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diablo gamekeeper
T.H.I.R.D R.O.C.K RISE of LEGION
25
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Posted - 2015.02.28 02:36:00 -
[1] - Quote
After reading some threads about FW, and one of my spam threads being replied with complain about FW, i decided that that's exactly what i will do! I occasionally play FW (use to no life it back in 1.7) and after playing it as of late, i have to say im disappointed. The wait to join a match, then joining and seeing so few people, it's obvious FW is dying. When you look on the map, you will only see 4-5 blueberries actively playing. If CCP would add an ISK payout as well as a LP payout, FW would be one of the most played modes. It doesnt have to be a 200k isk payout, just enough to get you to the next battle, and to purchase LP gear. When someone plays FW, they mean to keep playing it until they get off. They dont want to have to switch back to pubs to get isk. So CCP, would you add a isk payout to FW again? |
Nocturnal Soul
5565
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Posted - 2015.02.28 02:41:00 -
[2] - Quote
They need to make a sticky thread in FB tbh. And to be fair with Sgt Kirk's idea and a few others its not like they don't already have the assets to do what's wanted.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby!
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diablo gamekeeper
T.H.I.R.D R.O.C.K RISE of LEGION
25
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Posted - 2015.02.28 02:43:00 -
[3] - Quote
Nocturnal Soul wrote:They need to make a sticky thread in FB tbh. And to be fair with Sgt Kirk's idea and a few others its not like they don't already have the assets to do what's wanted. you dont make a profit tho. |
Proto Annihilator
16 Vandals
448
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Posted - 2015.02.28 03:28:00 -
[4] - Quote
If a district flips everyone with victories should be paid. |
VAHZZ
Haven's Keep
628
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Posted - 2015.02.28 03:31:00 -
[5] - Quote
FW is scarier than getting pubstomped, because you can see when pubstomped, in FW, you're blinded by the immense shininess.
~
Closed Beta Vet
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castba
Rogue Instincts
790
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Posted - 2015.02.28 03:37:00 -
[6] - Quote
I think you will find quite a few players will get back into FW if they didn't have to spend half their time waiting to get in a battle.
"When everything is OP, nothing is" - CCP Ratatti
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Sgt Kirk
Fatal Absolution Negative-Feedback
9700
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Posted - 2015.02.28 04:07:00 -
[7] - Quote
castba wrote:I think you will find quite a few players will get back into FW if they didn't have to spend half their time waiting to get in a battle. Above all the issues of FW the waiting time is the biggest issue of FW.
But, that boils down to not having enough incentive to play.
So, including things that give incentive to play while having morale for the wait which means that we should have a player count for the amount of people in FW so we can actually see if people are playing. In addition to that maybe we could reward a small LP amount for waiting over a certain amount of time. Say, 10 LP per second after 5 minutes as the baseline.
Nothing is worse than trying to give a faction your time by waiting 20 minutes to get into battle just to not be rewarded by all that waiting.
As long as 4/5 (80%) of infantry AV weapons are Anti Armor based you're never going to achieve vehicle balance CCP
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Proto Annihilator
16 Vandals
448
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Posted - 2015.02.28 04:53:00 -
[8] - Quote
Sgt Kirk wrote:castba wrote:I think you will find quite a few players will get back into FW if they didn't have to spend half their time waiting to get in a battle. Above all the issues of FW the waiting time is the biggest issue of FW. But, that boils down to not having enough incentive to play. So, including things that give incentive to play while having morale for the wait which means that we should have a player count for the amount of people in FW so we can actually see if people are playing. In addition to that maybe we could reward a small LP amount for waiting over a certain amount of time. Say, 10 LP per second after 5 minutes as the baseline. Nothing is worse than trying to give a faction your time by waiting 20 minutes to get into battle just to not be rewarded by all that waiting. This would not be farmed. |
castba
Rogue Instincts
793
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Posted - 2015.02.28 12:54:00 -
[9] - Quote
Sgt Kirk wrote:castba wrote:I think you will find quite a few players will get back into FW if they didn't have to spend half their time waiting to get in a battle. Above all the issues of FW the waiting time is the biggest issue of FW. But, that boils down to not having enough incentive to play. So, including things that give incentive to play while having morale for the wait which means that we should have a player count for the amount of people in FW so we can actually see if people are playing. In addition to that maybe we could reward a small LP amount for waiting over a certain amount of time. Say, 10 LP per second after 5 minutes as the baseline. Nothing is worse than trying to give a faction your time by waiting 20 minutes to get into battle just to not be rewarded by all that waiting. It is the sole reason I don't bother with FW. Whilst the reward for waiting is an interesting thought, I would prefer CCP did something to alleviate the wait time.
"When everything is OP, nothing is" - CCP Ratatti
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Foo Fighting
Sinq Laison Gendarmes Gallente Federation
197
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Posted - 2015.02.28 14:44:00 -
[10] - Quote
For FW to be viable it needs to be possible to buy what you need to play with from the proceeds of playing. This could mean adding an isk payout or removing the isk cost of fw items in the store. I think the second option would be better, that way the economy of fw is independant to the main (broken) economy. |
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diablo gamekeeper
T.H.I.R.D R.O.C.K RISE of LEGION
29
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Posted - 2015.02.28 15:55:00 -
[11] - Quote
Proto Annihilator wrote:Sgt Kirk wrote:castba wrote:I think you will find quite a few players will get back into FW if they didn't have to spend half their time waiting to get in a battle. Above all the issues of FW the waiting time is the biggest issue of FW. But, that boils down to not having enough incentive to play. So, including things that give incentive to play while having morale for the wait which means that we should have a player count for the amount of people in FW so we can actually see if people are playing. In addition to that maybe we could reward a small LP amount for waiting over a certain amount of time. Say, 10 LP per second after 5 minutes as the baseline. Nothing is worse than trying to give a faction your time by waiting 20 minutes to get into battle just to not be rewarded by all that waiting. This would not be farmed. Dont you farm ambush? You will make more LP doing a single battle then the time it takes to get a sizable LP by "Farming" And i highly doubt that it can be farm, mainly since you will get into a battle before it hits 5 minutes (most of the time). |
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