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75MPH LandShark
MarketHammer Directorate
9
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Posted - 2015.03.05 11:47:00 -
[1] - Quote
In regards to Dust Beta Vs current Dust (After vehic respec) the vehicle game play keeps getting nerfed and cut and nerfed and cut.
Is there any intention to get vehicles rebalanced rather then stripping them down to a suit classification?
We used to have logistic LAV's and they are gone, Used to have speed mods for Venice, now their gone, Used to have LAVs you could drive and now they flip over at (estimated) 5mph or less when making a sudden turn. Assuming center of gravity is about 9 feet above the vehic for this to happen, or the weight of the car less then a heavy suit.
If you brush up against a friendly tank at less then 2 mph you instantly explode? Sup with that? It shouldnt do any damage, instead instant death.
I can ram a building at full speed and survive, but touch a friendly tank and instantly explode? Ram a enemy tank and nothing.??? Why is damaged dialed up when In contact with friendly units?
Out of curiosity, how come vehicle support was taken away? Everything else has this balance in regards to suits, why not allow vehicles to support troops and other vehicles. Currently there is no such thing as vehicle support on any level. No rep'ing, no you can't fix a tank/LAV on foot, suits are way too slow to keep up under fire.
I understand that some people want all vehicles except the dropships taken out, ego's aside, is it really fair for the rest of the player base?
And why is it that drop ships can kill tanks in less the a magazine of firing but tanks can't kill a dropship without over heating 2 or 3 times requiring assists to take a dropship? After all physics would say drop ships are a fraction of the mass of a tank.
OP dropships. Had an entire squad of swarmers unable to take 1 dropship but we can insta-smoke any tank on the field with just two guys.
I know this post will get slammed by the Dropship pilots because they don't want to get nerfed like all the other vehic pilots did.
Can we get vehicle support LAVs back, and our speed mods. (Overdrive units on the low slots) if not can we get mobility back for the tanks, currently they are slower and have less of a turn speed then WWII tanks? And this is supposed to be the future of war.
I also understand that those balancing the game play. But balance doesn't mean everything can be killed by nova knifes. In reality, a knife could never kill a tank, but an HMG can. Yet it's the opposite in here. Knifes can rip a tank in half, but HMG's bounce off tanks. Yeesh.
I understand most players complained they couldn't 1v1 a tank vs suit in the open right after the vehicle respec. However, when you consider it. A person should not be able to. Currently vehicles are too nerfed, Blaster tanks are so inaccurate that a light suit dancing in front of them Can kill a tank, while the tank over heated twice trying to shoot a suit, forcing tank pilots to jump out and kill light suits because the tank can't hit anything at close range.
I guess I can understand the logic on that.
One question though, why is it an Assault rifle hit on a LAV stops the vehicle and spins it, or makes the vehicle fishtail out of control when struck by light arms fire?
I think you made the LAVs a little too light. I been a LAV specialist since Beta, and seen it get nurfed and nerfed and nerfed and nerfed, then eliminate the logi LAV, and nerfed, and nerfed, and take away the ability to drive them. Why does CCP hate vehicles so much? Why even have them?
It's not call of Duty, and I believe it was never intended to be so. The Vehicles used to have range on e Rail tank, now you can throw a pumpkin farther then a rail can fire. Not sure how that balanced the game play for a primary artillery piece.
I can understand not allowing ground vehicle balance, but at least allow the swarms to travel faster then the Dropship. Currently Dropships are untouchable, because nothing can lock onto it. Range limitation, or the ship can outfly (outrun) the attacks on it.
What your saying in that is that a swam missile has more mass to push then a drop ship, which is why swarms are so slow. In real life a missile traveling that slow would not fly. It would hit the ground at about twenty to thirty feet from the launch platform. Just a physics thing. For real balance swarms should be double the speed minimum.
I know this sounds like a rant, just voicing frustrations for the ground vehicle pilots and ground suits vs dropships. If your going to nerf the vehicles to be squishy like a suit, shouldn't you do the same for dropships?
Thanks for any consideration on the subject.
And so the hate mail begins from the Dropship pilots.. |
LudiKure ninda
Dead Man's Game RUST415
216
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Posted - 2015.03.05 11:53:00 -
[2] - Quote
75MPH LandShark wrote:
OP dropships. Had an entire squad of swarmers unable to take 1 dropship but we can insta-smoke any tank on the field with just two guys.
haha your swarmer frends are then stupid or not skilled enough in swarms (basic)..
( -í° -£-û -í°)
SCAN ATTEMPT PREVENTED
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75MPH LandShark
MarketHammer Directorate
9
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Posted - 2015.03.05 11:56:00 -
[3] - Quote
LudiKure ninda wrote:75MPH LandShark wrote:
OP dropships. Had an entire squad of swarmers unable to take 1 dropship but we can insta-smoke any tank on the field with just two guys.
haha your swarmer frends are then stupid or not skilled enough in swarms (basic)..
The drop,ships pop up and out run them. You see five sets of swarms follow and then nothing. The ships have more speed then swarms. You have to use forge guns. Like I said, let the hate mail begin . |
LudiKure ninda
Dead Man's Game RUST415
216
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Posted - 2015.03.05 12:18:00 -
[4] - Quote
75MPH LandShark wrote:LudiKure ninda wrote:75MPH LandShark wrote:
OP dropships. Had an entire squad of swarmers unable to take 1 dropship but we can insta-smoke any tank on the field with just two guys.
haha your swarmer frends are then stupid or not skilled enough in swarms (basic).. The drop,ships pop up and out run them. You see five sets of swarms follow and then nothing. The ships have more speed then swarms. You have to use forge guns. Like I said, let the hate mail begin .
Chause youre talking ****,...if you cant kill dropship with swarms than youre yust bad nothing else
( -í° -£-û -í°)
SCAN ATTEMPT PREVENTED
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75MPH LandShark
MarketHammer Directorate
9
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Posted - 2015.03.05 12:28:00 -
[5] - Quote
LudiKure ninda wrote:75MPH LandShark wrote:LudiKure ninda wrote:75MPH LandShark wrote:
OP dropships. Had an entire squad of swarmers unable to take 1 dropship but we can insta-smoke any tank on the field with just two guys.
haha your swarmer frends are then stupid or not skilled enough in swarms (basic).. The drop,ships pop up and out run them. You see five sets of swarms follow and then nothing. The ships have more speed then swarms. You have to use forge guns. Like I said, let the hate mail begin . Chause youre talking ****,...if you cant kill dropship with swarms than youre yust bad nothing else
So dropships aside, are you agreeing with the rest of the post, or do you want all vehicles removed from Dust? |
Atiim
Commando Perkone Caldari State
15865
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Posted - 2015.03.05 12:56:00 -
[6] - Quote
LudiKure ninda wrote:haha your swarmer frends are then stupid or not skilled enough in swarms (basic).. lol STD Swarms.
The 1st Matari Commando
-HAND
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75MPH LandShark
MarketHammer Directorate
9
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Posted - 2015.03.05 13:07:00 -
[7] - Quote
Atiim wrote:LudiKure ninda wrote:haha your swarmer frends are then stupid or not skilled enough in swarms (basic).. lol STD Swarms.
Never said we used standard or militia, we use wy's, he's a dropship pilot and he simply attacks the post on Dropships because he doesn't want to get nerfed like the other vehicles.
Like I said, I would get pushback from the Dropship pilots. He doesn't give a valid argument in regards to nerf or don't nerf, he simply attacks the messenger because he doesn't want to loose his ships, "which is understandable" trying to get him to say why to not nerf is a brick wall. As he would probably claim he has never seen a dropship outrun Swarms, even though he complains about having to outrun them in his other posts.
He just is hating because someone mentions something about dropships. Had I not posted about dropships he would have passed the post by without a comment. |
75MPH LandShark
MarketHammer Directorate
9
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Posted - 2015.03.05 13:29:00 -
[8] - Quote
In all honesty, I don't want a pissing match with Dropship pilots. It seems CCP is hard on all vehicle pilots. I would like to hear their view point and issues they have, just as a LAV pilot has valid points for LAVs, and Tankers have valid points on tanks. It's not one vehicle against another, it's about balancing vehicles in the game.
CCP gets overwhelming input from dropsuits on how to nerf and make all vehicles squishy. Because they get upset when they are killed by a vehicle.
This is intended as a post for vehicle pilots to speak up as to the issues they face, so CCP can see that all vehicles are part of the game. Not just one type or another.
I'm not slamming Dropships, or saying make one thing stronger then others.
I'm saying vehicles should be balanced to each other, not to a drop suit.
I actually think the dropship pilots that never take a kill in game and go 20+ kills are outstanding in their trade. It's just that ground vehicles used to be as functional as Dropships. Now they are not. I just want to see fair balance is all.
Disagreeing with me is great, but support your hate with facts, not just calling others ****bags. It's the "why's" I'm interested in not the claiming others are using basic weapons and they don't know how to use them.
That's not what this was for. It's for all vehicle pilots to voice an opinion.
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Flax Ribbon
Blacksand Voodoo
13
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Posted - 2015.03.05 14:10:00 -
[9] - Quote
Drop ships that dont fit afterburners die. Tanks that stay in one area die. I have minmando with proto swarms and killing a tank or dropship solo is possible, but only if they stick around too long.
I have a vehicle alt with 20m in vehicles(split DS/HAV) and sometimes i feel so squishy that i end up in a sica with a red line rail fit :P, other times i can run double armor reps and a Blaster and go the whole match without too much trouble. Not really saying Aye or Nay just adding my 0.02isk. |
Bremen van Equis
BASTARDS OF BEDLAM
215
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Posted - 2015.03.05 14:11:00 -
[10] - Quote
Dropships, even assault dropships, can't outrun swarms. Swarms are faster even when you're running a complex AB. This is a fact. You may be able to outdistance them, but you better be far enough away and far enough ahead to fly to safety.
If you're watching an ADS survive four volleys of swarms by outrunning them, you're looking a smart, experienced pilot. Hover, slow down or even try to turn into more than one swarmer and you're toast.
Your best bet as an ADS pilot dealing with a rooftop of swarmers is a fast attack run using missiles. For this to happen you have to hope for a few things:
1) the red dot renders early enough for you to target them (LOL never happens when you're going any sort of fast) 2) the swarms at least render so you can roughly target the red dot that fired themGǪbecause they haven't rendered yet (but swarms don't always render eitherGǪ) 3) the building that the swarmer is on top of or hiding behind renders before you smack into it thinking it's open air (invisible wall of death) 4) you don't get ganged EDIT: GANKED by an MCC or null cannon missile
If you're a tank getting killed by an ADS these days, you're doing something wrongGǪbut if you're being repelled, well then that's just good balance.
I speak only from my own experience as a solo Incubus pilot. I've never brought gunners in my ship, and I've never really tanked (tried a militia tank a couple of times, didn't get far).
My most effective runs are inside city sockets below the rooftops. No one has time to look up and lock on or can afford to be down an anti-infantry weapon in those meat grinders.
Buckle up, boysGǪthis ramp leads to space. -Axe Cop
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Alena Ventrallis
Intara Direct Action Caldari State
2584
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Posted - 2015.03.05 14:41:00 -
[11] - Quote
75MPH LandShark wrote:LudiKure ninda wrote:75MPH LandShark wrote:
OP dropships. Had an entire squad of swarmers unable to take 1 dropship but we can insta-smoke any tank on the field with just two guys.
haha your swarmer frends are then stupid or not skilled enough in swarms (basic).. The drop,ships pop up and out run them. You see five sets of swarms follow and then nothing. The ships have more speed then swarms. You have to use forge guns. Like I said, let the hate mail begin . So let me get this straight. You were shooting at a dropship that wasn't even fighting, just flying aound? This is why I do things like that. Let you waste all your ammo, pop your hives when I pass by, and when I count that you ran out of ammo I swoop in and clean house.
Tactics. You got outsmarted. Don't blame the dropship.
Listen to my muscle memory
Contemplate what I've been clinging to
Forty-six and two ahead of me
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