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Sequal's Back
Dead Man's Game RUST415
486
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Posted - 2015.03.23 07:49:00 -
[1] - Quote
KTB alt spotted.
Fix the game before trying to add anything else.
(Hint: hit detection, lags, glitches,.. you've got some work :) )
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Sequal's Back
Dead Man's Game RUST415
486
|
Posted - 2015.03.23 12:28:00 -
[2] - Quote
Over 50 kills..
I must've been cheating :/
Fix the game before trying to add anything else.
(Hint: hit detection, lags, glitches,.. you've got some work :) )
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Sequal's Back
Dead Man's Game RUST415
487
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Posted - 2015.03.23 12:45:00 -
[3] - Quote
Jack Boost wrote:Dust without AA was ... different game. You must know how much match is lagged to make corrections and predict target.
Now don't matter. Every can be 'god' in aiming. With wepons like ASCR or CR.
AA only for newborn at academy!
ABOUT AFG - personal expirience: I don't use AA in Dust. My personal aim-bot ;) can handle 3 of 4 shoot hit target about 80%. Last hit is about 50% (target - hide/ run in panic/ inantry kill you etc) Farthest kill with AFG 298m. If you get killed at 350, probably after last shoot heavy got remoted and fly away fster then you... it's happen ;)
GL and train hard. There is no AA on FG/AFG anyway.
The problem isn't AA. It's hit detection.
Fix the game before trying to add anything else.
(Hint: hit detection, lags, glitches,.. you've got some work :) )
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Sequal's Back
Dead Man's Game RUST415
487
|
Posted - 2015.03.23 15:30:00 -
[4] - Quote
Jack Boost wrote:Sequal's Back wrote:
There is no AA on FG/AFG anyway.
The problem isn't AA. It's hit detection.
1. If not... this film with glitch is fabricated ;) https://www.youtube.com/watch?v=o5zf5Wg81s02. Hit detection isn't problem... Problem is how server count dmg. If scout can run stright at heavy + hmg and don't take dmg it is problem at server side.. not that you can't aim or scout don't take it. Scout take dmg but with server algoritms.. it get very low damage because scout isn't at place where you fire... But server don't know that scout run right at you and this impossibly to avoid dmg and this is .. broken. [fast target vs dmg taken] 1. The only glitch I see in this video is the order glitch that sometimes wont disapear until you pick another one. He's not cheating nor using aim assist as THERE IS NO AIM ASSIST ON FORGE GUNS. Don't be jealous if someone can shoot better than you do.
2. The problem is both server side and client side, hit detection in some weapon will usually deal nothing to 0 damages even if the game runs smooth because hit boxes and hit detection is very badly made in Dust. Then there is the lag problem which makes things even worse.
All the AA does is trying to hide the terrible hit detection this game has with a poor bullet magnetism that works randomly.
Fix the game before trying to add anything else.
(Hint: hit detection, lags, glitches,.. you've got some work :) )
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