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Jaran Vilktar
CORP SIX KING
155
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Posted - 2015.03.26 23:08:00 -
[1] - Quote
I ask because I've been getting stomped more than ever before as of late... so, does it? If it does then that would also explain why Planetary Conquest is so laggy. You know, because a huge map plus 32 people running proto can't possibly mix well... assuming running proto does cause lag (or at least contributes to it).
I can't believe I did it. 514 Logins
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Jaran Vilktar
CORP SIX KING
156
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Posted - 2015.03.26 23:22:00 -
[2] - Quote
Dreis Shadowweaver wrote:How would it cause lag? I'm curious about it because I've oddly participated in a few matches as of late where the game was just fine. Nobody rubberbanding or warping from place to place anywhere on the map, and most players were running mlt, std and a few adv here and there. Normally there's at least 1 or 2 protos but then at some point more people start upping a tier or two on their suits and then... the lag get's real suspiciously coincidental if you ask me. Maybe something about proto suits having more stuff fit on them has something to do with it contrary to lower tier suits that fit less stuff. I mean, I've yet to hear someone complain about a laggy academy match.
I can't believe I did it. 514 Logins
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Jaran Vilktar
CORP SIX KING
156
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Posted - 2015.03.26 23:35:00 -
[3] - Quote
Is there anything you can think of that may induce/contribute lag during a match, like a particular weapon, module or even a dropsuit? I'm pretty sure infantry equipment harms some matches because there's always infantry equipment in this map when I play dom and Proto Logis and Sentinels are quite common here as well.
I can't believe I did it. 514 Logins
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Jaran Vilktar
CORP SIX KING
157
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Posted - 2015.03.26 23:46:00 -
[4] - Quote
Sir Dukey wrote:Jaran Vilktar wrote:I ask because I've been getting stomped more than ever before as of late... so, does it? If it does then that would also explain why Planetary Conquest is so laggy. You know, because a huge map plus 32 people running proto can't possibly mix well... assuming running proto does cause lag (or at least contributes to it). No but the users behind it do. I bet it's those Latinos playing on Murican servers. I get what you're saying but... I just can't beleive that every player who lags does so because of a bad internet connection. I experience lag when I play dust almost every day on a few matches and yet, if I play a different game this isn't the case. I just feel like there's something else in this game that may affect it as well other than a couple of merc's running on a fast food joint's wifi... though I don't know what it could be.
I can't believe I did it. 514 Logins
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Jaran Vilktar
CORP SIX KING
157
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Posted - 2015.03.27 00:15:00 -
[5] - Quote
I wonder if CCP could set up a sort of test battle server and invite certain players into it to set up a full 16 vs. 16 PVP mode and get people to fight each other under specific circumstances such as: Battle #1: Everyone must run MLT Light and Medium Frames with MLT rifles, no infantry equipment, no vehicles or AV. Battle #2: Same as #1 but allow Heavies in as well but no HMG's. Battle #3: Same as #2 but allow HMG's. Battle #4: Same as #3 but allow the use of infantry equipment. Battle #5: Same as #4 but add vehicles. Battle #6: Same as #5 but allow av. Battle #7: Repeat the same test battles in order BUT this time everyone will run STD Gear during each match.
-Basically repeat the process and scale gear all the way to PRO gear to see when/if something occurs. -Gather feedback from each participating player at the end of each match and compare performance to previous ones to try to find a difference in performance when X gear was allowed into a match. -Try to make every battle as chaotic as possible with what your restricted to using. -Play each match on the same map (preferably the most stable map in the game).
Or something like that, maybe you'll find something interesting.
Maybe CCP could prepare something like this via the Other Contracts Tab (Or was it special contracts?) like when they used it for the dev battles.
I can't believe I did it. 514 Logins
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Jaran Vilktar
CORP SIX KING
162
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Posted - 2015.03.27 17:06:00 -
[6] - Quote
Nestil wrote:well that reminds me of how the creators of MAG (ZIPPER) once told us that they couldnt implement more wearable stuff cause the ps3 couldnt handle that (memory issues). maybe the more slots of proto suits cause the same... that could explain why PC is so ******... (my last 2 PCs were like this: spawned - nearly now lag/framerate issues - i was on both occasions at 6 kills and 0 deaths after a few minutes in game and then BAANG... framerate drops to like 3 frames per second and i couldnt do much more than bumping from wall to wall. other could still drop me like nothing but i couldnt hit or even see them... i ended the match both times with 6kills and 6 deaths -.-"...) BUT is there a connection between lag and hardware limitations? Man, I know what that's like... literally every PC I've played has had so much lag that it pretty much makes me useless to my team. I ended up refusing to do PC for my corp because I knew I would only serve as a distraction and a clone sink.
I can't believe I did it. 514 Logins
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