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JARREL THOMAS
Dead Man's Game RUST415
527
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Posted - 2015.03.29 21:28:00 -
[31] - Quote
Lavallois Nash wrote:JARREL THOMAS wrote: Yep that's how it was made, but the majority of dust hate that design as its a reoccurring design by CCP for dominations really it's just boring the same tactics every game. Now if you have to now fight to keep your high ground then that means different tactics. If you want to camp an entire team then you must fight for it which these "jumpers" make interesting. And besides the suits are easily countered just shoot em they're weak.
Its speculation saying that the majority of people hate it. it was not drawing ire before the jumping days. As for "fighting to keep the high ground", what happens often these days is after the jumpers ruin the match and force us to walk in from the fringes, people just chill at the MCC, especially if they already have their 150WP. Pushing the objective becomes futile, because there is nowhere we can spawn in. Before, it used to be 16 players attacking and 16 players defending. Often now, youll have the winning team with some of their players at the objective and the others making sure the other team is redlined. So the losing team will be mostly doing nothing in the red line or walking around the fringes hacking random things. So youll have 8 people putting in the minimum effort, and the other 8 not participating. The only time that map is fun is when both teams have a chance to keep hammering eachother. When the jumpers are there, is becomes a boring chore. "Oh look, I just spent 5 minutes walking in, placed uplinks, and some guy with super jump was able to get from the objective to the top roofs in 2 mins and sent us back to the red line. More walking! What a fun game!"
The jumpers rarely appear these days anyways. There were more during the week of echo.
And it's now unavoidable? The jumpers are the softest things I've ever seen a literal dust bunny. Just shoot at them and their dead. But as you have given valid points as have I and since neither one of us are going to change our opinions. I'm off no reason to continue. o/
Caldari Loyalist. buff swarms...
D
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DIX RFOR CHICKS
T.U.R.D. R.O.C.K.
321
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Posted - 2015.03.29 21:38:00 -
[32] - Quote
Lavallois Nash wrote:DIX RFOR CHICKS wrote:Lavallois Nash wrote:Its been in frequent rotation for awhile now, and never drew ire before. its because of the new jumping modules that the map is becoming a frustrating chore for people.
. Jumping mods are what is making this map better now. Some azzhole that tried to be the first up high with uplinks doesnt necessarily win now. I can grab my PROTO Min. Medium Frame with 5 Complex Myos and jump up there and flux or flaylock the links. Same thing with the overhead walkways. You can call me all the names you want and feel self righteous that you now have a counter you were incapable of coming up with before you had the easy button.
I wasn't calling you an azzhole,,,unless you are that worthless dropship pilot that just drops links up high. I meant no offense to you.
Do you think being able to jump high is a "easy" button? lol
I run a Proto Min. Medium Basic frame. With 5 Complex myos and 1 complex kincat and1 complex card Reg. That is just for jumping and clearing links. I have very little armor or shields.
Maybe you should learn a new way to farm war points instead of just dropping links up high.
I honestly meant no offense to you if yuo thought I called you an azzhole. Of course unless you are one.
Good Day Sir. |
DIX RFOR CHICKS
T.U.R.D. R.O.C.K.
321
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Posted - 2015.03.29 21:40:00 -
[33] - Quote
Lavallois Nash wrote:JARREL THOMAS wrote: Yep that's how it was made, but the majority of dust hate that design as its a reoccurring design by CCP for dominations really it's just boring the same tactics every game. Now if you have to now fight to keep your high ground then that means different tactics. If you want to camp an entire team then you must fight for it which these "jumpers" make interesting. And besides the suits are easily countered just shoot em they're weak.
Its speculation saying that the majority of people hate it. it was not drawing ire before the jumping days. As for "fighting to keep the high ground", what happens often these days is after the jumpers ruin the match and force us to walk in from the fringes, people just chill at the MCC, especially if they already have their 150WP. Pushing the objective becomes futile, because there is nowhere we can spawn in. Before, it used to be 16 players attacking and 16 players defending. Often now, youll have the winning team with some of their players at the objective and the others making sure the other team is redlined. So the losing team will be mostly doing nothing in the red line or walking around the fringes hacking random things. So youll have 8 people putting in the minimum effort, and the other 8 not participating. The only time that map is fun is when both teams have a chance to keep hammering eachother. When the jumpers are there, is becomes a boring chore. "Oh look, I just spent 5 minutes walking in, placed uplinks, and some guy with super jump was able to get from the objective to the top roofs in 2 mins and sent us back to the red line. More walking! What a fun game!"
Then stop camping up high. Learn where to place your links and defend them until help arrives then push the objective and set up shop. |
Diablo Gamekeeper
KILL-EM-QUICK Rise Of Legion.
178
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Posted - 2015.03.29 21:42:00 -
[34] - Quote
Remove forever
"I think he just Assert Dominance all over my face."-Saxonmish
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Joel II X
Bacon with a bottle of Quafe
6848
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Posted - 2015.03.29 22:32:00 -
[35] - Quote
Or give every map an equal chance of appearing.
Or better yet, bring back the old battle finder where you could actually choose which one to deploy to. Why they changed this for the worse is beyond me. |
Jammer Jalapeno
Dox You. Proficiency V.
192
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Posted - 2015.03.30 12:01:00 -
[36] - Quote
Totally agree!
I like the map and everything but gee whiz i'd love to play on other ones too. And it is true if you back out, it just sticks you back on it even if you have all three game modes selected!
MmMmMm TanKs....delicious TanKs
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