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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Clone D
 Solo Zen
 
 1590
 
 
      | Posted - 2015.03.12 13:59:00 -
          [1] - Quote 
 With all of these jumping mass drivers, we need the ability to turn our heads left right up and down more quickly.
 
 My sensitivity settings are at 100% and I cannot turn quickly enough to aim at people while they are jumping.
 
 This results in losing sight of the target while they are in air. If they have the ability to jump 3 stories high above my head and rain down mass driver rounds on me, I should at least have the ability to aim at them while they are doing it.
 
 Please triple head movement rates.
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        |  Clone D
 Solo Zen
 
 1599
 
 
      | Posted - 2015.03.12 22:55:00 -
          [2] - Quote 
 SCENARIO: ENEMY JUMPING DIRECTLY OVER YOUR HEAD SHOOTING DOWN AT YOU.
 
 So, I take it that nobody else is having problems with tracking an enemy who jumps directly over your head.
 
 Are you guys waiting until they land and then shooting the jumper, or are you shooting them in flight?
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        |  Arkena Wyrnspire
 Fatal Absolution
 Negative-Feedback
 
 22663
 
 
      | Posted - 2015.03.12 22:59:00 -
          [3] - Quote 
 Personally I'm cooking a core locus grenade to splat them as they land.
 
 Gallente Guide | 
      
      
        |  DozersMouse XIII
 Molon Labe.
 General Tso's Alliance
 
 1006
 
 
      | Posted - 2015.03.12 23:06:00 -
          [4] - Quote 
 I vote for higher sensitivity
 
 100/100 in dust is like 50/50 in other games
 
 Shotgun me once, shame on me Shotgun me twice, scans on you | 
      
      
        |  LUGMOS
 Corrosive Synergy
 RISE of LEGION
 
 2705
 
 
      | Posted - 2015.03.12 23:11:00 -
          [5] - Quote 
 
 DozersMouse XIII wrote:I vote for higher sensitivity
 100/100 in dust is like 50/50 in other games
 Not tat I don't agree with you, but you were criticizing how dust was becoming like other games...
 
 The irony hurts my friend.
 
 Official QuafeGäó AdvocateAnti-FoTM Prof. V Forum Scavenger Prof. V | 
      
      
        |  Vrain Matari
 Mikramurka Shock Troop
 Minmatar Republic
 
 2546
 
 
      | Posted - 2015.03.12 23:12:00 -
          [6] - Quote 
 
 Clone D wrote:SCENARIO: ENEMY JUMPING DIRECTLY OVER YOUR HEAD SHOOTING DOWN AT YOU.
 So, I take it that nobody else is having problems with tracking an enemy who jumps directly over your head.
 
 Are you guys waiting until they land and then shooting the jumper, or are you shooting them in flight?
 If they're even 10m away it's not too bad, can tag em' in the air and again when they land. But up close it sucks.
 
 I'm losing sight of them too. When engaging multiple enemies solo it's a real rough ride. Need cover to run around until i can catch sight of them again.
 
 Only thing saving me is the flaylok, which has been the standard sidearm on my minnie suits since they released it. Fire it where they're about to touch down.
 
 On the Gallente scout alt with BuAR and ion pistol, if there's no cover and the jumper is good at staying overhead the only thing that's worked so far is nearby cover. Trying to learn to charge the ion pistol and nail them when they land but it's a work in progress at best.
 
 PSN: RationalSpark | 
      
      
        |  BLOOD Ruler
 N.O.V.A 514
 
 1251
 
 
      | Posted - 2015.03.12 23:12:00 -
          [7] - Quote 
 
 DozersMouse XIII wrote:I vote for higher sensitivity
 100/100 in dust is like 50/50 in other games
 actually 50/50 or 25/25
 
 Feel The Burning Pain Of My Knives While Your Skull And Mind Is Wrecked By My Pistol. I am the Assassin. | 
      
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