Joseph Ridgeson
warravens
3531
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Posted - 2015.03.27 22:53:00 -
[1] - Quote
Awesome times 3 on the PLC. Was wondering "Uhh, has J0lly lost his marbles? That's not Ambush."
Questions: 1. I dunno. At times, it seems close. The problem is that it has a tendency to go "this is a squad of 6, put them against 2 squads of 2." I think the biggest problem is that a Squad of 6 people are able to absolutely route 16 random players and it is difficult for a single player to get the cats herded. IE, it is hard to convince people to take my safe Uplink so we can grab the objective.
2. Is there a need to run a Squad to begin with? This is a loaded question. I don't run Squads 98% of the time. People do it because that is THE best time to go Proto. With a Squad looking after you, you are less likely to die. Dying with a Prototype Suit and Weapon is easily over 120k. When you have total backup, it is safest to use Prototype then as opposed to using Advanced gear.
3. People like to win. They get their fun out of having a slightly different End of Match music and having big, massive scores against unorganized people.
4. In a Domination, the first team that can get to the point and lock it down is often the winner. Starting Prototype gives an advantage at that. For the downgrading bit, sometimes people don't have to downgrade because they don't die. If being in that Prototype suit stops you from dying when an Advanced suit would cause a death, it is obviously better and more cost efficient to be Prototype. People downgrade so they don't burn too much ISK if they have a death intensive game.
5. Why? It seems both make sense. "We are losing a lot of suits; bring out the big boys!" makes equal sense to me as "we are losing a lot of suits; bring out the cheap stuff!" At least starting with it as the potential of you being able to use it without losing it rather than 'throwing good money after bad.'
6. Sure. Doesn't bother me as I rarely am in a Squad. I don't know if having 2 less people will really help anything though. At the end of match, you will often see the top 4-6 places be 3-4 of the Squad guys with the rest a bit lower. There is only so much WP to go around. IE, I predict that 4 might stomp as hard as 6. Still, seems like it could b a helpful change.
7. When the job of the game is killing people, Gank and Tank seems to make the most sense. However, the Gank and Tank Scout will be seen by the Scout that is dampened and has precision mods. A Myofibril stacked suit can easily flank the Gank'n'Tank for a huge surprise. It isn't the be all and end all as much as it seems.
8. I dunno. I am the less evil of the Prototype guys I suppose. Solo Prototype. I can see making it Metalocked might royally screw over certain roles more than others as Standard equipment is terrible, advanced equipment is behind, and Prototype equipment is the only ones that are good. I think it is something like 15 second, 11 seconds, and 8 second spawn time for Uplinks. It will be interesting to see if the true Protostompers' words of "we can do that even in basic gear!" rings true.
Watching your video, I remember why I don't play Ambush. Not even for the stomp but because of the "where is the enemy team?" after you kill them. At least Domination puts everyone in the blender.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
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