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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Killer's Coys
 Prima Gallicus
 
 257
 
 
      | Posted - 2015.03.22 18:39:00 -
          [1] - Quote 
 I know with Fanfest the DEV aren't working on the
 game, and I'm very happy for the things which were said during it.
 But, yes, they are always a "but".
 With Hotfix Echo, they were some good changes, but with it, I've noticed some things to change.
 
 - proto nanohive (9 instead of 3 // 12 instead of 4 for the Ghauged
 - militia drop uplink and nanohive which need to be increased
 - the Krin's LEX-71 damager doesn't work properly. It currently just increase the sidearm weapon damage, but normally it has to increase all weapons on your suit.
 - EU server need to be reboot. At the moment 1/2 of the battle, during the deployment, just go away
 - the 2 tanks variants (Gladius and.... The Madruk I thing?) have used PG/CPU but actually they don't have any turrets (if I've food understood).
 
 I hope CCP will see my topic and do those changes quickly.
 
 o7
 
 I'm sorry for my bad English writting and comprehension. | 
      
      
        |  KalOfTheRathi
 Nec Tributis
 
 1448
 
 
      | Posted - 2015.03.24 08:45:00 -
          [2] - Quote 
 The Gladius and the Madruk both come with small turrets. All that seems to be different is I wasn't able to change their small turrets. You wind up with a 1M ISK tank that is just as easy to pop as anything else. No real benefit from them or the SP spent to access them. You still wind up with Blue Belles chasing you for a ride.
 
 I created the fits, lost one, discovered that all the 682K came with small turrets and deleted all fits that aren't standard Mad and Gun. I haven't heard anything about CCP saying any of this is a problem or that it will be corrected. Not saying that I have followed everything faithfully. Cause I haven't.
 
 The 682K versions are not worth much personally.
 
 
 My favorite tank is a Lightning. Just sayin.
450 resource points, max. | 
      
      
        |  Killer's Coys
 Prima Gallicus
 
 260
 
 
      | Posted - 2015.03.24 11:27:00 -
          [3] - Quote 
 I've to say, I don't know anything about tanks.
 I haven't ever used tanks.
 I've just heard those tanks had something wrong, but especially? I don't know.
 I wanted to be precise with the bug of hotfix echo
 
 I'm sorry for my bad English writting and comprehension. | 
      
      
        |  Ghosts Chance
 Intara Direct Action
 Caldari State
 
 3064
 
 
      | Posted - 2015.03.24 12:06:00 -
          [4] - Quote 
 Kirns is currently functioning properly, its the fitting display thats bugged.
 
 the gladious and marduk do actually have small blasters equipped.
 
 Minmatar is Winmatar  Creed of the Minja - "I'm a leaf on the wind" I am Chances Ghost | 
      
      
        |  Killer's Coys
 Prima Gallicus
 
 261
 
 
      | Posted - 2015.03.24 15:14:00 -
          [5] - Quote 
 Ho... So maybe I had a bug?
 
 Because I have tested it :
 During a game, I put a Tac AR with the Krin's on my suit, and another one, the same, but just without the Krin's.
 The damages I did were exactly the same.
 
 I took the Tac AR (the glu) because I was able to use only 1 bullet, and the damage are big enough to make a difference between 4%.
 So, what do you think?
 
 I'm sorry for my bad English writting and comprehension. | 
      
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