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![Operative 1174 Uuali Operative 1174 Uuali](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Operative 1174 Uuali
Y.A.M.A.H
483
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Posted - 2015.03.12 22:30:00 -
[1] - Quote
In hotfix Foxtrot tanks will also be able to jump, dropships will get the much needed cloaking ability and LAVs will drive up the sides of buildings.
Isn't that "REFRESHING" and "FUN"?
Death is a serious business. So is running a shoddy, half-baked game company.
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![LT SHANKS LT SHANKS](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
LT SHANKS
You In The Nutz
5432
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Posted - 2015.03.12 22:34:00 -
[2] - Quote
Sounds good to me.
Who enjoys a game that's sluggish with limited mobility where a good number of deaths are direct results of getting stuck on glitchy terrain? |
![Ablerober Ablerober](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Ablerober
Mass Defect Binding Energy
268
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Posted - 2015.03.12 22:36:00 -
[3] - Quote
LT SHANKS wrote:Sounds good to me.
Who enjoys a game that's sluggish with limited mobility where a good number of deaths are direct results of getting stuck on glitchy terrain?
Just make them fly and do away with dropships. |
![Big Daigo Big Daigo](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Big Daigo
Caldari State
5
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Posted - 2015.03.12 22:38:00 -
[4] - Quote
Hover tanks. Now. What are those darn Gallente good for if they can't get their tanks to hover.
Order of the Scotsman
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![Soldner VonKuechle Soldner VonKuechle](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Soldner VonKuechle
SAM-MIK General Tso's Alliance
1718
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Posted - 2015.03.12 22:47:00 -
[5] - Quote
LT SHANKS wrote:Sounds good to me.
Who enjoys a game that's sluggish with limited mobility where a good number of deaths are direct results of getting stuck on glitchy terrain?
This all day!
Corners used to be my highest cause of death, now its fall damage!
Cant hear you, carpet-bombing heavies with my minja.
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![Ripley Riley Ripley Riley](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Ripley Riley
Incorruptibles
8435
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Posted - 2015.03.12 22:49:00 -
[6] - Quote
Operative 1174 Uuali wrote:Isn't that "REFRESHING" and "FUN"? I firmly believe that when a super myfib jumper tries to jump indoors it should do a massive amount of damage due to head trauma. This instantly kills the mercenary.
This would make the game much more fun for me ^_^ Fun is all that matters now so when may I expect to have this implemented? Warlords 1.1 or hotfix foxtrot?
4 out of 5 dentists agree that orange is not a sound.
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![Soldner VonKuechle Soldner VonKuechle](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Soldner VonKuechle
SAM-MIK General Tso's Alliance
1719
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Posted - 2015.03.12 22:53:00 -
[7] - Quote
Ripley Riley wrote:Operative 1174 Uuali wrote:Isn't that "REFRESHING" and "FUN"? I firmly believe that when a super myfib jumper tries to jump indoors it should do a massive amount of damage due to head trauma. This instantly kills the mercenary. This would make the game much more fun for me ^_^ Fun is all that matters now so when may I expect to have this implemented? Warlords 1.1 or hotfix foxtrot?
whenever they add inertia.
so sadly, prolly never. :(
Cant hear you, carpet-bombing heavies with my minja.
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![Kallas Hallytyr Kallas Hallytyr](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Kallas Hallytyr
Skullbreakers
1382
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Posted - 2015.03.12 22:54:00 -
[8] - Quote
LT SHANKS wrote:Sounds good to me.
Who enjoys a game that's sluggish with limited mobility where a good number of deaths are direct results of getting stuck on glitchy terrain?
Limited mobility is fine, it brings purpose to high mobility options (Scouts and Assaults vs Heavies) whereas glitchy terrain is not something to bsalnce around,as that is an error in game creation.
Alt of Halla Murr. Sentinel.
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![Ripley Riley Ripley Riley](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Ripley Riley
Incorruptibles
8435
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Posted - 2015.03.12 22:54:00 -
[9] - Quote
Soldner VonKuechle wrote:whenever they add inertia.
so sadly, prolly never. :( No no Soldner, this is DUST 514. Here we value fun over all else. Inertia is a stupid mechanic anyway! How dare something slow down our players, I mean really?!
No, this feature should be implemented right away. It would be fun ^_^
4 out of 5 dentists agree that orange is not a sound.
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![Soldner VonKuechle Soldner VonKuechle](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Soldner VonKuechle
SAM-MIK General Tso's Alliance
1719
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Posted - 2015.03.12 22:58:00 -
[10] - Quote
Ripley Riley wrote:Soldner VonKuechle wrote:whenever they add inertia.
so sadly, prolly never. :( No no Soldner, this is DUST 514. Here we value fun over all else. Inertia is a stupid mechanic anyway! How dare something slow down our players, I mean really?! No, this feature should be implemented right away. It would be fun ^_^
fun is my signature. anti fun is DUST still being on ps3 fun is dying because you jumped too high anti fun is dying because your AHMG didnt nuke that tank fun is mental instabilty anti fun is blaming not-DUST for above fun.
![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png)
Cant hear you, carpet-bombing heavies with my minja.
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![Ripley Riley Ripley Riley](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Ripley Riley
Incorruptibles
8437
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Posted - 2015.03.12 23:00:00 -
[11] - Quote
Soldner VonKuechle wrote:fun is my signature. anti fun is DUST still being on ps3 fun is dying because you jumped too high anti fun is dying because your AHMG didnt nuke that tank fun is mental instabilty anti fun is blaming not-DUST for above fun. ![Pirate](https://forums.dust514.com/Images/Emoticons/ccp_pirate.png) Fun is having a myfibing super jump explode his brain on a low hanging piece of scenery ^_^ Fun is fun. In Dust all we care about is fun ^_^
CCP, please let me know when this super fun feature will be implemented.
4 out of 5 dentists agree that orange is not a sound.
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