with scramblers running alot of them . As always, dis-proven by common sense, and a dev that stated LAST YEAR that all scouts have identical hitboxes.
Some details can be ignored
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Adipem Nothi
Nos Nothi
8771
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Posted - 2015.04.16 01:15:00 -
[15] - Quote
Scheneighnay McBob wrote:VALCORE72 wrote:broken hit box. why you see asians with scramblers running alot of them . As always, dis-proven by common sense, and a dev that stated LAST YEAR that all scouts have identical hitboxes. A dev also stated that they had no idea what "stun lock" was and whether or not it was actually happening; "please send us footage of this phenomena" they said. This came after a year or so of player complaints about stun lock. Some time later, Rattati discovered a field in a weaponry database table labeled "Stun_On_Hit". He set its values to 0 and voila! No more stun lock.
Shoot scout with yes.
- Ripley Riley
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Scheneighnay McBob
Cult of Gasai
6041
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Posted - 2015.04.16 03:07:00 -
[16] - Quote
Adipem Nothi wrote:Scheneighnay McBob wrote:VALCORE72 wrote:broken hit box. why you see asians with scramblers running alot of them . As always, dis-proven by common sense, and a dev that stated LAST YEAR that all scouts have identical hitboxes. A dev also stated that they had no idea what "stun lock" was and whether or not it was actually happening; "please send us footage of this phenomena" they said. "We've been unable to replicate this problem", they said. This came after a year or so of detailed player complaints about stun lock. Some time later, Rattati (or perhaps Logibro) discovered a field in a weaponry database table labeled "Stun_On_Hit". They set the field's values to 0 and voila! No more stun lock. A hitbox is a much simpler thing to look at than finding something like stun on a weapon.
Besides, why would they have different hitboxes anyway?
Some details can be ignored
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dzizur
Nos Nothi
218
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Posted - 2015.04.16 10:46:00 -
[17] - Quote
Scheneighnay McBob wrote:Adipem Nothi wrote:Scheneighnay McBob wrote:VALCORE72 wrote:broken hit box. why you see asians with scramblers running alot of them . As always, dis-proven by common sense, and a dev that stated LAST YEAR that all scouts have identical hitboxes. A dev also stated that they had no idea what "stun lock" was and whether or not it was actually happening; "please send us footage of this phenomena" they said. "We've been unable to replicate this problem", they said. This came after a year or so of detailed player complaints about stun lock. Some time later, Rattati (or perhaps Logibro) discovered a field in a weaponry database table labeled "Stun_On_Hit". They set the field's values to 0 and voila! No more stun lock. A hitbox is a much simpler thing to look at than finding something like stun on a weapon. Besides, why would they have different hitboxes anyway?
Don't mean to sound rude, but they have different shapes after all..
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pheonex 007
Immortal Guides Learning Alliance
10
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Posted - 2015.04.20 03:08:00 -
[18] - Quote
400 to 530 of hp on an PRO CAL SCOUT while you can achive it on a std gall or amrr scout with ease .. STD CAL scout can achieve with std modules upto 270 and 114 sheild and armour with max armour and shield upgrades ( base ) 1 CHARGED /shot FORM a SCR YOuR DEAD !! how dats suppposed o be good and it has a **** amount of CPU AND PG ..STD GAL suit with level 5 can fit a adv weapon with a adv granade and std modules with a cloak and Re but a STD CALL scout with level 5 cannot fit a adv weapon and adv granade and RE with cloak because of the shield extenders which are quite heavy on the pg and cpu ...armour plates being a light on the Pg and CPU allows the amrr and gall to fit easily what they what ... in this place THE GAL AND AMARR SCOUTS are superior to call socuts i dont know abt min because i never used it .. but it has an good racial bonous ..and call has a **** bonous ...scan radius per level?! its useless u cannot detect any1 unless they are 2 to 3 meters away from u !! (my proflie dampening range apmlification scan radius are to level 3 each and my scout is of level 5 )
this is what makes a cal scout **** i kno its a hit and run scout but a min assault when turns back instantly and shoot it with his combat rifle and i die instantly ! my KD 1.76 .. and the flux nade !!! :o :o toss one on my face and jus one press of the combat
KILL+50
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pheonex 007
Immortal Guides Learning Alliance
10
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Posted - 2015.04.20 03:10:00 -
[19] - Quote
Lightning35 Delta514 wrote:If it's a charges scrambler or ion, forget it. If it's Gallente or amarr weaponry. Your also dead very quick. LIKE VERY QUICK!!!!!
You can take a few more bullets from rails and combat rifles but you'll still die fairly quick.
yes ..!! and the most used weaponns in the game are combat rail SCr asasult rifles and lazors.. umm snipers nah i can survive them and MD too |
Reign Omega
T.H.I.R.D R.O.C.K
1416
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Posted - 2015.04.20 03:15:00 -
[20] - Quote
Scout getting shot at....
Not scouting.
Mark a$$ tricks, and bags of dicks....
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